We received a couple of forwarded copies of a note EA is apparently sending out
to old school C&C fans (thanks ASLayerAODsk and kelmar5), revealing that the
dream of a continuation of the Red Alert series is at hand. Here's the deal:
I hope everyone is enjoying one of the best years ever for PC gaming.
On the eve of one of our own major releases, The Lord of the Rings™, The Battle
for Middle-earth™, the one thing we've grown to understand is how important the
community - our most loyal supporters - is for industry. This started back in
our days at Westwood where the community for our games has always been a big
priority. We understand that you are the most important and influential group
for us and we are constantly amazed at the amount of talent used to create
quality assets and mods.
Having said that, we have a MAJOR announcement to make and we are making it
exclusively to our long time C&C fans. This announcement is not going out to the
press and it won't appear on the EA website or anywhere else online. We are very
proud to announce that the team that brought you Command & Conquer™ Red Alert
2™, Command & Conquer™ Yuri's Revenge™, and Command & Conquer™ Generals has
officially started work on our next project set in the Red Alert universe!
As I mentioned, we're very proud to ship what we feel is one of the best RTS
games ever released. Most of you have probably heard of The Lord of the Rings™,
The Battle for Middle-earth™ which hits stores this week. We've introduced some
really innovative features and gameplay mechanics, which you should definitely
check out when you get a chance. You will also see a major enhancement to the
Sage graphics engine we originally created for Command & Conquer Generals.
Expect us to leverage and continue to evolve this powerful engine as we start
work on our new Command & Conquer game.
Thanks again for all your support over the years. This entire team is incredibly
excited to work on the next Command & Conquer chapter. Look for an official
announcement soon and have a wonderful holiday.
VP and Executive Producer
- UFO Aftershock
Aftershock Q&A on TotalVideoGames.com talks with ALTAR Interactive's
Jiri Rydl about their strategy game sequel: "One of the most important
changes made in the battlefield is the ability to go inside buildings. You
can for instance climb on the roof and sniper aliens below or barricade your
squad inside an abandoned factory and defend your position from attacking
creatures. There is also much wider opportunity to change tactical situation
by destroying environment like cars or walls. You can blow up a wall with an
alien behind it in UFO: Aftershock! I believe the missions won’t be boring
for the players this time."
A new German patch for
Nexus - The Jupiter
is now available, updating this edition of the space combat game to
version 1.01. The patch is a 22 MB download, available on
Official SÖLDNER: Secret Wars Website
offers news of plans for an add-on for
SÖLDNER: Secret Wars, Wings Simulations' first-person shooter, while also
announcing that they will begin accepting applications this week for entree into
the expansion's closed beta testing (thanks Frans
). No details whatsoever are
provided about the add-on, though they do offer age and system requirements for
testers: Age of 18, Broadband Internet Connection, 2 GHz Processor, 512 MB RAM
and a GeForce 3 equivalent video card.
'The Lord of the Rings'
Fans Rise Up! EA Ships The Lord of The Rings, The Battle for Middle-earth
has news that the Real-Time Strategy game based on the Lord of the Rings movies
is now available in stores. Here's a bit:
Choose your army! Gondor,
Rohan, Mordor and Isengard are available and awaiting your command. Each with
their own distinct heroes, strengths, and weaknesses, the battle for
Middle-earth has commenced and players must lead their chosen army to victory.
Prepare for war by creating offensive and defensive strategies set in the
memorable battle locations taken straight from the big screen. The Lord of the
Rings, The Battle for Middle-earth brings the stunning visuals and sounds of the
films directly to the PC with extensive use of the movie's digital assets, film
clips musical score, and voiceover from the real actors.
an updated End-User License
(EULA) for Unreal Tournament 2004. The new agreement has updated
cheating rules and Divx & OC3 license information. Included is word for those
who make modifications that they are now free to make use of the assets from
prior Unreal Games:
We just LOVE the idea of you using and distributing
content from any prior Epic Games, Unreal franchise game in Unreal Tournament
2004 Mod. Therefore we grant you a license to use to use content any prior Epic
Games Unreal franchise game in Unreal Tournament 2004 Mods. For the sake of
clarity you will not gain any ownership whatsoever in any Epic content nor can
you use any Epic content outside the scope of the rights granted here. Any
attempt to do so will bring about the wrath of our attorneys.
