|
|
 |
Archived News:
ETQW Public
Beta Update Released on the Enemy Territory: QUAKE Wars Website has word
that a beta 2 client for Enemy Territory: QUAKE Wars is now automatically
available from within the beta.
badman's Beta Blog
offers a change log for the new version.
This press
release announces the launch of a website for Postal III, amusingly failing
to provide the URL. A little intrepid investigation reveals
the site is here, where
word is the Source-engine shooter sequel is being co-developed by Akella/TM
Studios and Postal originators Running With Scissors. The site includes an
image gallery and a description of gameplay, which includes three ways to play:
"The Good, The Bad, and Insane." The description seems to indicate that the new
collaborator is not curbing Running With Scissors' signature outrageousness, as
it states: "POSTAL III is not intended for Politicians, your mom, your little
sister, or the priest molesting her. It is a game about free will. Violence
begets violence and the choice is yours."
Communauté Cycling Manager now offers the second official patch for Pro
Cycling Manager 2007, updating the sports management sequel to version 1.0.2.0.
Word is: "Please note that there are 3 distinct patches. One for the Pro Cycling
Manager CD version of the game, the second for the Pro Cycling Manager
downloaded version of the game and the third one for the German RadSport Manager
CD version. A fourth version for the German downloaded RadSport Manager version
will be available next week. Do not download the CD version if you have a
downloaded version." The patches are also available on
3D Downloads,
FileFront, Gamer's Hell,
and The Patches Scrolls.
Paradox Interactive now offers the new version 1.02 patch for their edition
of Combat Mission: Shock Force. The Battlefront edition was released the other
day ( story). The download is also available from The Patches Scrolls.
- Team Fortress 2
Illustrative Rendering In Team Fortress 2
is the name of a new trailer (which oddly refers to itself as a "paper")
describing "a set artistic choices in real-time shading techniques,
which support each other to enable the unique rendering style of Team
Fortress 2." That is the rather dry introduction to a rather dry clip
running through the variety of methods used in rendering the characters in
Valve's upcoming multiplayer shooter that support the goals of allowing easy
identification of player classes in various lighting conditions while
creating a distinctive style. The clip is available on
3D Downloads,
ActionTrip,
FileFront, and
FileShack.
- Space Siege
A new Space Siege trailer offers a look at the
upcoming spacey RTS game in the works at Gas Powered Games. The clip is
posted on 3D
Downloads,
ActionTrip,
FileFront,
FileShack, and
Gamer's Hell.
- Tabula Rasa
The introductory movie for Tabula Rasa is now
available, setting the stage for Destination Game's MMORPG with a look at
the science fiction of the game's back story. The hefty clip can be found on
ActionTrip,
FileFront, and
Gamer's Hell.
- Unreal Tournament 3
The
Unreal Tournament 3 Q&A on Planet Unreal talks with Jeff Morris about
Epic's coming shooter sequel (thanks
BeyondUnreal), discussing changes from the original UT, scale of
battlefields, game types, social features, and more.
- Command & Conquer 3: Kane's Wrath
The
Command & Conquer 3: Kane's Wrath Q&A on GameSpot asks Mike Verdu
questions about the just-revealed RTS expansion, learning about the story of
the add-on, storytelling, content, multiplayer enhancements, and more.
- StarCraft II
The
StarCraft II Q&A on Computer and Video Games gets Tony Hsu to fess up
some details about Blizzard's upcoming RTS sequel, as they discuss the
appeal of StarCraft in Korea, introducing new players to the franchise,
gameplay changes, and more.
- Age of Empires III: The Asian Dynasties
Age
of Empires III: The Asian Dynasties Q&A on GameSpot talks with Brian
Reynolds of big Huge Games about the coming RTS expansion, learning details
on the Chinese nation.
- Jericho
Joe Falke
exposes Jericho on Play.TM is a Q&A about the upcoming Clive Barker
game, discussing features, weapons, character control, the role of the dead
guy, time travel, Barker's influence, and more.
- Neverwinter Nights 2: Mask of the Betrayer
RPG
Vault's Neverwinter Nights 2: Mask of the Betrayer Interview - Part 2
continues this conversation with Kevin Saunders about Obsidian's upcoming
D&D RPG expansion. Topics include henchmen, enemies, items, and more.
