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Thursday, Dec 15, 2005

  

Minions of Mirth Released, Demo

This press release from Prairie Games announces the release of Minions of Mirth, a single-player and online RPG for Windows and Mac OSX. The Prairie Games Website offers a couple of ways to sample the project, as it hosts a 10 minute gameplay movie an a playable demo for each platform. Word is:

"Minions of Mirth gives the player an incredible amount of freedom in their role-playing experience! It can be played in single player, multiplayer, and even allows friends to run their own custom persistent worlds! We're very pleased to be releasing this amazing product. We've worked very hard with our community to make sure Minions of Mirth totally rocks!", says Josh Ritter co-owner and programmer of the title.

Quake 4 Mac

Aspyr announces plans for the Mac edition of Quake 4: "Aspyr Media, Inc. announced today that it is bringing QUAKE 4, developed by Raven Software and produced by id Software, to Macintosh. The game, licensed from Activision, is scheduled for release in early 2006."

Command & Conquer: Generals Patch

New patches are now available for Command & Conquer: Generals, updating the English and European editions of the RTS game to version 1.8 in preparation for the release of Command & Conquer: The First Decade. The patches are available through the game's auto-update function, and can also be found on this FTP server. Thanks Frans.

Minimoys Games Planned

Infogrames Signs Minimoys License on TotalVideoGames unveils plans for games based on Luc Besson's (Fifth Element) upcoming animated adventure, due around the time of the movie's release next year. Here's word on the children's game:

Infogrames has today announced that it has been granted the license to develop videogame adaptations of Luc Besson's feature length animation, Arthur and the Mininoys. Best known for movies such as Fifth Element and Leon, Besson's animated adventure follows the story of a boy called Arthur and his two friends Selenia and Bétamèche as they try to stop the destruction of the Minimoys (which are only a couple of millimetres in height) and their homeworld.

The Late Show

  • Rainbow Six: Lockdown
    A new Rainbow Six: Lockdown trailer is now available, showing off a little more than a minute of gameplay from the PC edition of the upcoming installment in the tactical shooter series. Thanks Frans.
  • Empire Earth II: The Art of Supremacy
    Two new Empire Earth II: The Art of Supremacy movies are online, offering a look at two of the eras in Mad Doc's upcoming RTS expansion. The Egypt and Zulu era movies can be found on 3D Gamers and Worthplaying.
  • Raiders of the Lost Casino
    Tiscali Games features a new clip from Raiders of the Lost Casino, Centauri's and Cinemax's offbeat action adventure game that was due in Q3 of this year (story).

Evening Q&As

  • Star Wars Galaxies
    SOE's John Smedley on Galaxies' outer limits on GameSpot continues this chat with the SOE CEO about Galaxies and the MMORPG scene: "We think that in the future, and in the near future, people are going to want to be able to play these kind of games from any device, anywhere in the world. The gameplay style will be different, maybe the specifics of the game will be different, but if they can have that persistent character and they can keep their character in the same basic form across different platforms."
  • Hyboreal
    Shacknews' Hyboreal Games Q&A talks with Eric Sexton from this developer formed of Blizzard expatriates about their new company: "Our current project is a 3D, Science-Fiction, Action RPG. It's Halo meets Diablo with all the fast visceral game play of third person shooter merged with the character advancement and item collection of a role playing game. You can explore the planets of the galaxy, customize your space ship and choose the path of your character while deciding the fate of the galaxy."
  • Hearts of Iron II: Doomsday
    The Hearts of Iron II: Doomsday Q&A on GameSpot discusses the upcoming WW2 strategy update with Johan Andersson: "Our games are known for being deep in content and, depending on what type of experience you are after, you will have to put more or less effort into learning the game and sifting through the different layers of gameplay. However, with more and more casual gamers taking an interest in our games, we have made it a focus to put things in place that will make the learning curves less steep. Aside from what we did for Hearts of Iron II, we have also incorporated color coding of messages, we've automated certain systems (like budget sliders and trade), and we've added graphical statistics, like pie charts, to simplify analysis."
  • Colossal Studios
    The Colossal Studios Q&A on MMORPG.COM is a chat with James Moffet of Colossal Studios, which is largely comprised of former members of Mutable Realms: "To date we have developed sci-fi arcade games, online sports games, and a medieval fantasy MMORPG. We prefer the fantasy and sci-fi genre because of the freedom to create without bounds. I could go the rest of my life without making another sports game and be perfectly happy. In fact, I’d rather put hot needles in my eyes than build another sports title (*thought this article needed some drama*).Until we finalize a concept for a ground breaking project, we will continue to do what we like to do best – create outlandish concepts for others and build them in 3D."
  • Games In 2005-2006
    Gamecloud's extensive Games In 2005-2006 Q&A series continues its combination of retrospectives and looks forward by chatting with Martijn Holtkamp of Larian Studios and with CCP producer Nathan Richardsson.

