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Friday, May 05, 2006 Cinco de Mayo. Happy Birthday Wolfenstein 3D.

  

Fury Announced

The Fury Website is online, offering first details and screenshots for this upcoming MMORPG that they seem to indicate will launch on May 10 during E3 (thanks Frans). Word is:

Fury is the ultimate competitive online RPG. It takes the best elements of an MMO - combat, advancement and teamwork - and blends them with the best elements of an FPS - instant action, fast pacing and diverse game types.

The dynamic gameplay cycle lets you fight, earn rewards, and use those rewards to customize your character as much as you want.

Get ready to unleash the Fury!

What the Dev Team are saying about Fury:
"Fury is pure PvP - think WoW Battlegrounds and Guild Wars on steroids mixed with some Unreal Tournament and Battlefield 2. You get right into the action without having to grind and most importantly, your skill and knowledge are the greatest influence on how well you do, not just the color of your gear. – Adam Carpenter, Lead Designer

"Not only is Fury a game about combat, it’s a min-maxers dream, with the strongest and most flexible character development system ever. Rather than fighting, many people will spend more time perfecting their avatar’s incarnations in order to gain the ultimate edge in battle. – Paul Whipp, Producer

Site Seeing

The Dark Sector Website now offers a new teaser image for Digital Extremes' upcoming science fiction action game (thanks Frans). At least we think it is a sci-fi action game, as the image has this tag line: "Everything you know about Dark Sector is Probably Wrong." Also, a new Warhammer 40,000: Dawn of War - Dark Crusade teaser page is live. Finally, a barebones TimeShift Product Section is online, celebrating Sierra Entertainment's new announcement that they are publishing Saber Interactive's upcoming 4D shooter.

Heroes of Annihilated Empires Beta Patch

This downloads page offers a new beta patch for Heroes of Annihilated Empires. The change list outlines the eleven changes the patch incorporates, including a redone interface.

The Late Show

Evening Q&As

  • Crusade
    The Crusade Q&A on MMORPG.COM talks with David Allen about his just announced MMORPG: "Artifact/Horizons is old news. They chose their path and the result of that path is clear for all to see. I prefer to look ahead now. My passion is with Crusade, and with the combined experience of everything I’ve been through and learned, as well as the people I am currently teamed up with, I feel confident that we will deliver a great product. I think the most important thing I learned was to be very careful who I choose to do business with. Nothing is more valuable than having a good group of people one can openly communicate with, and more importantly, people one can trust and respect. The second most important thing I learned was listen to my gut and don’t be afraid to say “no” or “goodbye”. Sometimes things just don’t work out, but instead of 'ending' a relationship, people drag it out for whatever reasons (fear of conflict, etc.). Overcoming those fears and learning how to openly communicate the 'truth' with others is very important. And finally – have fun! If you don’t have fun doing what you do, how can you expect others to have fun playing what you have built?"
  • The Witcher
    Breaking Down The Witcher on Next Generation is a Q&A about CD Project's action/RPG with Michal Kicinski: "Obviously, North America is very important to us; it’s quite possibly our key market. In the case of RPGs, next to Germany, it is the biggest and most receptive market in the world. With a project as huge as the Witcher, we cannot simply ignore any of the major markets. Another reason we want to succeed in North America is that opinions of gamers in the region are truly influential and may resound in other countries, ultimately contributing to the game’s global popularity."
  • Vicious Engine
    The Vicious Engine Q&A on FiringSquad talks with Vicious Circle Software about their game engine: "First, let me state that the Vicious Engine is a full featured engine that has everything a development team needs to create a game from start to finish. No other middleware is necessary, unless the developer desires to replace a currently existing feature with another 3rd party solution. The engine allows for fast content production and also delivers competitive graphics for each of our target platforms."
  • Indie Roundtable
    Gamebunny's Indie roundtable part 2 rounds up a bunch of independent developers to conclude their conversation about the game business.
  • Music
    Computer Games Online's Jesper Kyd Q&A talks with the composer about gaming soundtracks, focusing on his latest for Hitman: Blood Money. On a related note, Hitman: Blood Money Original Soundtrack Available on Sumthing Else Music Works announces the soundtrack's release.

Evening Previews

  • Madden NFL 07 on IGN.
  • The Wall on IGN.

Evening Screenshots

Evening Tech Bits

Evening Consolidation

Evening Safety Dance

etc., etc.

Into the Black

Had a painful day struggling with my work PC, as the video drivers kept crashing my system. I was finally able to update my drivers to stop the crashing, but there is still something wonky... my machine thinks it still has my now-dead 128 MB 9800 Pro card installed when it is in fact a 256 MB 9x00-something (9700 I think), and it is now running with all sorts of acceleration off, which reminds you what a pig XP is. Anyway, this has all put me off schedule for attending my buddy MrCoffee's bachelor party… now that I've caught up with the news, I'll have to see if it's still practical to catch up with the festivities.

Festive Links! Thanks Mike Martinez and Ant.
Story: An Organ Recital for the Very, Very Patient (registration required). This is a follow-up, but I can't find the original.
Media!: Dallas Cowboys Blooper - WARNING! MAY BE OFFENSIVE!
Auction: Image of Jesus in a real ultrasound. Thanks Greg.

F.E.A.R.: Extraction Point Announced

Sierra announces plans for F.E.A.R.: Extraction Point, an expansion for Monolith's first-person shooter in the works at TimeGate Studios set for release this fall:

ALMA RETURNS IN F.E.A.R.™ EXTRACTION POINT
The most critically acclaimed FPS of 2005 returns!

