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Tuesday, Aug 21, 2007

  

Galactic Civilizations II: Twilight of Arnor Announced

Galactic Civilizations II expands again on GameSpot has news of plans for Galactic Civilizations II: Twilight of Arnor, a second expansion for Stardock's turn-based strategy game. The add-on, due for release this year, will offer new features, including new spaceship customization options and new technologies for each alien civilization. The Galactic Civilizations II Twilight of the Arnor Q&A on GameSpot offers a Q&A with Stardock's Brad Wardell discussing the project.

BioShock Widescreen Woes

Widescreen messed up ... on the 2K Forums has hundreds of posts about problems with widescreen monitor support in BioShock impacting both PC and Xbox 360 owners. At issue is how images are expanded and cropped to accommodate widescreen modes, meaning widescreen users actually get less image than fullscreen users, a situation bordering on irony. There is no good news from 2K or the studio formerly known as Irrational on the forum, and our attempt to contact 2K about this directly has met with no response so far.

Mac Neverwinter Nights 2 Planned

Macworld reports that Aspyr is at work on a Macintosh edition of Neverwinter Nights 2. The news was apparently precipitated by a slip-up by a couple of online retailers who posted placeholder pages for the game. There is no official announcement of the project at this point, but they were able to confirm the plans for a Mac port with Aspyr. Word is: "The PC version also includes extensive editing tools to let users make their own games. Alas, the Mac version will once again lack those tools (the same limitation existed with the Mac conversion of the first Neverwinter Nights game). Neverwinter Nights 2 will be able to play user-created modules from the PC however."

World in Conflict Movie

A new World in Conflict GC 2007 trailer offers a New York City cinematic clip from the upcoming strategy game, the first indication the town so nice they named it twice will be included in the game. The movie is available on ActionTrip, FileFront, and Gametrailers.

Far Cry 2 Q&A

The Far Cry 2 Q&A on Computer and Video Games discusses Ubisoft's upcoming sequel to Crytek's first-person shooter with Pierre Pharand and Clint Hocking. Topics include the high expectations for the sequel based on the success of the first game, comparisons with Crysis, characters, settings, guns, AI, and more.

Evening Previews

Evening Screenshots

Op Ed

Evening Consolidation

Evening Tech Bits

Evening Metaverse

Evening Legal Briefs

Evening Safety Dance

etc., etc.

Into the Black

Ships Ahoy - Instinct

Wild Hare Entertainment announces Instinct is now available, offering a first-person shooter with RPG elements and some high-end buzzword graphics:

Richardson, TX – August 21, 2007 – Wild Hare Entertainment has today announced Instinct PC is shipping to stores. The wait is over; Instinct will be available beginning the week of August 20, 2007 for the suggested retail price of $39.99.

Instinct is an action packed first person shooter (FPS) that features High Dynamic Range (HDR) imaging, physics with incredible realism and dynamic lighting and shadows. Instinct is unlike most standard FPS and features a rich, intricate storyline that draws the player into a world where nothing is as it seems and former comrades are now enemies. Shawn Russ, Director of Operations states, “Instinct is intensely addictive and offers players light RPG elements and really immerses the character in game play, setting it apart from other FPS games. We are excited to work with Noviy Disk and Digital Spray studios to bring this title to the US market.”

Instinct allows players to see the story through the eyes of three playable characters. The player steps back and forth through time to see every event unfold and uncover every secret of Instinct’s complex, action-packed world.

Mafia 2 Announced

Take 2 Games announces Mafia 2 (thanks Tiscali Games), offering the expected (story) official word on the crime sequel first revealed by developer Illusion Softworks in 2003 (story). The game is being developed for Windows and unspecified consoles, but carries no release date at this point. The Mafia 2 Website is online, offering five screenshots, and here's the announcement:

New York, NY - August 21, 2007 - 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that it will publish Mafia 2, a sequel to the original Mafia title that sold more than two million copies worldwide and helped popularize the gangster genre. Featuring a deep mobster-driven narrative packed with both behind-the-wheel and on-foot action, Mafia 2 is the sequel fans have been clamoring for. The game is being developed by Illusion Softworks, developers of the original Mafia title, for next generation consoles and Games for Windows®.

Like the original Mafia title, Mafia 2 immerses players in the mob underworld of a fictitious late 1940's-early 1950's scenario. Players will easily become engaged in the game's cinematic Hollywood movie experience with strong, believable characters in a living, breathing city. By fusing high octane gunplay with white knuckle driving and an engaging narrative, Mafia 2 looks to be the industry's most compelling Mafia title to date.

