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San Diego, CA 08/21

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Archived News:

Wednesday, Aug 22, 2007

  

S.T.A.L.K.E.R. Patch

A new patch for S.T.A.L.K.E.R.: Shadow of Chernobyl is now available, updating GSC Game World's irradiated first-person shooter to version 1.004. The download, first expected in early July (story) is available on 3D Downloads, FileFront, FilePlanet (registration required), Gameguru Mania, and Shacknews. A post on Oblivion-Lost.de has the full patch notes.

BioShock SM 2.0 Hack

Making Bioshock Work with SM2.0 Cards! (Work in progress) on the 2K Forums is a lengthy forum post offering a workaround for BioShock to allow the game to be played on video cards with no Shader 3.0 support. The unofficial fix is not perfect, as it results in some missing textures and extra-long load times, but has helped get folks playing the game on older hardware, and offers hope that more progress can be made on this front going forward.

BioShock Q&A

The Ken Levine Q&A on Shacknews discusses some game called BioShock that they seem to think may appeal to folks. They discuss what caused the high level of anticipation for the game, marketing, combat, hacking, the sale of Irrational to 2K, and more.

Evening Previews

  • Age of Empires III: The Asian Dynasties on IGN.
  • Borderlands on IGN.
  • Call of Duty 4: Modern Warfare on IGN.
  • The Continuum on MMO Gamer.
  • Far Cry 2 on IGN.
  • Fury on WarCry.
  • Medal of Honor: Airborne on IGN.
  • Need for Speed ProStreet on GameSpy.
  • Operation Flashpoint 2 on 1Up.
  • Race Driver One on 1Up.
  • Spore on 1Up and GameSpy.
  • S.T.A.L.K.E.R.: Clear Sky on GameSpot.
  • StarCraft II on IGN.
  • Stranglehold on 1Up.
  • Ultima Online: Kingdom Reborn on WarCry.
  • World of Warcraft: Wrath of the Lich King on IGN.

Evening Screenshots

More Gatherings & Competitions

Op Ed

Evening Consolidation

Evening Tech Bits

Evening Mobilization

Evening Metaverse

Evening Legal Briefs

etc., etc.

Into the Black

TF2 Soldier Movie

Valve announces the promised (story) Soldier movie from Team Fortress 2 is now available within Steam, showing off the second class in their upcoming multiplayer shooter. The clip is also available for download from 3D Downloads, FileFront, and Shacknews, and the news is accompanied by a Soldier bio:

Name: Soldier
Role: Offense
Weapons: Rocket Launcher / Shotgun / Shovel
Favorite World War: 2
Special Ability: Rocket Jump

Bio: Though he wanted desperately to fight in World War 2, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself. His rampage ended immediately upon hearing about the end of the war in 1949.

More on BioShock Activation

A post to the 2K Forums by 2K Elizabeth goes a little further into how the SecuROM online activation required to play BioShock (story) works when attempting multiple installs:

first, let me say this. you DO NOT NEED TO USE THE INTERNET EVERY TIME YOU PLAY THIS GAME. it is only the first time.

second, you can uninstall and reinstall this game, and if, by chance, you have 2 computers you want to simultaneously play this game on, you also can do that.

if by some chance you are reinstalling this game without uninstalling it first, a lot, there is a chance you may have to call securom and get a key, or deactivate some older installations.

but if you upgrade your hardware next week, you'll still be able to play the game. if you revamp your system and need to reinstall bioshock, just uninstall it before you go through the overhaul, and then do your reinstall.

calling it "hardware fingerprinting" is a bit alarmist. we do not transmit any of your data to any companies.

really, the only people who will be concerned about any of these security measures are those who are rapidly putting bioshock on many pcs... if you use the game as you normally do, you won't notice this at all.

The Truth About BioShock Widescreen

The Cult of Rapture has a lengthy post on "the truth" about widescreen issues in BioShock (story). Apparently this was a design decision, though it sounds like 2K is contemplating an official fix. In the meantime, a homebrew workaround is available (story). Here's word:

We understand there has been some concern about the implementation of widescreen mode in BioShock. Hopefully, we can clarify how we’ve chosen to do this.

