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Friday, Dec 24, 2004 Christmas Eve

  

Rainbow Six 4 = Lockdown

Ubisoft announces that the next Rainbow Six game will be titled Rainbow Six: Lockdown, while offering more details on the project:

SAN FRANCISCO – December 23, 2004 – Ubisoft today announced that Tom Clancy’s Rainbow Six 4 (working title), will now be officially titled Tom Clancy’s Rainbow Six: Lockdown™. The game is being developed by two of Ubisoft’s award-winning studios: Red Storm Entertainment, the maker of the original Rainbow Six, & Ubisoft’s Montreal Studio. For continuous up-to-date news on Rainbow Six: Lockdown, visit the teaser website at: http://www.rainbowsixgame.com.

In Rainbow Six: Lockdown, players lead Team Rainbow, the world’s most elite counter-terrorist unit, as they are called into action and dispatched into unfamiliar territory to battle a bioterrorist threat. Stakes escalate as they are personally targeted by an evil terrorist organization. Used to protecting the lives of others, Team Rainbow must now embark on a mission to fight and save some of their own.

Rainbow Six: Lockdown will build on the ingredients that have made the Rainbow Six® franchise a runaway success, and will introduce a new single-player experience with a personal, darker storyline, state-of-the-art equipment, and offer gamers the chance to play as two members of Team Rainbow.

Multiplayer modes will return with enhanced features. Additionally, PlayStation®2 and Xbox® versions will get new & amazing exclusive modes that will bring the multiplayer experience to a further level of excellence.

Game features include:

    • Stunning graphics and ultra-realistic “ragdoll” physics deliver staggering realism and spectacular close quarter firefights.
    • Superior multiplayer experience: One of the best multiplayer games ever returns with the classics: Adversarial & Cooperative modes through Split-Screen & on-line. Additional exclusive modes will make their appearance with:
        o PlayStation®2 - New Rivalry Mode pits Rainbow operatives against trained mercenaries in objective-driven, team-based adversarial gameplay.
        o New Xbox® Live™ “Career Mode” allows players to create their own operative, improve their skills and acquire extra equipment in all-new objective-based missions.
    • Increasingly intelligent enemy A.I.
    • New weapons and equipment.
    • Tension-building sound effects.

Ballerium Lives

A hopefully untemporary message on the Ballerium forums follows-up on the suspension of Ballerium (story and story), Marjorem's upcoming MMORTS, announcing that Interplay has stepped up to finance the project, in spite of the publisher's own well publicized financial woes (story). Here's the deal:

Two months less three days ago, Majorem made a "Hopefully Temporary" announcement with regards to the future of Ballerium.
It was said that Ballerium's development will cease until further funding is found.
Today Majorem is pleased to announce that our hopes meet reality, as Interplay chose to make our previous announcement obsolete.

Dear followers, beta-testers, and gamers,

I'm proud to announce that thanks to Interplay, who brought us great titles such as "Baldur's Gate" and "Fallout", Majorem will now be able to launch Ballerium this summer.

Ballerium, a massively multiplayer strategy game has been on a closed beta for about a year, when funds run out and the company had to freeze its R&D. Now that further financing is reassured thanks to Interplay, Ballerium can be finalized and prepared for release.

Site Seeing - Battlefield 2

The new Battlefield 2 Website is now online, dedicated to DICE's upcoming shooter sequel. The site offers subscriptions to a newsletter (which is already available), screenshots, and a new movie showing off some first-person action from the game. Thanks Total Battlefield 2, where they have a list of mirrors for another recently released first-person movie from the project.

Warcraft III: The Frozen Throne Bonus Map

The Warcraft III Bonus Maps Page has a new bonus map for Warcraft III: The Frozen Throne (thanks Frans), offering, of all things, a race track map for the RTS expansion. Here's word on the Azeroth Grand Prix: "Legends speak of a hidden race track north of the border where representatives from the far reaches of the land gather to test their skills and racing prowess. This event is known to break even the mightiest of combatants with its no-rules-barred arena."

Brothers in Arms Demo Plans

The Gearbox Software Forums has details from Gearbox' Randy Pitchford about plans for the Brothers in Arms demo:

The demo will likely be two chapters with some information about other features and content that are available in the full game to go with it.

The first chapter will be a cut down version of the chapter we call "Rendevouz with Destiny" - it includes Baker's jump into Normandy, some link ups with notable characters and an introduction to control and combat. The demo version of this chapter is about half the size as the chapter in the full game.

