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Monday, Jan 15, 2007 Dr. Martin Luther King, Jr.'s Birthday

  

Universal Wolfenstein: ET

Saying he hopes it "kicks off a GREAT year for the Enemy Territory franchise," id Software programmer Timothee Besset uses his .plan File to announce the release of a universal binary for Intel Macs to run Wolfenstein: Enemy Territory, along with an updated SDK to cover the new release:

I've uploaded a universal binary of Wolfenstein ET to our ftp server [1] and bittorrent server [2].

md5: 39cb5f3dcc07b9a56afddad3868652c2 Wolfenstein ET.2.60c.dmg

I've been putting that build together as a side project for a while now, and it was time to get it out. I'll watch for feedback and fix showstoppers (if any). The client will work against the official ET 2.60 servers running etmain/, and PunkBuster is included.

I hope ETPro and other major ET mods out there can update and support the new Mac client soonish. Meanwhile you may have a bit of trouble finding servers that will accept this new client (the best approach may be to use qstat [3] and filter for servers running etmain/, I haven't found a good third party server browser for OSX at this point)

I updated the SDK [4] (there are very little changes to the source), in which you'll find XCode projects to compile the universal binaries of ui, game and cgame.

There. I hope that kicks off a GREAT year for the Enemy Territory franchise :-)

[1]: ftp://ftp.idsoftware.com/idstuff/et/osx/Wolfenstein ET.2.60c.dmg
[2]: http://zerowing.idsoftware.com:6969/torrents/a120b3b6b2c299bee8ec88c8ff7d248acf99a5bb.torrent
[3]: http://sourceforge.net/projects/qstat/
[4]: ftp://ftp.idsoftware.com/idstuff/et/sdk/et-2.60c-sdk.dmg

StarCraft Sequel Tease?

Blizzard hints at new StarCraft by 2008 on Pro-G reports a quote from Blizzard Entertainment's Itzik Ben Bassat during a WoW retail event indicating they may announce another StarCraft game before the end of next year. It's nothing certain, but sure to cheer fans of the sci-fi RTS game. Here's what he had to say:

I'm a StarCraft player myself and I hope it's not a decade, and we launched StarCraft in 1998, before I'm standing here again, celebrating the next game in the series.

No Brakes Becomes X Motor Racing

The X Motor Racing announces a name change for the independently developed racing simulator announced under the title No Brakes: X Racing. The site states the name was changed "after investigations of the physics model," which presumably demonstrated the virtual cars to have brakes. Word is: "The main feature is the real 3D wheel simulation. That allows to implement new features in racing simulators - make full 3D road surface ( pits, stones, road humps etc )." There are new screenshots in the gallery and a new trailer on the movies page.

Penumbra: Overture Movie

A new Penumbra: Overture video developer diary shows off the enemies in Frictional Games' upcoming horror-themed shooter. The high-resolution clip can be found on 3D Downloads, 3D Gamers, and Worthplaying.

Evening Q&As

  • Enemy Territory: Quake Wars
    Computer Games Online's Enemy Territory: Quake Wars Q&A kicks off a two-part conversation with Paul Wedgewood about Enemy Territory: Quake Wars, Splash Damage's upcoming multiplayer shooter: "As a player, you fight within a coordinated squad, choosing to play as either the Strogg (a biomechanically augmented alien race with advanced technology), or the Earth’s Global Defense Force (a human paramilitary organization with conventional military weapons), making use of a wide range of items, tools, weapons, vehicles, defense turrets and artillery types. The two teams battle against each other in a series of campaigns that reflect the invasion, taking place in varied environments crossing several continents. However, rather than run around endlessly capturing flags, you take on a specific combat role such as assault, infiltration, or support, and then pursue military objectives with your team to secure victory. ETQW has a really strong focus on on-foot combat, as well as air and ground vehicles, artillery, mines and defense turrets."
  • WoW: The Burning Crusade
    The WoW Q&A on GameSpot talks with Blizzard's Jon LeCraft and the Burning Crusade Q&A on FiringSquad talks with Blizzard's Jeff Kaplan about the imminent Burning Crusade expansion for World of Warcraft: "Some have misconstrued a science-fiction aspect with the draenei, but what people tend to miss is that there has always been an otherworldly leaning in the storyline from the very beginning. The Titans themselves traveled through the Twisting Nether and shaped worlds. The orcs come from the very same planet as the draenei and were brought in via an inter-dimensional portal. These are elements of the story that haven't changed. I don't think this does anything to change the current gameplay so much as continues to advance the storyline and expand upon the idea that Azeroth is just one world of many that has been affected by the Burning Legion. We now have the opportunity to explore one of those worlds with the addition of Outland."
  • Warhammer Online
    The Warhammer Online: Age of Reckoning Q&A on MMORPG.COM talks with Erik Mogensen of Games Workshop about the Warhammer MMORPG: "Heh heh, the toughest thing for me is remembering to call them ‘EA Mythic’ now! Honestly, that’s the most noticeable change, which I realize isn’t very exciting but there you go. I work directly with the art team, the designers, the content guys, the producers as well as marketing and PR and the truth is there’s been no major alteration to how we interact. EA clearly supports Mythic and trust their expertise as well as their relationship with us. All of GW’s contact with EA has been positive, and they’re clearly excited and fully behind the game. In actual day-to-day terms though, all the same people at Mythic and GW are working together just as before, only now with the world’s biggest publisher supporting us all. It’s a great place to be."

