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Tuesday, Dec 06, 2005

  

Shattered Union Demo Plans

The Poptop Software Website (thanks Frans) outlines plans for a demo for Shattered Union, the turn-based wargame:

The holidays are closing in, and we'd like to wish everyone a fun and safe holiday season. We hope that some of you will have enough time on your hands to give our new game, Shattered Union, a try. We don't have a demo for it yet, but if you keep your eyes open you should be seeing one in the not-so-distant future.

Madden NFL 06 Patch

Bam! The first patch for the PC edition of Madden NFL 2006 is now available, offering roster updates for the football simulation. Separate North American and UK editions of the 5.45 MB patch are available on the EA Sports Website. Thanks Alistic.

Indigo Prophecy Patch

This Atari Support Page offers downloads of a new patch for Indigo Prophecy, updating the North American edition of Quantic Dreams' adventure game also known as Fahrenheit to version 1.1. The update addresses a handful of bugs. Thanks Frans.

Evening Q&As

  • Battlefield 2: Special Forces
    The Battlefield 2: Special Forces Q&A on GameDaily (thanks Frans) is a brief Q&A with Michael Doran about the Special Forces add-on for DICE's military shooter sequel: "Again, I think that the biggest change to the game will be the zip line and grappling hook. The great thing about these features is that their usability is only limited by how creative the player is. Grappling hooks can be used to reach higher areas of maps that are especially effective perches from which to launch the zip line. Using both the zip line and grappling hook in conjunction with each other fits very well with squad based gameplay, which is a focus of Battlefield 2 / Battlefield 2: Special Forces."
  • DOOM The Movie
    id Software's CEO Talks Up Doom the Movie on TwitchGuru (thanks Ant) hears from id CEO Todd Hollenshead about the DOOM movie: "Well the rights for the movie option were licensed for the very first time back in '94-'95. Following the success of Doom 2, there was Hollywood interest in making a movie out of Doom 2, but there were a number of circumstances that frustrated the process. There was Columbine, which was an issue; there was an issue of us not having the right people engaged in the process from a producer standpoint. There were some initial scripts that weren't very good, and I think a lot of that had to do with the fact that when you look at Doom and Doom 2, especially from a Hollywood viewpoint, and try to figure out what the movie's going to be from these games, it's a much larger leap than looking at a game like Doom 3 and thinking about what the movie could be based on that game."
  • Roma Victor
    MMORPG.COM's Roma Victor Q&A, Part I talks with RedBedlam's Nick Witcher about their Roman Empire MMORPG: "We have never claimed to be historically accurate; rather historically authentic. I think the balance has a lot to do with getting the level of realism correct. You won't see mirror-finish shields and characters will not sport stylized, cartoon-like or even 21st Century physiques. Amongst other things you're bound to see a lot of mud and dirt. The species of animals and wildlife are appropriate for their region and period, the armour, equipment, structures and even all of the trade skills and crafting activities have all been extensively researched. We believe this type of authenticity really adds to the experience. I think we've incorporated all the features that make an RPG fun and we want to involve the players and encourage role-playing the era. Activities in the game from the quests to hunting wild animals or gathering the resources to build your house will be deeply compelling."
  • Galactic Civilizations II
    The Galactic Civilizations II: Dread Lords Audio Interview (Part 2-4) on Apolyton Civilization continues this audio interview with Stardock designer Brad Wardell about their upcoming space sequel. Topics "include but are not limited to regrets regarding the promotion of the first GalCiv for the PC, muddled media references to the series or Stardock itself, the Altarian Prophecy expansion pack and the impact of North American publisher Strategy First's bankruptcy protection."
  • Dark and Light
    MMORPG.COM's Dark and Light Q&A #7 discusses the final phase of beta testing for the upcoming MMORPG that will serve as the game's "prequel" (prologue): "Despite what some people can say, we really wanted at least to respect our promises to our community. We’ve been postponing the release several times, we didn’t communicate regularly, we understand very well that even the most faithful could doubt of Dark and Light being a vapor ware or a fake. As we are small team, we are doing small marketing, dedicated first to our community. We decided to create a specific offer and we prepared it with the feedbacks of the Dark and Light community. What it adds: proof to our community that we are working to try to reach their demands all the time."
  • Albatross18
    RPG Vault's Albatross18: Realms of Pangya Q&A discusses plans to bring this Korean online golf game to western audiences: "The interesting thing is, the fantasy RPG aspect of Albatross18 is also a key element in terms of its free gameplay. You see, most fantasy RPGs are item-based games, meaning leveling up to purchase higher level items to be able to defeat higher level enemies. Albatross18 borrows this same concept, but instead of gaining items to defeat enemies, the items acquired in Albatross18 are used to get a better golf score - allowing you to score better points by giving your base character better power, spin, accuracy, control or curve. And although most of these items remain free within the game (purchasable with experience points), a few premium items will be offered for sale. This is obviously where our revenue model is based."

