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Monday, May 08, 2006

  

PRISM: Guard Shield Demo

A playable demo for PRISM: Guard Shield is now available, offering a sample of this first-person shooter from Rebellion that's the free public edition of PRISM: Threat Level Red, a project they are developing for the U.S. National Guard. The demo has co-premiered on FilePlanet (registration required) and 3D Gamers, where word is: "This demo contains one mission where you play a security guard at the New York Harbor docks." The demo is mirrored on FileFront, Gamer's Hell, and Worthplaying.

Star Wars Empire at War: Forces of Corruption Announced

As part of their E3 offerings, LucasArts announces Star Wars Empire at War: Forces of Corruption, an expansion for Petroglyph's Star Wars RTS game, though details like a developer or release date are not included:

Star Wars® Empire at War™: Forces of Corruption™
Following the success of Star Wars: Empire at War, the best-selling PC game of Q1 2006, LucasArts announces an expansion pack titled Star Wars Empire at War: Forces of Corruption. A widely appealing strategy game, Empire at War let gamers play the light side or the dark side in an epic Galactic Civil War. Now, for the first time ever, Star Wars Empire at War: Forces of Corruption introduces a unique point of view – the corrupt side.

The Rebels have just destroyed the Death Star, and the galaxy is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more, all en route to becoming the most notorious criminal leader since Jabba the Hutt. Exciting new land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader’s Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda or the forces of your most bitter rival – Jabba. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber’s drive for the deadliest capital ship in the galaxy, a devastatingly powerful Super Star Destroyer known as the Eclipse.

Titan Quest Demo Wednesday

3D Gamers and FilePlanet announce they will be premiering the demo for Titan Quest on May 10. The only specific about the upcoming sample of Iron Lore's action/RPG is to expect it Wednesday morning.

Uru Lives

GameTap announces that later this year they will revive Uru Live, the online Myst world created by Cyan that ceased operation over two years ago (story). Word is:

LOS ANGELES – E3 – (May 9, 2006) – “Uru Live” lives! GameTap, the broadband entertainment network from Turner Broadcasting System, Inc. (TBS, Inc.), is reviving the online foray of “Myst,” one of the most popular adventure series ever created. As part of GameTap’s bold new initiative, the “Uru Live” game and community will be available to GameTap subscribers later this year as part of their monthly subscription.

“Uru Live” is the online multiplayer version of “Uru: Ages Beyond Myst,” which was developed by Cyan Worlds. Extensively beta-tested in 2003, “Uru Live” spawned an avid community of players, many of whom have kept unofficial sites up and running ever since. With the advent of broadband gaming, there is a whole new medium and a ready audience for this revered title. Unlike its predecessors, the new worlds of “Uru Live” are dynamic and alive, making use of real-time 3D rather than still images to bring players together online to explore incredible new worlds. To keep “Uru Live” even more fresh and challenging, GameTap and Cyan will update the game with new episodic content on a regular basis.

Site Seeing

Thanks Frans.

  • Brothers in Arms: Hell's Highway
    The Brothers in Arms: Hell's Highway Website has launched as home to the next installment in Gearbox Software's World War II shooter series. The site includes information and screenshots, including one new one.
  • Panzer Elite Action: Dunes of War
    Panzer Elite Action: Dunes of War Product Section is up as JoWooD Productions' home to the upcoming World War II armored combat sequel, offering a screenshot gallery that includes four new shots.
  • Ugo Volt
    The Ugo Volt Website is live as Flash home to Move Interactive's "Orwellian tale of destruction and revenge." The site includes a bit on the game, and the E3 trailer showing off high definition prototype/pre-alpha footage from the upcoming first-person shooter/adventure game.

The Late Show

  • SiN: Episodes
    The SiN Episodes E3 movie is online, offering the look at Ritual's upcoming shooter sequel from the expo. The clip "contains B-roll footage the SiN girls, Bianca Beauchamp and Cindy Synnett at the SiN photoshoot, and showcases the new Arena mode being used at E3 for the Vigorgaming 'Force Recon' PC giveaway!" The download is available on the SiN Episodes Website and mirrored on 3D Gamers, FileFront, Gamer's Hell, and Worthplaying.
  • Brothers in Arms: Hell's Highway
    A new Brothers in Arms: Hell's Highway movie shows off the highway to hell traveled by the coming installment in Gearbox's series of WW2 shooters. The clip is available on 3D Downloads, 3D Gamers, Gamer's Hell, GameSpot, Strategy Informer, and Worthplaying.
  • The Ship
    The Ship E3 movie is now online, offering a high resolution of the upcoming seafaring murder mystery in the works at Outerlight. The clip is available on 3D Downloads, 3D Gamers, FileFront, Gamer's Hell, and Worthplaying.
  • Dungeon Runners
    A couple of minutes of gameplay footage are on display in a new Dungeon Runners movie taken from NCsoft's upcoming fantasy-themed MMORPG. The E3 Dungeon Runners trailer can be found on 3D Gamers, FileFront, Gamer's Hell, and Worthplaying.

