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Thursday, Jul 29, 2004

  

Demonstone PC Bound

Atari Reports Fiscal 2005 First Quarter Results (thanks Frans) is the press release with the publisher's financials, which are lower than the same period last year, but still solidly profitable. Amid all the economics is the revelation of a previously unannounced PC version of Forgotten Realms: Demonstone, the upcoming D&D RPG. Even now the game's website only carries Xbox and PS2 logos.

Bizz Buzz - S.T.A.L.K.E.R. Delayed

Ubisoft optimistic on full year despite slow first quarter (thanks Mike Martinez) reports some financials, and looks at the glass as half-full, while in brighter bizz buzz, THQ Announces Fiscal 2005 First Quarter Results reports a profitable quarter for THQ, where they suffered net losses during the same period last year (thanks Frans). They also report a shift for S.T.A.L.K.E.R.: "The company announced that the new original PC title S.T.A.L.K.E.R.: Shadow of Chernobyl is now scheduled to ship in the fiscal fourth quarter in order to maximize its sales potential."

Pacific Assault Demo Delayed Again

EA sends word that the Medal of Honor: Pacific Assault demo that has already suffered one delay (story) but was supposed to be imminent (story), has suffered another setback:

It is with regret that I must announce that the MOHPA SP Demo release is postponed and is planned for release in a couple weeks. Unfortunately, I can't go into more details than this at this time. I apologize for the start & stop as I was really looking forward to releasing the demo, but can say with confidence that I know you'll be impressed when you get a chance to play it for yourselves.

More Bizz Buzz - Acclaim's Nasdaq Warning

Acclaim Entertainment, Inc. Receives Notification From Nasdaq (thanks Frans) is the press release announcing that New York-based developer Acclaim Entertainment has received a letter of warning from The NASDAQ Stock Market that the company is in danger of having its stock delisted from their exchange unless its value increases between now and August 18. Specifically: "If, at any time prior to August 18, 2004, the market value of Company's listed securities is $35,000,000 or more for a minimum of 10 consecutive business days, then the Nasdaq staff will determine if the Company complies with the rule. Based upon the current number of shares outstanding, the Company's common stock will need to close at or above $0.28 per share for a minimum of 10 consecutive business days prior to August 18, 2004. The letter also states that if compliance cannot be demonstrated with the rule by August 18, 2004, then the Company's securities would be subject to delisting. At that time, the Company may appeal such determination, but there can be no assurance that such an appeal would be successful."

Evening Previews

Evening Screenshots

New DirectX

The Microsoft DirectX Homepage heralds the official release of the end-user runtime distribution of DirectX 9.0c. Word is: "DirectX 9.0c improves the graphics, security, and performance of your operating system. Download and install this update for your Windows 98, Windows ME, Windows 2000, Windows Server 2003, or Windows XP-based system." Thanks Skip McIlvaine.

Evening Tech Bits

DOOM 3 Hardware Guide

The Official DOOM 3 [H]ardware Guide on [H]ardOCP is online, just in time for my own speculation on the topic. Here is a bit from the intro that lays out the goals of this project:

id Software and HardOCP have teamed up to help answer your hardware questions. We're publishing this guide before DOOM 3 goes for sale, so you will know beforehand what to expect in terms of gameplay immersion by your current hardware. We also want to help maximize the overall DOOM 3 experience for those of you that have been waiting for the opportunuity to upgrade.

This guide is not an attempt to crown a king in the realm of hardware, and no direct comparisons are going to be drawn on any of our graphs. Our goal here is to help you understand where your system is positioned in terms of playing DOOM 3 and to help you choose an upgrade that will make a real difference and offer you the greatest improvement in gameplay for the money spent.

More on id and Creative

Creative gives background to Doom III shadow story on the Inquirer follows-up on the story about id's new agreement with Creative (story) offering a response to criticisms that Creative had blackmailed id Software in this deal. The article quotes Franco De Bonis, audio sales marketing manager at Creative Labs Ireland, so it may not be and "official" statement from the sound card giant. Here's a bit: "You only have to think about this for a nanosecond to realise that Creative was in no position to blackmail anyone. Yes, we had to take a stance to protect our patent, but had we resolutely demanded what most companies in this situation would have, what do you think would have happened? It's very simple, id would have been forced to either pay a huge amount of cash or develop a less optimized method for shadowing that would have impacted performance and this may have caused the game to be delayed. On all counts Creative would have been publically vilified in the press. So blackmail, when id customers are our customers too?? I don't think so."

