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Archived News:
The
first patch for Caesar IV is now available, updating the
just-released English edition of the historical city construction game to version
1.1. Word is: "Patch 1.1 is only necessary for English (North America, UK)
versions of the game sold in the retail box. Non-English and digital download
versions of the game do not need this patch. The patch fixes an issue with the
Caesar IV Online feature." Thanks Frans.
Codemasters announces a content release for RF Online, saying this final "Giga"
expansion for their science fiction MMORPG paves the way for the release of
Episode 2 early next year: Los Angeles (September 26, 2006) – Codemasters
Online Gaming has today released the second major content expansion for RF
Online, the epic sci-fi and fantasy MMORPG. The second Giga update is now
available, free of charge, across all servers and will take RF Online to Giga
4.2.
Now more action packed than ever, RF Online will automatically patch in the new
content giving players access to the previously uncharted player area Elan
Plateau where players can pit their wits against all new monsters and quests.
Also part of the update is Circle Zone Scramble, a unique Guild versus Guild
combat system that pits guilds battling to the death using an original point
system set of sporting rules in a revolutionary new environment.
- Sid Meier's Railroads!
Shacknews'
Sid Meier's Railroads! Q&A talks with Firaxis' Dan Magaha about the
coming transportation simulation: "There's a definite connection – Sid
created the Tycoon genre nearly 20 years ago with the original Railroad
Tycoon, and this new game is really Sid returning to that classic and
refocusing the franchise on all the things that people loved about the
original, but taking advantage of the things that couldn't be done 20 years
ago. The name change was a very deliberate move on our part. We felt that
the 'Tycoon' genre had really sort of lost its way and that consumers now
tend to associate very different feelings and emotions with the word
'Tycoon' now than they did 10 or 15 years ago. We also thought it was a
great way to crystallize our focus for this game, which is all about the
trains!"
- Made Man
The
Made
Man Q&A on Computer and Video Games talks with writer David Fisher about
his role as consultant on the upcoming Mafia-themed shooter: "There's an old
saying, if you have to choose between the truth and the myth, write about
the myth. And The Godfather created the myth of the Mafia, but it became the
truth. So if you're not true to that myth - even if you're true to reality -
people won't accept it. A lot of things made it all more glamorous than it
is, but Goodfellas and The Sopranos removed the romance. You have to work,
you can't make mistakes, you have to take orders and listen to people who
you may not like. We try to fit within that for the game."
- Pacific Storm
Computer
Games Online's Pacific Storm Q&A Part 2 continues their conversation
(posting a ten question Q&A all at once could break the internet) with Buka
producer Aleksey Pshekhonov about Lesta's World War II action/strategy
hybrid: "I think my favorite feature is the scale of the game. In Pacific
Storm you can become the Commander-in-Chief responsible for the lives of
thousands of servicemen and the destiny of his country; or the commanding
officer of a small squadron; or even an ordinary military pilot fighting in
the sky over the Pacific. We really want to impress upon the player the
depth of the game, and the scale of the war in the Pacific, along with
making it fun by allowing players to jump into the cockpit and fly fighters
and other aircraft."
- Space Cowboy
The
Space Cowboy Q&A on MMORPG.COM talks with Jason Park about Masangsoft's
upcoming MMORPG: "In my own words, I’d describe Space Cowboy as… a Free 3D
action based MMO Space Shooter. There are 2 factions that players can choose
from after attaining level 11 and the faction/nation chosen determines
future missions and location as well as community. The game consists of
heavy skill based PvP combat where players can show their skills and
out-manoeuvre their opponents in dogfights or participate in full scale
wars."
- Netdevil announces plans for new features over the next several updates
to Jumpgate in celebration of their space-based MMORPG's fifth anniversary
of operation in the U.S.…
- The Escapist issue #64 is
called "Hands-On Gaming" as it features examinations of various alternative
game controllers…
-
PlayLinc, the "next-generation online game browsing and messaging
platform," is now available…
- The Making History Website
has word that a demo of this WW2 grand strategy game is just days away.
