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Monday, Jun 13, 2005

  

Game Movies

A new Bet on Soldier movie shows off more of the upcoming first-person shooter from Kylotonn. The clip is available in one or both of two resolutions on 3D Gamers, FileFront, GameSpot, and Worthplaying. Also, the You Are Empty E3 movie is now available, offering footage from the upcoming firs-person shooter in the works at Digital Spray Studios. The 66 MB download is available on 3D Gamers, FileFront, and Worthplaying. Finally, the Wartime Command Battle for Europe 1939-1945 E3 movie is now available, showing off the upcoming World War II RTS game that seems to have reverted to its generic working title of World War II RTS. The clip is available on 3D Gamers, FileFront, and Worthplaying.

Site Seeing

A new The Matrix: Path of Neo Product Page is live for the upcoming game based on the Wachowski Brothers' Matrix movie trilogy. Of course no one can be told what the Matrix is, and toward that end, there's nothing new there at this point. Thanks Frans.

Evening Q&As

  • Battlefield 2
    Creating the High-Tech Audio of Battlefield 2 on SoundBlaster.com discusses the audio in the military shooter sequel with Jonas Kjellström and Henrik Andersson of DICE: "Thank you! We set out to make sound effects for Battlefield 2 that would sound like the best "Hollywood" movie. We mixed real-world recordings that we recorded ourselves with some of the best sound effect libraries and ended up with what we think is the best sounding fps game ever. When you fire a weapon or when you reload it, it should feel like the real thing, or when a 30 ton (8,000 pounds) F-15 flies over your head it should sound like the real deal."
  • Blizzard
    Exploring the Sounds of World of Warcraft on SoundBlaster.com is a Q&A with Shane Dabiri of Blizzard about the audio in World of Warcraft. Also, No calm in the Blizzard on Eurogamer talks with Paul Sams of Blizzard about Starcraft Ghost and Word of Warcraft: "I think we've done a relatively good job. We want to do better than we have; we have plans and aspirations and goals to be much better than we already are. I think that we've done a pretty decent job, but I would also say that Blizzard has the desire to be the best in class in the service that we provide and the overall experience. I think we've created a great game, one that personally I like playing better than the other MMORPGs out there, but from a service perspective we have more work to do and I think that we'll get there. It's a commitment from our management that we intend on providing best of class service as well. It's just something that's taking a bit more time than we anticipated because... Well, trying to service that many people is hard!"
  • Juiced
    The Juice on Juiced on Eurogamer is a Q&A with Don Whiteford of Juice Games about Juiced, their racing game: "Juiced has its physics firmly in the simulation camp, and it's more of a pure racing game than either of the other two. It also features an innovative career mode that lets the player decide the tactics and strategy for playing the game, crew racing, full damage on licensed cars, pink slip racing on and offline, betting and more advanced driver AI. I could go on but at the end of the day the acid test is in the playing and the best word I have used to describe it is 'addictive'. Juiced is not a product you can get through on a weekend rental!"
  • Hero's Journey
    RPG Vault's Hero's Journey Q&A, Part 2 chats up David Whatley and Melissa Meyer of Simutronics about their upcoming MMORPG: "We will, of course, provide all the basics you would expect in an online game, and much more. Community building is more than just offering a forum, or providing guild mechanics. Gameplay and game mechanics must encourage and support the ability to build and maintain relationships. Game design should be a web of inter-dependencies and interactions with other players - without placing a stranglehold on the game that prevents or discourages solo play, of course. Players need to feel encouraged to build networks without feeling inconvenienced, and they need to have the tools and the power to feel like they have an impact on the development and advancement of the communities they are building. Community building is at the forefront of our considerations when designing any aspect of Hero's Journey, because that's what MMORPGs are really supposed to be about."
  • Seed
    MMORPG.COM's Seed Q&A discusses Runestone's upcoming MMORPG with Morten Juul: "The AI-system is superb in two ways. First, it gives the NPC's personality. Every NPC has goals, motivations, moods, duties, friends etc. and will be influences by what she is told and what she experiences. A NPC does not stand around waiting for players to talk to her, but moves about doing stuff and talking to players or other NPC's according to her personality. Secondly, the AI allows for a limited free form dialogue between players and NPC's. It requires sentences to be constructed in a certain way but you are not limited to certain subjects. And again a NPC will react to your sayings according to its personality."
  • Panzer Campaigns France '40
    The Panzer Campaigns France '40 Q&A on Strategy Informer talks with HPS Simulations about their World War II wargame: "I think we have a very accurate map of the Battlefield. We create our game maps by scanning in a period Topographic map of an appropriate scale and then load this huge image file into a proprietary mapping tool and then we superimpose a hexagon grid with one hex to 1 km scale. Then we paint in the details one hex at a time making four passes over the entire map. Once for Water, then topography (contoured ground elevation), then culture, including roads, towns woods swamps, and finally Labels."

