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Thursday, Apr 07, 2005

  

Invasion Invades

The Kylotonn Entertainment Website (thanks Frans) announces Invasion, an upcoming RPG in the works from the folks developing Bet on Soldier. The site includes the first screenshot, and the following description:

Invasion is an adventure and action game which takes place in a non-fantastic medieval world, where a young caporal is going to fight to take back his kingdom. To achieve this goal, the main character will have to use his communications skills, by adapting his clothes and attitude in function of the persons he will meet. Using this ability, he will gain trust of people and organize an army to fight back the oppressor.

Invasion features varied gameplay to ensure a great experience for the player, where he will fight entire armies of medieval age knights.

Invasion is currently in pre-production at Kylotonn entertainment.

C&C Generals: Zero Hour Patch Plans

The Middle-Earth MW Forums (thanks PlanetCNC Forums and Ant) have indications that a patch is on the way for Command & Conquer Generals: Zero Hour courtesy of EA Aaron Community Manager Apoc:

For example, we are releasing a minor patch for Zero Hour within the next week that addresses the few bugs which the last patch did not address or tweaked in the wrong way. GLA bug, have you heard of that one? It's a very small patch in comparison to the previous, but alas, it still must be 100% clean and sent through CQC. It's a drawn out process, but the reason being is it assures anything coming from our studio goes through many testing phases, instead of just one.

Game Movies

A new Pariah movie is now available, showing off the rocket launcher from Digital Extremes' upcoming first-person shooter. The clip can be found on 3D Gamers, Filerush (torrent), GameSpot, and Worthplaying. Also, a new Still Life movie contradicts that title by showing Microďds' upcoming adventure game in motion, the 4 MB download is available on 3D Gamers, FileFront, and Worthplaying. Finally, The Pacific Storm Website now features a new "GameplayReel#2" from Pacific Storm, Lesta Studio's upcoming World War II action/strategy game. The clip is mirrored on 3D Gamers, FileFront, and Gamer's Hell.

Combat Task Force 121 Patch

Groove Games now offers downloads of a new version 1.02 patch for Combat Task Force 121 (thanks Frans). Word is: "Version 1.02 addresses the following... 3D + EAX sound support added to the Audio menu... Dedicated server now runs in GUI window and is much more stable."

Source SDK Update

Steam News (thanks Frans) has news of a Source SDK update that offers a new hl2mp character model sample, bandwidth optimizations, and bug fixes. Word is: "A Source SDK update is available and will be applied automatically when Steam is restarted."

Evening Q&As

  • Todd Hollenshead
    The DOOM 3 Launch Coverage on FileFront includes a video interview with id Software CEO Todd Hollenshead. The lengthy Q&A covers Xbox DOOM 3 and the Resurrection of Evil expansion (shot in a unique AcrossTheRoomCAM).
  • City of Villains
    The City of Villains QA on IGN slips the golden lasso around Jack Emmert to discuss the upcoming City of Heroes expansion: "The City of Villains is the infamous Rogue Isles, controlled by the villain group Arachnos. The Rogue Isles were once a French colony, but they were quickly converted into a haven for pirates. Despite the Rogue Isles' reputation, nations found it convenient to have "law free" zone in the Atlantic, so the Isles acquired UN status. As you can see we've got a backstory as deep and rich as that of Paragon City."
  • Bet on Soldier
    Fragland.net's Bet on Soldier Q&A rolls the dice with Kylotonn to learn more about their upcoming first-person shooter: "Bet on Soldier takes place in 1964. The First World War has been Raging for 50 years, the war has become a reality-show, and betting on battles has become the major form of entertainment. This reality show is called Bet on Soldier. You play Nolan, a soldier who wants to find out the truth about his wife's murder. His only clue is that he saw bos champions on the day she died. To discover the truth, he decides to enter the BoS..."

Evening Previews

Evening Screenshots

Thanks Frans.

Evening Tech Bits

Evening Consolidation

Omikron 2 & Infraworld Announced

The Quantic Dream Website (thanks Tiscali Games) has word that Omikron 2 is in development, confirming recent rumors to that effect (story). The update also reveals development of another new game called Infraworld. Here's the deal:

Quantic Dream is finalizing initial design documents for two next-generation projects: OMIKRON 2, the sequel to Quantic Dream's first PC hit, and INFRAWORLD, a new franchise.