The European City of Heroes Website
has news that sign-ups will begin soon to beta test the European edition of City
of Heroes, NCsoft's superhero MMORPG. This is to keep folks informed since their
"over-zealous PR agency
jumped the gun announcing that sign-ups would begin today. Word is: "However, I
can tell you right now, with a prevailing wind, all the luck in the world and
providing everyone joins their hands together and chants “I believe in Beta”
then you’ll be able to put in your application for a Beta Test place this
Major MMORPG Knight
Online Announces Official U.S. Launch and Revolutionary 'Free2play' With
Unlimited Playing Time
) has further details on the recently
announced plan to offer access to the Knight Online MMORPG
). Word is: "Both existing and new players will have
complete access to all the current features of the game as well as all future
updates and expansion packages. For die-hard fans of Knight Online who wish to
further enrich their experience, Knight Online offers Premium and Ultra Premium
option for higher hit rates, increased player abilities, access to special
weapons, and many other benefits."
Pirates! Q&A (thanks Frans) talks with Sid Meier about his just-released
Pirates! remake as well as what else is going on at Firaxis: "Dinosaurs was
a cool idea, but we just couldn't find a way to make it really fun. We've
got a bunch of great game ideas that we want to bring to life over the next
several years. Right now we're working on finishing up Pirates! for the
Xbox, we're developing Civilization IV and we've got a couple other games in
development that we'll tell you about soon."
- Dark & Light
Dark and Light Q&A #2 on MM Hell talks with Stephane Quilichini, lead
designer on the upcoming MMORPG: "An open beta is unlikely because we have
such a massive database of beta testers already registered. We hope our fans
will keep following our beta test (and other) news, especially in December."
- Ashen Empires
Ashen Empires Q&A on
HomeLAN Fed talks with Bill "Show me the" Money of Iron Will Games about
the recently announced plan for them to take over operations of Ashen
Empires: "Over the next 6 months we intend Ashen Empires to be the premier
value-brand MMO. We will continue to add content and features to bring the
game to the level that surpasses our competition (right now I would say
Ultima Online is still the king of lower-end machine spec’d MMO’s). We also
want to take some risks and experiment with some new types of gameplay. For
example we have been working out plans for a new type of game server that is
a month-long, winner take all, perma-death and accelerated experience
- The Universal
There are Universal Q&As on
Gamers Infos and
Experience Gaming each talking with Steve Fenton about the upcoming
indie MMORPG. This is from the former: "In terms of the overall progression
of the game... at the moment, we are totally unfunded. All game development,
website development, hosting etc is done in our spare time and paid for by
the development team and donations from players. As we develop the game
further and grow the player base we'd hope to attract interest from a
financial backer - maybe a software publisher, independent investor or an
ISP - so we can concentrate on full-time development of new features - in
particular, the tools and content that'll make it easier for players to own
their own world in the universe. The game is, and always will be, free to
play; but we plan to sell worlds (servers) in the future, probably for a
monthly subscription, once we have built all the support systems etc to
provide a proper service."
- Guild Wars
latest Guild Wars Fansite Friday on TenTonHammer offers the latest
weekly Q&A on the topic of Guild Wars, ArenaNet's upcoming MMORPG.
- Seth Able Robinson
Games' Sitdown With Seth Able Robinson talks with the programmer behind
the BBS Door game Legend Of The Red Dragon as well as titles like Teenage
Lawnmower, Dungeon Scroll, and Dink Smallwood.
- Year in Review
Fed's Jim Brown Q&A talks with the multi-talented individual about his
third career (he's already the NFL's second all-time leading rusher and
Godfather of Soul) at Epic Games and his thoughts on this year in gaming.
- Lock On: Modern Air Combat (v1.1) Flaming Cliffs on
a Templar Guide on TenTonHammer
offering class-specific tips for EverQuest
Remember I joked how it may have been an act of cruelty to watch the Giants game
with the older Smurf when we were babysitting? Well obviously it was, and
yesterday I got a phone call from him because he was in tears over the outcome
of the game... it will take him a while to learn that losing is part of the game
in sports. Of course I was in tears too, so I'm probably not the one to teach