"As the original Mafia was a big success, we are excited to leverage the power of next generation console technology to create an all-new experience, while embracing the elements that resonated with the previous game's fans," said Christoph Hartmann, President of 2K. "The 'wow' factor of Mafia 2 is definitely the benchmark-setting visual quality and action that you expect to see only in Hollywood movies."

For more information on Mafia 2, http://www.2kgames.com/mafia2/.

Ships Ahoy - BioShock

2K Games Announces BioShock Now Available has word that Irrational Games' first-person shooter is now available in stores for PC and Xbox 360. The game's playable demo was released last night (story), and here's the announcement:

New York, NY - August 21, 2007 - 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that BioShock is now available in North America for Xbox 360™ video game and entertainment system from Microsoft and Games for Windows®, and will be available in Europe beginning August 24. Developed by 2K Boston and 2K Australia, BioShock is a "genetically enhanced" first-person shooter that lets players do things never before possible in the genre.

Gamers enter the game as a castaway in Rapture, an underwater utopia torn apart by civil war. Caught between powerful forces and hunted down by genetically modified "splicers" and deadly security systems, players have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same and no two gamers will play BioShock the same way.
"With the release of BioShock, we are redefining the shooter experience by providing players with the freedom to decide how to proceed and which actions to take," said Christoph Hartmann, President of 2K. "The teams at 2K Boston and 2K Australia have captured the essence of this underwater world and brought it to vivid life in the art design and open-ended storyline. Welcome to Rapture."

In the decaying art deco underwater city of Rapture, players can turn everything they encounter into a weapon, biologically modify their body with plasmids, hack devices and security systems, upgrade weapons, craft new ammo variants, and experiment with different battle techniques.

"The development team has been working on BioShock for years to push the limits in every way possible, so we are excited for gamers to finally experience BioShock as we've always imagined it," said Ken Levine, President and Creative Director of 2K Boston. "We delivered on our promise of bringing gamers a unique and enriching first-person shooter experience that not only challenges their capacity to adapt and survive, but tests their values and commitment to the inhabitants of Rapture."

Black Prophecy Announced

10TACLE STUDIOS and Reakktor Media announce Black Prophecy, an MMO action/RPG centered around ship-to-ship combat in deep space. The Flash-tastic Black Prophecy Website is online with information and media from the game, which does not carry a release date at this point. Here's the announcement:

Darmstadt, August 21st 2007 – In “Black Prophecy” 10TACLE STUDIOS and developer Reakktor Media will for the first time be leaving space and time behind them at this year’s Games Convention in Leipzig. Today’s launch of the www.blackprophecy.com website reveals a number of secrets concerning the Action-MMO (Massive Multiplayer Online) title and shows some impressive images from the depths of space. As well as fighting epic multi-player battles and fulfilling exciting single-player missions players will experience a fascinating story from the pen of prize-winning German science-fiction author Michael Marrak. In addition to many roll-playing game elements and a comprehensive resource-management system the tactically demanding “Black Prophecy” also offers a tremendous depth of play and spectacular deep-space action for the PC.

By the mid 26th century humanity has conquered the universe and colonized countless planets. Yet life in space requires a great deal of adaptation. Bred for just these conditions, the cybernetically adapted Tyi and the biogenetically optimized Geniden have outgrown their creators to become the new ruling races. Their uncompromising battle for total mastery of space leads humanity into the sphere of influence of an ancient alien life form – a life form which tolerates no other cosmic civilizations but its own. In this battle against an overpowering enemy, players must first choose which of the two rival factions they wish to join as they try to save humanity.

Starting in the fall of 2008 the fascinating science-fiction universe from “Black Prophecy” will present players a complex online universe featuring cinema-quality space battles. A universe in which they fly their spacecraft alone, as a clan member or as part of a fleet as they fight political battles and prove themselves in the fight against extinction at the hands of the aliens. The search for their home world and the answer to their dark secret soon becomes a race to save all the races of mankind.

Two Worlds Demo, Patch

The Official Two Worlds Website now offers a new "service release" for Two Worlds, updating Reality Pump's RPG to version 1.5. The patch can be found in the Updates section under the Support heading in the right-hand margin. Likewise, a playable demo for Two Worlds is now available, along with a patch to update a version of the demo that has been distributed via CD. The demo and the patch for the CD demo are located in the Demo section under the Downloads heading down the left-hand margin of the site's discombobulated navigation system.