Fallen Kingdoms Rises

Warthog announces development of Fallen Kingdoms, an action/role-playing game in the works for the PC and Xbox. The site has a gameplay movie, but its moving pretty slowly, so there's a mirror on 3D Gamers. Here's a bit from the announcement of the game, which currently carries a
November 2006 release date:

LONDON, UK (2004) Warthog, the leading international games developer would like to announce to the gaming public that they are working on a RPG based in a world of unspeakable Evil…

FALLEN KINGDOMS sets you on a journey across the dark and dangerous ruins of Aegion to seek out ancient mysteries. But, the forces of Undrath, the undead await you. If they cannot turn you towards their dark lord's purpose, they will kill you outright.

For centuries, peace reigned in Aegion. But ancient prophecies foretold the failing of the king and the rise of Undrath, the Wraith Lord. Undrath gathered to him an army of unspeakable evil and, without a single king to unite them, the Kingdoms fell.

But there is unrest among the survivors of the war. Former rogues, powerful wizards, even simple citizens have formed a loosely organized underground.

They are bound together in a common cause...

    THE FALLEN KINGDOM
    MUST BE RESTORED!

    • Stunning 3D World - 3rd-person with rotating camera, parallax bump mapping and self-shadowing create hyper-realistic environments.
    • Advanced Visual Effects - Particles, animation, sound, and lighting interact easily with a node-based editor and playback system.
    • Reactive Combat Choreography - Characters dodge, jump, and parry in synchrony with attackers. Chairs get thrown, higher ground provides advantage.
    • Systemic Environmental Reaction - Fire ignites and spreads, objects serve as weapons or shelter, magic alters the landscape.
    • Branching Quest System - multiple quests and subquests are available at one time.
    • Morality System - Your actions alter the outcome of the story as well as affect character interactions throughout the game..
    • Threaded Loading - No load between maps.

Rome: Total War Demo Plans

Computer And Video Games has a report up from Activision's Activate event that includes information on plans for a demo version of Rome: Total War, the upcoming real-time strategy game sequel. Here's the deal: "During an intriguing presentation, Creative Assembly's Michael de Plater confirmed that a Rome: Total War demo is now 'just weeks away' and proceeded to show us a huge portion of the demo's total gameplay goodness. The Rome demo will place you in charge of Carthaginian general Hannibal's army who famously crossed the Alps hoping to outflank the Roman forces."

UT 2004 Editor's Choice Edition

Apparently carving out a new niche to go along with those "game of the year" editions, Atari and Epic Games Announce Unreal Tournament 2004 - Editor's Choice Edition to Be Available This Fall is the press release announcing plans for a new package to extend the shelf life of Unreal Tournament 2004 (thanks Frans). Here's the deal:

LOS ANGELES--(BUSINESS WIRE)--July 29, 2004-- Atari and Epic Games have announced Unreal® Tournament 2004 - Editor's Choice Edition, an expanded version of the smash hit and critically regarded third installment in the mega-selling Unreal Tournament franchise, Unreal Tournament 2004, for Fall 2004. Unreal Tournament 2004, which released in March for the PC, has received a mountain of Editor's Choice Awards from video game magazines and Web sites and is the highest-rated PC game of the year, according to GameRankings.com.

Unreal Tournament 2004 - Editor's Choice Edition will add new maps for the groundbreaking Onslaught mode, new vehicles, new characters and a wide selection of the best user-made game modifications (mods) hand-selected by the designers at Epic Games. Unreal Tournament 2004 - Editor's Choice Edition will also include all of the content from Unreal Tournament 2004.

Update: HomeLAN Fed has received assurances from Epic's Mark Rein that all the additional content mentioned in this story will be made freely available online for owners of the original Unreal Tournament 2004.

