|
|
 |
Archived News:
Command and Conquer DEN has word that a new update is now automatically
available from within Command & Conquer 3: Tiberium Wars, updating the RTS
sequel to version 1.07 (thanks Ant). Along with balance changes and bug fixes,
the new patch eliminates several cheats and exploits and also enable support for
the modification SDK. The SDK is available from
the
Command & Conquer 3 Website, where word is: "Please be advised: You must
have Patch 1.07 installed in order for the MOD SDK to function correctly. You
also must download the newest version of World Builder labeled below as well."
Update:
This
page now offers manual editions of the patch.
Wired
reports a rumor that the PC and 360 editions of Stranglehold are delayed by a
week, and will be release on September 5 instead of August 27 as planned. Though
the story is speculative, as it's based on an e-tailer listing,
FiringSquad has confirmed the slight delay with Midway.
The Cult of Rapture
has word that a couple of BioShock topics that have been getting a lot of
attention from the community are being addressed, as they are increasing the
number of activations allowed by the SecuROM software from two
( story) to five, and are at work on patch to address widescreen
issues ( story). They are also creating a revocation tool to
deactivate a BioShock installation and have given SecuROM more leeway to
directly assist customers with activation issues. Finally, they have posted a
new technical FAQ
covering these and other topics. Word is: We have been reading and
listening to your frustrations over SecuROM, PC activation problems, and
technical support issues since BioShock launched on Tuesday, and we've devised a
plan to help.
Starting immediately, we will be upping the activation count to a 5 by 5 plan.
We will be raising the maximum amount of computers a user can have BioShock
installed on simultaneously from 2 to 5, and allowing a user to reinstall
BioShock on each of those computers from 3 times to 5 times. Also, we have in
the works a revoke tool which you will be able to run on your machine if you
want to free up that key and move it to to another computer (this works very
much like Steam or iTunes system). We are also working with SecuROM and 2K
customer service, so that when you do need to call in support problems, you get
answers to your questions faster, without much waiting or being bounced around.
SecuROM has been given much more autonomy to help fix your problems quickly and
effectively. I am personally sorry for anyone who got bounced around in the past
couple days (I even think I contributed to this problem) and we're going to make
sure that does not happen in the future.
As for other technical issues, we are bringing on a team of tech support that
will be on the 2K forums 24/7 to help people resolve their technical issues. Our
QA guys are in the offices and on the forums, too, reproducing issues and
looking for workarounds and compiling information that they can put towards
making you a patch and updating the
knowledge base.
Also, we are aware that our activation server went down last night, stopping
some of you from finishing your installs. The server is up and running now and
we have corrected the problem that caused that crash.
Finally, we have released a FAQ, which you can view in full below (and will also
be posted on the 2K Forums in the Technical Support area) that will help clear
up a lot of questions and misinformation that has been floating around about
SecuROM and PC activation.
And as for widescreen, we also want to say we completely understand a user's
desire to augment their FOV. BioShock is a harrowing experience, but we don't
want anyone to feel limited (or motion sick!). So we are in the process of
working on an official PC patch to give widescreen PC users a choice to expand
their horizontal FOV, and are investigating creating a similar update for the
360.
And finally, I want to personally congratulate Racer_S from the
Widescreen Gaming Forums, and his awesome user patch to expand the widescreen
FOV in BioShock. I'm currently tracking him down via email, but hopefully, he'll
accept my gratitude, and maybe an Nvidia 8800 to boot.
Read the full
technical FAQ.
The
Guild Wars Website now offers downloads of a manual and a map to prepare
for the upcoming Guild Wars: Eye of the North sneak peek weekend, introducing
gameplay from the upcoming RPG expansion and the lay of the land of the new Far
Shiverpeaks region.
- BioShock
PopCultureShock
fills the momentary BioShock news lull by offering a video interview with
Ken Levine about 2K's new first-person shooter.
- Fallen Earth
The
Fallen Earth Q&A
on The Game Musketeers hands out with Lee Hammock of Fallen Earth to
learn more about Fallen Earth, their eponymous post-apocalyptic MMORPG. They
discuss the game's creative and technical goals, how development is
progressing, their Icarus game platform, and more.
- Warhammer Online
The
WAR Elves Interview at GC
Leipzig on TenTonHammer is another video interview, this on discussing
Warhammer Online with Jeff Hickman and Paul Barnett.
- Peter Molyneux
The
Peter Molyneux -
Fable 2 Q&A on PopCultureShock is a video interview with the Lionhead
designer offering "a candid talk on topics including but not limited to what
happened with Fable and how he and his team look to rectify that with Fable
2…"
- EVE Online
EVE
Online: Spy Game on Shacknews is a Q&A with Mittani, an EVE Online
player famed for his espionage, a not-so-secret agent, so to speak.
A playable demo for Settlers: Rise of an Empire is online with a sampler of the
upcoming sixth installment in Blue Byte's strategy/management simulation series.
The 1.37 GB demo can be found on
3D Downloads,
ComputerGames.ro,
FanGaming,
FileFront,
FileShack, Gamer's Hell,
and
Gameworld Network.