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Mobilization

Evening Tech Bits

Ships Ahoy - Juiced

Juiced Rolls Out of THQ Fine-Tuned, Tricked Out and Ready to Race (thanks Frans) is the press release announcing that Juiced is racing into U.S. stores, and Juice Games' car customization and driving game should be available for the PC, PS2, and Xbox. Here's a bit:

Juiced will fully immerse players in the lifestyle and culture of the street racing scene where they will show off racing skills, earn respect from different crew chiefs and bet against them for cash. Earning cash and respect will ultimately unlock more than 50 real cars with over 100 real after-market cosmetic and performance mods for a total of 7.5 trillion car customization possibilities. As a racer's notoriety grows, new drivers will approach them to join the team, opening up never-before-seen 'crew races' where the player's ability to manage a crew of drivers is key to beating rival crews.

The game will also offer a full on-line feature set, including 6 player races, crew races, world leader boards and crew and pink-slip competitions, where someone will lose the car they worked to customize.

Morning Q&As

  • Icculus
    Phoronix's Q&A with Ryan C. Gordon talks with the programmer also known as Icculus about his work on various Linux and Mac ports: "I'm currently living in Raleigh, North Carolina, and work as a freelance developer; mostly I'm associated with Epic Games, but that's not really accurate. They're one of my favorite contracts, but what I do for a living is somewhat like mercenary prostitution...I spend a lot of energy trying to find games to bring to alternate platforms, like Linux and MacOS, and in my free time, I work on various open source projects, and other freebies like that...so I guess I'm a hooker with a heart of gold, sorta."
  • Razer
    Gamecloud's Razer Q&A talks with Robert Krakoff of Razer about their gaming mouse company's comeback, and their return to the fold of CPL sponsors after failing to fulfill a prize a few years back (story): "We are extremely happy to be back with the CPL. We share a unified view of the future of professional gaming, and are looking forward to building a future together. We also share similar perspectives on gaming as major entertainment. We want to raise the awareness of professional competitive gaming to the mainstream, both to the public and the potential partners who are unaware or misinformed about our world and culture. Its nice to be together again and supporting our common goals."

Morning Previews

Morning Consolidation

Morning Mobilization

Morning Tech Bits

Competitions

Competitions

There's an ACON5 write-up on The Tech Zone with a look at the finals of this global competition held in China.

Game & Mod Development

Write Portable Code is a new book on the topic by Brian Hook. Thanks Ryan Gordon.

Morning Game Reviews

Monday Hardware Reviews

etc.

Out of the Blue

I picked up a neoprene dog boot for keeping Gunnar's bandaged paw dry when he romps outside, but it turned out to be too small. Interestingly, Cruciform (thanks!) made forum post with a great suggestion to roll a condom over the bandage to keep it dry (of course, this harkens back to everyone's take on Hudson the wonder dog's pink bandage). This outside the box, or wallet, as the case may be, thinking follows the classic MacGyver move of soldiers using condoms to keep water and sand from entering their rifles (this is my rifle.. this is my gun...).

Ribbed, for her links! Thanks Mike Martinez, Ant, and EvilToast.
Links of the Day: Hand Signals Decoded. Thanks Tony.
Prequel Generation Questions A New Hope.
Stories of the Day: 'Mississippi Burning' trial set to start.
Dark Days for the Fried Clam, a Summer Staple (registration required).
Pink Floyd to play Live 8 show.
Science! Ultra-Lifelike Robot Debuts in Japan.
US farm, oil groups spar over ethanol in bill.
World’s smallest toothbrush scrubs capillaries clean.
Auction of the Day: Sony Killzone Life size Muckle Helghast Statue.
Hydrogen Lady Peroxide Rocket Car.
Teh Funny: FoxTrot.
AT Comics.



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