Thanks Robert…
-
'Grand Theft Auto,' driving the dark side of video games. Thanks
Mike Martinez…
I noticed a nasty scrape along the side of our car today. I was very obvious
from the angle I was viewing at that time, but well hidden from where it's
usually parked, so there's no way of knowing exactly when this happened, but it
must have been a parking lot incident that the culprit was unwilling to confess
to. Grrrr.
R.I.P.:
Golf great Byron Nelson dies at 94.
Yesssss! NBA LIVE
07 From EA SPORTS Ships Today is the announcement that today
marks the opening tip-off for the latest installment in the long-running hoops
series. The PC, Xbox 360, Xbox, and PSP editions are now available in North
America, while for some reason the PS2 edition is to follow tomorrow. The game
will be available in other territories on October 5-6 and for the PS3 later this
year: REDWOOD CITY, Calif.--(BUSINESS WIRE)--The chance to play with
complete control over all of the dazzling passes, signature dunks, jump shots
and free throw routines of your favorite NBA stars in the world's best-selling*
basketball video game became a reality today after Electronic Arts (NASDAQ:ERTS
- News) shipped NBA LIVE 07 to stores throughout North America.
Developed by EA Canada, NBA LIVE 07 features NBA superstar Tracy McGrady of the
Houston Rockets on its cover, and it is available on the Xbox 360(TM) and Xbox®
video game systems from Microsoft, PSP® (PlayStation®Portable) system, mobile
and PC. It will ship to stores in North America on the PlayStation®2 computer
entertainment system on September 27th.
On Wednesday, September 27, McGrady and Tony Parker of the San Antonio Spurs,
who is featured on NBA LIVE 07 packaging in France, will help launch NBA LIVE 07
at the world's only NBA Store on 5th Avenue in New York City. Beginning at 1:00
pm Eastern Time, the first 150 fans who have registered to pre-purchase the game
from the NBA Store will receive an autographed copy of the game from McGrady and
Parker and have the opportunity to meet the players.
Outside North America, NBA LIVE 07 will be available to stores worldwide on Oct.
5 and Oct. 6 with Parker and Boris Diaw of the Phoenix Suns on the cover in
France, Dirk Nowitzki of the Dallas Mavericks on the cover in Germany and Pau
Gasol of the Memphis Grizzlies on the cover in Spain. McGrady is featured on the
cover in North America and all other territories.
New World of Warcraft patches are now available, updating the U.S., U.K.,
German, French, and Spanish editions of Blizzard's smash-hit MMORPG to version
1.12.1. The updates, which are also available automatically from within the
game, can be downloaded from
3D Downloads, 3D Gamers,
FileFront, and
Worthplaying.
This
JoWooD press release announces that Gothic 3 is gold in Europe, presumably
for real this time after a gold announcement a couple of weeks ago
( story) that was subsequently retracted ( story).
The European release date for Piranha Bytes' RPG sequel remains October 13, as
word is: Liezen, Österreich, 26th of September 2006; Thousands of fans
have been shocked after the message: “Gothic 3 is not gold anymore”. Rumours
about delays, current situation of development and quality problems circulated
trough the community and fans became much more nervous each day. JoWooD
Productions, Deep Silver and Piranha Bytes attach great importance to on a very
good quality which suits the expectations of the fans. Due to this reason the
version has been optimized till the last second. Now it’s done: Gothic 3 is
ready and in production. The game will be released on the 13th of
October.
Sierra announces that Caesar is on the march again, as Caesar IV is heading into
stores, and Tilted Mill's historical urban planning sequel is now available in
North American: LOS ANGELES, CA – September 26, 2006 – Sierra
Entertainment, a division of Vivendi Games, today announced that Caesar IV, the
latest installment in the best-selling historical city-builder franchise, is now
available for the PC. Distributed in North America by Vivendi Games under the
Sierra Entertainment label, Caesar IV is rated E10+ and carries an MSRP of US
$39.99.
“Caesar IV blends classic city-building gameplay with next-generation 3D
graphics,” said Cindy Cook, chief strategy and marketing officer for Vivendi
Games. “The Roman Empire is brought to life as players build their provinces
into prosperous urban centers. Plus, with Caesar IV’s online mode, players can
compare their empires. This game has it all!”
