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Tuesday, Feb 28, 2006

  

Legion Arena Patch

Strategy First now offers downloads of a new patch for Legion arena, updating Slitherine's strategy game to version 1.01. Word on this update is that it: "Fixes a few bugs, adds larger multiplayer armies, makes the game more MOD friendly and more." The read me has full details. Thanks Frans.

Evening Q&As - No Savage 2 in Stores

  • Savage 2
    S2 Games Foregoing Retail, Embracing Digital Distribution on GameDaily (thanks Shacknews) talks with Marc DeForest of S2 Games about their plan to forego retail distribution for their RTS/FPS sequel: "The advantage of our development methodologies gives S2 a more reasonable development budget to work with. By having less expense involved in making the game, our sales goals are very obtainable as it is. We feel we will lose a few percentage points of our sales by selling only online, however the advantages heavily outweigh any minor loss of sales we might see."
  • Ghost Recon: Advanced Warfighter
    Tom Clancy's Ghost Recon: Advanced Warfighter Q&A: The Narcom on GameSpot introduces another piece of the high tech equipment in the upcoming special forces sequel: "The narcom is actually an extension of the cross-com device, which is also integrated into the HUD. While the cross-com is on the left-hand side of the HUD and is where you command your support forces, the narcom is an extended window appearing on the right-hand side, where your non-playable characters, or NPCs, pop up, giving story-driven information or objectives from command."
  • World of Warcraft
    Warcraft game makers look to grow on BBC NEWS (thanks WorldofWar.Net) is an article-format conversation with Blizzard's Shane Dabiri: "Increasing the level cap will definitely give players a lot more power. It's very similar to the current level 60 players going back to a level 40 dungeon. But the point is that there are new challenges out there, there are new dungeons for them to explore with even better items and even better gear."

Dear Diaries

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Tech Bits

Evening Mobilization

Evening Metaverse

Evening Safety Dance

The Mod Squads

etc., etc.

Thanks Mike Martinez.

Into the Black

The New York Post's Page Six says they "hear" that not only has Showtime picked up Arrested Development, but have ordered production of 26 episodes. This is still rumor at this point, but that's a pretty reliable source for that sort of stuff, so I am very happy.

Revived Links! Thanks Mike Martinez and Ant.
Link: Welcome to BalloonHat.com. Thanks memepool.com.
Stories: Idaho's image becomes hot potato. "Napoleon, give me some of your tots."
What Fido's owner wants, Fido gets.
Did China invent golf? 'It kinna' be,' Scots say.
Science!: Save a Snowflake for Decades.
Building stores light for later.
The Rocketeer. Thanks Digg.
Follow-up: The Plot Thickens in Ferrari Crash (registration required). Yeah, it's getting pretty thick in here.

Ships Ahoy - Dungeons & Dragons Online

The Dungeons & Dragons Online: Stormreach Website has more shipping news (thanks Frans) with word that Turbine's D&D MMORPG is hitting stores this week and the virtual world is online in North America:

WESTWOOD, Mass., February 28, 2006 – Turbine, Inc. and Atari, Inc. (NASDAQ: ATAR) announced that DUNGEONS & DRAGONS ONLINE™: Stormreach™, the first massively multiplayer online ("MMO") roleplaying game inspired by the legendary pen and paper game, has launched in North America. DUNGEONS & DRAGONS ONLINE™ is a unique experience where players must use their combat skills and wits to survive dangerous dungeons, fiendish traps and foes that punish the foolish. This seamlessly combines the beautiful world of Eberron®, the classic D&D® v3.5 Edition rules, and the latest innovations in online technology into a breathtaking gaming experience like no other. DUNGEONS & DRAGONS® is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro, Inc. (NYSE: HAS).

Gold - ÜberSoldier

CDV’s ÜberSoldier Goes Gold announces the completion of development on Burut's supernatural WW2 first-person shooter, though duplicating and distributing the game will not be complete until April:

February 28, 2006 — CDV Software Entertainment is pleased to announce that ÜberSoldier, the supernatural WWII FPS for PC, has gone gold today. The game, developed by Burut CT, features nail-biting fast-paced combat, historically based weapons and diverse environments sure to challenge fans of action games. ÜberSoldier is set to ship in April. Please visit http://www.ubersoldier.net for more information.

Developed by Burut Creative Team (Burut CT), ÜberSoldier will challenge players to take on the role of a genetically modified super-soldier brought back from beyond the grave, as he seeks retribution against the enemies that surround him. Combining supernatural powers, a veritable arsenal of historically based weaponry and rich mission diversity, ÜberSoldier will deliver a pulse-pounding and original FPS experience.

Ships Ahoy - The Sims 2: Open for Business

Ready to Get Down to Business? EA Ships The Sims 2: Open for Business to Store Shelves Today is the press release announcing the retail-oriented expansion for the virtual life game is shipping to retail "today." This actually just means the check is in the mail, so to speak, as the add-on is not expected to actually be open for business on shelves until Thursday.