The first thing we want to make clear is the mode we developed the game on and the optimal mode for playing the game is the widescreen mode. 90% of our development stations were widescreen displays: artists, programmers and designers.

- BioShock was primarily developed and tuned for widescreen mode. Artists and designers worked with widescreen displays and chose a field of view (FOV) that best reflected their intentions with respect to the way the world is perceived, the perceived speed of movement of the player relative to the world and the amount of the world they wanted to be viewed for the best game-play experience. We went through dozens of iterations and finally settled upon a widescreen aspect ratio that best suited the gameplay experience.

- When playing in widescreen modes the game makes use of the full screen resolution, and does not crop or stretch a lower resolution image into a wide screen one. For example, at 720p the game renders natively to the full 1280x720 resolution.

- Once this FOV was established, we chose to keep exactly the same horizontal FOV for standard def displays, so as not to in any way alter the gameplay experience.

- Instead of cropping the FOV for 4:3 displays and making all 4:3 owners mad in doing so, we slightly extended the vertical FOV for standard def mode: we never wanted to have black bars on people’s displays. (This way, everybody is happy…) This does mean that people playing on a standard def display see slightly more vertical space, but, this does not significantly affect the game-play experience and, we felt that it best served our goal of keeping the game experience as close as possible to the original design and art vision on both types of displays. Reports of the widescreen FOV being a crop of the 4:3 FOV are completely false.

One thing we can assure you that all these decisions were made with the best interests of the game in mind. We didn’t save any money or development time by choosing this set of parameters. We did what we thought was the best thing for the game: developing and optimizing it for widescreen displays, and making the decision not to do the usual crop for 4:3 displays. As a consumer, you certainly have the right to disagree.

We understand that not all users might not be happy with these choices and we will be looking into options for allowing users to adjust FOV settings manually. But as we mentioned earlier, changes to video game code do not happen in minutes or hours. We appreciate your understanding.

James Bond Will Return…

Activision Rocks German Games Convention is the press release celebrating Activision's activities in Leipzig, revealing an international song list for Guitar Hero III: Legends of Rock, the CoD4 release date mentioned below, and a tidbit about plans for a game series based on Bond, James Bond:

Activision also confirmed that the company’s newest blockbuster franchise, James Bond, featuring the world-renowned top secret agent 007, is in development by powerhouse studios Treyarch, Beenox and Vicarious Visions for next-generation consoles, Windows PC and hand-held platforms.

Call of Duty 4: Modern Warfare in November

The above press release also offers a November 5, 2007 release date for Call of Duty 4: Modern Warfare, Infinity Ward's upcoming military shooter:

Listen up soldiers, on Monday, November 5, Call of Duty 4: Modern Warfare will begin deployment to retailers worldwide. Armed with more than 40 awards and honors from this year’s annual E3 Business and Media Summit including “Best Action Game” from the Game Critics Awards, Infinity Ward’s epic title is set to enlist gamers into the most intense, thrilling action experience ever. Call of Duty 4: Modern Warfare will be available on the Xbox 360™ video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows® PC. A Nintendo DS™ version will also deliver the signature Call of Duty chaos of battle to handheld gamers.

BioShock Widescreen Workaround

Widescreen fix for the demo .... work in progress ... on the 2K Forums offers a homebrew workaround for widescreen issues in BioShock (story). There are fixes for the demo as well as the full game, but obviously nothing for the Xbox 360, which is going to require an official fix. As for the unofficial fix, this is obviously a use-at-your-own-risk type of deal, but the responses in the forum indicate that this has been working for people, though it seems it has been tricky for some Vista users (but it sounds like it works for them as well after a little work). Meanwhile, Ken Levine made a post to the 2K forums last night (thanks bit-tech.net) commenting on this widescreen issue:

Sorry about all the conflict. IG development people (specifically Chris and Rowan who are both on vacation) were trying to take a day off today (we've been working about six months 6-7 days a week). I'm trying to see what everybody's concerns are and consult with the staff.

I know people are frustrated, but we are dealing with internet time here. It wasn't until 7 pm EST that I was able to even talk to anybody in our Australian studio, which is open today (9 AM their time).

