Archived News:

Friday, Dec 17, 2004

Gothic III

This JoWooD Press Release (thanks TheMysterD) announces plans for Gothic III, the third edition in Piranha Bytes' RPG series:
Rottenmann, Austria, 14th of December 2004: JoWooD Productions continues its successful cooperation with the German developer Piranha Bytes by publishing one of the most spectacular titles of the coming year: Gothic III, the third part of the legendary RPG saga. "Being listed in all major 'most wanted' charts across Europe, Gothic III is the top title of the coming year. To publish a game with such popularity, potential and quality, is a great chance for us to push a world-wide known brand even further" ,comments Andreas Tobler, CEO of JoWooD Productions Software AG. JoWooD Productions takes this chance and will try to break RPG selling records of the past!

"Our main efforts are to increase quality, atmosphere and fascination in Gothic III, to deliver an unbeatable RPG experience to all the Gothic fans out there. But even with all the improvements and innovations, we continue to build upon the unique concept of the Gothic titles", promises Mike Hoge, developer Piranha Bytes.

In 2002, JoWooD Productions managed to establish Gothic II as known brand in the RPG world. Gothic II dominated the sales charts with weeks at the top and is one of the best-selling titles ever created in German territories. The success is also proven by dozens of awards like "Best RPG 2002", "Best of E3 Show", "Best of Games Convention" and incredible ratings worldwide.

Chat-O-Rama

There's a transcript on Matrix Stratics (thanks Voodoo Extreme) recapping last nights The Matrix Online chat session. Also, the S.T.A.L.K.E.R.: Shadow of Chernobyl Website has details on a chat today to discuss the upcoming shooter with the developers at GSC Game World. The chat is scheduled for Noon EST, here are the server details:
IRC Server: de.quakenet.org
Port: 6667-6669
Group: Quakenet
Channel: #o-l.com

The direct link:
irc://irc.de.quakenet.org/o-l.com

New Gates of Troy Demo

Matrix Games now offers a new playable demo for Gates of Troy, Slitherine Strategies' "turn-based empire-building and ancient battles game." The updated demo, available here (direct link), now offers additional content and 100-turn games to allow players to get more of a feel for the game.

Juiced Date, More Demo Plans

THQ announces that Juiced, the upcoming cross-platform racing game, is slated for release in May 2005 for the PC, PS2, and Xbox. Additionally, they announce plans to further support the release with a major PR push: "which is expected to be augmented by a playable demo on all three platforms, prior to the launch of the game."

Morning Q&As

  • ALFA Antiterror
    GamersInfo's ALFA Antiterror Q&A converses with Masha Petrova of MiST land - South about their upcoming special ops shooter: "Every soldier in the game has an assigned position (assaulter, sniper and grenadier). The player will then grow in rank and be rewarded depending on their participation in the operations. After each mission is completed, we get command points, which can be used both for training our subordinates and improving their skills or awarding anybody new ranks. Players must remember that the ranks, awards and training abilities are limited and contingent on the way in which the player passed the mission."
  • Twilight War
    The Twilight War Q&A on FileFront talks with Kingsley Montgomery, lead designer on Smiling Gator's upcoming Source-engine MMORPG/FPS: "Because we are doing a physics-based world with an FPS combat system and vehicles, we thought we needed a good cutting-edge client engine that was robust and had a lot of tools to help us get to creating content sooner rather than later."
  • Mourning
    The Mourning Q&A on FileFront is a chat with Dan Antonescu, lead designer on Limitless Horizon's upcoming MMORPG: "Well, quite frankly we are not trying to make just another MMO game, but we’re aiming very high with this title. It's design is based on a lot of things which are pretty different from what you see on todays [sic] market or even in upcoming MMO games: full PvP, a complete skill based system, bloodlines, instances of permadeath, territorial system with laws and so on."
  • Vanguard
    A new Three Question Thursday on Vanguard.Okratas.com asks five questions of Brad McQuaid about gaming and Vanguard: Saga of Heroes.
  • Postal 2
    There's a Postal 2: Apocalypse Weekend Q&A on Gamehelper chatting with Vince Desi about the upcoming expansion to their edgy first-person shooter: "We're less interested in technology than we are in gameplay. Keep in mind that this is an add-on to Postal 2, not a completely new revision of the Engine, so don't expect normal mapping or any of that sort of self-masturbatory technophilia. Doom 3 proved beyond a shadow of a doubt that nice lighting effects don't equal fun."
  • Elder Scrolls IV
    HomeLAN Fed's Elder Scrolls IV: Oblivion Q&A talks with producer Ashley Cheng about Bethesda Softworks' upcoming RPG sequel: "The challenge lies in reinventing our marquee franchise in a new way with each successive generation of technology. With each Elder Scrolls, we take a look at our previous titles, think about what things we want to tweak, decide what new things we want to try, listen to feedback from our fans, and look at future technology and what we think we’ll be able to do."
  • Hearts of Iron 2
    The Hearts of Iron II Q&A on FZ.se chats with Joakim Bergqwist of Paradox about their World War II strategy sequel: "I think that things like the mission system, where air and sea combat can be done with more automatic control which releases you from the painstaking task of having to poke in every single little province. Same thing goes for the convoy AI and the leadership AI, all very important things which makes a big difference. For example, if I construct a submarine for the USA, I will get a leader which is Sea Wolf, which will have the correct rank for that nation. If I was to construct four at a time then he would not be Rear Admiral but Vice Admiral immediately, the AI will automatically pick the correct one which is a great relief, not having to poke in every single little detail."
  • Year in Review
    HomeLAN Fed's Games In 2004-2005 Q&A with Tim Gerritsen continues their year-end series by talking with the head human at Human Head Studios.