Both projects are aimed at X-Box 2, PS3 consoles and for PC and will be developed on Quantic Dream's proprietary next gen' engine. The later will offer enhanced physics capabilities through a recently signed partnership with NOVODEX and a range of action orientated features. Talks are also being finalized with major middleware creators to integrate enhanced AI capabilities. More news soon…

New ATI CATALYST Drivers

ATI Technologies now offers downloads of new version 5.4 CATALYST reference drivers for RADEON accelerators. Here's word on what the new version provides:

1) Updates to WHQL (no asterisks here)CATALYST driver for Windows XP and Windows 2000
1A) Updates to CATALYST CONTROL CENTER for WindowsXP and Windows 2000 (If you have your PC hooked up to an HDTV, or if you want to try that scenario make sure you download this and check out the new HDTV Wizard) - Check out the email attachment for a screen shot of it.
2) Initial Microsoft Certified (WHQL) driver for Windows XP x64 Edition - with some pretty good performance gains from our beta drivers
3) Updates to CATALYST Linux driver - with lots of good fixes
4) Updates to CATALYST - Multimedia Center software - the legacy of ATI's video software keeps getting stronger.

D&D Online Alpha Test Sign-ups

This members-only page on the Dungeons & Dragons Online Community Forums has info on how to apply to alpha test Turbine's upcoming MMO D&D RPG. Reading the post, much less applying to be a tester, requires registering for the forum, which can be done here. Word is: "The official Alpha start date will be announced soon. We will be inviting players into the Alpha on a regular basis once it begins."

Call of Duty 2 Announced

Activision announces that Infinity Ward is set to return us to the battlefields of World war II with Call of Duty 2, a sequel to their military shooter:

ACTIVISION'S INFINITY WARD IN DEVELOPMENT ON CALL OF DUTY 2

Santa Monica, CA - April 7, 2005 - Attention soldiers! Activision, Inc. (Nasdaq: ATVI) and acclaimed developer Infinity Ward are back in action with Call of Duty 2(tm), an all new epic title which delivers an unparalleled portrayal of the chaos and intensity that was World War II. The sequel to the award-winning Call of Duty(tm), Call of Duty 2 is powered by a proprietary new engine featuring striking new visuals, advanced A.I. technology, the most realistic squad combat and explosive action in new historic campaigns. The title is scheduled for release this fall and is not yet rated by the ESRB.

Call of Duty 2 lets players experience four individual soldier stories as they overcome insurmountable odds in multiple campaigns. Players have the freedom to follow each of the four storylines through for the ultimate character-driven experience, or they can engage in the historic battles chronologically for quick hitting action.

Infinity Ward, creator of the blockbuster, original Call of Duty, has also expanded the scope of combat to deliver a truly realistic battlefield experience. Squads now have the freedom to take on a variety of mission objectives, on expansive battlefields that allow for multiple paths and the ability to utilize actual combat tactics like outflanking and fire and maneuver capabilities.

Call of Duty 2's new engine and A.I. technology set the stage for authentic squad combat and astonishing action. Concealment can be key as battlefield smoke or even deployed smoke grenades cloud visibility. Weather effects such as the dusty sandstorms of North Africa and whiteout blizzard conditions of Russia, for example, will keep soldiers glued to their bunkers. The team has also employed a state-of-the-art Battle Chatter System that brings the action to life as squad-mates bark out context-sensitive updates in real-time to players through an advanced A.I. system.

"Our team at Infinity Ward is committed to thrusting gamers into the heat of battle like no other, taking players on a thrill-ride of adrenaline that leaves everyone gasping for air," states Grant Collier, president, Infinity Ward. "In Call of Duty 2, we are creating the most intense and realistic action game imaginable with a stunning visual atmosphere and an advanced technology that delivers an unprecedented level of authenticity."

Psychonauts Gold? - Date

Majesco Opens the Door On Multiple Promotions in Support of April 19th Launch Of 'Psychonauts' Video Game (thanks Frans) is a bit of marketeering for Psychonauts, the upcoming "psychic odyssey" from Double-Fine Productions. The article focuses on plans to promote the game, but it also offers the off-hand indication that the game must be nearly complete for the PC and Xbox, if it is not actually gold already. Here's that part:

Psychonauts is scheduled to ship April 19th for the Xbox® video game system from Microsoft and PC, and for the Sony PlayStation®2 computer entertainment system in late spring.

