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Archived News:

Wednesday, Jul 12, 2006

  

Mark Rein Knocks Intel, Episodes

Epic's Mark Rein Intel is killing PC Gaming on Joystiq reflects the opinion the Epic VP expressed to the Develop Conference in Brighton that moves by Intel, in particular the promotion of integrated graphics on the motherboard, are hurting PC gaming. Epic VP: Intel is killing PC gaming! Ars Not really is an article offering an alternate opinion, which is probably not the last editorial that will be written on this topic. During his keynote address Rein also had an episode about episodic gaming, calling it "a broken business." According to the report, Rein's remarks met with some heckling from the audience, accusing him of being a "dinosaur" and "self-serving."

The Ship Patched

Steam News has word on an update that's now automatically available for The Ship, the just-release Source-engine mystery game. Following the fix: "Dedicated servers will now be able to see the SteamId of players." Thanks Frans.

Pro Cycling Manager 2006 Beta Patch

The Pro Cycling Manager 2006 Website now offers a beta version of the first patch for the sports management sequel. The update includes additions, changes, and bug fixes, including a fix for a crashing problem. Thanks Frans.

The Late Show

  • Darkstar One
    A new Darkstar One movie offers English subtitles for the second of three recent diary clips (story) for Ascaron's upcoming space game. The download is available on 3D Gamers, FileFront, Gamer's Hell, and Worthplaying.
  • Medieval II: Total War
    A new movie showing off Creative Assembly's upcoming RTS sequel can be found on 3D Gamers, FileFront, and GameSpot.
  • HistWar: Les Gognards
    The HistWar: Les Gognards Videos page now offers downloads of a new Beta Gameplay Movie #6 from the Napoleonic era RTS game. The clip "shows off units conducting some complex manouvers and also engaging in some long range combat."

Evening Q&As

  • CivCity: Rome
    Games Radar's CivCity: Rome Q&A talks with Simon Bradbury, lead designer on the upcoming city builder: "Like most city-builders the game's main element is building placement; what, where and when you place buildings is key to your success. 99% of all buildings, therefore, are built immediately; it would just be too slow a game if players had to wait. Wonders are the exception here, they take large amounts of both stone and time to build, although their subsequent benefits mean they are pretty much always worth it!"
  • Galactic Civilizations II: Dark Avatar
    The Galactic Civilizations II: Dark Avatar Q&A on FiringSquad talks with Brad Wardell about the upcoming expansion: "The Drengin are just misunderstood. If conquering and enslaving people is a sign of villainy well then I don’t want to know what non-villainy is. In the Dark Avatar campaign, you take on a faction of the Drengin Empire, the Koranth, which is bent on not only enslaving the universe, but exterminating all of the races that inhabit it — that desire to take it a step further puts the Koranth at odds with the rest of the Drengin Empire."
  • Drakensang: The Dark Eye
    RPG Vault's Drakensang: The Dark Eye Q&A talks with Radon Labs' Bernd Beyreuther about the upcoming RPG revival: "The most telling description of Drakensang - The Dark Eye might be something like Baldur's Gate in 3D, but based on The Dark Eye, Germany's biggest RPG system. So, that means it is a classic party-based RPG, without irritating button mashing, but featuring tactical, pausable combat, a skill-based dynamic dialogue system, unique characters and an epic story that plays a very big role. It is set against the backdrop of this amazing fantasy world."
  • Panzer Elite Action/First Battalion
    Action, Strategy, More Action: “First Battalion” Covers Its Bases; Shoots For Exemplary Excitement on GameZone is a Q&A about First Battalion, the tank combat game better known as Panzer Elite Action: "You'll get to see all the well-known places in WW2 except Africa. From French beaches to Berlin to Stalingrad. All environments are based on real-world battles and places, but we didn't model them exactly like they were in real life. Other games have done that and we wanted to create something that was fresh and action packed."

Evening Previews

Evening Screenshots

Evening Legal Briefs

Evening Tech Bits

Evening Consolidation

Evening Mobilization

Evening Safety Dance

Thanks Mike Martinez.

etc., etc.

Into the Black

After a brief respite from the regularly scheduled thunderstorms here in the greater New York City area, all Hell broke loose today. I've joked that we've had Florida weather lately, but today's Tornado just 10-or-so miles south of here was no joke. Auntie Em! Auntie Em! It's a twister!!!