Likewise, there's
a
Mask of the Betrayer Q&A on Sorcerer's Place talking with Nathaniel
Chapman.
- Upshift StrikeRacer
Multiplayer
Online Games Directory's Upshift StrikeRacer Q&A talks with John Young
about this MMOG of driving and combat. They discuss the nature of the game,
what will be available to those willing to pay a premium, future plans, and
more.
Funkitron offers the chance to recall Men at Work, mullets, "Frankie Says"
t-shirts, and other memorable aspects of the 80s with The 80’s Game With Martha
Quinn, for which a playable demo is available: BOXFORD, MASSACHUSETTS –
August 14, 2007 – Funkitron, a widely respected developer and publisher of
casual games, today announced the release of a new PC trivia title called The
80’s Game With Martha Quinn. Featuring 1980’s pop culture content, as well as
in-game images and voice-overs by original MTV VJ Martha Quinn, the game offers
fans of the 1980’s a new way to relive that “totally awesome” decade. The 80’s
Game With Martha Quinn is available as a 60-minute free trial or may be
downloaded for $19.95 from the following site:
http://www.the80sgamewithmarthaquinn.com/.
EA announces plans to release demos for Medal of Honor Airborne for both PC and
Xbox 360 a week from Thursday: Get ready to get airborne! On August 23,
parachute into combat with EA’s demo release of Medal of Honor Airborne™ for the
PC and Xbox 360™ videogame and entertainment system. The Xbox 360 demo will be
available on Xbox LIVE™* Marketplace and the PC version will be available on the
official Medal of Honor™ website.
Demo Mission: Operation Husky
A joint allied operation into the island of Sicily, Operation Husky follows Boyd
Travers and the 82nd Airborne on their first combat jump on July 11, 1943. After
securing and sabotaging four anti-aircraft guns, Boyd is sent to rendezvous with
a group of Airborne paratroopers at the edge of the village. Here, they run into
the German Heer army, who is attempting to recapture the village from the
Airborne. Boyd must push to the end of this small hamlet, eliminating Germans
along the way, then find a sniper rifle and eliminate the German commander. He’s
successful, but not before the commander has successfully called in
reinforcements.
Gamecock Media Group announces October 9 as the release date for Fury, Auran's
hack-and-slash online RPG, and that the game is available for preorder from
Gamestop.
Their pitch is: "Fury is the ultimate competitive player versus player massively
multiplayer online game. Combining the character advancement of a role-playing
game with the high-speed intensity of a first-person shooter, Fury is perfect
for PC gamers who want to waste enemies, not time. Visit
www.unleashthefury.com for more."
Command & Conquer 3:
Kane's Wrath Expansion Announced reveals plans for an expansion for EA's RTS
sequel by way of the
debut Command & Conquer BattleCast TV Show. Here's word on the Kane's Wrath
add-on, due in 2008 for PC and Xbox 360: The expansion will feature a
campaign that follows the C&C's evildoer, Kane through his rise back to power
after the end of the second tiberium war, through C&C3 and beyond.
A new global domination meta game will offer players a Risk-like battle mode
where players battle it with C&C's biggest weapons. While C&C3 became the Xbox
360's first real-time strategy game, the radial interface that eased manage unit
construction wasn't included. On the BattleCast show, the development team
announced that 360 players would get the radial interface in the new expansion
pack.
The Heavy Duty Q&A on
StrategyCore.co.uk offers a nostalgic look back at E3, where they spoke with
Peter Winichenko about Primal Software's upcoming action
strategy mech game. Topics include the switch in focus to strategy, the game
engine, environments, RPG elements, plans for a demo, and more. This genre
switch is still apparently sinking in, as the
Heavy Duty Website still
calls this an action game, but the release date for the project has been updated
somewhere along the way, our last notice of this was when the game was delayed
from Q4 2005 to Q4 2006 ( story), but the release date now reads
Q4 2007. Here are a couple of pertinent questions and answers about strategy
behind moving away from action: SC: Did Heavy Duty start out as an action
game?
