Archived News:

Tuesday, Aug 07, 2007

C&C3 - The Revolution WILL be Televised

EA Command & Conquer 3: Tiberium Wars Website has the Command & Conquer 3 announcement that promised a "revolution" for the RTS franchise (story). The announcement reveals "Battlecast Primetime, which will offer the debut of Command & Conquer TV on August 14. In the meantime they offer a teaser trailer showing off the new technology.

Quake Zero Clarification

Quake Zero not actually in web-browser on Eurogamer clarifies that Quake Zero, id's newly announced experimental project, will not actually run in a web browser. Though the game will be launched from a browser, this will apparently just be a front-end, and the application will (thankfully) not be written in Flash or Java or their ilk. Here's the semi-clear explanation from id's Steve Nix:
It's modified to have a front-end in a web-browser where you launch the game. And they've already done a lot of the architectural work - the way the game loads - where it's primarily just shifting the file structures and everything, but the game loads very very quickly, so basically you've never played it on a given machine, you can go to the web-browser, click 'play' and almost instantly get into a game.

Though it is loading to your machine in the background, there's not going to be a lot of wait time or an install process and everything.

Blitzkrieg II: Liberation Announced

Nival Interactive announces Blitzkrieg II: Liberation, the next installment in their World War II strategy series, due for release around the end of next month:
Blitzkrieg II Liberation comes with a tremendous focus on new strategic opportunities, global war and gritty realism of WWII battles. On the side of Soviet Armed Forces, US Army or German Wehrmacht you plan entire operations and lead your men into fierce action, choose reinforcements and use a wide range of new weapons in three full-blown campaigns that span the globe. A new graphics engine and significant advances over the original game place you in control of the most dramatic and bloody conflict of the past century.

Real Strategy:
Decide what missions to fight, accumulate and call in any type of reinforcements, capture train stations or airfields to receive more troops by rail or secure air supremacy during the entire operation. Accomplish tactical objectives and missions to support your war efforts at a strategic level and ensure your combat efficiency in the decisive battles. Promote and assign commanders to combat units to expand your tactical advantage with over 50 unique skills and real-life abilities. Order engineers to plant TNT charges and blast passing enemy units, use linked grenades for extra damage, suppress infantry with flak fire and master other new combat techniques introduced in Blitzkrieg II.

Features:
• Plan your actions strategically, choose what missions to fight, what reinforcements to secure.
• Control of over 250 authentic WWII units and 60 types of infantry.
• Open new tactics and abilities as units grow in experience.
• Use structures and terrain for cover, destroy everything in your path, fight day and night under any climatic conditions on the ground, sea, and in the air!
• Experience intense WWII battles in a stunning full 3D interactive environment, thanks to the advanced Enigma Engine with true Line Of Sight and Line of Fire systems.
• Step, if you dare, into the fury of multiplayer action with match-making and auto-rating support at the special dedicated server.
• Create war the way you want it with the versatile Map and Mod editor

Blitzkreig 2: Liberation goes on sale 28th September 2007, for the PC.

Guild Wars: Eye of the North Preview Event Details

The GuildWars.com Sneak Peek Weekend Page has screenshots and new information on the Guild Wars: Eye of the North preview event planned for August 24-26. There are instructions on how participants can access the new Far Shiverpeaks region, and word is: "All progress, items, skills, and Heroes you have unlocked and obtained during the Sneak Peek Weekend will be accessible again when the game goes live on August 31." Participation in the event requires preordering the game either online or from a retail store.

Mac Heroes of Might and Magic V Patch

Freeverse now offers a new patch for the MacOS edition of Heroes of Might and Magic V, bringing it to version 1.5. The patch address a profile corruption issue, a save game corruption problem, adds auto-save improvements, support for more resolutions, fixes bugs, and more. The system requirements have also changed, as after patching, OS X 10.4.9 or later is required.