A demo for Medal of Honor: Airborne offers the chance to jump in and sample the
next installment in the World War II shooter series. The download is a hefty
1.27 GB download, which is available on
3D Downloads,
ActionTrip,
AusGamers,
FanGaming,
FileFront, Gameguru Mania,
Gamer's Hell,
Gamespace Files,
GameSpot (registration required),
Gameworld Network.,
Internode
Games Network, and
PixelRage.
Euro Pricing
Announced on the Hellgate London Website (thanks
FiringSquad) unveils details on subscription rates for the European edition
of Hellgate London for those who choose to pay a premium over the game's free
multiplayer component: Flagship Studios are pleased to announce the
pricing structure for its upcoming highly-anticipated action role-playing game
HELLGATE: LONDON in Europe. For expectant players HELLGATE: LONDON will offer
players two ways to play through Standard and Subscription accounts.
For all players, HELLGATE: LONDON comes completely free-to-play out of the box
and will offer a secure online experience with features including the ability to
play cooperatively with thousands of other players, trade items, join guilds and
enjoy a host of gameplay and community features including voice chat and buddy
lists.
For players with Subscription* accounts ( € 9.99 / £6.99 per month) , Flagship
Studios will deliver exciting new ongoing content including new character
classes, areas, monsters, items and raid content, new game modes (including
Hardcore, Role-Play and PvP mode), and additional character and stash slots.
Subscribers can found guilds, select to nominate an officer and will have access
to guild and player housing. Other features include in-game email for items, web
access to characters and a place in future beta lotteries.
The Enemy
Territory: QUAKE Wars Website has word that the ETQW public beta accounts
reset has taken place as planned ( story): As announced a
few days ago in the
development blog, the accounts database for the Enemy Territory: QUAKE Wars
Public Beta has been reset and all accounts have been deleted. You can continue
playing the Public Beta - all you have to do is recreate your Public Beta
account by following the five simple steps outlined in
this dev blog
update.
JoWooD
announces Spellbound Entertainment is the developer working on Gothic 4, the
upcoming RPG sequel, saying a release date will be unveiled soon: Liezen,
Austria, 23rd of August: JoWooD Productions Software AG is proud to present
Spellbound Entertainment AG as the official developing team for Gothic 4.
One of the most convincing and central arguments for choosing Spellbound, was
the scope of RPG experience brought in by Spellbound team member Jochen Hamma,
who was involved in creating the legendary „Nordland Trilogy“ based upon the Pen
& Paper RPG „Das Schwarze Auge“.
Furthermore, Spellbound has created own tools for achieving exceptional
standards in Quality and Quality Assurance. Both parties are confident to
produce a game of highest quality, and Spellbound intends to focus on the
traditional strengths of the brand, setting new standards in the original,
authentic Gothic essentials.
At the Games Convention 2007 in Leipzig, Mr. Jochen Hamma, Spellbounds Executive
Producer, is showing the first facts and plans to curious fans and special
interest media, outlining which strengths are essentially to be intensified, and
which weaknesses are tagged for elimination.
Gothic 4 is being developed for PC and Current Gen console systems, a release
date will be announced in the coming weeks.
Microsoft Reveals New
Partner and Products for Games for Windows at Annual Games Convention has
word on some new additions to the Games for Windows program, including upcoming
projects from Ubisoft beginning with The Settlers: Rise of an Empire and another
of their homegrown projects, Train Simulator 2. They also officially announce
the already revealed return of the Sidewinder brand for gaming peripherals:
"Windows gamers are also enjoying a wave of exciting new products this fall and
holiday. Microsoft Hardware, continuing its PC gaming hardware innovations,
announced the return of its SideWinder line of gaming accessories with the first
mouse to bear the SideWinder name, the Microsoft SideWinder Mouse. Built from
the ground up for gamers, it was developed to meet gamers’ individual needs,
providing custom tuning tools and a design for performance handling."
The official Galactic Assault:
Prisoner of Power Website is live, serving as a home base to Akella's
upcoming science-fiction strategy game once known by the title Inhabited Island.
The site offers information on the game, a screenshot gallery, and three movies:
the two official trailers and a gameplay movie showing off naval units.
- Epic
The
Mark Rein Q&A on Eurogamer catches up with the Epic vice president at
the Games Convention. Topics include the ongoing charade of pretending Gears
of War 2 is not in the works, additional content for the PC edition of GoW,
whether the 360 edition of GoW is due for more content, competing with id
Software, the PS33, the Silicon Knights lawsuit, and more.
- Dungeon Runners
Gamernode's
Dungeon Runners Q&A catches up with Mark Tucker, lead designer on
NCsoft's free-to-play MMORPG. Topics include the reasons for the
free-to-play deal, perks for premium subscribers, humor, content updates,
the competition, and more.
A new version 5.0 of the Nations at War
modification for Battlefield 2 is now available (thanks Ant and
Planet
Battlefield), offering the latest edition of this project, and a thankful
departure from the world of less-than-one version numbers. The mod offers nine
play mode, including co-op support, seven kits, new items, new
classes/nationalities, and more.
- BioShock on
MSNBC. Thanks
Neutronbeam.
- Sword of the Stars: Born of Blood on
GameShark.
Rangers Are First Team to Score 30 Runs Since 1897. In baseball? Just…
wow. How wow? Consider the fact that the Jacksonville Jaguars were unable to
score 30 points in an NFL football game for 58 consecutive games, spanning a
period from December, 2001 through November 2005.
|