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Archived News:
An updated version of the official Juiced Demo is now available, another chance
to take Juice Games' almost eponymous racing sim for a test spin. The demo
offers the same content as the previous demo but a tune-up provides several
improvements while shaving 41 MB from the download's curb weight. The new version
is available from
Gamedemos.de, and there are now mirrors on
3D Gamers,
FileFront, Gameguru Mania,
Gamer's Hell, and
Worthplaying.
A lengthy new S.T.A.L.K.E.R. Shadow of Chernobyl movie is now available from GSC
Game World's upcoming first-person shooter, showing off DirectX 9.1 features of
the game's graphics engine. The 43 MB download is available on
3D Gamers,
4Players.de (Germany),
FileFront, Gameguru Mania,
Gamer's Hell,
Oblivion-Lost.com, and
Worthplaying.
Also, a new 25 to Life movie shows off more of the upcoming crime-and-punishment
third-person shooter. The 7 MB download is available on
the
Eidos FTP server and mirrored on
3D Gamers. Finally,
another new movie from the upcoming Fantastic Four game is now available,
showing off clobberin' time courtesy of Ben Grimm (The Thing). The download can
be found on
3D Gamers,
FileFront, and
Worthplaying.
Ubisoft announces
development of Ghost Recon 3, saying the Tom Clancy shooter sequel will be
shown off at next week's E3 and in stores for this year's holiday season. Though
the announcement was clearly timed to follow on the heels of the Xbox 360
unveiling, a PC version has been announced (on DVD, no less), just as promised
when the PC edition
of Ghost Recon 2 was cancelled ( story). Here's a bit:
London – MAY 13, 2005 – Today Ubisoft, one of the world’s largest
videogame publishers, announced development of Tom Clancy’s Ghost Recon® 3
(working title), the next installment in the smash-hit squad-based action
franchise. Tom Clancy’s Ghost Recon® 3 is scheduled to ship for retail in
conjunction with the launch of the Xbox 360™ video game and entertainment system
from Microsoft and will also be available on the PlayStation®2 computer
entertainment system, Xbox® video game system from Microsoft, the Nintendo
GameCube™ and Windows® PC DVD-ROM this holiday 2005. Ubisoft will showcase Tom
Clancy’s Ghost Recon® 3 at the 2005 Electronic Entertainment Expo (E3), May
18–20, at Booth #1300 in the South Hall of the Los Angeles Convention Center.
The year is 2013. The U.S. Army has been developing – and can now deploy – the
Integrated Warfighter System (IWS), a complex combination of cutting-edge
technologies that transforms an individual soldier into the ultimate fighting
force. IWS combines advanced weapons systems, satellite communication devices
and enhanced survivability into one fully integrated combat system that is
finally ready for the true test of the battlefield. Combining the advantages of
next-generation console technology with future military technologies, Tom
Clancy’s Ghost Recon® 3 includes a wealth of groundbreaking features, including
the Cross-Com, a communication device attached to the soldier’s monocle and
powered by satellite technology, which will deliver constant and complete
battlefield awareness seamlessly within the action. In addition, Ubisoft will
employ increased processing power to its fullest, with breathtaking graphics,
lighting and textures, multi-windowing, and state-of-the-art physics.
Current-generation versions of the game will be custom-built using top
technologies that push each platform to its limits.
Hip Games announces Call of Cthulhu: Destiny’s End, a Lovecraft-inspired
third-person horror/survival game from Headfirst Productions. This game is due
in 2006, and apparently a completely separate project from Headfirst's Call of
Cthulhu: Dark Corners of the Earth, the first-person action/adventure game. Call
of Cthulhu: Dark Corners of the Earth (currently suffering from another delay,
this on unannounced, as its last expected release date was Q1 of this year). The
first screenshots are
up on ToTheGame (where they are calling it a PC title), and here's the
announcement of Destiny's End, which does not specify target platforms:
Hip Games™ Announces “Call of Cthulhu: Destiny’s End”
Survival Horror Game Based on H.P. Lovecraft’s World Scheduled to Ship in 2006
Toronto, CANADA – May 13, 2005 – Hip Games™ is pleased to announce the signing
of “Call of Cthulhu: Destiny’s End,” a third-person survival horror game based
on the works of revered author H.P. Lovecraft. Developed by Headfirst
Productions, the game opens in a contemporary setting deeply entrenched in the
perverse world of Cthulhu mythos. In a unique twist to the horror genre,
“Destiny’s End” will require the player to control two different characters that
are dependant on each other for survival. “Call of Cthulhu: Destiny’s End” is
scheduled to launch in 2006.