The second chapter in the demo is from about half-way through the game. It is called "The Fall of St. Come". In this chapter, Baker, five of his squad plus the Plt. Sgt (Mac Hassey) and the radio opr (Pvt. Leggett - the guy with the glasses). You'll have a chance to understand some of the interesting characters and you'll get to do some great squad combat using fire and move tactics against combined arms (including infantry, mortars and other things we'd rather you discovered by playing).

GalCiv 2 Beta Plans

The Galactic Civilizations Website (thanks Frans) has a new development update, discussing their clean-slate approach to Stardock's upcoming space combat sequel. The update also has details on how to participate in beta testing of the game: "This upcoming March the beta of Galactic Civilizations II will be made available to those users who have pre-ordered it (or have an active TotalGaming.net subscription)."

Dear Diaries

The latest Brothers in Arms Developer's Diary offers "A Day in the Life of the QA Department," penned by quality analyst Angie Dietrich, including a photographic reenactment of a bug-squashing session. Also, The Star Wars: Knights of the Old Republic II -- The Sith Lords Wrap Report, Part 1 on RPG Vault kicks off a postmortem for the RPG sequel from Obsidian written by lead designer Chris Avellone and producer Chris Parker. Also, there's an Imperator diary on the game's official website written by Mythic president and lead designer Mark Jacobs about their upcoming MMORPG. Finally, an update to the Croteam Website (thanks Frans) explains why they've been so quiet about Serious Sam 2 development lately, as their publisher is keeping things on the down-low for the time being.

Game Movies

A new Stolen movie has been released, showing off Blue52's upcoming stealthy action game. The 12 MB download is available on 3D Gamers. Also, Battlefront now offers downloads of a new S.C.S - Dangerous Waters intro movie, showing off the latest modern naval game from Sonalysts Combat Sims. The clip is a 21 MB download. Finally, a new World Racing 2 movie is now available, showing off Synetic's upcoming racing sequel. The minute-long clip is available in two resolutions on the TDK Mediactive Europe Website and mirrored on 3D Gamers.

Xmas Eve Q&As

  • SWAT 4
    The SWAT 4 Q&A on FileFront talks with Ken Rosman, Vivendi's executive producer on the upcoming installment in the tactical police series: "The most exciting part of developing SWAT 4 is getting to work with a great development team (Irrational) and being part of the team that gets to bring back the great SWAT franchise."
  • The Matrix Online
    Three Days of The Matrix Online on IGN concludes this three-part Q&A with designer Toby Ragaini about Monolith's upcoming MMORPG: "Perhaps based on Neo's unprecedented performance, the manner in which the Machines' deal with humans has also changed. There are reports of agents approaching human operatives in order to persuade them to assist their cause. Whether or not individuals will respond to these offers remains unclear."
  • Elder Scrolls IV
    Elder Scrolls IV Unraveled on Computer And Video Games is a Q&A with Todd Howard, producer on the next installment in Bethesda's long-running RPG series: "The big things include our Radiant AI system, which allows NPCs to have full 24/7 schedules and think for themselves. In addition, we have procedural systems to grow huge forests and almost unlimited view distance. It's all of these things combined that make our world come alive."
  • Chaos League
    The Chaos League Sudden Death Q&A on Experience Gaming talks with Patrick Pligersdorffer about the upcoming Sudden Death expansion for Cyanide's Chaos League: "We didn’t think players would be so interested in modding. Early on, we had requests from the community to allow them to create their own player textures, models and even new playing fields. We provided tools for the creation and integration of player textures but we haven’t been able to provide models export tools due to the limitations of the middleware we’re using."
  • PT Boats: Knights of the Sea
    There's a PT Boats: Knights of the Sea Q&A on Gameguru Mania chatting with Akella's Sergey Belistov about their naval combat game: "PT Boats: Knights of the Sea is a naval simulator of mosquito fleet of World War II. Take command of a boat and control each member of the crew. Shoot down aircraft using machineguns and anti-aircraft guns, torpedo hostile destroyers and supply ships, "entertain" uninvited guests with cannon fire, plan group attacks - essentially, do whatever you like. Any operation can be entrusted to the AI or handled on your own."
  • Year in Review
    HomeLAN Fed's year-end series continues by chatting with Pete Hines of Bethesda Software, Dana Massey of Mutable Realms, Brad Wardell of Stardock,

Call of Duty Server Patches

A new server-side patch for Call of Duty is now available, updating the World War II shooter to version 1.5b. This patch can be found on 3D Gamers and Worthplaying. Likewise, there's a new Call of Duty: United Offensive server patch, bringing the expansion server up to version 1.51b. The update is available on 3D Gamers and Worthplaying. These server-only patches clear up an undisclosed exploit.