Evening Previews

Evening Screenshots

Evening Legal Briefs

Evening Consolidation

Evening Tech Bits

Evening Mobilization

Evening Metaverse

Evening Safety Dance

etc., etc.

Into the Black

Okay, looks like the DNS update propagated pretty fast, as the new mail setup seems to be ticking right along. I'm sure there will be a couple stragglers, and I apologize again if you have had trouble with the site or mailing me during this whole escapade. Please return your tray tables and your seat backs to their original upright position.

Upright Links! Thanks Ant.
Stories: Project Grizzly inventor crafts real-world Halo suit for military use.
Doctor slang is a dying art.
Science!: Skull suggests human-Neanderthal link. I went to high school with guys that could prove that.
Rival robots prepping to automate home building.
Japan Scrapping Moon Mission.
Images: The Battle of Helms Deep - done in candy. Thanks Heather.
Two Airplane Optical Illusion. Thanks Digg.
Media: Conan - iPhone Commercial.
The Insane Human Slingshot. That description is no lie.
Follow-up: O.J. Simpson Shopping a New Book About Life With Nicole.
Teh Funny: Websnark Submitted Without Comment The Most Important Post I Will Ever Make. Thanks Heather.
ActionTrip Comic Strip: The Bigger Picture.

WoW Expansions: Present and Future

Tomorrow is the official launch date for World of Warcraft: The Burning Crusade, and some retailers are preparing to serve eager beavers at the stroke of midnight. This page lists where to find midnight store openings in the U.S., including events where you can pick up signed copies of the expansion and one spot where you can meet some of the developers. This page lists locations in Europe that will be selling the game as of midnight. Of course this is less exciting for those who have managed to find retailers that have broken the game's street date, but what can you do. Meanwhile, if this is all already old hat for you, Blizzplanet is ready to move along, offering what they know about plans for a second expansion to follow this one. They have an unofficial confirmation from Blizzard of their goal of releasing expanded content annually, and they play detective in piecing together some theories about the nature of a second WoW expansion.

Ships Ahoy - Mac Prey

Aspyr announces the Mac edition of Prey is now appearing in North American stores:

AUSTIN, Texas (January 15, 2007) - Aspyr Media, Inc. today announced the Mac version of Prey has shipped to retail outlets nationwide. The title was developed for the Mac by Aspyr Studios, Aspyr¹s internal development team, under license from 2K, a Take-Two Interactive Software publishing label.

Prey is a groundbreaking first-person shooter that turns the genre upside-down with new gameplay features and next generation graphics. Breaking the traditional first-person shooter format, Prey introduces innovative gameplay elements including wall-walking, portals, spirit-walking and gravity flipping, which allows for insane eight player deathmatches.

S.T.A.L.K.E.R. Dated

Man Made Hell is the new front-page for S.T.A.L.K.E.R.: Shadow of Chernobyl, offering a countdown for GSC Game World's long awaited first-person shooter (thanks Rhialto). Confirming the recently revealed March release date (story), the countdown timer currently stands at 66 Days, 5 Hours, 20-something minutes, putting the game's release at (counts fingers and toes) March 22, 2007.

Dance Beta

The Dance Forums announce the launch of closed beta testing for the upcoming MMORPG where the dance dance revolution WILL be televised. Word is:

Los Angeles (January 11, 2007) - Acclaim Games announces the start of Closed Beta testing for DANCE! Online, a FREE massively multiplayer online dancing game (MMODG) for your PC where you can groove with your friends to hit songs and compete in online dance competitions. With the start of Closed Beta, players will now be able to experience this fun and addictive online dancing game for the very first time.

