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Wednesday, May 03, 2006

  

Rush for Berlin Demo Friday

Paradox Interactive sends along word to expect the release of a single-player demo for Stormregion's World War II RTS game on Friday. They say the demo will debut on GameSpot at Noon, and more details on its contents will be released at that time.

Medal of Honor: Airborne Delayed

EA delays Superman, Medal of Honor games on GameSpot has word that the next installment in the Medal of Honor series is delayed, saying: "EA indicated that Medal of Honor: Airborne will not make the all-important holiday season this year as had previously been announced. Instead, Airborne is now expected to drop in the fourth quarter of the company's fiscal year (January to March of 2007)." There's also word that the Superman Returns tie-in, which has not been announced for PCs, will now be coming out in the holiday season of this year to coincide with the release of the DVD from the movie.

Pro Evolution Soccer 6 Announced

Pro Evolution Soccer 6 warms up for E3 is the press release announcing plans to show the latest edition of this soccer/football series at E3. This is first, albeit predicable, news of continuation of the series known as Winning Eleven stateside. Thanks Frans.

BF2 Medal Changes

A new Battlefield 2 Community Update (thanks Frans) has word on some changes to the medal requirements in DICE's multiplayer shooter sequel. The time played threshold for a few medals has been reduced, a new medal has been added, and the criteria for promotion to General have changed.

Universal Combat - The Legacy Edition Announced

The Universal Combat - The Legacy Edition Product Info Page is online, including a Press Release Announcement in Adobe Acrobat format announcing plans for an upcoming game covering the universe of Universal Combat, 3000AD's space simulation series:

To mark the tenth (1996-2006) year anniversary of the Battlecruiser franchise which started it all and later spawned the Universal Combat franchise in 2003, we are pleased to announce the final chapter in the long running Battlecruiser/Universal Combat series’ as we’ve come know them.

UCLE includes new and improved technologies from all our previous Battlecruiser / Universal Combat titles as well as various other enhancements and content.

A colossal game in itself, UCLE includes a whopping nine campaign scenarios and over one hundred instance action scenarios; which together span several years of gameplay.

Both the retail and digital distribution version will be priced at an MRSP of $39.99.

Estimated release date is Q2/06

The Tales of Walenir Announced

A new The Tales of Walenir Website is online as the home to this upcoming first-person RPG, offering info in Russian as well as some artwork (thanks The Patches Scrolls). The Temporal Games website has a bit in English on the game:

Our current development is the debut project "The Tales of Walenir", representing a first-person view role-playing game which takes place in an original fantasy setting which has been specially developed. The current status of the project is a 1st playable demo version, the design-document is ready and the scenario is being worked over. The game is based on our own engine called Temper Engine, which allows to reach new level of visualization of various special effects at satisfying perfomance. The main purpose of the team is to declare itself with a high quality project.

New Game Factory Projects

GFI goes to E3 2006 is the press release announcing Game Factory Interactive's E3 plans, including some new projects to be unveiled at the show, Werewolves, Protivostoyanie, Glukoza: ACTION!, and Jagged Farm: Birth of a Hero:

Werewolves (developer MiST land - South) - is a real time tactical strategy game reliving the glorious history of the assault squads during World War II. The player will have to conduct special missions divided into three large campaigns – Allies, Axis and Soviet Union and have a new look at WWII history and its key events. He will act as a commander of an assault squad fighting in Stalingrad, Ardennes, El Alamein, Italy, Berlin and many other places.

Protivostoyanie (developer GFI) – is a real time strategy game with rich tactical elements based on alternative history of World War II. The idea of the game is build upon well-known plans of Adolf Hitler and Wehrmacht command to invade British Isles in 1940. As Protivostoyanie has an alternative history setting, you will be able to manage various operative embodiments and military prototypes. For example, you can use helicopters’ prototypes, military airships, ballistic rockets etc.

Glukoza: ACTION! (developer MiST land - South) - mutually combines exhilarating 3rd person action game with classical fighting, when you move from one level to another, beating your enemies hard. Player controls Glukoza directly and can use various types of weapons that can be found within game levels. Melee and hand-to-hand combat modes are also present.

Jagged Farm: Birth of a Hero (developer GFI UA) - is a real time strategy game telling the story of Glukoza fighting against guileful pigs led by pigs’ Fuhrer called Pigius. They are dying to get the global hegemony. The girl in camouflage must reveal her strategic talent and stop them. The powerful Officers’ game engine provides wonderful and cartoon-styled graphics. As for the rest, destroy all Schweine otherwise they destroy you!