Ghost Recon: Advanced Warfighter PC Delayed Again

Ghost Recon 360 out next week on EuroGamer (thanks Frans) reports that the PC edition of Red Storm's shooter sequel is delayed again, and is now slated for a "quarter two" release this summer. The article also has specific release dates for the console editions, which are all within the March 2006 window targeted after the game's prior delay (story): The Xbox 360 edition is appearing on store shelves on March 10 (apparently a bit earlier than expected), the Xbox edition is due the 17th, and the PS2 edition is expected by March 31.

Ships Ahoy - SWAT 4: The Stetchkov Syndicate

SWAT 4: The Stetchkov Syndicate Ships to Retail Stores Worldwide for PC (thanks Frans) announces the availability of the first expansion for the tactical police shooter sequel:

LOS ANGELES, Feb. 28 /PRNewswire/ -- Sierra® Entertainment has shipped SWAT® 4: The Stetchkov Syndicate to retail stores this week for the PC. SWAT 4: The Stetchkov Syndicate is the first expansion pack for SWAT 4, the hit tactical-simulation shooter from 2005 that put gamers in command of an elite SWAT unit tasked with bringing down the most dangerous and violent criminals in the world. "SWAT 4: The Stetchkov Syndicate takes the winning challenges and gameplay of SWAT 4 and adds missions, story elements and multiplayer abilities to create an all-new experience for fans of the original game," said Peter Della Penna, Executive Vice President and COO, World Studios for Vivendi Universal Games. "The new abilities -- like the new 'Held Commands' -- coupled with the additions to multiplayer mode, have made an expansion pack worthy of the SWAT 4 moniker and a game that PC fans will be playing online for a long time."

Ships Ahoy - The Battle for Middle-earth II

EA Ships The Lord of the Rings, The Battle for Middle-earth II and The Lord of the Rings, The Battle for Middle-earth II Collector's Edition (thanks Frans) has word that the Lord of the Rings RTS sequel is hitting stores:

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Feb. 28, 2006--Electronic Arts (NASDAQ:ERTS - News) officially announced today that the highly anticipated, The Lord of the Rings(TM), The Battle for Middle-earth(TM) II has shipped to retailers nationwide and will be in stores on March 2, 2006. The sequel to the critically acclaimed The Lord of the Rings(TM), The Battle for Middle-earth(TM), this real-time strategy (RTS) game offers the chance to experience Middle-earth in a way you have never seen.

Developed at EA's Los Angeles (EALA) studio for the PC under the EA(TM) brand, The Lord of the Rings, The Battle for Middle-earth II includes all new content from J.R.R. Tolkien's original fiction, and allows the player to delve deeper than ever before and engage in new battles that go beyond the award-winning movie trilogy. The development team at EALA have brought The Lord of the Rings(TM) world to life in accordance with an agreement with The Saul Zaentz Company d/b/a Tolkien Enterprises that grants EA the rights to develop games based on the books, in addition to a separate agreement that allows for games based on the New Line Cinema films.

Red 5 Signed

WEBZEN Signs Exclusive Worldwide Publishing Deal with Former World of WarCraft Developers Red 5 Studios (thanks Frans) announces a publishing deal for the new MMO developer:

SEOUL, South Korea, Feb. 28 /Xinhua-PRNewswire-FirstCall/ -- Global online entertainment company WEBZEN, Inc. (Nasdaq: WZEN - News) today announced that it has signed an exclusive worldwide agreement with U.S.-based Red 5 Studios, Inc. to publish a new MMOG property. The contract was executed today at WEBZEN's headquarters in Seoul.

Creating tremendous industry buzz and anticipation since the company's inception in September 2005, Red 5 Studios was formed by key members behind Blizzard Entertainment®'s World of WarCraft®, including the game's Team Lead Mark Kern and Art Director William Petras and Online Director for Asia, Taewon Yoon.

Acclaim Lives

New Acclaim Officially Relaunches on Gamecloud (thanks Frans) follows-up on news that the Acclaim brand is being revived (story). The Acclaim Website is back online, and the reborn company's focus will be to address the shortage of MMORPGs in the west by publishing some Asian multiplayer games. They are currently accepting applications for the closed beta testing of Bots.

The Early Show

  • Rise of Nations: Rise of Legends
    A new Rise of Nations: Rise of Legends movie shows off more of Big Huge Games' upcoming fantasy-themed RTS game. The clip is available 3D Downloads, 3D Gamers, and GameSpot.
  • The Battle for Middle-earth II
    The Battle for Middle-earth II Website now offers yet another movie showing off the new Lord of the Rings RTS sequel (thanks Frans). This release concludes their Middle-earth Monday series, since the game is due in stores, but there's a rumor that yet another movie release will occur before the game is available.

Falcon: AF Patch Plans

Lead Pursuit has details on plans for the upcoming version 1.06 patch for Falcon 4.0: Allied Force (thanks Frans). Word is: "We've already mentioned the anti-jitter fix and smoother positional MP updates on Frugalsworld, SimHQ, Checksix and F4HQ. We've also corrected the disappearing cursor when FSAA is used with nVidia cards at resolutions greater than 1024 x 768. There are numerous improvements to avionics, higher frame rates in 2D cockpit, campaign & artificial intelligence enhancements and new textures for some aircraft -- including the Super Hornet. No date for delivery yet, but we'll keep you informed of progress."