Brothers In Arms Subtitle

This Ubisoft Product Page (thanks Frans) reveals that Brothers In Arms, Gearbox Software's upcoming World War II shooter, has received the inevitable subtitle, and the game is know officially known as Brothers In Arms: Road to Hill 30™.

Morning Previews

Morning Screenshots

NWN Linux Patches

The Neverwinter Nights Patches and Updates Page (thanks Frans) now offers the English Linux editions of the new version 1.65 patch for Neverwinter Nights. There are updates for the game, both expansions, as well as an updated edition of the Linux dedicated server.

Dominions II Patch

The Shrapnel Games Website now offers downloads of a new version 2.15 patch for Dominions II: The Ascension Wars. The patch is accompanied by a new Oceana mod for the game, and installation of the mod will require use of the patch.

New Clan Tools

VWare now offers downloads of a new version 2.0.3 of the Clan Tools. Planned as the final release for this suite of tools for online gamers the new version features improvements to the IRC scorebot and XP SP2 support while addressing various usability issues.

The Mod Squads

Doom3 World has details on progress on support for cooperative multiplayer in an upcoming DOOM 3 modification. A linux build of some sample code is offered for those looking to get this working under Windows.

Gatherings

Mythic Kicks Off Dark Age of Camelot Roundtable Road Trip: "a series of monthly fan gatherings throughout the US and Canada. Roundtable Road Trip events will be held in all corners of the U.S. from Seattle to Florida, and from California to New York. The Roundtable Road Trip kicks off January 22nd at the Web2Zone internet gaming center in New York City."

Game & Mod Development

The Official SÖLDNER: Secret Wars Website now offers a Building SDK for Wings Simulations' first-person shooter, offering resources to create buildings for the game. The package includes a detailed tutorial, 3DS Max plug-ins, a sample map, and documentation.

Friday Game Reviews

Friday Hardware Reviews

etc.

Thanks Mike Martinez.

Out of the Blue

It was an interesting thought process that lead to a trip into Manhattan a week before Christmas for a dentist visit even though most all of our holiday shopping is done. I did have a brush with a celeb while working my way through the masses, as I saw professional curmudgeon Andy Rooney walking down the street, which lead to the following actual exchange at a street light:

Businessman 1: Did you see Andy Rooney back there?
Businessman 2: No! That was him?
Businessman 1: Yeah, back there.
Businessman 2 (looking back): He doesn't look so great, huh?
Blue: Hey, lets see how we look when we're his age!
Businessman 1: Heh. If we make it that long.
Businessman 2: You know he goes to every Giants game at the stadium.
Businessman 1: No wonder he doesn't look so great!

R.I.P.: Ginger. No one you know... just a sad dog story.

Links of the Day: Pierced Eyeglasses. Thanks ASLayerAODsk.
Stories of the Day: Bundle Up. It's Going to Get Colder. Super.
Spilled bees on highway a honey of a mess.
Florida county bans Christmas trees from public buildings.
Forum Post of the Day: Life Changing Decision. Thanks Devicer.
Science!: When Shots Ring Out, a Listening Device Acts as Witness (registration required).
Images of the Day: FoxTrot.
Blue, the Pink Flamingo.
Charly and his cookies.
Highest Resolution View of Dione.
Media of the Day: Push Start. Thanks Maimas.
Your Time to Shine. Thanks WapPig. Not safe for mealtime.
GTA: Lego City. Thanks David.
Anti Boredom Campaign. Thanks Devicer.
Auction of the Day: David Hasselhoff iPod.
Follow-ups: Mars rovers scoop top honour.
Thanks Mike Martinez and Ant.
About That Ad Blocker
We see you're using an ad blocker. While we strive to make our ads behave, we understand your desire for peace and privacy. So please consider becoming a supporter to take advantage of the no ads version of Blue's News. This will help sustain our efforts to bring you the best in gaming and tech news without requiring you to see ads or suffer a guilty conscience. You'll even get a nifty forum badge that will be the envy of the neighborhood!
Support the Site!