Developed by Tilted Mill Entertainment, Caesar IV challenges players to
transform a backwater in the Roman Empire into a prosperous city. Governing
every aspect of city life, including economics, urban planning and defense,
players must also complete difficult missions in neighboring provinces. Aspiring
emperors must eventually make their way to Rome and defeat Caesar himself.
For more information about the game please visit
www.caesariv.com.
Empire Interactive Support now offers a new patch for FlatOut 2, updating
the European edition of BugBear's racing sequel to version 1.2. It is warned
that this update is not to be applied to the U.S. edition of the game. Thanks
Frans.
The Darwinia Website (thanks
Frans) has word that DEFCON is gold, offering a photo of the gold master disk
for the global wargame as provenance. Word is: "After a staggering Five Months
worth of beta testing, Defcon has finally gone gold. The master disk has been
produced, checked, and sent away for manufacturing. The downloads are ready. We
are on schedule for launch at 6.00pm GMT, Friday 29th September. It's all rather
exciting."
Iocaine Studios announces ThreadSpace:
Hyperbol, their upcoming tactical space combat game, has entered open beta
testing: YORBA LINDA, California – September 25th, 2006 – Iocaine Studios
has announced today that their first commercial title, ThreadSpace: Hyperbol, is
now accepting open beta signups. Gamers are invited to experience this unique
and innovative game firsthand. ThreadSpace: Hyperbol offers intense combat with
highly tactical gameplay in an online team environment.
“It took us a while, but we're finally ready to show the world how this game
plays. Our closed beta testers really helped us to fine tune and polish several
aspects of the game. They're really looking forward to open beta so more people
can see how great this game is.” said Jason Fader, Iocaine's President and Lead
Designer of ThreadSpace: Hyperbol. “Open beta will test the waters a bit for us.
It will help us see how much the game can handle and how large of an interest
gamers have in the game. We're just a team of 4 friends that left our jobs to do
what we love, so it's a bit difficult for us to gauge those factors on our own
without funding. We're hoping the open beta will show us what we need in order
to have a successful launch.”
To participate in the open beta, sign up at
http://Starport.Hyperbol.com. The
test is currently not limited, but if things start breaking, signups are likely
to be halted for a short time. Open beta will last for 3-4 weeks and
participants will be able to experience all of the online features of
ThreadSpace: Hyperbol. New gameplay videos, screenshots, and a section for the
game's story have been added to the ThreadSpace: Hyperbol website (http://www.Hyperbol.com)
to help show gamers what this game is about.
The Top Spin 2 PC Product
Section is online (thanks Frans) as home to Aspyr's just-announced PC
edition of the upcoming tennis sequel. The site includes information and
screenshots.
The
Star Trek Legacy Q&A on FiringSquad talks with Dorothy Catherine 'DC'
Fontana, a contributor to the Star Trek franchise since the beginning, about her
role in the creation of Star Trek Legacy and Star Trek Tactical Assault, the
upcoming Trekkie games: "Writing for a TV episode is very different. For one
thing, an hour episodic script is only about 55 pages long. A game script can
run 200-300 pages. That’s even longer than the longest single movie script -- to
say nothing of the fact we were not limited to the characters in one series. We
had to accommodate the major characters from five series. In addition, TV and
film scripts tend to be linear, while game scripts offer choices, sidebar
adventures, etc."
The Splinter
Cell Website now offers a new trailer from Splinter Cell: Double Agent,
highlighting the "difficult choice" to be faced by Sam Fisher now that he's a
double agent. Thanks Frans. Also, a new Murder on the Orient Express movie
offers a look at some logos and a bit under a minute from the upcoming adventure game based on the
mystery novel. The clip can be found on
3D Gamers.
- Sam & Max Episode 1: Culture Shock on
3D Gamers.
I get so much spam it's tough to imagine going without a spam filter, but I have
had so many incidents recently where I found I was losing important mails in the
filter. I guess I need to spend more time scanning my junk mail folder for
worthwhile messages, but too much time on that sort of defeats the purpose of
the filter.
Oops, forgot this yesterday. Happy birthday 2!
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