I hear you that not everybody was thrilled with the PC launch. And I'm trying to collect information and see what the facts are. PC game development does not function in a matter of seconds or hours, especially when most of the team is on vacation. But I hear you, and we're looking into the issue. I'll only ask you have a bit of understanding as to the time scale that software development issues must occur in.

Armed Assault 2 Announced

The ArmA: Armed Assault Website (thanks Tiscali Games) has the revelation of plans for Armed Assault 2, a near-future military first-person shooter sequel planned for release next year. They promise further details soon on the ARMA2 Website, which currently mirrors the above announcement that offers some screenshots, and the following information:

Bohemia Interactive announces ARMA 2

Today at Games Convention in Leipzig, Bohemia Interactive announced ArmA 2 , its latest military simulation game for PC DVD-ROM and next generation consoles (originally known also as Game 2).

ArmA 2 is set in the near future, year 2009, in a fictional post soviet country called Chernarus. Players will be sent as members of a United States Marine Corps Force Recon squad to this country to prevent further civilian casualties and ensure ongoing stability there.

Arma 2 is based on the latest generation technology, offering large –scale game world, authentic and extremely detailed modern units, weapons, vehicles and environments, challenging single player and vast array of multiplayer options.

Empire: Total War Unveiled

The Empire Total War Preview on PC Gamer Magazine looks at the next installment in Creative Assembly's large-scale RTS series, which has been unveiled at the Leipzig Games Convention. There is no official announcement or projected release date at this point, but the preview is lengthy and quite detailed. Here's a bit:

The new 1700s-to-early-1800s setting, with its muskets and artillery, demands new stratagems. Generals will have to rethink their entire approach.

Total War's second rule is that battles at sea are fought silently. When great navies clash, you're just handed the result. In Empire, that's been fixed. Add maritime warfare to your list of required skills.

Total War's third fundamental is that you're there to paint Europe your nation's colour, invading your neighbours from the outset, developing a giant hammer of an army to crack open the continent.

That, too, is no longer true. Empire is about exploration and conquest, founding colonies and fighting wars away from home. Sure, you can invade your neighbour. But there's wealth to be had in India and the Americas.

So, Empire is an epic strategy game starting in the early 1700s, in which you direct your nation to dominate not just Europe, but the known world. A question: why then?

Operation Flashpoint 2 Details

Codemasters announces new modern day theatre of war for Operation Flashpoint 2: Dragon Rising offers a full title and some new details on the upcoming sequel to Bohemia Interactive's first military-themed shooter:

Full title revealed as first video trailer launches at Games Convention 2007. Operation Flashpoint™2: Dragon Rising was today announced as the full title for the return of the leading name in modern military simulation gaming.

Codemasters also revealed an explosive video trailer for the game on its booth (Hall 4, F01) at Games Convention 2007, Leipzig, Germany. The trailer is now available to view and download from www.codemasters.com/flashpoint2

Coming in 2008 for major console platforms and PC, Operation Flashpoint 2: Dragon Rising marks the long-awaited return of the total conflict simulator. It will challenge a new generation of players to survive the chaos and rapidly evolving situations of military combat in a new and contemporary theatre.

"Set on a vast oil-rich island, located off the eastern coast of Russia, north of Japan, Operation Flashpoint 2: Dragon Rising's fiction occurs during a time of tension between Russia and China over the island's disputed ownership," explains Andrew Wafer, Brand Manager for Operation Flashpoint 2: Dragon Rising, at Codemasters.

"The game will open as Chinese forces launch an offensive and, referencing the title, as the dragon rises over the island, players will find themselves in a situation that is set to flare up into a flashpoint like never before."
As depicted in the trailer, soldiers, weaponry and military transportation will be authentic and realistically detailed. The game environment will be a comprehensive simulation of a real world location, densely packed to create a rich and challenging tactical environment.

