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Wednesday, Jun 15, 2005

  

The Island Surfaces

A new product page for The Island: The Earthling is online (thanks Frans) revealing development of a first-person adventure game based on the novel Inhabited Island by Strugatsky brothers. Here's a bit of the description of the game, due in the third quarter of next year:

This is the age of mankind’s prosperity. FSG Pilots (Free Search Group) are exploring the universe. Our Hero – Maksim Kammerer – is forced to perform an emergency landing on the planet Sarkash, where, a few minutes after, his ship is destroyed and he becomes a prisoner on the unknown planet.

It turns out that there is human civilization on this planet. Its level of development is much like the level of our civilization in the 20th century. A protracted nuclear war almost completely destroyed the planet’s ecology, and the surviving population still suffers. Their painfully obtained peace remains very unstable and a loathsome truth is hidden behind it. Maksim Kammerer must break through a veil of lies to find out what it is.

Hitman Movie Diesel Powered

Vin Diesel starring in Hitman movie, possibly game on GameSpot has reports from the entertainment trades that Vin Diesel has signed on for the role of Codename 47 in the upcoming movie based on the Hitman series. The report that the smooth-topped actor will play the likewise follicley challenged assassin is accompanied by speculation that a future Hitman game might be released to coincide with the movie that would add Diesel's likeness to the game character. The actor is a gamer with his own company to oversee such projects (story), said in the story to be one of the reasons for the high quality of the game tie-in for The Chronicles of Riddick: Escape from Butcher Bay.

Updated Trash Beta

A Trash Beta Patch updates the open beta of the litter-friendly strategy game to Beta 05Jun15, and there is also an updated full client (thanks Frans). The Trash Forums offer the change notes detailing what's new and different.

Site Seeing

A new World War II RTS Product Page is online (thanks Frans), dedicated to the frequently retitled WW2 strategy game from 1C Company. Included are the E3 screenshots from the game. Also, the Shadowgrounds Website is online, home to the action game that was named Preyground before recently being renamed out of deference to the revived Prey project. The site includes some new screenshots and the Shadowgrounds trailer.

Evening Q&As

  • Battlefield 2
    The Battlefield 2 FAQ - Part 2 on IGN gets some further intelligence on the imminent shooter sequel: "The latest official drivers do not work correctly with Battlefield 2--neither with the demo nor the full game. You must either turn shadows off completely, or install the beta 77.30 drivers included with the installer. It's our understanding that a new set of official drivers will be released in time for the retail version that will eliminate the shadow glitch in BF2. On a side note, we also recommend updating your ATI card to the 5.6 Catalyst drivers."
  • Stargate
    The Stargate SG-1: The Alliance Q&A on TotalVideoGames talks with JoWooD about the upcoming TV tie-in: "The Stargate principle of traveling to other planets using a gate allows for immediate understanding by any gamers and boundless stories and situations. We worked closely with the studios and the producers, writers and cast of the TV show to ensure that the essence of the Stargate universe has been put in the game. But we’ve invented new enemies and worlds to make the gaming experience fulfilling both for Stargate fans and newcomers. One of our self-imposed challenges consisted of making a game anybody could start playing intuitively and enjoy immediately; and we feel we pretty much succeeded in that!"
  • Civilization IV
    The Civilization IV Q&A on GameSpot asks some post-E3 questions of Barry Caudill about Firaxis' upcoming strategy sequel: "There will be three game speeds: normal, quick, and epic. Normal will be just what you would expect from a game of Civ based on any of the previous versions. Quick, on the other hand, will have all of the values (tech costs, build costs, etc.) tweaked to provide a much quicker game that still retains the flavor of a normal game. It's possibly a one-night experience, but we are still balancing it. At the opposite end of the spectrum is the epic game speed, which will provide diehard Civ addicts with a much longer game time that is balanced to still feel correct."
  • EVE Online
    MMORPG.COM's EVE Online Q&A talks with Nathan Richardsson about the science fiction MMORPG: "In gameplay terms the main difference would be that EVE is a long term affair for the player, so much focus is around tactics and strategy. You don't just jump in, but you evolve in EVE, which is the main reason players stick with the game for a long time even though they might not play every day. This excludes of course the intense PVP combat in the game. EVE is a very PVP focused game and the death penalty can be quite severe, which we think adds that extra excitement to the encounters!"
  • Irth Online
    RPG Vault's Irth Online Team Q&A #2 asks some group questions of the folks at Magic Hat Software about their MMORPG: "There are so many great creatures... hmmm... the first one that comes to mind is the Ahlki Servant because just when I'm getting close to killing him, he flies away and I have to catch him again. Yes that's right; he flies. He is UGLY spelled all in upper case. He's a mean flying monster who likes to kill playable characters. He looks part monkey and part demon. He has long, sharp nails at the end of his fingers and toes, huge bat-like wings, carnivorous fangs, and a very disagreeable disposition. And did I mention UGLY?"
  • Rising Kingdoms
    RPG Vault's Rising Kingdoms Team Peek #1 offers thoughts on Haemimont Games' upcoming strategy game from Ivko Stanilov: "My favorite multiplayer map? Far Central. The four colonies in the center make it a great strategic experience. They are very important assets, but at the same time, it can be better to leave them to your enemies and develop your base instead. Each player also has two nearby colonies, which are much easier to protect, so you're never completely out of the game."
  • Blackfoot Studios
    The John Sonedecker Q&A on Ghost Recon.Net discusses start-up Blackfoot Studios with founder John Sonedecker, formerly of Red Storm and Battleborne: "I still firmly believe that there is a want and a need for a game like Rainbow Six/ Rogue Spear as well as the original Ghost Recon in the market place. Heck, I would even love to see those games remade and updated with some new content. I do believe, however, that if something like that came along, it would be developed more along the lines of Ubi’s Il-2 series of sims. They might make less money and appeal to less people, but the dev budgets would also be lower to compensate. Not less quality, just less money spent."