The Late Show

  • Hitman: Blood Money
    The Eidos Interactive Website offers a new trailer from Hitman: Blood Money: "This latest official trailer finally exposes Agent 47's arch enemy, the mysterious Wheelchair Man, and why he's working to hunt down Agent 47. As Agent 47 works to unfold the conspiracy against him, he finds himself in a deadly confrontation with rival contract killer, the Albino Assassin, in one of the most recognizable and protected locations in our country’s capitol."
  • Tomb Raider: Legend
    Also now available from Eidos Interactive are two new video diaries for Tomb Raider: Legend: "Check out this developer video that gives you an inside look at Crystal Dynamics, showing some insight about the design process behind Lara Croft's beautiful fluid movement," and "Check out this developer video that takes you further into Crystal Dynamics by giving you a tour of the sound studio where music genius Troels Folmann works."

Evening Q&As

  • Titan Quest
    Remember the Titans on GamesIndustry.biz is a Q&A with Brian Sullivan discussing Titan Quest, Iron Lore's upcoming action/RPG: "Well, the mythology kind of gives us the fantasy and magic in the game, but we're really looking for what I would call Hollywood history - it gives it a historical feel, and makes you feel like you're in that place, but gameplay comes before accuracy pretty much any time for us. Hollywood always tries to get the feeling that you're actually there, even though the details are wrong a hundred per cent of the time. We want to give people the feeling that they're having an adventure in this time and place. We try to be accurate when we can, but again, the gameplay pretty much trumps the accuracy."
  • Armed Assault
    RPG Vault's Armed Assault Q&A - Part 1 talks with Paul R. Statham of Bohemia Interactive about Armed Assault, the upcoming spiritual successor to Operation Flashpoint: "The player will find himself thrust in the midst of an engaging, expanding storyline, fighting against smart, aggressive enemies who will continually provide a challenge over a massive landscape - approximately 250 square miles. Armed Assault also features extensive multiplayer with something to offer all fans of online shooters, whether they like slow, long realistic conflicts or fast, aggressive frag fests."

Evening Previews

Evening Screenshots

Evening Tech Bits

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Safety Dance

etc., etc.

Into the Black

Giant backhoes are moving their way through the neighborhood in our direction tearing up roads. It's safe to assume they are coming to work within the areas in the street cut up by the guys with the circular saws. It also looks safe to assume that when they show up, I am going to be trapped here in the BlueTower for a good stretch, so I hope this doesn't happen when someone needs to actually leave.

Trapped Links! Thanks Mike Martinez and Ant.
Play: Puzzled Sheep.
Stories: Rome tourist parched after $1,200 beer.
Tsunami warnings lifted after massive quake off Tonga.
King Tut's Penis Rediscovered. The next Viagra spokesman?
Science!: 'Cloaking device' idea proposed.
Images: LEGO Deathstar Turret. Thanks Ian.
Media: Little women in big SUVs.
Auction: Elvis' first house hits $450k on eBay.
Bio War Terrorism Nuclear Fallout Bomb Survival Shelter.Thanks j.c.f.

Oblivion Rating Change

ESRB Changes Oblivion's Rating to M announces a change in the ESRB rating for The Elder Scrolls IV: Oblivion to "M" for mature, the game had previously been rated "T" (teen). Word is: "The content causing the ESRB to change the rating involves more detailed depictions of blood and gore than were considered in the original rating, as well as the presence of a locked-out art file or 'skin' that, if accessed through a third party modification to the PC version of the game, allows the user to play with topless versions of female characters."

Activision Gets License to Kill with James Bond

MGM announces Activision as the new holder of rights to make computer and video games based on the James Bond franchise, formerly held by Electronic Arts:

Santa Monica, CA., May 3, 2006 – MGM Interactive and EON Productions Ltd. have awarded Activision Inc. (Nasdaq: ATVI) the rights to develop and publish interactive entertainment games based on the James Bond license through 2014.

This marriage of best-in-class intellectual property and next-generation gaming expertise continues the Bond franchise’s long legacy of providing thrills to audiences around the globe. Since the initial release of Dr. No in 1962, James Bond films have grossed more than $3.6 billion theatrically worldwide and approximately 30 million units of video games based on the world of James Bond have been sold to date. James Bond continues to delight audiences worldwide with a quintessential blend of action, glamour and sophisticated style synonymous with top secret agent 007.

