This Call of Duty® 2 update is recommended for Windows 2000/XP users with Intel Hyper-Threading Technology (HT Technology) enabled processors, multiple processors, or systems with a dual core processor. This update will bring any supported version of Call of Duty 2 up to version 1.01. This upgrade will not affect pure server, and will not affect your ability to join or host multiplayer games with version 1.0 players. Infinity Ward worked closely with Intel to improve Call of Duty 2 performance on systems with HT Technology, multiple processors, or dual core processors. If you do not know whether you have a multi-processor, dual core, or HT Technology enabled system, please see the ReadMe file for simple instructions on checking your system.
Please note that Call of Duty 2 is a very graphically intense game. The greatest performance increase from this upgrade will be realized by selecting Optimal System Settings in the Options menu.
This update supports US/UK English, French, German, Spanish, Italian, Polish, and Russian language versions of Call of Duty 2 only.
This patch updates any US, English, French, Italian, German and Spanish versions of Starship Troopers to version 0.5.24. This patch will update both the original installation and any previous patches.
This patch adds three new multiplayer maps, and four new deathmatch and team deathmatch maps. Notable bug fixes include a workaround for driver problems with the Creative Audigy series cards, as well as a workaround for a driver issue with the NVIDIA 6600 and 6200 series cards causing persistent glow trails.
Winky Links! | Thanks Mike Martinez and Ant. |
Play: | Tactical Assassin. Thanks Compfused. |
Link: | Gingerbread PC. |
Stories: |
Santa Goes High Tech on the Internet. Yes, Virginia, there is a Santa Claus. He's on the phone. State Kills Official Christmas Tree. Thanks Jim. |
Science: | More Rings Are Found Around Planet Uranus. Heheh. |
Auction: | Newton Museum closes and sell everything on Ebay. |
Follow-ups: | NY transit strike called off. |
The Battlefield 2 expansion pack planned to be launched during spring 2006 is now replaced by two booster packs. The change means slightly lower project revenues during the fourth quarter 2005 than during the third, due to a lower development budget. The anticipation though is that this will be compensated by higher royalty revenues during the first six month 2006.
The expansion packs in the Battlefield series have new maps, vehicles and weapons. Each Battlefield booster pack will have new but fewer maps, vehicles and weapons. Instead they are sold to a lower price: 9.99 USD. An expansion pack is usually sold at between 19.90 USD and 29.90 USD. Today at least two Battlefield 2 booster packs are planned for spring 2006.
Bellevue, WA. – December 22, 2005 – Valve, a leading entertainment and technology studio, unveiled a 64-bit version of its Source game engine technology today. The first 64-bit Valve games released will be native 64-bit versions of Half-Life 2 and Lost Coast, and have been developed to take advantage of AMD Athlon™ 64 FX processor-based systems - the ultimate 64-bit gaming platform for PC enthusiasts.
The 64-bit versions of these games are being offered to all Half-Life 2 owners via Steam™, Valve’s online platform for delivering games and digital content directly to users around the world.
Montreal, Canada. December 22, 2005. Software publisher Strategy First, Inc. a wholly owned subsidiary of Silverstar Holdings, Ltd. (NASDAQ: SSTR), and top Russian publisher 1C Company announced today that “Cuban Missile Crisis: The Aftermath” has shipped to retailers nationwide.
The time has finally come to rewrite History. “Cuban Missle Crisis: The Aftermath” challenges gamers to survive the nuclear aftermath of 1962 gone wrong. In this version of history, nuclear strikes have devastated cities across the globe, along with the tiny island nation that triggered the incident.
“We are happy that “Cuban Missile Crisis: The Aftermath” is now available to North American customers,” said Nikolay Baryshnikov, International Sales Director at 1C Company. “This game is a worthy addition to any strategy fan's collection".
“After its success in Europe, I'm excited to announce that “Cuban Missile Crisis: The Aftermath” will be available to gamers in the United States and Canada,” said Pro Sotos, Business Development Manager at Strategy First. ““Cuban Missile Crisis: The Aftermath” is an addictive strategy title that effectively combines real-time and turn-based gameplay.”
VSDA frankly takes no pleasure in this decision. The injunction was inevitable, as is a final ruling that the law is unconstitutional. It is indeed unfortunate that the state of California has wasted precious taxpayer dollars in pursuing this legislation, when the outcome is so predictable: This law will never go into effect.
The ruling marks the second time this month and the sixth time in five years that a federal court has prevented a law that attempts to restrict video games from going into effect. It should now be abundantly clear that these types of laws will never be enforced because they amount to unconstitutional government censorship. It is time for legislators to move beyond the rhetoric uttered in support of passage of such censorial legislation. We call on them to work with video game retailers and the video game industry to help educate parents about the existing video game rating system and encourage parents to use those ratings to make informed decisions about which video games to allow in their homes.
Electronic Arts recently signed a six-year, $44.2 million exclusivity agreement with the NHLPA, but nobody told the NHL itself, according to an article in the Sports Business Journal (subscription required). The deal reportedly only covered third-party games, so Sony could continue its licensing of the Gretzky NHL series.
Upset by the notion that the players would try to go behind its back and essentially impose exclusivity on the deal, the league refused to extend its own licensing agreement with EA unless all parties returned to the negotiating table and found a way to cut Take-Two Interactive in on the deal. Take-Two publishes the NHL 2K series of games through its 2K Sports label, while Electronic Arts has published NHL games dating back to NHL Hockey on the Sega Genesis in 1991. In that stretch of time, the company only once made a game with the Player's Association license but not the league license, NHLPA '93.
Links of Strength! | Thanks Mike Martinez and Ant. |
Link: | Festivus Poles -- Made in Milwaukee in 100% Aluminum. Thanks Devicer. |
Stories: |
New Jersey: Land without sarcasm. Letterman Restrained by Tormented Fan. Insanity officially embraced by the courts. Thanks WarPig. Double-Mouthed Fish Pulled From Neb. Lake. |
Science: |
Robot Demonstrates Self Awareness. Britain to log all vehicle movement. |
Images: |
The Secret Life of Santa Claus 4. REUTERS Showcase. VWvortex Forums - A photo tour of the Transparent Factory in Dresden. All for VW's version of the Edsel. |
Media: |
I've flown with this
guy in BF2. Pride and Poise. |
Follow-ups: | Schools Nationwide Study Impact of Evolution Ruling (registration required). |