Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Archived News:

Saturday, Mar 19, 2005

  

SWAT 4 Gold

A new SWAT4 Official Website is online, dedicated to the next installment in the tactical police shooter series. The site launch celebrates the announcement that the game is now officially gold, and should be in North American stores on April 5, and in the rest of the world a week after that.

Operation Matriarch Delayed

Buka Entertainment's Operation Matriarchy Website (thanks Frans) has an updated release date for MADia's upcoming first-person shooter. The site now lists III quarter 2005 as the game's release date, where it previously was expected in first quarter 2005, which will be ending in under two weeks.

Mythic Blades Gold, Movie

The Cartel Games Website has news that Mythic Blades is gold. Word is the official announcement with details on the release of Vermillion Games' classics-inspired fighting game will be posted next week. Accompanying this disclosure is a new gameplay movie that carries a warning that it may not be suitable to all viewers. Thanks Frans.

Psychotoxic Patch

A new patch is now available for Psychotoxic: Gateway to Hell, updating NuclearVision Entertainment's first-person shooter to version 1.04. Word on the patch is that: "It deals with the weapon pickup problem in some levels and fixes some minor bugs." The patch can be found on the NuclearVision Website, mirrored on 3D Gamers, Gamer's Hell, and Worthplaying.

Online - The Matrix Online

The Matrix Online Newsletter has word that Monolith's spoon-free MMORPG is launching today for pre-order customers, with the widespread launch to follow on March 22. Here's word:

As part of the unique continuing story based nature of The Matrix Online, a specialized Role Playing Live Events Team is in place to assume the roles of the actual Matrix characters, including Morpheus, Seraph, The Merovingian and more.

Starting with the Preorder Launch the Live Events Team will actively engage in the game to bring the Matrix alive. The truce between the people of Zion and the Machines will begin to unravel shortly after launch and you have the opportunity to shape the future of the Matrix, building to the week of April 4th, which will include major story updates and live events.

Dark Horizons: Lore Invasion & Demo

A new Dark Horizons: Lore Invasion version 2.0.1 and demo are now available, offering a sample of MaxGaming Technologies' Torque-engine mechanized combat expansion. The demos and full versions for Windows Mac and Linux are available for download on the GarageGames Website with the Windows demo mirrored on 3D Gamers and Gamer's Hell.

RC Squad Update

The into3d Entertainment Website (thanks Frans) has details on plans to release RC Squad, the first installment in in the RCS Land Machines series. Here's word on the release date along with some info on features:

The RC SQUAD project is due for completion and release by mid June 2005. The first in line RCS LAND MACHINES will be available for sale on 22 June 2005.

There has been major enhancements made to RCS in multiple areas since the last update some of these are,

- Much more accurate and realistic Physics system
- More efficient and realistic race A.I.
- Breakable structures on tracks
- All vehicles have realistic damage i.e. Breakable axle, tires, canopies and so forth
- Much improved sound effects
- More tracks and environments

Saturday Q&As

  • S.T.A.L.K.E.R.: Oblivion Lost
    There's a S.T.A.L.K.E.R.: Shadow of Chernobyl Q&A on board.oblivion-lost.com offering a translation of a Q&A with Anton Bolshakov originally posted in Russian on Kamrad.ru discussing the upcoming first-person shooter: "We are counting months now, not years. Most of the game is now undergoing the publisher's approval. In other words, the game is being judged by the publisher and tuned in those areas the publisher feels need more work. In regards to advertising. An active advertising campaign is not compatible with delays. This leads to overexcitement of the fans and huge disappointment when another delay is announced, which makes sense. This is why we are trying not to get people too worked up, and to to work more. When we set a precise release date, a full-blown advertising campaign will begin."
  • SOE
    Ask SOE #33 on EverQuest 2 Vault poses more questions to Steve "Moorgard" Danuser of Sony Online Entertainment about EverQuest II: "As the level of our average player continues to rise, we will keep on adding new things for them to do. We're in the process of adding solo content paths for all the overland zones, including high-level regions, which will be going live soon. In Live Update #5, high-level players will be able to group up and face a very tough challenge in the Return to Nektropos zone. This dungeon offers a revamped version of our popular Castle Nektropos, allowing players in the upper levels to face big challenges and reap great rewards."
  • Dark Horizons: Lore Invasion
    GameShark's Dark Horizons: Lore Invasion Q&A is a timely Q&A with Adrian Wright about Max Gaming Technologies' just-released mechanized combat expansion: "The multiplayer bots are run on the new TorqueAI pack that will be released by 21-6 Productions very soon. We worked with them to add this important addition to DH: Lore Invasion for several months, and it has worked out very nicely. The bots can be good and bad, just like real players, and they do what what real players may do in game. If it's a Team Death Match, their priority is to kill the other team. If it's a Capture the Core, their priority is to capture the core. Sadly, I have been in test games where the bots have a better kill efficiency than the players."

Saturday Previews

Saturday Screenshots

Saturday Tech Bits

Saturday Consolidation

Game Guidance

Competitions

Steam News (thanks elvis) announces the winners of the Half-Life 2 deathmatch mapping competition. There are screenshots of the four winning entries, which will be released via Steam. The top entry is dm_underpass by Scott M Jordan (USA), first runner-up is dm_resistance by Jonathan Linker (Germany), second runner-up is dm_powerhouse by Michael Schulz (Germany), and honorable mention goes to dm_avalon by Michael Visser (Netherlands).

Saturday Game Reviews

Saturday Hardware Reviews

etc.

Out of the Blue

Who needs an alarm clock? Gunnar, our super poodle puppy, has developed a habit that we've never seen a hint of in Hudson the wonder dog. Every day he comes into the bedroom and starts barking his little head off to make sure everyone is awake. The thing is that this happens at precisely 6:51 every day (weekends included, thank you very much). Heaven only knows how the little guy's internal clock got so precise, but one can only hope he develops new habits soon... or at least a snooze alarm.

Yakety Yak!

Play time: Kaboom!
Links of the Day: The Online Video Game Atlas.
Duct Tape Workshop.
Stories of the Day: $27 Million Lottery Winner Rushes Back to Work.
Jesus on the Half-Pipe (registration required).
Girl, 5, Cuffed, Arrested, Thrown in Police Car.
Images of the Day: Latte Art.
Media of the Day: Ice Age 2 Teaser Trailer.
Follow-ups: Dead Squid Wash Up in California Again.
Thanks Mike Martinez and Ant.



Blue's News logo