LOS ANGELES, CA –May 5th, 2006 – Vivendi Games’ Sierra Entertainment today announced that the first expansion pack for the award-winning PC title F.E.A.R.™ (First Encounter Assault Recon), is currently in development and will be unveiled at the forthcoming Electronic Entertainment Expo (E3) in Los Angeles.

F.E.A.R. is a paranormal action thriller presented entirely in first person, an unprecedented adrenaline rush of close quarters combat seamlessly melded with the spine-tingling, shocking intensity of the unknown.

F.E.A.R. Extraction Point kicks off where the original game ended – with a bang. The First Encounter Assault Recon Team (F.E.A.R.) returns to battle the now free Alma and her paranormal minions across a destroyed city. New locations, weaponry and enemies combine to take the F.E.A.R. franchise to new levels of action and suspense.

Developed by TimeGate Studios in conjunction with Monolith Productions, F.E.A.R. Extraction Point is an intense first person close-quarters combat experience that expands and continues the rich atmosphere and engaging, paranormal horror storyline first unleashed in F.E.A.R.

To get more information on F.E.A.R. please visit www.whatisfear.com.

F.E.A.R. Extraction Point is planned to ship for PC during Fall of 2006.

Rush for Berlin Demo

A single-player demo for Rush for Berlin is now available, offering the chance to sample Stormregion's World War II RTS game. The download is available on the Rush for Berlin Website and mirrored on 3D Gamers, Computer Games, Gamer's Hell, FileFront, Gameswelt, VGPRO, and Worthplaying. Word is: "This demo is unique in the sense that it is possible to copy this exclusive demo mission over to the final retail version of “Rush For Berlin” and use the advantages of the successful completion of this mission in the rest of the game. On completing the mission, the player will capture the famous “Maus-Panzer” (Mouse tank), the Germans' mightiest tank, allowing you to integrate it into your core army. This will prolong the German campaign, and provides new units as well as an extra time bonus."

New Warbirds

iEntertainment Network announces Warbirds 2006, the updated version of their World War II MMO flight sim, will take off next week:

CARY, N.C.--(BUSINESS WIRE)—May 5, 2006-- iEntertainment Network, (BB:IENT.pk), a publisher of online titles and the award-winning developer of the World Famous WarBirds TotalSims series, announced today that a brand new version of the massively multiplayer online simulation, WarBirds, will be launched on Monday, May 8th! . WarBirds 2006 has a brand new Role Playing System, a new user Interface, more than 35 new features and functions and now operates on the new MAC Intel Chip computers.

WarBirds has been called the best World War II combat operations game ever produced. The award-winning title allows players from around the world to enter a persistent online battlefield and take control of more than 100 different aircraft and vehicles, including fighter and bomber aircraft, tanks, or naval ships in realistic recreations of actual World War II combat. Terrains in the game are based on actual satellite data from around the world and flight models, vehicle physics, and sounds in the game are based on real historical data.

The new Role Playing system in WarBirds 2006 features a brand new Scoring system for Fighter Pilots, Bomber Pilots, and Tank commanders to gain experience points by accomplishing game missions. These point totals allow players to earn military ranks from Cadet to Brigadier General and win Combat Medals up to and including the Grand Star!

The new Interface enables players to easily customize the game experience for their own computer while operating together in massively multiplayer events on PCs, Macs, and the New Intel Mac Computers. This new interface also includes a complete Flying Training Syllabus, a new full WarBirds manual, maps of WarBirds real world terrains, and much more!

The new WarBirds 2006 also includes two new terrains, Midway and Randolph AFB, new Allied and Axis aircraft, and FREE voice communications for all players. This release also includes the T-6 Texan II Turboprop Jet aircraft from IENT’s upcoming simulation game for November 2006, USAF Pilot Training: Road to the ThunderBirds!

New players can download and try WarBirds 2006 by going to http://www.TotalSims.com/ to experience the fun and challenge of real time, multi-player combat flying. A great player created movie for a P-38 Lightning Squadron can be downloaded from 475thRecruitment Movie.

ArchLord Beta Signups

Codemasters Press BETA sign-up begins for ArchLord™, Codemasters’ epic fantasy MMORPG is the press release announcing that beta signups are now being accepted on the Archlord Website, and there is a V.I.P. program for those who run fansites. Word is: "Demand for the BETA test is likely to be high and so the official site also introduces the ArchLord BETA V.I.P. Program. This details alternative ways that gamers can gain access to the ArchLord BETA, which is due to commence in the coming months."

Site Seeing

A new Splinter Cell: Double Agent Website is live as the home to the next installment in the exploits of sneaky Sam Fisher. Included are a bunch of new screenshots from the Xbox 360 edition of the game. A new Rome: Total War - Alexander Website is online as home to the upcoming RTS expansion, the site offers four screenshots, two of which are new. Thanks Frans.

Morning Previews

Morning Screenshots

Morning Consolidation

Morning Tech Bits

Morning Mobilization

Morning Metaverse

Morning Safety Dance

Game & Mod Development

Friday Game Reviews

Friday Hardware Reviews

etc.

Out of the Blue

Happy Cinco de Mayo! Also, Happy No Pants Day!

Thanks Mike Martinez for following up on last night's Into the Black comments about the late Bruce Peterson by sending along The Six Million Dollar Man Opening as well as the crash footage in question.

Hold the Mayo Links! Thanks Mike Martinez and Ant.
Link: Top 15 Ways to Live Longer.
Story: When bugs fly - Auto geek hits highway for surreptitious runs in jet-powered VW.
Science!: Artificial rain washes dust from Chinese capital.
Jupiter's Great Red Spot Has Companion (registration required).
Auction: John Lennon's Hangout Advertises His Table On eBay.



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