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Friday, Jun 29, 2007

  

Fury Beta Signups

Fury Beta Signups are now underway, as closed testing for Auran's upcoming action/RPG will commence on July 6:

BRISBANE, AUSTRALIA – JUNE 29, 2007 – What is War without Fury? The Age of Fury is drawing ever closer and players wishing to unleash their competitive spirit can sign-up now at the Auran Closed Beta registration page [http://www.unleashthefury.com/beta/signup.php]. The first phase of Closed Beta testing is scheduled to commence at 3pm PST Friday July 6th. Invitations for players who have already registered will start being sent out in the coming days, so keep checking your inbox to see if you have made the cut. We’re expecting thousands of new players so make sure you keep your calendar clear for next weekend.

Gone are the days of level grinding and countless hours spent wandering the barren terrain of your typical “MMO.” Fury is a fast-paced, online, player versus player game that blends the speed and excitement of a First Person Shooter with familiar MMORPG combat and character advancement. From the minute you log in, Fury keeps the action flowing at breakneck speeds, never letting up and pushing you to your limits. This Closed Beta version includes 3 game types, a new Tutorial, new vendor areas, new gameplay balance and a host of bug fixes and tweaks.

This is your chance to get an edge on the competition. The Dev Team is already hard at work adding the finishing touches to the Open Beta version, where players can look forward to significant performance and graphics improvements, loads of new content and major updates to the game economy. So what are you waiting for? Fury is a game of skill, not brute force, twitch or time played – the only way you’ll succeed is by mastering the game itself. Here’s your chance to become a master before anyone else. Are you up to the challenge?

Pacific Storm Patch

The CDV Software Entertainment Website now offers downloads of a new patch for Pacific Storm, updating the action/strategy game to version 1.5. Word is: "cdv Software Entertainment USA, in cooperation with Buka Entertainment, released a new patch for Pacific Storm, their WWII hybrid strategy/action title for PC today. The new patch brings the retail game to version 1.5, and offers multiple fixes, gameplay tweaks and broader operating system compatibility. For more details regarding the contents of the patch, be sure to view the readme.pdf included with the patch file."

Evening Q&As

  • The Lord of the Rings Online
    The Lord of the Rings Online: Shadows of Angmar Q&A part two on Computer and Video Games talks further with Jeffrey Steefel about the LotR MMORPG, including console plans: "I've got this thing called Lord of the Rings that my subscription, depending on how much money I pay, entitles me access to in different ways. Each device, each way of interacting, has a different strength and weakness. So I can manage my inventory on a cell phone very easily, I can do crafting on a cell phone. Doing a raid on a console? That's cool. Doing more social things, chatting, maybe that's better on a PC. Think of it that way - I built this game, now I'm going to translate it and put it on this thing, put it on that thing. It's a broader vision, it's harder, more risky, but that's where we headed. Whether or not Turbine is the company that's going to take us there, we'll see."
  • Saga
    Producer Jason Faller talks about the persistent-world RTS, Saga on GameZone discusses Wahoo Studios' MMORTS game: "We did a lot of thinking on how best to handle the online/offline issue. For the most part, you don’t lose all that much if you leave your empire management in a sorry state while you’re offline. But on the other hand, you’re certainly not making nearly as much as you could be. It’s more a case of the diligent empire micro-managers being well rewarded, than penalizing those who leave their kingdoms in states of disarray. However, if you have recently riled up a lot of enemies, or if your guild is in the middle of a bitter war, there can be quite a number of raids/espionage actions taken against you while away, up to a certain limit. In those situations, being online more often is probably wisest. Players often leave their accounts for a week or more, and typically are quite happy when they return; although things may have ground to a halt due to governmental neglect, they’ve often amassed a tidy sum in taxes and resources which are ready to be spent in the market!"

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Tech Bits

Evening Mobilization

Evening Metaverse

Evening Legal Briefs

Evening Safety Dance

etc., etc.

Into the Black

R.I.P.: Joel Siegel of ‘Good Morning America’ has died.

TGiLinks! Thanks Ant.
Stories: City May Seek Permit and Insurance for Many Kinds of Public Photography (registration required). Thanks Mike Martinez.
Science!: Pill to make dieters 'feel full'. Thanks Mike Martinez.
Media: Japanese Tetris (thanks Aaron). Human Tetris.
Dancing Gorilla.
4 year old calls 911 for math help.

