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Tuesday, Jun 07, 2005

  

BF2 Demo Exclusive?

Battlefield Nation has word from a video interview with producer Scott Evans saying the Battlefield 2 demo, planned for release this Friday (story) will have an as-yet undefined period of exclusivity on GameSpot's GameCenter service: "Yeah, you guys are gonna have an exclusive period on the demo where you have to go to GameCenter to get it." These exclusives are sometimes actually in essence just premieres.

Game Movies

A new City of Villains movie shows off the upcoming bad-guy take on the City of Heroes theme, offering gameplay footage along with an interview with Cryptic designer Jack Emmert. The clip can be found on 3D Gamers, FileFront, and Worthplaying. Also, the Grand Theft Auto: San Andreas for PC Website has a pair of brief new clips from the just-released PC edition of the game.

Evening Q&As

  • Earth 2160
    The Earth 2160 Q&A on TotalVideoGames.com Feature Earth 2160 Q&A talks with producer Phil Hassinger about the next installment in the futuristic RTS series: "As Earth was destroyed in the year 2150, the three human factions found a new home on Mars. But in 2160 they will learn that they are not alone. Their presence on Mars and the start of terra forming awakened something strange and dangerous. But each bad has always something good. With the help of alien technology humans will be able to reach places outside the solar system. The final target is a paradise planet, but it will be a long journey getting there."
  • Cossacks II: Napoleonic Wars
    RPG Vault's Cossacks II: Napoleonic Wars Q&A, Part 1 hears from CDV's Mario Kroll about GSC Game World's upcoming RTS sequel: "Cossacks has certainly been a popular franchise, as the sales numbers attest. I think the appeal to gamers stems from it being very approachable for new players, but also offering a ton of strategic options for the advanced gamer. In addition, it takes place in a time period that a lot of RTS titles ignore, giving players a fresh era and unfamiliar units and technologies to explore."

Atari Departure

Atari Announces Departure of Chief Executive Officer (thanks Frans) is the announcement that James Caparro has resigned as Atari CEO to become President and CEO of Entertainment Distribution Corp. Word is: "The board of directors appointed current Chairman and Chief Creative Officer, Bruno Bonnell, to act as CEO on an interim basis. The board has instituted an immediate search for a permanent President and CEO." Atari chief Jim Caparro leaves post after seven months (thanks Mike Martinez) has market reaction to the news.

Evening Preview

Evening Screenshots

Evening Consolidation

Evening Mobilization

Evening Tech Bits

Half-Life (1) Patch

Steam News has word on a new update to the original Half-Life engine that's now available through the Steam service. The new update shuts off several exploits, and as a result of the new version, Linux Half-Life servers now must have GLIBC version 2.3.2 or later installed, and a change to the HL1 Engine Master Server Query Protocol may cause problems for third-party server browsers until they have been updated.

WoW Battlegrounds Launch

The Blizzard Entertainment Press Release announces the launch of the new PvP Battlegrounds for World of Warcraft, their MMORPG. Word is: "World of Warcraft’s Battlegrounds are PvP-enabled zones where players compete against each other to achieve victory, Honor points, and valuable in-game rewards. Each Battleground has different goals and gameplay styles, providing an addictively engaging experience for participants. The two initial Battlegrounds now available to the public are Alterac Valley, a high-end zone designed for large groups of experienced players, and Warsong Gulch, a more casual zone designed for all players level 21 and up." The patch notes can be found in this forum thread, and the patch is mirrored on 3D Gamers, ActionTrip, FileFront, FilePlanet (registration required), Gamer's Hell, and Worthplaying.

DICE NY Closed

This Digital Illusions' Press Release (thanks Frans) announces that DICE is closing their New York offices. DICE New York was the arm of the Swedish developer formed upon the acquisition of Trauma Studios, developers of the Desert Combat modification for Battlefield 1942. According to the announcement, the dozen employees of DICE New York are being offered the opportunity to relocate to Sweden, and that DICE Canada will continue to operate, focusing on expansion packs. The wording of the announcement makes it sound like this move enables DICE to renege on a scheduled payment:

Digital Illusions will not pay the supplement payment of 200,000 USD as agreed upon at the time of the acquisition of Trauma Studios. The total payment is thereby 300,000 USD. Following the adjustment for the default of payment of the additional supplement payment, the SEK 1.3m remainder of the value of goodwill is written down during the second quarter of 2005. Other costs of liquidation are diminutive.

Update: Gamecloud has a reaction from Frank DeLise of Trauma/DICE NY saying those not relocating to Sweden are being provided with severance packages, and he personally was taking a vacation before returning to game development.

Dear Diaries

Fragland.net's Vietcong 2 dev diary 1 kicks off a series by designer Jarek Kolar about Pterodon's upcoming military shooter sequel, focusing on the weaponry in the game's arsenal. Also, MMORPG.COM's Sigonyth: Desert Eternity Developer Journal #1 kicks off a series on the development of this upcoming MMORPG from Polish & Italian developer New Desert.

Boiling Point Euro Patch

This Atari Downloads Pop-up from the Atari UK Website offers a new patch for the European edition of Boiling Point: Road to Hell, Deep Shadows' first-person shooter. The download is mirrored on 3D Gamers, FileFront, and Worthplaying.