Destroyed by a government raid in 1928, the mysterious town of Innsmouth was
left to fester in ruins for nearly 80 years. The two central characters, Emily
and Jacob, return to search for the truth as they unveil the horrors of the
town’s past. "Destiny’s End" will break new ground in the field of survival
horror by featuring innovative co-operative gameplay whereby two players can
each assume the role of one of the main protagonists at any time in the game and
work together to overcome their deepest fears. Players will have to use both
characters to defeat their enemies thanks to fantastic co-operative fighting
combos.
Featuring a blend of fierce action, combat and exploration, gamers will journey
into a world of malevolence and horror with “Call of Cthulhu: Destiny’s End.”
“The unique and weird universe created by H.P. Lovecraft has been terrifying
generations for the last hundred years,” said Arindra Singh, President & Chief
Executive Officer of Hip Interactive Corp. “This newest addition to the
Lovecraft world will add another layer of mystery to the mythos.”
“H.P. Lovecraft inspired a litany of great writers and film makers,” said Mike
Woodroffe, marketing director and co-founder of Headfirst Productions. “We
intend to do his legacy justice by creating the most terrifying survival horror
game yet.”
Hip Games announces Ghost Wars, an RTS game due for release early next year.
Re-announces would be a better description, as
this press release first unveiled the project, though it went unreported
here at the time.
ToTheGame has posted the first screenshots from the game. Here's the deal:
Toronto, CANADA - May 13th, 2004 - Hip Games™, a wholly-owned division of
Hip Interactive Corp. (TSX:HP), today announced it has signed "Ghost Wars™" a
new Real-Time Strategy game for its ever-growing portfolio of brands and
franchises. Developed by Digital Reality "Ghost Wars™" is scheduled for release
on PC CD-ROM in early 2006.
Based on the Government Special Operations Group, "Ghost Wars™" takes players
into the clandestine and secret war against terrorism. Players take control of
air, land and sea units of an Elite Special Forces group across multiple top
secret missions. With the graphical quality of a first person shooter, "Ghost
Wars™" will offer gamers the most accurate depiction of modern day warfare to
date.
Through Battlefield View, "Ghost Wars™" brings the theatre of war to life.
Gamers are not only tested on their strategic senses, but also on their ability
to react quickly under enemy fire by directly controlling individual units. By
setting up, equipping and planning troops' activities, gamers will need to
utilize state-of-the art weapons and technology to defeat terrorist networks.
"We are very excited by this new franchise and the technology that it will bring
to the Real-Time Strategy gamer," said Arindra Singh, Hip Interactive's
President & Chief Executive Officer. "Hip Games™ will continue to pursue an
aggressive growth strategy by building its catalogue of games through a mix of
worldwide licenses and internal franchises developed by the most talented teams
in the industry."
Steam News
has word on new updates for Counter-Strike: Source, Half-Life 2, and the Source
engine, which include the maps de_inferno and de_port for Counter-Strike:
Source, as well as all manner of changes and fixes, including changes to the lag
compensation code (hitboxes). Also,
this page (thanks
elvis) has an illustrated timeline outlining the development of de_inferno from
soup to nuts. This
later post describes a subsequent Source update for a CD key authentication
issue.
