Santa Monica, CA – May 25, 2007 – Grab your flashbangs and prepare to break cover for the most intense and cinematic Call of Duty® experience ever as Activision, Inc. (Nasdaq: ATVI) and Infinity Ward today confirmed development of Call of Duty® 4: Modern Warfare™. The new action-thriller from the award-winning creators of the Call of Duty series will arm gamers with the most advanced and powerful arsenal of modern day firepower to fight a new war in the world’s most treacherous hotspots.
“Call of Duty 4: Modern Warfare is the most intense, visceral title we’ve ever created,” says Jason West, co-studio head and project lead, Infinity Ward. “The single player campaign is a well-paced, non-stop action experience. As the story unfolds, the player is introduced to new gameplay at every turn – one moment you are fast-roping from your Blackhawk helicopter after storming into the war zone with an armada of choppers, the next you are a sniper, under concealment, in a Ghillie suit miles behind enemy lines, the next you are engaging hostiles from an AC-130 gunship thousands of feet above the battlefield.”
Mixed with explosive action, Call of Duty 4: Modern Warfare also delivers amazing special effects, including use of depth of field, rim-lighting, character self-shadowing, real time post-processing, texture streaming as well as physics-enabled effects to enlist players into the most photo-realistic gaming experience. Combined with Call of Duty’s award-winning audio design, players will face war as never before.
In addition to single player, Infinity Ward has deployed a dedicated team from the start to deliver a new level of depth to multiplayer. Building on the hit Call of Duty 2 online experience, Call of Duty 4: Modern Warfare’s new multiplayer is set to provide the community an addictive and accessible experience to gamers of all levels.
Call of Duty 4: Modern Warfare is in development for the Xbox 360™ video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, and Windows® PC. The title is scheduled for release this fall and has not yet been rated by the ESRB.
Players anxious to answer the call can visit www.charlieoscardelta.com for additional information and exclusive updates.
"It has come to our attention that an unfortunate, obscure content error which includes partial nudity was included in our initial production of Halo 2 for Windows Vista.
"As such, we have updated the initial game packaging at retailers with a label, so customers are aware before purchasing the game... This packaging will only be labelled for the initial run of games; subsequent shipments will not include the content."
London, UK. 3rd May 2007 – CyberSports today announced its arrival as the industry’s newest and most innovative games publisher. CyberSports’ mission will be to publish world-class global, massively multi-player online (MMO) sports games using leading-edge technology.
Malcolm Clark, CEO of CyberSports, simultaneously announced details of the company’s first title, Football SuperStars, which promises to deliver a unique football game experience. Football SuperStars is being created in collaboration with Nottingham based developer Monumental Games, led by former Climax Online Studio Head Rik Alexander.
An online MMO game for the PC, Football SuperStars will allow players to meet within a utopian soccer-styled virtual world and take part in 3, 5, 7 and 11-a-side football matches. Players will take control of a single footballer and will interact on and off the pitch living the football superstar lifestyle whilst pursuing fame, glory and success, striving to join the best clubs, compete at the highest level and progress within the game through skill and sporting prowess. The player will exist in a persistent football-themed world and be able to join or form and manage their own teams and careers whilst engaging in various leagues, competitions, events and tournaments.
“The MMO is the perfect platform for team sports games,” said Malcolm Clark, CEO of CyberSports. “This is the focus that has enabled us to bring authenticity and real competition to a football game for the first time, by playing against real people instead of AI. Participants pit their skills against those of others in an MMOG where everyone knows the rules. Breath-taking design, a brilliant team and world-class technology has produced a game with lasting appeal targeted at a huge global audience. We’re all big football fans here and it shows.”
Rik Alexander, CEO of Monumental Games, added “Football SuperStars will capture both the magic of the beautiful game on the pitch and also to bring football lifestyle elements like fame, fortune and glory to the table. Football already has great communities and fan bases and we’re hoping to capture that passion and bring it together in a virtual world where players can literally live, breathe and eat football.”
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