Postal 2: Apocalypse Weekend Patch

The Running With Scissors Newsletter announces the release of a new patch for Postal 2: Apocalypse Weekend, updating their outrageous shooter expansion to version 1411. Apparently the expansion, to quote my old Brit pal Sharky, 'took the piss out' of the game, hence the patch. Here's word: "Once again, the geniuses at RWS have managed to spill acid on their own crotches and they've passed the incompetance [sic] on to you, the consumer! That's right, due to utter stupidity on our part, the European and American release of Apocalypse Weekend has a minor blockage in its urethra. Players will find that they are unable to urinate in the game! D'oh!"

Morning Q&As

  • Huxley
    The Huxley Q&A on Huxley Union reproduces an interview from a print edition of Game Informer Magazine talking with Webzen about their upcoming MMO first-person shooter: "In previous MMO games the world is basically divided into towns and battlefields. In Huxley, the concept of a town is replaced by a city that serves as a background stage for game narratives. While the players can play the game any way they want, the narratives will naturally guide them into the epic storyline of Huxley’s world with the four steps in composition. This game mechanic will make players take more active roles in the game and immerse into the world of Huxley. There are no meaningless quests or repetitive battles. The narratives will bind together and give purpose to every MMO act, such as battle, community and trade."
  • Star Trek Online
    There's a new Q&A on Star Trek Online Universe discussing their namesake MMORPG with Daron Stinnett, Perpetual Entertainment's new executive producer: "My experience at LucasArts taught me much about making great licensed games. The key is to focus the game so that it pays-off on the popular conception of what the license is all about. Too often, licensed titles attempt to pay-off on fringe elements of the franchise and in doing so limit their appeal to niche markets. Star Trek is a great license with a broad, world-wide appeal. An MMO is the perfect, and perhaps the greatest opportunity to fulfill the ideals of Star Trek in a meaningful and engaging way."
  • ParaWorld
    The ParaWorld Q&A on Game7 offers a German conversation about SEK's upcoming RTS game. A Babel Fish translation can help if you don't speak German.

Taxi 3 eXtreme Rush Demo Patch

A new patch for the Taxi 3 eXtreme Rush Demo is now available, updating the sample of the game that puts you in the driving-challenged role of a cab driver to version 1.1. The patch is accompanied by an updated full version of the demo. These downloads can be found on 3D Gamers, FileFront, Gameguru Mania, Gamer's Hell, and Worthplaying.

No GTA:SA GF4MX Support

First, Rockstar Games Ships Grand Theft Auto San Andreas for Xbox-R- and PC is the official press release on the availability of the new GTA game on PC and Xbox first mentioned last night. On a note related to the release, the GTAForums (thanks Tiscali Games) indicate that because the game does not offer an option to disable pixel shader effects, it will not run on video cards without pixel shader support, GeForce 4 MX cards are specifically discussed in this thread.

Morning Previews

Morning Screenshots

Morning Consolidation

Morning Mobilization

Morning Tech Bits

The Mod Squads

The first version of the Obsidian Edge modification for Far Cry is now available. Word is: "The Mod team has taken everything players loved about the games Operation Flash Point, Ghost Recon, Ravenshield and Call of Duty, and using the Cry engine developed a mod that sucks you in and feels extremely realistic. They have done this by adding things not seen in a first person shooter before, such as damage spin when taking fire and true night vision including bloom when looking at a light (think CNN)..."

Competitions

Game & Mod Development

  • A new version of the Ca3D-Engine is now available. Word is: "It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. The development kit is freely available, and the DeathMatch MOD code is open-source."
  • Game AI Conference Explored. Thanks Mike Martinez.

Game Guidance

New vehicles and units have been added to the Codename Panzers Phase 2 Encyclopedia. Also, RPG Vault's World of Warcraft Tips #27 is online.

Op Ed

Tuesday Game Reviews

Tuesday Hardware Reviews

etc.

Out of the Blue

I'm trying to keep the impending release of the Battlefield 2 demo out of the forefront of my mind to try and avoid getting impatient, but the closer it gets, the harder it becomes to quell a sense of anticipation. I really hope they achieve the better vehicle balance that's been discussed... My own preference would is to be able to play without even hooking up a joystick. I guess we'll see about that soon enough.

Links, the Universe, and Everything! Thanks Mike Martinez, Ant, and EvilToast.
Play Time: McNutty QuakeQuiz.
Links of the Day: The Movie Trailer Generator. Thanks Randy.
Oilcomputer.com. Thanks Devster.
Stories of the Day: Mason man bowls for days, breaks record for charity.
Student fined £80 for making “homophobic comments” to a police horse. Thanks Compfused.
Australian customs hear fishy noises, nab woman.
Science! Researchers: Dolphins use sponges as tools. ...and thanks for all the fish.
Revolutionary Water Breathing System (thanks Warren) and Invention Allows Humans to Breathe Like Fish.
Stalking a Killer That Lurks a Few Feet Offshore (registration required). I was saved from one of these as a kid.
Image of the Day: Rapid afterimage.
Media of the Day: iRock.
Follow-ups: World scientists urge CO2 action.
Quick action may head off global epidemic.
No human clones this century - stem cell expert.



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