“James Bond is the ultimate action movie franchise, and we look forward to establishing a long-term relationship with MGM and EON,” said Mike Griffith, president and CEO of Activision Publishing Inc. “The James Bond franchise creates tremendous global expansion opportunities for Activision as it is one of the few video game licenses that appeals equally to domestic and international consumers. James Bond storylines are rich with style, drama and action, all of which lend themselves perfectly to developing extraordinary games that capture the thrill of being the most celebrated secret agent in the world.”

Under the terms of the agreement, Activision will obtain the worldwide rights to create video games for all current and next-generation consoles, PC and hand-held platforms. The license will grant Activision the right to develop and publish games based on all of the James Bond movies, as well as non-movie based games.

“MGM Interactive continues to work with best in class publishing and development teams, to ensure we deliver both memorable and fully immersive interactive gaming experiences for both core and mass-market gamers,” said Travis Rutherford, MGM’s executive vice president, Consumer Products and Location-Based Entertainment. “Activision’s proven expertise in developing cutting edge games, their core competency in managing large movie franchises combined with the global appeal of the James Bond property, will create a new benchmark for the next-generation gaming experience. We are excited to be partnered with Activision and look forward to a long and mutually successful partnership.”

“Activision's track record of developing engaging and sophisticated games across all platforms makes it the ideal partner to introduce the Bond videogame experience to a new generation of game players, as well as to provide new thrills and excitement for the legions of people who are already fans of the Bond films and games” said David Pope, CEO of EON Productions Limited, maker of the James Bond films.

Genesis Rising Announced

DreamCatcher announces Genesis Rising: The Universal Crusade, a science fiction RTS in development at Metamorf Studios planned for release this September. The first screenshots can be found on 3D Gamers, and here's word:

Genesis Rising: The Universal Crusade is a futuristic 3D game that uses the best elements of role-playing games within the context of a fast moving real-time strategy game, set in a mysterious future universe where organic machines are built using genetic engineering.

PRODUCT SUMMARY
Genesis Rising: The Universal Crusade takes place in the very distant future, three thousand years after what humans believe was the arrival of “the savior”. The human race has conquered most of the Universe. They consider themselves a divine race, and think of all aliens as inferior; those that do not obey are punished or destroyed. The dominion of the human race was insured by organids - genetically designed organic machines, easily adaptable to any enemy strategy.

Only one part of the Universe remains unconquered. It is the galaxy where the Universal Heart, an enigmatic entity that spawned all life and matter into the universe, is hidden. At least, that's what the humans believe…

The player will take on a role of captain Iconah, a battle-hardened fleet commander and a brilliant genetic designer, sent on a quest to explore and conquer the Universal Heart.

FEATURES
    • Revolutionary 3D engine that allows real-time morphing of gigantic spaceships
    • Unique setting in a world of genetic engineering
    • Modification of organic units on the fly
    • Incredible variety of units and freedom of strategies
    • Cross-genre mix of the best elements from strategy, RPG and adventure games
    • Fast-paced, almost arcade-like gameplay with intense, close-up combat
    • Engaging interactive cinematics with charismatic alien characters
    • Real-time diplomacy and trade
    • A real-time strategy appealing to non-strategy players

Space Rangers 2: Rise of the Dominators Demo

The AOL Games Downloads Section offers a playable demo for Space Rangers 2: Rise of the Dominators, Elemental Games' science fiction strategy/RPG sequel. The demo is a 1002 MB download, but no details are provided. The download is mirrored on 3D Downloads, 3D Gamers, Computer Games, FileFront, Gamer's Hell, Strategy Informer, VGPRO, and Worthplaying.

Sphere II Announced

Sphere II in development announces this Russian MMORPG sequel from Nikita and 1C, though there's no word yet on when the project will be rolled out. Here's a bit:

Sphere II is a new massively multiplayer online role-play game based on the opposition of two races – vampires and humans. The vast game universe includes numerous areas where players will encounter both fantasy monsters and technological golems, the heritage of ancient civilizations.

The game features two main races, five special guilds and 14 various schools of magic for the player to choose. Managing the social status, according to horoscopes of the magic universe, and using guild bonuses, a player can make significant progress in the game world. Becoming a "race leader," a character will have a chance to influence development of the fantasy universe.

A unique combat system comprising a wide range of skills has been created in Sphere II. Each parameter requires constant development. Otherwise, it will grow weaker, thus stripping the player of an extra advantage in a battle.

In addition to role-play game features, the project also has a strategy element. The player can independently conquer new territories and establish control over resources. A number of magic spells, cold steel and even firearms will help them make their "way uphill," gain power, and even simply hunt for Naath world inhabitants. Or one can simply try and challenge an offender.