Evening Screenshots

Evening Previews

Evening Tech Bits

Evening Consolidation

Evening Metaverse

Evening Mobilization

Evening Safety Dance

etc., etc.

  • The Eve Online Website has word that they are in the process of installing the Red Moon Rising expansion for CCP's sci-fi MMORPG. Thanks Kristian...
  • A new Guild Wars update is live, the Game Update Notes outline the latest changes to ArenaNet's MMORPG. Thanks Frans...
  • The Lord of the Rings Online Website has new details on which races can play as champions in Turbine's upcoming MMORPG...

Into the Black

I had an encounter with a spider today. As I've mentioned in the past, I have a long-term affection for arachnids, and they usually are allowed a lot of leeway to make their homes around here. This guy, however, was a Peter Parker-biting-sized monster, and was a little too daunting to consider allowing his continued cohabitation. I lost track of him for a bit while seeking out a jar, but luckily I located him again and evicted him. Hopefully he can hibernate or something out there, or maybe he can stay warm eating birds or small deer (did I mention he was big?)

Eight-Legged Links! Thanks Mike Martinez and Ant.
Stories: Sorry, I'd like to kiss you, but...
Danger! Scrambled eggs ahead!
Startup Readies Long-Lasting Fuel Cell.
Science: Plasma engine passes initial test.
The flimsiest clock in the world.
Scientists Find Gene That Makes People Brown or White.
Auction: A Case for Hope - Completely Custom Computer.
Follow-ups: Scientist Faked Stem Cell Study, Associate Says (registration required).
NASA Plans to Remove Problematic Foam.

Ratbag Closed

Midway closes San Diego, Aussie studios on GameSpot reports that Midway has pulled a bit of a Grinch move, closing their San Diego, California and Adelaide, Australia studios just a couple of weeks before Christmas. The Australian closure is surprising, as Midway just acquired Ratbag Studios to be their Aussie studio in August (story), but the report cites a recent string of losses as a likely motivation behind the move, so this may be a case of Ratbags being thrown off a sinking ship.

Galactic Dream Announced - Demo

The Galactic Dream Overview outlines a new space-based RTS game from independent developer Evolution Vault. The site includes information and screenshots for the game, and their download page offers a demo for the project that's a 34.5 MB download. Word is:

The game features great story, various galactic maps on which great battles are carried. Combining elements of space combat strategy, role-playing and real-time tactics, Galactic Dream will prove itself to be a decisive game.

Site Seeing

The SWAT® 4 The Stetchkov Syndicate Product Section is online (thanks Frans). The site offers an overview of the next installment in the tactical police shooter series, along with a few low-resolution screenshots.

Morning Preview

  • Dreamfall: The Longest Journey on IGN.

Morning Screenshots

Morning Tech Bits

Morning Consolidation

Morning Metaverse

Morning Mobilization

Morning Safety Dance

Gatherings and Competitions

Game & Mod Development

Op Ed

Thursday Game Reviews

Thursday Hardware Reviews

etc.

Out of the Blue

As noted on Planet rome.ro (thanks Frans), yesterday was the 15th(!) anniversary of the release of Commander Keen (and today is the 14th anniversary of the release of the second Keen game). The Romero describes how it was all of one month after the release of Commander Keen that their first royalty checks arrived, leading to his leaving SoftDisk along with John Carmack, Tom Hall, and Adrian Carmack to form id software. And the rest, as they say, is history.

Keen Links! Thanks Mike Martinez and Ant.
Play: Stick Arena.
Link: Cute Overload.
Science: Mona Lisa 'happy', computer finds.
Engineers fix Mars rover's robotic arm.
Science Meets Style In This Cathode Tube Watch.
Images: Kung Fu F@#$ You. Adult language and more bird flipping than an avian gymnastics meet.
Teh Funny: Dr. Fun.



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