It Came from E3 2006, Part 1

GalCiv2 Patch Plans

The GalCiv II May Roadmap has details on plans for upcoming version 1.11 and 1.2 patches for Stardock's space strategy sequel (thanks Frans). The first patch will solve some memory issues and add AI improvements, while the version 1.2 will offer improved mod support and changes to the combat system.

Shadow of Aten Delayed

Silicon Garage Arts has updated the release date for Shadow of Aten, their upcoming action/adventure (that has also had the "3D" removed from its description). The game was formerly due in Q4 2007 but is now listed as a Q2 2008 release. Thanks Frans.

Evening Q&As

  • Sudden Strike III
    Computer Games Online's Sudden Strike III Q&A discusses Sudden Strike III. Arms for Victory, the next installment in Fireglow's World War II tactics series: "During any military operation in the game, a player needs to take intelligence operations (either ground or air reconnaissance). Especially it is important during landings to islands. Next phase of operation is continuous strikes of enemy's strong points with ship batteries, and also air strike. A player needs to use air carriers for this. All these actions would help in reaching a success in the operation. If something goes wrong and the player's recon fails, it doesn't automatically mean that he lost completely. With assistance of the air reconnaissance and ship batteries, player would be able to achieve almost every goal."
  • Sparta: Ancient Wars
    RPG Vault's Sparta: Ancient Wars Update Q&A talks with Torsten Hess and Ingo Horn for an update on World Forge's real-time strategy game: "At this time, the engine is nearly completed, the story is close to be finished, and the team is concentrating on finalizing the missions, tweaking units and fine-tuning the interface. We will soon start balancing all the missions. We are currently looking forward for a release in Q4 this year. This date is still the same as we announced last year, so we are on schedule. Our first emphasis was to finish the graphic engine so the team wouldn't have to be adding to it in the final phases. From our point of view, creating great graphics is one of the basics for a great game, and now, we must work hard on the balancing, so it will play as excellently as it looks!"
  • New Dawn
    CRPG.RU's New Dawn Q&A talks with Slawomir Szynkowski of Polish developer Undead Society about New Dawn, their upcoming post-apocalyptic RPG: "New Dawn is a cRPG game which is set in the future. The world is recovering after a comet hit the Earth in 2029. As the plot is set a couple of hundred years after the disaster, the world has already had the chance to diversify significantly. In the game you can see elements from both post-apocalyptic and fantasy games. Along with new civilizations and ideologies a new history is being born and you won't find any old world's cities. All the settlements were started after the cataclysm when people started to set up new societies."

Evening Preview

Evening Screenshots

Evening Tech Bits

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Safety Dance

etc., etc.

Into the Black

The guys came and put blacktop over the hole they created in front of our driveway. They also covered the gas main that this was all supposedly to provide for, so I think this now officially qualifies as a circus.

Three Ring Links! Thanks Mike Martinez and Ant.
Stories: 2 Australian Miners Freed After 2 Weeks.
Science!: Breakthrough: Scientists used nanotubes to send signals to nerve cells.
Aerial Mapping Takes Another Leap.
Follow-up: Students finish Mars spacesuit test.

Steamships Ahoy - Shadowgrounds

Steam News has word that Shadowgrounds is now available via Steam, along with word that their 20% discount on purchase of Frozenbyte's science fiction action game has been extended through this Friday.

Jade Empire PC

BioWare's Official Jade Empire Site now announces plans for a PC edition of BioWare's marital arts-themed RPG, at long last confirming speculation that such a port would eventually arrive (story), though no release date is set at this time. A Jade Empire PC General Discussion Forum is live, and this page offers the first PC shots as well as details on some PC enhancements:

    • Customizable, intuitive controls including support for game-pads and keyboard/mouse.
    • Increased graphics resolutions and new visual effects.
    • New monsters and enemies.
    • New fighting styles.
    • Improved combat AI and difficulty levels.
    • New world map interface.