New Gettysburg Game

Catdaddy Games announces plans for American Civil War: Gettysburg, an upcoming budget turn-based strategy game set during the pivotal conflict of the war between the states (thanks Frans). The site offers a bunch of screenshots, and here's the deal on the game:

American Civil War: Gettysburg brings this legendary and epic battle to life on your PC. Lead the Confederate army as they fight their way into the heart of the northern aggressor or take command of the Union forces as they hold fast against the rebel invaders. Immerse yourself in the action, as detailed 3D battlegrounds capture the realism and grandeur inspired by such famous conflicts as Little Roundtop and Picket’s Charge. Then secure your place in the annals of history, as you lead your forces against other armchair generals in intense multiplayer action.

    • Immerse yourself in the intense action as you relive the battle of Gettysburg. Fight your way across detailed 3D landscapes, created from actual maps of the battlefield.
    • Take command of both the Union and Confederate forces and battle through a 16-mission campaign, inspired by historical engagements of the battle.
    • Out maneuver and out flank your enemy using an array of troops, including infantry soldiers, fast moving cavalry, and ground shaking artillery.
    • Includes a detailed reference section - historical documents, pictures, and more.
    • Hone your skills against other armchair generals in multiplayer battles via a LAN, over the Internet, or play by e-mail.

Eidos/SCi Update

Eidos plc Offer Update Unanimous Recommendation of SCi Offer has the latest on SCi's efforts to acquire Eidos:

Taking these factors into consideration, the Board, who has been so advised by UBS Investment Bank ("UBS"), its financial adviser, consider that the terms of the SCi Offer are fair and reasonable. Accordingly, the Board unanimously recommends to Eidos shareholders that they accept the SCi Offer. In providing advice to the Board, UBS has taken into account the commercial assessments of the Board.

Warcraft III Bans

Mojo StormStout's Warcraft III Strategy Guide (thanks Frans) has word that Blizzard has borrowed the banning stick back from SOE and used it on a bunch of Warcraft III Battle.net accounts:

A number of additional accounts and CD keys have been tied to the use of a hack or cheat program while playing Warcraft III on Battle.net. In keeping with our aggressive stance against cheating, we have permanently closed 5,900 Warcraft III accounts. 2,300 of the Warcraft III CD keys used with the now-closed accounts have been banned from ladder play for one month, and 500 more have been banned from ladder play permanently. Repeat offenders risk having their CD keys disabled, which will result in the permanent removal of their copies of Warcraft III from Battle.net. We will continue to monitor Battle.net for cheating and take action as needed. If you would like to report additional instances of hacking or cheating, please notify us at hacks@blizzard.com. A false report filed by one player against another will not result in the actions described above.
As always, thank you for your continued support; with your help we have been able to keep Battle.net a fun and safe place to play Blizzard games.

World at War Patch

As noted on the Matrix Games Website, the Matrix Games FTP directory now offers downloads of a new patch for Gary Grigsby's World At War, updating the World War II strategy game to version 1.016. Word is: "The new update focuses on fixing a few bugs, including one involving surprise attacks on nations not yet in the war and a rare problem with retreating from battle, as well a variety of minor fixes. Additionally, several improvements were made to the already formidable AI, making the AI nearly as dangerous as a skilled human player. Finally, some new features were added to help the game run on machines with less than 640 MB of Ram and allow the player to pause the game during AI turns, useful if you are watching the AI play to get a better understanding of the rules."

Site Seeing

ArenaNet has launched several new language-specific websites for Guild Wars. There is now a new German Guild Wars Site, a new French Guild Wars Site, a new Spanish Guild Wars Site, and a new Italian Guild Wars Site.

Game Movies

The Syntec Website now offers downloads of a new video from World Racing 2, showing off the upcoming high-octane arcade racing sequel. The clip features nearly four minutes of gameplay for a 54 MB download, which is mirrored on 3D Gamers and FileFront.