Operation Flashpoint 2: Dragon Rising is in development at Codemasters Studios utilising an evolved variant of Neon technology, the studio's proprietary middleware. For the trailer video and to sign up for future development briefings, please visit: www.codemasters.com/flashpoint2

Ships Ahoy - Europa Universalis III: Napoleon's Ambition

Paradox Interactive announces Europa Universalis III: Napoleon's Ambition is now available for online sales and purchase via GamersGate, which is the only way to get the RTS expansion:

New York, USA (August 22, 2007) – Paradox Interactive announced today that their much anticipated expansion pack to critically acclaimed Europa Universalis III has been released exclusively on GamersGate. The expansion called Napoleon's Ambition takes strategy gamers into a brand new era as the latest addition to the Grand Strategy series incorporates the French Revolution and the Napoleonic wars.

"We are thrilled to offer an expansion to Europa Universalis III and by releasing it through GamersGate, we can ensure that players all over the world get instant access to it", said Johan Andersson, Director of Development at Paradox Interactive. "We chose the Napoleonic era because it's a natural continuation of Europa Universalis III, but also because the time period is a fan favorite". Europa Universalis III: Napoleon's Ambition is now live on GamersGate and will retail for $19.99/€19.99.

Some of the new features in the expansion include:

* Expanded Timeline to 1820
The expanded timeline to 1820, will encompass the wars of the French Revolution and Napoleon. New leaders, rulers, advisor wars, countries and national ideas have been added as well as dozens of new units to give more tactical choices.

* Historical Options
This option is will be a favorite amongst those gamers looking for an even stronger historical experience. In addition to hundreds of new events, players will be able to see their rulers, leaders and advisors appear on the accurate historical dates.

* Improved Interface
A new added map mode for trade, displaying all goods, will be produced in each respective province, including its value. This means more pages for the ledger including information about colonies and leaders, and several improvements to the interface.

* More Gameplay Options offer more Strategies
Now you can emulate Peter "the Great" and create an all-new capital for your nation. Influence trade in your nation, add centres of trade to bring more wealth into your nation, or remove them to focus trade on a few valuable trading centres. Conquer Europe as Napoleon and dismantle the Holy Roman Empire.

* Enchanced Trading System
An all-new system to auto send merchants will allow players to choose the trading centres they most want to focus on, and the game will take care of the rest. This system also includes a new rule for trade overseas. The only way players will be able to access markets is to use war or diplomacy to allow merchants in. Get there first and reap the profits!

* Additional options
More options have been added to customise your EU3 experience. Players will now have options for "No Inflation", "Free Colonisation", "AI Aggressiveness" and many more.

TOTEMS Announced

10TACLE announces TOTEMS, a platform game due for release for PC and Xbox 360 next year. Herawakening.org, for some reason, is the URL of the related noisy Flash website, offering a puzzling introduction to the game. Actually it just seems to be there to puzzle, but it offers the chance to subscribe their newsletter to keep tabs on what's going on. Here's word:

10TACLE STUDIOS AG and 10TACLE STUDIOS BELGIUM announce TOTEMS for PC and Xbox 360

Darmstadt, August 22nd 2007 – Today 10TACLE STUDIOS AG and 10TACLE STUDIOS BELGIUM officially announce the development of TOTEMS for PC and Xbox 360. Inspired by the urban sport „Le Parkour“, TOTEMS is a super-heroic platform game with tactical elements that let the player magically transform the world and story to their own style and skill. This third-person 3D action adventure offers non-linear gameplay in a highly interactive environment and is designed to be accessible to the widest audience while offering depth for the core gamers. The player character as well as the enemy is able to use the environment to full extent thanks to the innovative Semantic Environment Sensing System (SESS). Super-heroic movement and combat come alive in a never seen before manner. The Belgian developer’s proprietary NeoReality Engine™ sets new standards for next-gen platforms and provides an unparalleled atmosphere and experience. Based on an elaborate and original mythology, TOTEMS offers an exciting new world to explore. The PC and Xbox 360 release is scheduled for 2008.

A New Beginning Announced

Daedalic Entertainment announces A New Beginning, a 2D adventure game with an ecology theme planned for release on PC, Wii, and DS by the end of next year. There are some screenshots from the game on FileFront, and here's the announcement:

Hamburg, Germany: August 21, 2007. Telling emotionally captivating stories is the declared aim of Daedalic Entertainment. At this year’s Games Convention, the publisher unveiled the first internally developed project.