Quake III Arena, Wolfenstein Patches

id programmer Timothee Besset's .plan file announces that they are at E3 showing off Enemy Territory: Quake Wars, the Mac Quake 4 patch mentioned earlier, and gives word on patches to close exploits in Quake 3 Arena, Return To Castle Wolfenstein, and Wolfenstein: Enemy Territory, as well as a new Linux installer for RTCW:

Updates to Quake III Arena, Return To Castle Wolfenstein, and Wolfenstein: Enemy Territory:
-------------------------------------------------------------------------------------------

We are releasing updates to all three games to fix some security issues discovered following our release of the Quake III Arena source code under GPL.

5e55095e654732063621a2ffa95a2da3 quake3-1.32c.zip [1]
2626b20fc545caa72676677809221d73 Wolf-1.41b.zip [2]
fb83b8732fc7373c277180b663debf57 ET-2.60b.zip [3]

The zips hold binaries for all the operating systems we support. You need to upgrade to the latest through the usual installers first, and replace the engine binaries with the newer ones.

The issues fixed are CVE-2006-2082 ( information leak ), and a buffer overflow exploitable by malicious servers ( CVE-2006-2236 ). More details are in the README.txt in each zip.

[1]: ftp://ftp.idsoftware.com/idstuff/quake3/quake3-1.32c.zip
[2]: ftp://ftp.idsoftware.com/idstuff/wolf/Wolf-1.41b.zip
[3]: ftp://ftp.idsoftware.com/idstuff/et/ET-2.60b.zip


Updated GNU/Linux Return To Castle Wolfenstein 1.41b installer:
---------------------------------------------------------------

While working on the above I realized the latest GNU/Linux installer for RTCW was quite broken, so I repackaged it into a full setup.

2aa37968aff19d665ed6c001773b2de3 wolf-linux-1.41b.x86.run
ftp://ftp.idsoftware.com/idstuff/wolf/linux/wolf-linux-1.41b.x86.run

Dark World Online Announced

Tulga Games announces Dark World Online, an upcoming "modern-horror" MMORPG. The Dark World Online FAQ has some details on the game, confirming it has no set release date at this point. Here's the announcement:

MESA, Arizona - May 8, 2006 - Tulga Games, LLC, developers of the award-winning Massively Multiplayer Online Role-Playing Game (MMORPG), Horizons: Empire of Istaria, today announced the development of Dark World Online, a new modern-horror MMORPG. In Dark World Online, players choose between playing one of the three fantasy factions fighting for control in a modern-world setting.

In development by Tulga Games, LLC, Dark World Online is an MMORPG set in a stylized modern urban environment inhabited by three rival factions, all fighting for control of the world. In the game, players can take on the personas of Humans, Vampires or Werewolves, each replete with special skills and abilities, and biases towards the other factions. Each faction also features customized weaponry, appearances, tools and dwellings to immerse the player in the fantasy world. Featuring support for both Player-vs.-Player (PvP) and Player-vs.-Environment (PvE) gameplay, Dark World Online will offer an outstanding gameplay experience for all types of gamers. For more information regarding Dark World Online, please visit www.DarkWorldOnline.com.

Horizons to Expand

Tulga Games announces plans for Horizons: The Settlements, an upcoming expansion for Horizons: Empire of Istaria, their MMORPG:

MESA, Arizona - May 8, 2006 - Tulga Games, LLC, developers of the award-winning Massively Multiplayer Online Role-Playing Game (MMORPG), Horizons: Empire of Istaria, today announced the development of a new Horizons expansion, tentatively titled Horizons: The Settlements. The new expansion will contain all of the content from the original game, as well as environmental, creature and gameplay updates.

Horizons: The Settlements will feature both player-crafted and developer-designed content including new furniture, racially-themed structures, gardens, monsters, treasures and quests. Players will now have the option of building new racial structures, such as Dryad trees and Dwarven tunnels, making for a more customized player environment, while new companion animals can function as beasts-of-burden, familiars and guardians. Vicious new monsters, including Harpies, will now inhabit Istaria, providing new battle opportunities and new types of treasure to capture. Horizons: The Settlements will be free to current subscribers, while being priced at a suggested U.S. retail of $19.99 for new players (available in stores and via digital download).

Mac Quake 4 Patch

A new patch for the Mac edition of Quake 4 is now available, updating the think different edition of Raven's shooter sequel to version 1.2 (Universal). The update addresses a couple of bugs and adds Intel dual core CPU support. The patch is available on the Aspyr FTP Server (direct link) and mirrored on Mac Game Files.

PC Shadowrun?

FiringSquad word from E3 where they are stalking about in preparation for the show that they've spotted the name of Shadowrun on a Games for Windows exhibit, a seeming confirmation that the pen-and-paper RPG is coming to PCs. There has been talk of a next-generation console Shadowrun game, and it sounds like this will be one of the announcements to come out of the expo.