The Cross Racing Championship 2005
Video Page features another new gameplay movie from Invictus' now-gold
racing game. Also, a new movie from The Movies is now available, offering a look
at the life of one of the stars that will be featured in Lionhead's upcoming
cinematic simulator. The movie debuted on
GameArena
(registration required), and it is mirrored on
3D Gamers and
FileFront.
- Gauntlet: The Seven Sorrows on
IGN.
- The Movies on
IGN.
- Rise & Fall Civilizations at War on
IGN.
- Unreal Tournament 2007 on
IGN.
A Hitman:
Blood Money product page is online as publisher Eidos Interactive's home to
IO's upcoming hired assassination sequel. Likewise,
2K Games' Elder Scrolls
IV: Oblivion product page and the
2K Games Shattered
Union product page are each now live. Thanks Frans).
The Race More Website now offers
downloads of a dedicated server module for GTR, SimBin's Racing simulator. The
server required GTR 1.4 be installed, and word is: "Please note that this
initial version of the dedicated server might only run on Windows with locale
set to English. A version that supports every possible locale will be available
very soon." This seems to be an official update, as it is linked from the
GTR Page of
publisher 10tacle.
THQ to unveil video game based on The Sopranos on CNN Money reports a rumor
that THQ will soon announce plans for a game based on the Sopranos, HBO's
organized crime drama. The story is based on a report by a financial analyst. The story also reports that Max Payne 3 will be unveiled at E3 as being in the
works at a new developer, with Remedy Entertainment at work on the teased, but
still unannounced Alan Wake. Neither THQ nor Take-Two Interactive commented on
these reports.
Epic Games announces
another licensing deal for the Unreal Engine 3, as NCsoft has signed on to use
their tech. Word is: "NCsoft, the world’s leading developer and publisher of
online computer games, today announced that it is continuing its licensing
relationship with Epic Games by licensing Epic’s Unreal® Engine 3 technology and
tools. NCsoft has been working with the prior version of the Unreal Engine and
has had spectacular results. Lineage II is one of the most successful Massively
Multiplayer Online Role Playing Games and is based on Unreal Engine 2
technology."
- AMD Athlon 64 3500+ Venice Core Overclocking on
AMDZone.
- Arctic Silver ArctiClean on
techPowerUp.
- ASUS Extreme AX800XL-2DTV Video Card on
ViperLair.
- Asus K8N4-E Deluxe/Extreme N6600 - Motherboard/Video Card Bundle
on
TrustedReviews.
- ATI All-in-Wonder X800 XT Video Card on
Gaming Nexus.
- ATI X800 XL 512MB - Reference Video Card on
TrustedReviews.
- Budget Battle - HyperMemory vs. TurboCache on
AnandTech.
Thanks Mike Martinez
- ECS PF88 Extreme Hybrid Motherboard on
HEXUS.net.
- eDimensional AudioFX Force Feedback Gaming Headset on
bigbruin.
- Intel Pentium 4 540 (3.2E) Socket LGA 775 CPU on
PCStats.
- Hiper Type R 480W Series PSU on
Ozcasemodz.
- HSPC Tech Station on
Virtual-Hideout.Net.
- Point of View GeForce 6600 GT Video Card on
Bjorn3d.
- Silverstone Variable Speed Fans on
Ninjalane.
- SLI Comparison - nVidia’s nForce4 SLI for Intel and AMD on
GamePC. Thanks Mike Martinez.
- SunBeamTech 20-in-1 Superior Panel, LED Screws, and Anodized Fans on
InsaneTek.
- Thermaltake Big Typhoon CPU Cooler on
3daccelerated.
- Tritton USB 2.0 Video Card for Mac mini on
Everything USB.
- X-RAYPAD Thunder8 Dual Surface Mouse Pad on
ExtensionTech.
Happy Friday the 13th!
I don't really go for the theory that today is unlucky. I'd explain this to
MrsBlue, but she's in the yard at the moment, because as she was opening a
window in my office, her glasses fell off and out the window. I figure if the
lawn managed to keep them from breaking, this could justify a theory that the
13th is lucky!
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