A New Beginning is a cinematic, interactive eco-thriller. In the classic adventure game an impending global climate cataclysm threatens the world, in a story ripped from today’s headlines, dealing with the defining issue of our time. At locations all around the globe, players will have to try and stem the tide – with the whole world hanging in the balance.

In A New Beginning, players take control of two protagonists and explore the detailed, hand-painted backgrounds. The more than 30 characters are rendered in a realistic 2D style and are painstakingly animated by hand in feature film quality. Many challenging puzzles and adventurous situations have to be overcome to prevent the impending climate chaos. The ambitious adventure game project is in development for PC, Nintendo DS and Nintendo Wii.

Scientist Bent Svensson has had to give up on his life’s work of trying to engineer an eco-friendly alternative energy source. But his existence as a reluctant retiree is interrupted by a most peculiar visitor: The young Fay claims to have been sent from the future to prevent an impending environmental catastrophe. The only remaining hope is Bent’s research which is about to fall into the hands of an unscrupulous energy magnate. Bent decides to trust the young woman – but is she really telling the truth?

Daedalic Entertainment will present A New Beginning exclusively at this year’s Games Convention in Leipzig, Germany (August, 22-25) to international press and trade visitors.

Overview
Title: A New Beginning
Format: PC / Nintendo DS / Nintendo Wii
Developer: Daedalic Entertainment
Publisher: Daedalic Entertainment
Release Date: Q4/2008

BioShock: Only Two Installs

How many installs do we get? Transfer of ownership? on the 2K Forums (thanks Greybird) outline an issue that's been discovered with the SecuROM online activation required to play BioShock. Apparently the process will only allow for the game to be installed twice, which could obviously be a problem for folks who experience problems with their systems. The Steam Forums indicate that this problem afflicts the Steam edition of the game as well.

On the Unreal Engine

Computer and Video Games quotes Digital Extremes as saying that comments attributed to them that were critical of Epic's Unreal engine were taken out of context. Meanwhile, a story on Kotaku quotes Epic's Mark Rein on the topic of developer support in the Unreal engine, saying: "We will not put your features in our engine. We're happy to advise you how to get those features in. Our door is always open, you can talk to us at any time. but we make a very clear distinction about, you know, we're making this engine for our game. Ultimately, that's what's best for us and best for our customers."

ShakyCam Mafia 2 Trailer

Tiscali Games now offers a ShakyCam edition of the new Mafia 2 trailer, which was shot off a monitor at the Games Convention. They also offer a link to a lower-resolution version on YouTube.

Site Seeing

Vertex4 announces the official SunAge Website is online, which it indeed is, just as it has been for the past few years (story). The site has been redesigned and is in the midst of a week-long feature on the Federals faction.

Morning Q&As

Gatherings & Competitions

Morning Consolidation

Morning Tech Bits

Morning Mobilization

Morning Metaverse

Morning Legal Briefs

Morning Safety Dance

Wednesday Game Reviews

Wednesday Hardware Reviews

etc.

  • Stratics is holding one of their House of Commons IRC chats this evening to inundate the EverQuest team with questions about their game. Things kick off at 8:00 pm Eastern time. Be there, or be somewhere else…
  • Take-Two shares charged by BioShock release

Out of the Blue

Arctic August NYC Sets Record For Coldest Day (thanks Ant and Digg). Well, I could have told you that… not about tying that record, but about the unusual cold, as it was a rainy and chilly day around these parts. It's not much better today, but I'm not going to complain, as word is the temperatures should return to the 80s (don't forget your shoulder pads!) in a couple of days. Not to mention there are sections of the country still in the midst of a deadly heat wave, and of course, there are hurricanes and tropical storms popping up in various spots, so to say it could be worse is a severe understatement.

Chilly Links! Thanks Ant and Mike Martinez.
Play: Stick Baseball. Thanks User Friendly.
Stories: Dirty chopsticks picked up in new China scare.
Grave injury for drunk driver.
UAE father of 78 eyes new brides for century target.
Image: That can't be safe.
Follow-up: Crash destroys rocket ahead of X Prize contest. Yup, Armadillo's rocket.
Teh Funny: xkcd.



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