T-BAR 3/4 Revealed

The T-BAR 3/4 Q&A on RPG Codex talks with Michael McCarthy, formerly of now-defunct Troika Studios, discussing T-BAR 3/4, which is the working title for an upcoming action/RPG in the works at newly formed Laid Back Gaming that will be distributed over Steam:

The game is set in the year 2109 and takes place entirely around the moons of Saturn. Most of solar system is colonized and space travel is common, but still very dangerous. You are the commander of a powerful Dropship that houses a 4 man team You are charged with the responsibility of system security. You are like an extreme military enforced S.W.A.T. team in space. You are concealed in the control room of your Dropship and issue commands to your units in the field.

Commander: Europe at War & Arena Warriors Revealed

Slitherine Software's New Projects on FiringSquad reflects a pre-E3 conversation with JD and Iain McNeil from Slitherine Software where they learned of two previously unannounced projects. Slitherine is at work on a hex-based World War II strategy game called Commander: Europe at War that's due for release via digital distribution this September. They also got first word on another upcoming game called Arena Warriors, a fantasy RTS/RPG hybrid that's currently slated for a spring 2007 release.

Cellfactor Tech Demo

The AGEIA Website (thanks Frans) offers downloads of a tech demo for Cellfactor, saying "This demo is multiplayer-enabled and playable offline with customizable bots." There are two prerequisites, however, as downloading the demo requires registration, and running it will require the AGEIA PhysX accelerator.

It Came from E3 2006, Part 0

The Early Show

Site Seeing

A new Eragon Website is online for the upcoming game to tie-in with the upcoming animated motion picture. The Flash teaser site offers some game info and newsletter sign-ups.

Morning Q&As

  • UT2007
    IGN's Pre-E3 2006 Unreal Tournament 2007 Q&A talks with Mark Rein and Jeff Morris of Epic Games about the next installment in the shooter series: "That really depends on time frame. As you know, we don't have a launch schedule yet for either skew at this point in time. A lot of that is going to depend on whether we decide to bring them out at the same time or not… but there'll probably be some custom content on PS3. I can say with pretty good confidence that we'll do some things on the PS3 that we won't do on the PC version. But there's not reason we can't then take those and port them back to the PC side either. We definitely want to make sure that the console player gets a wake-up for Unreal Tournament. It's been a long time since it's been on a console and that time it was a straight port to PS2 so this time we want to make sure we have something special."
  • BioShock
    The BioShock Q&A on FiringSquad and IGN's Pre-E3 2006 BioShock Q&A each talk with Ken Levine of Irrational Games about BioShock their upcoming "spiritual successor" to the System Shock series of first-person action/RPGs: "Most shooters move on rail tracks. If you think about a (great) game like Half Life 2, it's basically one extended corridor that you progress through. You know, you walk down a hall, hit a trigger and monster pops up. You kill it, then you move onto the next room. BioShock has a real, breathing ecology. You may clear an area out and come back to find that something's come back in. It makes you feel like it's a real world. It also makes you feel uncomfortable and exposed. Another important fact is that in this game, you're not the daddy. You're hungry and desperate. Most FPSs make you feel like some kind of superhero. In BioShock you're a desperate guy trying to stay alive. System Shock II had that vibe and so will BioShock."
  • Enemy Territory: Quake Wars
    The Enemy Territory: Quake Wars Q&A on Beyond3D talks with Splash Damage technical director Arnout van Meer about the upcoming shooter: "The low level ETQW rendering engine has moved on a fair bit since Doom 3. The fixed function pipeline has been dropped, resulting in a pure shader-based renderer. The MegaTexture shaders are a set of special case version of our normal ones which deal with ambient lighting, normal light interaction and the other stages in our pipeline. They are some of the more expensive ones in the game, and fairly heavy on texture reads. Depending on the target hardware, some of the texture lookups get replaced by ALU instructions to improve performance."

Morning Previews

Morning Screenshots

Morning Tech Bits

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Safety Dance

Op Ed

Monday Game Reviews

Monday Hardware Reviews

etc.

Out of the Blue

Happy birthday to my brother, as WalterEgo turns *cough* today. Many happy returns bro!

Birthday Links! Thanks Mike Martinez and Ant.
Link: Japanese Ultimate Fighting Robots League.
Stories: Last U.S. Titanic Survivor Dies at 99.
Devo Is Dead. Long Live Devo.
Science!: UK says UFOs caused by natural forces, not aliens.
Short film delivers nanotech for the masses.
Media: No Pants 2k6.
Mr. Bill's Pre-Katrina Warning. Thanks HeroPsycho.
SCUBA Cat & Dog.
Teh Funny: FoxTrot.



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