The Guild II NA Plans

Aspyr announces that they've picked up the North American publishing rights for The Guild II, and they will be releasing the medieval real-time strategy sequel in Q2 next year:

AUSTIN, TX (December 6, 2005) - Aspyr Media today announced it has acquired the North American distribution and publishing rights from JoWood to publish The Guild II. As the successor to the highly rated medieval life simulation, The Guild II offers players the opportunity to control the fate of generations of a large dynasty during the Middle Ages. Developed by 4 Head Studios, The Guild II will be released in the spring/summer of 2006 for the PC at a SRP of $39.99.

For players who can’t wait until Spring for more Guild action, Aspyr released The Guild Gold in November, which features the original game plus its expansion pack. Gothic II Gold is available for an SRP of $19.99.

Humongous Cofounder Jailed

Game Boss Shelley Day Jailed on Next Generation (thanks Hump) has news that Shelley Day has been sentenced to two years in prison for defrauding the Asia Europe Americas Bank of Seattle out of over $1.5 million loaned to her based on her assertion that her children's game publisher Hulabee was being purchased by Vivendi. Day rose to prominence at LucasArts before going on to co-found Humongous Entertainment with Ron Gilbert. Humongous was subsequently sold to GT Interactive and then Infogrames/Atari.

Evening Preview

Darwinia German Beta Patch

The Darwinia Website (thanks Frans) has a new beta patch for Introversion's adventure game. The update adds the game's German language support, and they are therefore imploring those who understand German to check out the patch and help determine how well the translation has turned out.

Evening Screenshots

T72 Balkans On Fire Patch

The T72 Balkans On Fire Mission and Mods Downloads Page now offers a new patch to update Battlefront.com's armored combat game to version 1.3. The update offers a handful of bug fixes and other improvements.

Evening Tech Bits

Evening Consolidation

Evening Metaverse

Evening Mobilization

etc., etc.

Thanks Mike Martinez.

Into the Black

We did a little holiday shopping at the nearby mega-mall today, and mega it is. I recall seeing somewhere that the Palisades Mall is actually the second largest in the land... I don't know if that's true, but the place its pretty big, but more importantly it offers something that even the larger and more impressive Mall of America does not have, which is a Fat Burger. This is just one of a small scattering of these west coast mainstays in the northeast, and the only one in New York State. I was told today that more of these are on the way in the greater NY area, but in the meantime, what bills itself as "The Last Great Hamburger Stand" (and I'm not going to argue) is one of the best enticements to subject oneself to the mall I've ever found.

Fat Links! Thanks Mike Martinez and Ant.
Link: Worship the Machine.
Stories: Customer Gives Pizza Man His Own Card.
Science: Munich scientists study bystander effect.
Will humans mine for gold on the sea floor? As opposed to mermaids?
Antarctica's ice bottom exposed.
Image: Alien Balloon.
Media: Knife Trick.
Follow-up: Ozone Hole Recovery May Take Longer.

Need for Speed Most Wanted Patch

A new patch is now available for Need for Speed Most Wanted, updating the street racing sequel to version 1.3, addressing a bunch of bugs and other issues. The download is available on the EA FTP server (direct link), and mirrored on 3D Downloads, 3D Gamers, Boomtown (registration required), Computer Games, FileFront, Gameguru Mania, GameSpot (registration required), VGPro, and Worthplaying.