StarCraft and StarCraft: Brood Wars Patches

New updates for StarCraft and StarCraft: Brood Wars are now available to bring the sci-fi RTS game and its expansion to version 1.15.1. The updates can be applied automatically by connecting to Battle.Net and there are also manual editions of the patches for both PC and Mac on the Blizzard Entertainment Technical Support Site. The downloads are also mirrored on The Patches Scrolls.

ESP and Game Development

This is your brain on video games, ads discusses the role technology from EmSense Corporation is playing in the development of Frontline: Fuel of War, the upcoming first-person shooter from Kaos Studios (thanks Mike Martinez). Instead of quizzing focus groups about their feelings about the game, this EmSense technology is being used to ostensibly read their minds to gauge their emotional reaction. Here are a couple of excerpts:

Developing a first-person shooter video game that can rival the genre's top-selling hits like Call of Duty is always a long shot.

So game maker THQ tried an unusual research method last year to evaluate people's early emotional response to its in-development shooter game Frontlines. Instead of asking a test group how it liked the game, as with most market research, the company hired technology specialist EmSense to measure people's brain waves, heart rate and sweat responses while they played the military-theme game. Armed with that data, THQ took Frontlines in a whole new direction developmentally, said Bob Aniello, chief marketing officer at THQ.

"We typically rely on people to tell us what they think. Using EmSense technology, it's not what people say, but what they're thinking about it. And that's so much more accurate," Aniello said.
[…]
THQ is looking to EmSense for more information on how people respond to its content before it hits stores. The game maker will test an early-in-development game, or "pre-alpha," by creating a minute-long CGI video that captures the essence of the game. Showing the clip to a small audience, THQ gets a read on the general response of would-be players, without them actually playing the game. In later stages of development, THQ might evaluate player responses to the game by exposing them to 20 minutes of play.

The Early Show

  • Call of Duty 4: Modern Warfare
    A new "Perks" trailer from Call of Duty 4: Modern Warfare shows off more of the upcoming modernized installment in Infinity Ward's military shooter series. This clip is available on ActionTrip, FileFront, and Gamer's Hell.
  • Codename Panzers: Cold War
    A new clip from Codename Panzers: Cold War is now available, offering a look at the upcoming Cold War installment in the series. Word is: "Against a background of music from the 50’s the video shows the physically determined destruction of buildings and demonstrates the new Gepard3 engine’s performance." The clip is theoretically available on the Codename Panzers: Cold War Website, but unable to locate this needle in a Flash haystack, I defer to the mirror on Gamer's Hell.

Gatherings & Competitions

Warfighters: "Battle to become the GRAW ELITE." A UK-based Xbox 360 GRAW2 tournament.

Morning Consolidation

Morning Tech Bits

Morning Mobilization

Morning Metaverse

Morning Legal Briefs

Morning Safety Dance

Tuesday Game Reviews

Tuesday Hardware Reviews

etc.

Out of the Blue

So Hurricane Dean is described as the third most powerful storm to hit the Atlantic basin since they started keeping track of such things. Of course, this means the morning news is populated by on-the-scene reporters standing out in the midst of the storm offering their reports. This would at least be understandable if these stories were actually illuminating, but all you get is some poor rain-soaked correspondent trying to shout over the wind as a camera lens covered in water drops tries to survey the limited visibility behind them. If it were up to me, they could just have someone point out trends on a weather map from the safety of the studio, but I guess someone thinks the current method is a good thing, as it is so widespread. Oh well, if it helps, I can promise the news networks of the world that if they stop this I will never switch to a different station to find a newscast that features "better" coverage of a hurricane because they have on-location reporting.

Hard Blowing Links! Thanks Ant and Mike Martinez.
Play: QUAKE 3 Forever. Now updated. Thanks shockman.
World's smallest Pacman game. Thanks Apaullo.
Link of the Morning: Ben Affleck Hoping Jason Bourne Has Sidekick In Next Movie.
Story: Wal-Mart Quietly Pulled Dog Treats.
Auction: Get a Piece of the 'Sopranos' Strip Club.
Science!: Too fat? Common virus may be to blame: study.
Women really do prefer pink, researchers say.
Rare dead star found near Earth.
Image: Game over.



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