Twisted Links! Thanks Mike Martinez and Ant.
Play: Which Superhero are you? My Results.
Sumo Smash. Thanks StupidVideos.
Science!: Killer kangaroo, demon duck of doom roamed Outback. Thanks space captain.
Researchers Build Sharpest Tip.
Paralyzed man moves computer cursor through thought.
Images: San Fermin Festival. Go bulls!
Mud Day.
Media: Worlds Luckiest Skydiver.
Follow-up: Spacecraft carrying commercial space station launches.

America's Army Coop Plans

The new SitRep on the America's Army Community Rally Point announces plans for America's Army: Overmatch, a new version 2.7.0 of America's Army Special Forces, which, in spite of the mundane version number, is described as the "biggest release ever" for the freeware military shooter (thanks Frans). Planned for release later this summer, the update, currently in beta testing, will add a new mode that allows cooperative multiplayer play versus AI opponents and asymmetric combat with mismatched numbers of opposing forces. The update goes into detail in describing how the new AI will operate, and how their spawn points will not be magical:

We recognized the need for an AI that is unpredictable and gameplay that warrants replay. Therefore we could not employ the usual trappings of magically spawning enemies, triggered sequences or scripted events. All of our AI is dynamic and emergent and will react to players based on situation and circumstance. The first time you see a Commando sneaking up on a unwitting player you'll be convinced this is something different.

Just a few examples of the various things you can expect: AI can spawn in random locations, can be suppressed, will react to overwhelming fire, will react aggressively to grenades, can engage with a variety of weapons (AK-47, AK74su, VSS, Smoke/frag grenades, RPG and RPK) against U.S. vehicles/soldiers, set random ambushes, call for mortar support and request reinforcements via BTR-80.

DDO: Twilight Forge Dawns

Turbine announces the release of Twilight Forge, the second free module for Dungeons & Dragons Online: Stormreach, their D&D MMORPG. Word is:

WESTWOOD, MA – July 12, 2006 – Turbine, Inc. announced today the release of a second content module for DUNGEONS & DRAGONS ONLINE™: Stormreach™ (DDO), the hit game that has quickly become one of the fastest-growing MMOGs (massively multiplayer online games) in North America. The Twilight Forge module, the second in a series of modules to be released by Turbine, features a new story module consisting of a series of adventures culminating in an epic encounter against a legendary foe – the Warforged Titan. The Twilight Forge also includes several new features designed to improve game play. Turbine will offer the Twilight Forge module free of charge for all current DDO subscribers as part of its commitment to continue to grow the game for its legions of fans. DDO is based on the world-renowned DUNGEONS & DRAGONS® brand franchise from Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. (NYSE: HAS).

Following on the launch of solo game play in June, the Twilight Forge module offers a host of features, including the introduction of the drow as another playable race, content for players of all levels, enhanced grouping tools to improve the player experience, an in-game mail system, an adventurer’s compendium to track completed quests, a “favor” system to track a player’s standing in the world, additional inventory slots and bank slots, and a plethora of new items, benefits and monsters. DUNGEONS & DRAGONS is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro.

Third Wire Patches

Third Wire Interactive has launched a squadron of patches updating their finger-four formation of combat flight simulators to version 07.10.06. There are separate patches for Strike Fighters Project 1, Strike Fighters Gold, Wings Over Vietnam, and Wings Over Europe. Thanks Frans.

Morning Previews

  • Civilization IV: Warlords on IGN.
  • Dark Messiah of Might & Magic on IGN.
  • El Matador on GameSpot.
  • Scarface: The World is Yours on IGN.

Morning Screenshots

Morning Legal Briefs

Thanks Mike Martinez.

Morning Tech Bits

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Safety Dance

Gatherings & Competitions

Op Ed

Wednesday Game Reviews

Wednesday Hardware Reviews

etc.

Out of the Blue

It's scary when being able to remember the National League winning the All-Star game makes you feel old. Feel? Hell, it just plain makes you old!

R.I.P.: Theater and TV actor Barnard Hughes dies.

Old Links! Thanks Mike Martinez and Ant.
Stories: Mongolians mark 800th anniversary of Khan (thanks Ryan). Everyone: Kirk scream on three.
Band sues ‘Rock Star’ over Supernova name.
Science!: Bacteria made to sprout conducting nanowires.
Auctions: Bonds 715th home run ball to be sold on auction site eBay.
Image: Female Private Parts in Prey? Adult Only/NSFW(?)
Teh Funny: FoxTrot.



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