Since October 2006, thousands of gamers have signed up to participate in Closed Beta via www.danceonlinegame.com, the official DANCE! Online website.

War Rock Invades Europe

War Rock Invades Battlefields Across Europe offers word that the retail edition of K2 Network's first-person shooter is set to appear in European stores on February 6:

IRVINE, Calif. – (January 15th, 2006) – K2 Network, Inc. ( www.k2network.net), an online game publisher today announced that the Free2Play™ and premium retail editions of War Rock™ will be available in stores throughout the United Kingdom beginning February 6, 2007 (and soon thereafter in localized European territories). War Rock is an intense tactical online First Person Shooter that is designed to appeal to new recruits as well as veterans of online FPS games.

The premium retail edition of War Rock includes a manual, full-colour map book and limited edition War Rock dog tags. For the first month of play, gamers will be given Gold Premium membership which includes an unlockable fifth weapon slot, a unique weapon, integrated voice chat, access to new maps and game play modes, weaponry, armour and new in-game items. Players will also have access to an unprecedented level of community support with full clan membership, tournament system access and priority login and customer support.

Morning Q&As

  • Totally Games
    The Totally Games Q&A with Larry Holland on GamingExcellence discusses this developer's past and future: "One of our company’s greatest strengths has always been its ability to laser focus on the quintessential elements of a property, be it Star Wars, Star Trek or even Buzz Lightyear from Toy Story and successfully deliver those elements as the core experience of our products. I think with Star Trek the challenge was greater but in the end we really honed our abilities to make this kind of game. It was a testimony to the fact that the entire development team clearly understood that we wanted to combine the captain’s chair command and control responsibilities depicted in the show with the heavyweight boxing style dynamics of large starship combat so associated with Star Trek. I think we were successful in doing so. From a technology standpoint we learned a lot as well. We made a very open system that relied on the Python scripting language that continues to offer great extensibility to modders who are still utilizing it to create expansions. Though, it wasn’t an easy task at all to build a system like that."
  • Two Worlds
    The Two Worlds Q&A on RPG Watch is part one of a conversation with Reality Pump about their upcoming action/RPG: "Two Worlds is a realtime RPG vastly rich in variety. You take the role of a bold adventurer who gets into the thick of the power struggle between long-forgotten gods, exploring a huge world, surviving countless battles and constantly striving to gain power through clever tactics. Only power will allow you to decide the future of the world. Two Worlds combines a dynamic and sophisticated battle system with an enormous action theater and an astounding degree of 'freedom of decision'. This gives you, the player, a wonderfully novel and absolutely top-class RPG experience - and that was our project objective from the start. The game even enables you to design its unbelievably huge and detailed world to your own specifications."

Morning Previews

Morning Legal Briefs

Morning Consolidation

Morning Tech Bits

Morning Mobilization

Morning Metaverse

Morning Safety Dance

Op Ed

Monday Game Reviews

Monday Hardware Reviews

etc.

Out of the Blue

Happy Martin Luther King Jr. Day!

Sorry about the failure to update yesterday. When I ambled in to check on things it turned out we had another mail outage, which was a bit more catastrophic than the previous recent glitch. A couple of years back we had a mail issue here and Frans and Kapi at 3D Gamers kindly set up our mail on one of their servers. This was a bit of a makeshift situation, and it's not surprising it came to a semi-disastrous end. The good news is that I was able to locate a proper host for our mail services that should be less prone to outages and such issues, and have everything changed over already. There was a DNS change involved in this that may make the site inaccessible for a bit (though this has taken place for me, and probably for most of you already), which may also result in some mail sent here to be delayed, and it seems likely that mail sent here between Saturday night and last night may be lost forever. But beyond that, hopefully the transition will be fairly smooth, and I am confident that our email is set up to be far more reliable than it was before.

R.I.P.: Alice Coltrane, RIP 1937-2007.

Resuming Links! Thanks Ant.
Link of the Morning: 6th Annual No Pants! Subway Ride.
Stories: King daughter recalls parents' dream.
'Lost' producers discuss series' end.
No More Kickball and Dodge Ball?
Science!: World's 1st 'test-tube' baby gives birth.
Scientists Detect Variant Gene in Alzheimer’s Disease (registration required).
Images: Marvel Super Heroes 2007 Stamps.
Media: W.C. Fields Juggling 1936 - old skool entertainment.
Non-newtonian fluid & a subwoofer = cool effects.
Follow-up: O.J. Chapter Is Not a Murder Confession.



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