Battle Lord & Death to Spies Revealed

One of the Largest publishers in Europe releases 5 new titles for the US announces five titles to be shown off by 1C Company at E3, revealing plans for Battle Lord and Death to Spies as well as word that the game formerly generically known as World War II RTS is now known as Theatre of War. Word is:

1C’s titles this year include: Whirlwind of Vietnam, a helicopter flight simulator from the producers of IL-2 Sturmovik; Battle Lord (from the developers of Space Rangers 2: Rise of the Dominators), a fantasy RPG with turn-based battles that take place in full 3D; Death to Spies a 3rd person stealth-action title pitting one covert agent in real-life missions from WWII; You Are Empty, a tense 1st person action game with stunning graphics and a fascinating storyline; and Theatre of War, the most accurate WWII strategy game ever created with graphics and physics to match.

The Early Show

The Warhammer Online: Age of Reckoning E3 movie is online, paving the way for the showing of Mythic's upcoming MMORPG at the expo. The clip can be found on 3D Downloads, 3D Gamers, FileFront, Gamer's Hell, Warhammer Alliance.com, and Worthplaying.

Site Seeing

A new Age of Empires III: The WarChiefs Product Section is live for the upcoming RTS sequel expansion (thanks Frans). The site includes info and some screenshots, two of which are new.

Morning Q&As

  • Enemy Territory: Quake Wars
    The Enemy Territory: Quake Wars Q&A on FiringSquad talks with Paul Wedgwood of Splash Damage about the upcoming multiplayer shooter: "This asymmetric gameplay mechanic extends right across the game. The Strogg and GDF teams are balanced against each other with that rock-paper-scissors cycle of dependencies and vulnerabilities between the various classes, weapons, vehicles, deployables, base structures, items, abilities and character advancement rewards to offer gameplay depth and variety. It shows up in lots of ways: aside from their models and texturing, this asymmetry is also immediately noticeable by their appearance and animations – the GDF’s body language is standard tactical military, like a SWAT team, while the Strogg are more animalistic. The game’s animations aren’t just immersive eye-candy either, they were designed specifically with team play in mind; each character’s complete weapon and tool load-out is represented visually, with supporting animations that ensure you always know exactly what your team-mates are doing."
  • UFO: Afterlight
    The UFO: Afterlight Q&A on Tacticular Cancer discusses the upcoming strategy game sequel with ALTAR Interactive: "We plan to largely expand the options how to solve tactical missions. Different objectives will demand different approach - sometimes all-out attack, sometimes more of stealth action. Parameters of the weapons, armors and other equipment are set that the player may choose among different combat styles. The pre-prepared missions (instead of generic ones in previous sequels) give us the more control of combat situations, and consequently more elaborated tactical challenges to the player."
  • RoboBlitz
    The RoboBlitz Q&A on FiringSquad talks with a few of the folks from Naked Sky Entertainment about their robotic action game: "It evolved from a tech demo we did for Intel last year. When we first showcased it at the 2005 GDC, lots of people came up to us and asked when the game was coming out. That was when we decided to make this into a real game. Of course, the design has changed completely since, but that’s how it all got started."

French & German Emergency 4 Patch

Sixteen-tons Entertainment offers a new patch for the German and French editions of Emergency 4, updating the crisis management game to version 1.1. Thanks The Patches Scrolls.

Morning Previews

Morning Screenshots

Thanks Frans.

Morning Tech Bits

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Safety Dance

Game Guidance

Gatherings & Modifications

Help Wanted

The Official Postal 2 Website lists openings Running With Scissors is looking to fill for a senior and a junior level designer.

Wednesday Game Reviews

Wednesday Hardware Reviews

etc.

Out of the Blue

The Casino Royale Website offers a teaser trailer (thanks Ant). In spite of my lifelong affection for the series, I didn't think it was possible to be this interested in a new Bond flick at this time, but I am totally psyched for this now.

R.I.P.: Television Host Louis Rukeyser Dies.

License to Link! Thanks Mike Martinez and Ant.
Stories: 'Sopranos' cast members face charges.
The Jetsons Finally Takes Off.
Arctic town builds anti-reindeer fence.
Science!: Scientists worry about solar superstorm.
Administration Conducting Research Into Laser Weapon (registration required).
My Compliments to the Lab.
Media: Super Mario Bros (original) Completed in 5 Minutes.
Follow-ups: Federal Study Finds Accord on Warming (registration required).
Nearly All Sodas Sales to Schools to End.



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