At some point it started out as an action game, but that was many years ago. But
even at that time we already thought that it would be much better to make it as
a strategy game. The first idea was to make a really advanced engine with one
big planet and try to make a global strategy game with some action elements,
with strategic control, combots, mechs, air simulator. The thing is that the
developers are fans of the X-COM series, so they decided to move in that
direction.
SC: Why was it changed to a strategy game?
As this game is developed for PC, it seems that the audience is mostly
interested in strategy games and role playing games. As it is a game for PC
only, that is why it was changed to a strategy game. There is a big audience for
PC strategy games right now. But we didn’t forget about people who like action
games, so we’ve got those elements as well.
- Enemy Territory: QUAKE Wars
The
Enemy
Territory: QUAKE Wars Q&A on Eurogamer learns more about the upcoming
multiplayer shooter from Paul Wedgewood of Splash Damage, discussing
unlocking game tick-rates from frame-rates, detail on maps, bots, the
mission system, and more.
- Call of Duty 4: Modern Warfare
The
Call of Duty 4:
Modern Warfare Q&A on Shacknews covers multiplayer play in Infinity
Ward's upcoming military shooter sequel with character artist Joel Emslie.
Topics include multiplayer goals, classes, persistence, balance, unlocks,
plans to launch beta testing this month, and more.
- id Software
The
id Software Q&A on AMDZone hears from Marty Stratton on "a number of
topics from the upcoming Wolfenstein movie, Quake Wars, Quake Zero, piracy,
the growth of QuakeCon, professional gaming, and much more."
- Age of Conan
The
Age of Conan: Hyborian Adventures Q&A on gry.o2.pl chats, in both Polish
and English, with Erling Ellingsen of Funcom about their upcoming barbaric
MMORPG, touching on the game's storyline, the game world, goals of the
project, character creation, and more.
- EVE: Online Stackless Python
The
EVE: Online Stackless
Python Upgrade Q&A on TenTonHammer talks with CCP Senior Software
Engineer Kristján “porkbelly” Jónsson about the upgrade to improve
performance in EVE Online, their MMORPG. They discuss advantages Stackless
Python brings over unstacked snakes, the reasons for the upgrade,
performance improvements, the reasons for the change, and more.
- Supreme Commander: Forged Alliance
Forging
A New Supreme Commander Alliance on Voodoo Extreme catches up with
Bradley Rebh to learn more about Supreme Commander: Forged Alliance, the
upcoming RTS expansion from Gas Powered Games. They talk about goals, the
new faction, AI improvements, new commander options, and more.
- Jericho
Put Your Ass in the Know About Jericho on Voodoo Extreme helps your ass
learn more about the upcoming Clive Barker game, chatting with Joe Falke
about gameplay, combat, comparisons with other games, working with Clive,
and more.
- Myth War Online
WarCry
Network News Myth War Online Q&A converses with Dicca Huang about the
western coming off this eastern MMORPG. They discuss the game's mythology
and its wars, touching on the role of gods, combat, their "rumour" system,
and more.
- Game Criticism
The
Interview
with N'Gai Croal on GameCritics.com reaches critical mass with the
journalist about the dust up over the "games as art" argument. Topics
include critical thinking, critics criticizing critics, and other critical
issues.
- Twelve Sky
RPG Vault's
Twelve Sky Q&A - Part 2 continues this conversation with Bolton Seo and
Brian Lewis about another Asian MMORPG heading west. They cover the magic
system, death penalties, activities and skills, and more.
- World of Warcraft TCG
The
World of Warcraft TCG at BlizzCON on TenTonHammer is a chat about Upper
Deck's "Fires of Outland" trading card game and how it relates to World of
Warcraft.
The Jobs at
BioWare: Austin Page now features a whole boatload of openings BioWare is
looking to fill at their Austin, TX offices. There are positions listed for
artists, designers, programmers, administrators, and a quality assurance tester.
I know TV commercials tend to insult one's intelligence in general, but there's
a spot around here that's really starting to get under my skin by doing so
with its weird air of condescension. It starts by saying "people are smart,"
before going on to point out people don't like smoke and mirrors, "unless you
are an illusionist, which is a fancy word for a magician." Tell me again how you
think people are smart before you explain a simple (but apparently "fancy") word to me? Oh well, they go on to point out
that this is the best possible time to refinance your home, so they are probably
not actually counting on how smart people really are.
|