Getting Up on PCs

Marc Ecko Getting Up on PC and Xbox on GameSpot is a story based on Atari's financial reports saying that Marc Ecko's Getting Up: Contents Under Pressure is heading to the PC and Xbox, after previous reports indicated the urban-themed graffiti game would be released exclusively for the PS2.

Evening Previews

Source Update

Steam News has word on a minor Source update available from the Steam service (thanks Frans) that addresses the following issue: "Fixed 'steamclient.dll not found' error when running a listen server with LAN mode disabled."

Evening Screenshots

Updated Salvo! Demo

As noted in this press release, an updated version of the Salvo! demo is now available on the Salvo! Downloads Page. There are separate demos for PCs and Macs, each updated to the gold code for the age of sail game.

Nexus MP Fix

A multiplayer fix is now available for Nexus - The Jupiter Incident, Mithis Games' space combat game. The update addresses a retail authentication problem literally, by updating the IP address for the multiplayer authentication server in your registry. The fix is available on 3D Gamers and FileFront.

Evening Consolidation

Evening Mobilization

Evening Tech Bits

EQ to Expand Again

Sony Online Entertainment Announces Depths of Darkhollow(TM) Expansion for EverQuest (thanks Frans) announces yet another expansion for EverQuest, the long-running MMORPG. Here's the deal on the add-on, which is due for online and retail distribution:

EverQuest: Depths of Darkhollow will have players adventuring in raw, bleak caverns and facing the most formidable monsters yet. Featuring new lands with beautiful graphics, a bold new storyline, and fierce new creatures including Sporali, Clockwork Gnomes and the frightening Werewolves, EverQuest: Depths of Darkhollow is the next great expansion pack for the fantasy adventure that is EverQuest. For the first time ever, players will have the ability to play as a monster and experience EverQuest lore first hand through the eyes of another character while they do battle against their ancient foes. Players will also utilize Spirit Shrouds to don the form of a lower level creature to join newbie friends in battle. EverQuest: Depths of Darkhollow is bursting with new adventures and features for players of all levels.

Gold - ECHO: Secrets of the Lost Cavern

The Adventure Company announces ECHO: Secrets of the Lost Cavern is gold, and headed for North American stores on June 21:

Toronto, June 15, 2005 – The Adventure Company, a leading publisher of adventure games, today announced ECHO: Secrets of the Lost Cavern has gone gold for Windows® in North America. This unique adventure game will ship to retailers June 21, 2005.

In ECHO: Secrets of the Lost Cavern, uncover the mysteries of a forgotten time. Delve into an inspiring world of exploration and enlightenment as you embark on a quest filled with puzzles and intrigue. Venture across beautifully rugged landscapes and use your wits and keen awareness of the terrain to survive the vast wilderness. In a harsh and primitive world, take on the role of Arok, a young boy who embarks on a perilous journey that leads him away from his clan to the heart of one of mankind’s forgotten wonders. Encounter many fascinating characters along the way, but only help from a chosen few will reveal the secrets of the lost cavern.

Game Features

    • Solve a multitude of engaging puzzles and participate in enchanting shamanistic ceremonies
    • Explore captivating photo-realistic environments including far-reaching landscapes and the depths of magnificent cave systems
    • Use your resources cleverly to survive the wilds of nature: hunt, fish, and fend off predators that may threaten your quest
    • Create masterful works of art whose stories will help you along your journey
    • Access the in-game encyclopedia filled with historically accurate data on the Paleolithic period

Developed by Kheops Studio, ECHO: Secrets of the Lost Cavern has an ESRB rating of “E” for Everyone. For more information, or to download the trailer, visit http://www.adventurecompanygames.com/tac/echo/index.html.

Pacific Fighters Patches, Server

The Pacific Fighters Website now offers a new patch for Pacific Fighters, updating the World War II combat flight simulator to version 4.01. In addition to the assorted client patches, there is a patch to update the Pacific Fighters dedicated server to version 4.01 as well.