The Gaming of Business

GameDaily has a report based on a new study commissioned by IBM that suggests skills developed in online games may be useful in the world of business, where intuiting the workings of the economy (and presumably a willingness to grind) can be of great value. This has resulted in the creation of a program called Attent to allow the exploration of a virtual economy and see how this transforms the world of business. Here's a bit from GameDaily's summary of the 30+ page Adobe Acrobat report:

The study suggests that there are "significant parallels" between the skill sets of MMO players and those of effective leaders in the distributed, global workforce. For example, IBM and Seriosity state that "today's gamers are learning collaboration, self-organization, risk taking, openness, influence, and how to earn incentives linked to performance and be flexible in the way they communicate."

"What we've found is that success as a business leader may depend on skills as a gamer," commented Jim Spohrer, Director of Services Research, IBM Research Center in Almaden, CA. "Smart organizations are recognizing valued employees who play online games and apply their skills and experiences as virtual leaders to their 'real world' jobs."

CABAL Online Free

Games-Masters.com announces the execution of their plan (story) to remove subscription fees from CABAL Online:

Games-Masters.com today announced the re-launch of CABAL Online.

Replacing the standard monthly subscription service with the new Free-to-Play model, the new service offers a new item shop and premium services for players wishing to take the game to the next level.

CABAL Online now offers even more value for money than ever before. Players are able to enter the world of Nevareth for absolutely FREE, yes, that's right, no charge!, taking advantage of the unique chance to join a battle of epic proportions. Based in Nevareth, a world depleted by war and the mythical natural forces, CABAL Online offers users a fast-paced and action packed experience, now for the first time with no costs attached.

By simply downloading the client and registering on the CABAL website, players can join the battle within minutes and are soon transported to a parallel world, full of danger, excitement and opportunity.

With the removal of a monthly fee, a brand new item shop has been implemented to the game, providing items for sale, ranging from hi-tech flying boards to in-game potions. Games-Masters.com state that this service will offer convenience without ruining the economy of the game.

Players will also be able to upgrade their free account, giving them access to unique features such as a GPS map system, higher levels of experience points and dedicated server access. These benefits are, however, not at the cost of the free players, with brand new servers operational to handle the surge of new players. Already over 45,000 new adventurers have begun their journey in Nevareth since Open BETA began and this number continues to rise.

With thousands of other players to interact with, CABAL Online offers a truly fantastic experience for both old and new players.

The lands of Nevareth wait!

Steamy Vigil

Meridian announces Vigil – Blood Bitterness, their recent adventure game, is now being offered for sale via Steam. Word is:

Montreal, Canada. June 29, 2007. - Software publisher, Meridian4 and developer Freegamer are thrilled to announce that their stylized adventure; Vigil – Blood Bitterness is now available on Steam, Valve’s online platform for digital content distribution and management.

“Some of the most original, unique and exciting games and gameplay today are coming from independent developer like Freegamer. Vigil embodies the spirit of independent gaming with its unique look and feel, “said Steven Milburn, Director of Marketing at Meridian4. “Any gamer looking for a game experience like no other should look no further than Vigil – Blood Bitterness.”

Vigil – Blood Bitterness is available today for purchase on Steam for $9.95. Save 20% when you buy before July 6. For more information about Vigil go to www.meridian4.com or visit www.steampowered.com.

Fallen Earth Q&A

The Fallen Earth Q&A on The MMO Gamer stretches out with Lee Hammock, lead game designer on this post-apocalyptic MMORPG: "Fallen Earth is a massively multiplayer online game with a role-playing game style structure and character advancement but a first person shooter style combat system. We think this combination will give players a new, more active style of play than other MMOs while also utilizing character development that keeps them working for that next level. We’ve worked hard to fill our massive world (over 7,000 square kilometers) with things to do, with the first sector of play having over fifteen hundred missions and twenty thousand lines of dialogue. Add to that rag doll physics, vehicles, a huge crafting system, VoIP, and massive character customization, and I think we’ve got a game with longevity."

Morning Previews

Morning Screenshots

Morning Tech Bits

Morning Mobilization

Morning Metaverse

Morning Legal Briefs

Morning Safety Dance

Friday Game Reviews

Friday Hardware Reviews

etc.

Out of the Blue

The fourth of July, A.K.A. Independence Day, falls on a Wednesday this year, so its hard to pin down whether this weekend or next will serve as a holiday weekend. I'm guessing it will be a little of both, and that stateside gaming news may be slow over the next week as a result, but we'll just have to see.

Celebratory Links! Thanks Ant.
Stories: Playing electrical Russian roulette.
Man pays $4.88 for plasma TV at Wal-Mart.
Tribal police break up Indian reservation's beer blockade.
Science!: 'Molecular surgery' snips off a single atom.
'Space hotel' test craft launched.
Media: Jack Black on ButtonMashing.
Corner Gas - How Blogs Are Born.
Cheating Death Twice in One Crash.



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