ToEE Patch

Atari Support now offers a new patch 3 for Dungeons & Dragons: The Temple of Elemental Evil, Troika's D&D RPG (thanks Frans). Word is: "Corrects problems associated with upgrading to DirectX 9.0c, specifically, the inability to loot bug."

Enigma Patches

The Enigma Community Forums now offer downloads of the USA edition of the Enigma Gold patch as well as a few more localized European patches for Tesseractions' naval combat game. Some or all of the various patches are mirrored on 3D Gamers and Worthplaying.

CSI: Miami Patch

Ubisoft's CSI Miami Website (thanks Frans) now offers a new version 1.01 patch for CSI: Miami. The 1.2 MB update clears a couple of gameplay roadblocks, accompanied by word that: "The above noted fixes are not applied to cases in progress. You must restart any case in progress after installing the update."

German GTR Add-on, Update

The GTR Website now offers downloads of a free patch/add-on for the German edition of GTR. The add-on is a 150 MB download, which is mirrored on 3D Gamers.

New Kquery 4

A new version 1.8.9 build 105 of the Kquery server browsing program is now available. The new release add an AIM "away" function, new filters, custom queries to Steam servers, and more.

Xmas Eve Previews

Xmas Eve Screenshots

BF:V Point of Existence Fix

The Point of Existence Website (thanks Ant) has a new version 0.2.1 patch for the Point of Existence modification for Battlefield Vietnam, addressing issues with this mod identified by posters to their forums.

UT2004 CarBall

The CarBall Website now features a new version 2.3 of this automotive sporting modification for Unreal Tournament 2004. The update clears up an exploit, adds new skins, a new map, bug fixes, and more.

Xmas Eve Tech Bits

Xmas Eve Consolidation

The Mod Squads

The Desert Combat Q&A on FileFront talks with Frank DeLise of Digital Illusions NY (formerly Trauma Studios) about Desert Combat, their modern combat modification for Battlefield 1942.

Game Guidance

There's an Advanced Tactics and Strategy Guide for Pilots on Star Wars Galaxies Vault for the Jump to Lightspeed expansion for the Star Wars MMORPG.

Xmas Game Reviews

Xmas Eve Hardware Reviews

etc.

Thanks Mike Martinez.

Out of the Blue

Well it turns out MrsBlue has the flu... something I knew before the doctor told us, since I took my own temperature before leaving for her appointment because I was feeling achy, and I was running a fever of 101. The good news is that I tend to fight things off surprisingly quickly, and I'm feeling okay again already, after having one of those restless trying to sleep-off-an-illness kind of day. This all put off our poodle puppy pickup until later this morning, when we'll have our first experiences with the little character we plan to name Gunner, so now he'll be our Christmas Eve present.

Play Time: Just Letters. Thanks The Larch.
Links of the Day: PenisRuler.com. Thanks Ant.
The Cult of diet Coke.
LEGO "Build-A-Brawl" Ultimate NBA Arena 481pc Set. Thanks Hoza.
Stories of the Day: Scientist: Asteroid May Hit Earth in 2029. Is Bruce Willis available?
French teenagers mug Santa Claus. Thanks mcusuma1.
'Festivus' Shares Space With Fla. Nativity. Thanks mcusuma1.
Headline of the Day: Llama owners losing hope for Gene Kelly. Thanks Devicer.
Science!: Good Pill, Bad Pill Science Makes It Hard to Decipher (registration required).
Giant cockroach among jungle find.
Images of the Day: Dilbert. Thanks mark.
Nerds Ready for Combat. Thanks Maimas.
Media of the Day: Amazing Elephant. Thanks Maimas.
Auctions of the Day: Have your likeness in Stargate SG-1 for charity.
A CHRISTMAS STORY HOUSE (thanks Josh). Red Ryder BB gun and leg lamp not included.
160 Acre Homestead of Land on MARS. Thanks Maimas.
Follow-ups: Cloned Cat Sale Generates Ethics Debate.
Thanks Mike Martinez and Ant.



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