Morning Q&As

  • WarPath
    Gamecloud's WarPath Q&A talks with Zandro Chan of Groove Games about Digital Extremes' upcoming first-person shooter: "WarPath breathes new life into the FPS genre. It triggers the rush you felt when playing the FPS’s of old, but with a 21st century face lift - giving you all the graphics and fragging mayhem you’d expect from a cutting edge title. We felt as if FPS games had become stale, this is fresh. It makes the player take notice and smile uncontrollably, like they’re seeing an old friend for the first time in years. That’s what we wanted. To make the player say ‘Wow, I never thought it could be like this.’ We’ve taken the player out of the sandbox and dropped them in the middle of a themepark with no lines in sight."
  • Alpha Prime
    The Alpha Prime Q&A on Gry komputerowe converses in Polish and English with Radek Volf of Black Element Software about their upcoming FPS: "Whilst Alpha Prime should primarily be a quite straightforward first person shooter, we will try to encourage players to think a bit creatively so that they will not just blast their way through enemies. Sometimes you should be able to avoid battles entirely and sneak by unnoticed. Sometimes you can make your life easier by using some handy device, a machine or a robot for example."
  • Casual Games
    Gamecloud's Wildsnake Software Q&A continues to explore the world of casual gaming by talking with Wildsnake Software co-founder "Andy."

Site Seeing

A new German Tortuga: Two Treasures Website is online (thanks Frans). The site offers a link to an English section that is yet to launch, and has a gallery with two-dozen new screenshots.

Morning Previews

Games at Retail

Economics in gaming II on the GalCiv 2 Forums (thanks Frans) has more on initial sales of Galactic Civilizations II: Dread Lords, discussing direct sales versus retail sales, offering some insight into the formulas used to determine how many copies of a game to stock and restock through its retail life-cycle:

Overall sales of a product is a function of Initial Sell In X Marketing X Game Quality.

When it's time to reorder games to replace sold units, computer algorithms come into play. Each retailer has their own system for predicting how many units they will need. But it roughly boils down to something like this:

The first week's sales of a game = The subsequent month's sales of the game = the Subsequent 3 months sales of the game = The subsequent 6 months sales of the game = The subsequent year's sales of the game.

Therefore, if you blow your first week sales numbers, you're in big trouble. And that's where sell-in comes into play. If you can get 100,000 units on the shelf first day then you can assure very high numbers of sales.

Galactic Civilizations II's initial sell in was much higher than the original's -- 3X as much (but still only a fraction of the roll out of a huge title). And sales have been unexpectedly strong. But because we're a smaller player, our ability to get units onto the shelves is much less than a larger publisher. We can TRY to get our title out into all retail chains on Day 1 of release but as we've learned (The hard way along with our customers) our ability to actually get....the...units...in....their hands and up on shelves is more problematic.

Hence, we have cases where some stores -- even in the same retail chain -- have the box on the shelves while others do not. Which drives us nuts.

Morning Screenshots

Thanks Frans.

Scarface Music Search

Vivendi Universal Games Launches Nationwide Search for the Hottest Unsigned Music Talent for Scarface: The World Is Yours Video Game (thanks Frans) has word on a music talent hunt on myspace.com that will result in the winner having a song on the Scarface game soundtrack and getting to perform live at a "major concert event in Hollywood." No word on whether entries need to echo the soul-crushing 80s-synth dirges of the movie's original Giorgio Moroder score.

Morning Consolidation

Morning Tech Bits

Morning Metaverse

Morning Mobilization

Morning Safety Dance

Gatherings & Competitions

Op Ed

Tuesday Game Reviews

Tuesday Hardware Reviews

etc.

Out of the Blue

Happy Fat Tuesday!

As noted on planet rome.ro, yesterday was the anniversary of the release of QTest (actually I think it was the 24th, but close enough for video games). Unbelievably, the multiplayer test for Quake was released (wait for it...) 10 years ago! Equally unbelievably this was covered here at the time (to my regret lots of older content here was deleted rather than archived). Where does the time go?

R.I.P.: WW II fighter ace Scott dies at 97.

Anniversary Links! Thanks Mike Martinez and Ant.
Link: National Pancake Day! Dig!
File-swap.com. Thanks Sharon, (who called it electronic Russian Roulette).
Story: Croc-wrestling granny wins Australia bravery award.
Science!: A Thrill Ride to 'the Other Side of Infinity (registration required). Thanks Neutronbeam. Heisenberg would be so pleased.
Slowly Crumbling, NASA Landmarks May Face the Bulldozer (registration required). Already decrepit when I saw them over 20 years ago.
A Cosmic Sequence Never Seen Before.
Images: New Dead or Alive movie stills.
Media: 2 Guitar Mario Theme.
Follow-up: Utah lawmakers kill evolution challenge.
Teh Funny: Dr. Fun.



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