Morning Q&As

  • Auto Assault
    Techgage's Auto Assault Developer Q&A gets behind the wheel with some folks from Netdevil to discuss Auto Assault, their upcoming MMORPG of road rage: "Our primary design mantra is to make the game fun. We are striving to make a game where you level while playing instead of playing to level. What we mean by this is that your goals should be wrapping up a story arc or looking for a new item, not watching the XP bar and doing the math after each kill to determine how long it is until you level again. To facilitate this, we have designed the game in such a way that the majority of your experience will come from completing missions as opposed to destroying mobs."
  • Area 51
    The truth is out there, and Game Chronicles' Area 51 Q&A seeks it out, talking with Zach Wood about Midway's conspiracy-themed shooter: "There’s quite a bit that pushes Area 51 out of the realm of being 'just another alien shoot’em up'. Not only does your environment change as the game progresses, so does the gameplay. The game starts off heavy on squad combat as you battle mutated aliens along with your teammates. The AI is very sharp. Your team will move through the world with you, take cover, point out key enemy locations and help you complete a few light puzzles. One by one, however you start to lose your teammates and the gameplay changes when you’re left alone. Alone and infected with the same virus that is mutating all of the base workers you’re having to kill. With the infection, comes enhanced alien abilities that really mixes up the gameplay. You’ll have to use a combination of human and alien powers to succeed in the end."
  • Enigma Rising Tide: Sink the Hood
    The Enigma Rising Tide: Sink the Hood Q&A on Computer Games Magazine floats some questions past Kelly Asay of Tesseraction Games about the just-revealed sequel to their alternate-history naval combat game: "Probably our most noticeable graphical improvement will be the ocean. We have always had an excellent physical model for the ocean and a pretty good look, the new look increases the immersion substantially. You will notice the ship and weapon details, texture details, interface enhancements and a nice upgrade to the FX as well. Greg Lancaster (fellow X-Dynamix dev) created a new FX system for Enigma before he went to work for Sony and you will notice the difference in 'Sink the Hood'."
  • EA RTS
    The EA RTS Philosophy on GameSpy offers a conversation with Louis Castle about EALA's future RTS development plans in light of several recent departures: "I can say that, as an organization, we are always experimenting with these ideas and new ways of improving the development process. Sometimes they are broad changes to how teams are composed, such as creating a centralized technology team so that each dev team can rely on that group to provide core technologies. Other times, it's something that seems superficial like changing where departments sit so that various teams can take advantage of the proximity of another group and readily access that expertise. Interestingly enough, it's those simple ideas that often result in huge innovations. To most of us, this type of constant evolution is a good thing. The type of people who are drawn into the game business thrive on new ideas and are eager to experiment with different strategies because ultimately we all share a common goal: make fun games."

Morning Preview

Morning Screenshots

Morning Tech Bits

Morning Consolidation

Competitions

DigitalLive/Global Gaming League Join Forces: "Thousands of gamers from across the nation are expected to compete in games like Halo 2, Counter-Strike: Source, Unreal Tournament 2004, and Warhammer 40K: Dawn of War for the award of $75,000 to be handed out at the DigitalLife consumer event, scheduled for October 14-16, 2005 at the Jacob K. Javits Convention Center in New York City." Thanks Mike Martinez.

Op Ed

Thursday Game Reviews

Thursday Hardware Reviews

etc.

Thanks Mike Martinez.

Out of the Blue

With the fantastically beautiful spring weather now upon us (thank goodness!) we finally have the fence doctor in to examine what it will take to better confine our canines, who have basically turned the wooden barricade fencing around our yard into a patchwork collection of repaired toothpicks. This is especially timely, as Gunnar the still-nicknameless puppy is probably about at puberty, at which point his motivation to break out and be a man-about-town will be that much greater. Also, Hudson the wonder dog's glacial maturation process seems to have accelerated with the presence of her little charge, and she is demonstrating an ever-greater degree of dominant behavior lately (she mounted a pretty successful challenge to the alpha dog in her group of trail friends this morning, and he is a 100+ lb Scottish Deerhound!), so we are also that much more concerned that her escaping might lead to some sort of dogfight, which nobody needs.

Meanwhile, as MrsBlue tours the grounds with the fence doctor, Hudson is whining like she's being tortured... I'm sure this is because she can't go out and make friends with him, but knowing what I do, it almost seems like she is ruing the plan to close off her escape routes.

Stories of the Day: 'Star Wars' fans wait at wrong theater. Use the Farce? Lured by the dork side?
Pope Reborn as Superhero in Comic. Thanks Devicer.
Smelly Money Lands Indiana Man in Jail.
Science!: Japan Unveils Plan for Flight to the Moon.
World's first blue rose. Thanks Miquel.
Drunk? Your Car Will '86' You. And why shouldn't all cars have these?
Images of the Day: You gotta be kidding me.
Unknown Airbus A330-2.... Thanks Jim.
Follow-ups: Fireproofing key to Twin Towers' collapse.
Congress may extend daylight-saving time. Have they been reading Out of the Blue?
Shuttle rollout under way.
Thanks Mike Martinez and Ant.



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