Dear Diaries

Black & White 2: Miracle-tastic on IGN is a small developer diary penned by Adam Langridge of Lionhead Studios about their upcoming god game sequel, discussing the miracle of fire. Also, a Fable: The Lost Chapters Diary on IGN written by Dene Carter, lead designer of Fable: The Lost Chapters, who "contemplates the additions going into the Northern Wastes of this extended edition of Fable for the PC along with the Necropolis and silly habits of the designers."

Morning Q&As

  • Star Wars Battlefront II
    The Star Wars Battlefront II Q&A on Gamecloud catches up with Shara Miller of LucasArts to discuss Pandemic's upcoming Star Wars combat sequel: "The single player campaign for Star Wars Battlefront II will feature more challenge, and a new focus on the player’s actions rather than just on the reinforcement count. The campaign revolves around the evolution of the 501st Legion, starting from a division of clone soldiers and becoming, through the course of many battles, Vader’s personal elite team of stormtroopers. The legion’s rise to success is 100 percent dependent on the player’s achievements in each mission."
  • Auto Assault
    The Auto Assault Q&A on Worthplaying talks with Netdevil about their upcoming MMORPG: "How about driving a heavily-armed, blazing fast vehicle customized by you into an enemy base swarming with opponents on-foot and in vehicles, then laying waste to everything...seeing bodies flying into the air, explosions demolishing buildings...carnage that you've created. To add to the fun, you've got built-in voice-chat, so you can call in your friends for back up and then coordinate your attacks. These are the staples of a top of the line action game and just a very tiny example of what you can do in Auto Assault; they're available in a true MMO world for the very first time."
  • Pirates of the Sword Coast
    The Pirates of the Sword Coast Premium Module Q&A on NWN Vault talks with Rob Bartel about this premium NWN module: "The module is being developed in-house here at BioWare with Keith Hayward, Jonathan Epp and myself heading up the design efforts, Adrien Cho serving as our technical artist, and Bruce Venne is managing a robust internal QA team. There've been plenty of contributions from other BioWare staff, of course, as well as an extensive body of art content provided by a team of external contractors. As for community contributions, we've also had the pleasure of working quite extensively with the DLA team on a number of the custom art resources and we have plans to extend and build on that relationship with future modules. Composer David John has also returned with another excellent theme song for the module. In terms of the sheer amount of manpower involved, this has definitely been our most ambitious premium module yet. "

GalCiv2 Beta Update

Beta 2 thoughts on the Galactic Civilizations II: The Dread Lords Website (thanks Frans) has details on how beta testing for Stardock's space strategy sequel is progressing. The update discusses the process, offers up a couple of screenshots, and provides a scheduled for the future, including plans for beta 3 in August and the release of the game in February 2006.

Morning Screenshots

No Postal Movie Yet

Dark Horizons has reported that gamesploitation director Uwe Boll has added the Postal franchise to the vast collection of game titles he will be committing to celluloid. A follow-up on Gamecloud debunks this, as they contacted Vince Desi of Running With Scissors, who says that no deals for a Postal movie have been signed, though there has been some interest in pursuing such a project.

Morning Consolidation

Morning Mobilization

Morning Tech Bits

The Mod Squads

  • The Hot Coffee mod for San Andreas on Gameguru Mania unlocks the game's buried sex games.
  • The CodeRED Website now offers a new version of the CodeRed modification of the Quake engine.
  • New Multi Theft Auto screenshots are online, showing off more of the upcoming GTA: San Andreas modification.

Gatherings

Competitions

Wednesday Game Reviews

Wednesday Hardware Reviews

etc.

Thanks Mike Martinez...

Out of the Blue

Today's the day that Batman Begins, well, begins. Batman is in the pantheon of my favorite superheroes, and while the two Tim Burton movies had their moments, the dark knight has never quite overcome the campy treatment the franchise has received in the 60s TV series and then after at the hands of the dread Joel Schumacher (holy rubber nipples Batman!). This one looks like it has the ability to overcome the combined horrors of the past, and I am optimistic enough that I will try to make it out to see a matinee showing today.

Besides (jumps up and down on couch)... I LOVE Katie Holmes!!

R.I.P.: Dungeons & Dragons illustrator, Minneapolis native, dies.

Holy Links Batman! Thanks Mike Martinez, Ant, and EvilToast.
Play Time: Magnetism.
Kill the Pops. Thanks banddirector.
Links of the Day: iTunes per iPod.
Russian homemade DJ cassette decks.
Richard Cheese.
Stories of the Day: Teen Charged With Vomiting On Teacher. Thanks Eye 4N Eye.
Lottery player wins twice.
Lottery winner turns thief after blowing cash.
Science! Sunny lifestyles may halve prostate cancer risk. Where the sun don't shine?
'Plastic Oil' Could Improve Fuel Economy In Cars, Chemists Say.
Forget the tiger - put sheep urine in your tank. Thanks Jim.
Auction of the Day: Joyland Amusement Park- Wichita, KS 1949 Rollercoaster!. Thanks bothersome.
eBay ends Live 8 ticket sale after Geldof jibe.
Follow-ups: Missing Dalek found on Glastonbury Tor.
AI developed for Mars explorers.
Teh Funny: UserFriendly.



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