World of Warcraft Patch

A manual patch is now available to update World of Warcraft to version 1.8.4 (story) for those able to play the MMORPG but for some reason cannot use its automatic updates. The patch is available on 3D Downloads, 3D Gamers, FileFront, FileNuts, GameSpot (registration required), VGPro, and Worthplaying.

Future Killer Announced

Futrix Studios announces Future Killer, an upcoming first-person shooter in the works at this studio formed by former Ritual designer Thearrel 'Kiltron' McKinney. Here's a bit on the game, which we have confirmed is targeting the PC platform:

Set in a futuristic earth setting, you are the only survivor of a failed genetic experiment. The experiments were developed by the government to produce work clones in an attempt to build a New Earth as their means of escaping a dying world from an alien invasion. The engine being used for the game is being kept under wraps until further development.

The Sims 2 Expansion Details

This Sims 2: Open For Business Product Section officially introduces the next expansion for The Sims 2 (thanks Tiscali Games) first revealed in September (story), that adds new career tracks to the get a virtual life game. As implied by the title, Open for Business offers the opportunity to get in touch with your inner entrepreneur and open your own small business (hopefully not to get devoured by someone playing a Wal-Mart sim). As noted here, the Sims Zone has the first couple of screenshots as well as a teaser video. Here's a bit:

Now your Sims can create their own businesses. They can design their own clothing boutique, beauty salon, florist, high-end electronics shop, bustling restaurant chain, or virtually any other type of business. Hire your staff as the business grows and put talented Sims to work making toys, running the register, crafting floral bouquets, giving sales pitches, or manufacturing robots. But watch out for slacker employees and be prepared to fire them on the spot. From clever tinkerer to master craftsman, develop your Sim’s talents to best suit your business needs. Will they build a thriving business empire or become eccentric entrepreneurs designing the next big thing?

Mutant Unveiled

Following the release of the first screenshots, Napoleon Games announces Mutant, an upcoming third-person shooter:

Mutant is third person 3D shooter. The main hero is able to use several special abilities where most significant one is presence of two more hands that are placed in two hollows in his jacket directly under the arms. Mutant can hold different guns in different hands and he can fire to different targets at once. The player can control one of the hands or several hands at once while they aim to common target. Other hands are automatically seeking space around Mutant for any enemy.

Roma Victor Preorder & Launch Plans

The Roma Victor Website targets April '06 as the launch date for RedBedlam's Roman Empire MMORPG. With the launch a third of a year off, they are ambitiously accepting preorders beginning December 15, offering those who preorder a leg up on those who wait for the game's completion:

Brighton, UK. RedBedlam Ltd is pleased to announce the release dates for its Roman Empire based MMORPG Roma Victor®. The first 1,500 accounts will be made available during a 'pre-order' phase, beginning on the Ides of December. The accounts, costing £14.98 each, will come complete with £5 worth of in-game currency (sesterces).

The game's full commercial release will take place on the Kalends of April '06 when the price of an account becomes £19.98 (which will include £10 worth of sesterces).

Pre-order players and veteran testers of the VERM® (Virtual Economics Revenue Model) will be able to gain access to the game world on the Ides of March - a full 2-weeks in advance of the public offer.

Unofficial Vampire Patch Returns

The unofficial version 1.9 patch for Vampire: The Masquerade - Bloodlines that was released the other day (story) and turned out to be corrupted is now available in working form. As always, this patch is an unsupported third-party release to address outstanding bugs in the Source-engine RPG following the demise of developer Troika Games (story), so this is an at-your-own-risk proposition. The download can be found on 3D Gamers, Bloodlines, FileFront, and Worthplaying.

New(ish) CoD2 Linux Server

A new Call of Duty 2 Linux Dedicated Server (direct link) is online (thanks Frans). The updated server was actually released several weeks ago, but went unnoticed prior to now. The version 1.0a Linux server requires data files from the retail Windows edition of the Infinity Ward's World War II shooter sequel.

The Early Show

A SWAT 4: The Stetchkov Syndicate movie is now available, offering the first look at Irrational Games' upcoming expansion for the latest installment in the tactical police shooter series. The clip offers about a minute of in-game footage for a 10.1 MB download, available on 3D Downloads, 3D Gamers, Boomtown (registration required), FileFront, and Worthplaying.