Evening Q&As

  • Rage
    What Is Rage: The Tim Willits Interview on Game Informer talks with id Software's creative director about their just-announced shooter, touching on non-shooter gameplay elements, how fans might react to the new concepts, who is the Asian dude from the video, how much driving will be involved, cooperative play, and more.
  • id Software
    Still Creating Cool Stuff on The Escapist has more from id, in an article-format conversation with Kevin Cloud, id Software artist and co-owner, discussing his current role with the company, life in a small company, working with industry luminary John Carmack, Splash Damage and ETQW, and more.
  • Left 4 Dead
    The Left 4 Dead Q&A on Eurogamer is a conversation with a few folks at Valve about what to expect from Turtle Rock's upcoming Zombie-fest, discussing the game's use of the "Orange Box" version of the Source engine, gameplay specifics, what's still being worked on, and more.
  • Sacred 2
    The Sacred 2: Fallen Angel Q&A on gry.o2.pl chats up Alan Wild of Ascaron Entertainment about their upcoming action/RPG sequel. As is that site's way, the body of that page has the Q&A in Polish, with the English edition on the right-hand side.
  • Immortals
    RPG Vault's Immortals Q&A talks with Tim Scheepers about Honor Games International's persistent state game based on Chinese mythology. Topics include that mythology, their company, translating Asian MMOGs for western audiences, character creation and advancement, and more.

Evening Previews

Evening Screenshots

Evening Mobilization

etc., etc.

Into the Black

Well someone in advertising high command spent a little too much time with their crack pipe today, leaving us with an ad for SuperBad that kept talking, even when the ad showed up in multiple places on the page. As a result I have pulled the ad code to wait out the crack binge. In the meantime in my hacking around, I managed to kill part of the menu… Until I fix that, if you need to use the "Search!" function, it can still be found on other pages, so clicking on a forum link will bring it up.

R.I.P.: Hal Fishman 1931-2007.

Noisy Links! Thanks Ant and Mike Martinez.
Play: Quiz Fighter.
Links of the Evening: Kiss&Bajs Shop. Thanks Flying Penguin.
Stories: Robber forgets bag, leaves without money.
Van Halen, Roth to announce tour next week. Thanks nin.
Science!: SPF Factor - Sunscreens (registration required).
Media: Minesweeper: The Movie. Brilliant.
Follow-up: Judge Limits Navy Sonar, Citing a Threat to Wildlife (registration required).

Site Seeing

The Lost: The Video Game Website is live, replacing the redirected placeholder that previously occupied that virtual space (thanks Gamer's Hell). The Flash site offers a teaser trailer from the upcoming television tie-in, Ubi.com registration signups, and promotion for the show.

Morning Q&As

  • id Software
    AtomicGamer's id Tech 5 Interview is an article format Q&A with Steve Nix discussing id's new engine technology, how developers will be able to use it, and how they hope to avoid conflicts with licensees like the recent Silicon Knights lawsuit against Epic Games (story).
  • World In Conflict
    World In Conflict Q&A on IGN.AU discusses multiplayer play in Massive Entertainment's upcoming RTS game with lead designer Magnus Jansen. They discuss the length of matches, the quality of the game's VOIP, reasons for scrapping the planned "Commander Mode." and more.

Morning Previews

Morning Screenshots

Follow-up/Correction

Regrettably, last night's movie roundup referred to Far Cry 2 as being in development at Crytek, but the upcoming sequel to Crytek's first-person shooter is in the works at Ubisoft, who own the rights to that title. Crytek, of course, is at work on Crysis, a new IP. Apologies for any confusion that may have caused.

Tuesday Game Reviews

Tuesday Hardware Reviews

etc.

Out of the Blue

I saw a tidbit on the news today saying that in the U.S. we spend twice as much money on bottled water every year than video games. Somewhere there's an overworked developer in crunch time thinking about this as he drinks water from a bottle that was filled from a tap. In fairness, some of those faucets can be hard to turn.

Hydrated Links! Thanks Ant and Mike Martinez.
Play: Which Pulp Fiction Character Are You? I'm Jules. But you knew that already.
Links of the Morning: Blue's News Keyboard.
What to do with 66,000 business cards. Thanks Digg.
Stories: Blind man arrested for driving car.
No more crispy duck served at toilets.
Science!: Early 2007 Saw Record - Breaking Extreme Weather U.N. (registration required). Thanks Neutronbeam.
Coffee 'protects female memory'.
Image: Kid’s Cardboard Cutout Slows Down Traffic.
Media: OJ Simpson Prank Calls. Seemed like a good idea at the time.
Pulp Fiction, The Romantic Comedy.
Test Collision: 2 Big Rigs Head-on.
Follow-up: Duct Tape: HMO on a Roll. Thanks Devicer.
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