Morning Q&As

  • The Witcher
    The Witcher Q&A on TotalVideoGames talks with some of the folks from CD Projekt about their upcoming first-person RPG: "The best thing about The Witcher is its completely fresh approach to the genre. Any RPG fan will find all the elements that they look for in an RPG in The Witcher – but each one will be treated in a slightly different and interesting way. The most important elements here are: the intriguing storyline, the exciting combat and the unique idea of the main character. Of course ideas alone, even the best ones, are not everything – implementation of these ideas is also important, which in The Witcher is also something that is at a very high level."
  • Auto Assault
    Gaming Steve Episode 29 offers an audio Q&A with Scott Brown and Ryan Seabury of NetDevil discussing Auto Assault, their upcoming MMORPG of vehicular mayhem. Topics include cars, weapons, beta testing, and more.
  • Horizons
    Gamecloud's Peter S. Beagle Q&A talks with the author about his upcoming contribution to Horizons as the writer for Tulga's MMORPG: "That’s what I’m going to find out. All I know at the moment is that everything is always different from everything else in this trade. Writing a script isn’t at all like writing a play, for instance, and writing an opera libretto, which I’ve done, isn’t like either of those. Everything teaches you, in a way that transfers to another aspect of your work. So there are things I’ve learned writing scripts that have transferred very helpfully to writing fiction. And I’m sure that what I learn working for Tulga will have its ramifications in everything else I do. And, I hope, vice-versa. I hope that what I’ve learned in other disciplines can transfer successfully to Istaria."
  • Ankh
    The Ankh Q&A on Quandary talks with Jan Klose of Deck 13 about their RPG: "The game is targeted at a very broad audience. Everyone who just likes to smile and be entertained should have a look at Ankh. It's definitely suitable for children, but some jokes will only be understood by adults. Still, in no place does the game get too violent or obscene. Nevertheless, in my opinion it's important for a humorous game to be satirical and a very tiny little bit politically incorrect. Comparing it with movies, you'd find more of Dreamworks' Shrek in Ankh than Disney's Aladdin."
  • Game Attorney
    Gamecloud's Game Attorney Q&A talks with attorney Thomas H. Buscaglia about his work in the game industry, touching briefly on the work of the anti-gaming attorney: "I think that Jack Thompson is sort of like the Organ Grinder’s monkey without the Organ Grinder. He is just dancing around for attention and doesn’t seem to have much concern for whether what he is saying is true or not, he just wants people to listen to him. I think the really sad thing about him is that he has been pretty much a laughing stock in the Legal Community in South Florida for years since he was back attacking 2 Live Crew and anybody else that he doesn’t think meets his standards as far as Pop Culture. But frankly the main thing that does bother me about Jack Thompson is that anybody listens to him at all."

Morning Previews

Morning Screenshots

Morning Tech Bits

Morning Consolidation

Morning Mobilization

Morning Metaverse

Game Guidance

Competitions

Game & Mod Development

Tuesday Game Reviews

Tuesday Hardware Reviews

etc.

Out of the Blue

I got off to a lazy start today, thanks to the oddly narcotic effects of an overnight snowfall. Not wanting to pressure my neighbor into shoveling my walk again, I did get out there first thing, but this turned out to be more of a dusting than anything, and while I (literally) scraped the surface with my shovel, the sun is actually taking care of more of the job than I did (maybe I can still convince my neighbor we're even now?). Now where do I place a request that the rest of this winter's storms leave such an easy clean-up behind?

Dusty Links! Thanks Mike Martinez and Ant.
Stories: When Homework Is a Pain in the Neck -- and Back.
Science: Catalytic converters source of pollution?
Mystery mammal discovered in Borneo’s forests.
Kangaroos fear sound of own feet.
Media: 1984 Computer Show.
Chris Chelios on Coach Jules. Pulp Hockey. Thanks Dagok.
JCBSONG. Thanks Paul.
Auctions: MaltzAuctions.com. Wanna be a game publisher?
'Game manager' flogs Xbox 360 consoles on eBay.
ENTIRE PORN COMPANY FOR SALE. Thanks Warren.
Teh Funnies: In the Bleachers. Thanks Warpig.



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