Morning Q&As

  • Epic/Midway
    HomeLAN Fed's Epic/Midway Q&A talks with Epic's Mark Rein about their new publishing deal: "Midway is hungry to get into the PC business in a big way and signing up to publish future Unreal Tournament titles demonstrates that. They've already got a very talented marketing organization so we're confident they can perform as well as any other publisher on the PC side. In addition Steve Allison, their Chief Marketing Officer, played a very key role in the success of Unreal Tournament in the past and I think he'll play an even bigger role in the success of Unreal Tournament in the future. But this isn't only about PC. We're definitely also going to draw on their strength and expertise where consoles are concerned. "
  • EQ2
    The EverQuest II Q&A Part Four on Computer And Video Games concludes this protracted conversation about the upcoming MMORPG sequel with SOE's Andy Sites: "You can take a ten-person team, throw in a million or two million dollars and in theory end up with a really good looking FPS. Our development team on the other hand is 96 people strong, we licensed a professional composer to write the soundtracks, we have all the voice actors. The amount of money required to go into something like this is really frightening for most publishers. By the time we launch we'll already be into $20 million. "
  • Massive Assault Network
    The Massive Assault Network Q&A on Computer Games Online talks with Aliaksei Nareika about Massive Assault and the Massive Assault Network: "M.A.N. is for those of players who love to think and it’s really addictive. Moreover, pleasing 3D environment will keep you immersed into the action all the time you play the game. Due to it’s turn-based nature, you can invest as little as 10 minutes per day and still have a great gaming experience."
  • Conflict Vietnam
    HomeLAN Fed's Conflict Vietnam Q&A talks with Lee Singleton about the upcoming continuation of Pivotal's Conflict series in Southeast Asia.
  • Dark and Light
    The Dark and Light Q&A on GameRifts talks with Stephane Quilichini about NP Cube's upcoming MMORPG: "DnL wants to be more than a MMORPG, it is well and truly a virtual world in which gamers can progress on many axes. The will to have one and only server for all our gamers explains our choice to have this unique world of Ganareth alive. The mythology in DnL is of medieval fantastic type with some originalities like delta plane self controlled flight or balloon (transportation)."
  • The Roots
    The Roots Q&A on Experience Gaming talks with Piotr Krzywonosiuk about The Roots, the upcoming RPG from Tannhauser Gate: "The Roots is a role-playing game focused on story telling and impressive battles. The combat is turn based however it smuggles several tactical elements, and also gives players unusually high control over their characters. I think I’ll have a chance to speak more about the combat later so let me tell you a few words about the non-combat part of the gameplay, which basically can be divided into two main modes."

Dear Diaries

The TRIBES Vengeance Designer Diary on IGN is online, as "Michael Johnston talks about the delicate balance of walking the tightrope to Gold." Also, a new Medal of Honor: Pacific Assault Diary is another entry from Ed Moore, multiplayer design lead, who offers the fourth part of his Origins of a Multiplayer Lead Designer series on: "Interface Design 101." There's also another new Medal of Honor: Pacific Assault Diary has lead character artist Peter Choe discussing the character art in the game. Finally, the Need for Speed: Underground 2 inside track #2 is penned by associate producer Justin Wiebe, discussing online play in the upcoming racing sequel. Thanks Frans.

Game Movies

The LucasArts Website now offers a new gameplay movie from Star Wars: Republic Commando showing off the "Wookiee homeworld of Kashyyyk." Also, The Xpand Rally Website now offers a new cars movie from the upcoming rally racing game and another couple of international movies (Poland and Finland) on this page, which are mirrored on this page. Thanks Frans.

Morning Previews

Morning Screenshots

Manhunt Murder?

'Manhunt' computer game is blamed for brutal killing (thanks TotalVideoGames) reports on a killing that some are trying to connect with Manhunt, the violent PS2 game: "His killer, Warren LeBlanc, 17, pleaded guilty to murder and was remanded in custody, pending reports. After the hearing, Stefan's father, Patrick, said the boys used to play 'Manhunt', a game on PlayStation 2, in which players earned points for killing people." Meanwhile, Retailer Pulls Video Game After Teen Murder has some follow-up: "Britain's biggest electronics chain, Dixons, pulled the graphically violent video game 'Manhunt' from its shops on Thursday after parents of a teenage murder victim blamed the game for the killing of their son." Meanwhile, ELSPA (The Entertainment and Leisure Software Publishers Association) has issued a press release with a statement on all this:

We sympathise enormously with the family and parents of Stefan Pakeerah.

However, we reject any suggestion or association between the tragic events in the Midlands and the sale of the video game Manhunt.

The game in question is classified 18 by the British Board of Film Classification and therefore should not be in the possession of a juvenile. We would also add that simply being in someone’s possession does not and should not lead to the conclusion that a game is responsible for these tragic events.

D-Day Patch & Demo Update

The D-Day Website offers a patch for the demo version of D-Day, as well as a patch for the German version of the game, each edition of Digital Reality's RTS game being updated to version 2.14. One or both of these files can also be found on 3D Gamers and Worthplaying.

Arena Wars Patch

The Arena Wars Community Site (thanks Frans) now offers another new Arena Wars patch, updating the real-time strategy game to version 1.04. The accompanying update offers details on the update, as well as previously unavailable details on the prior version 1.03 patch.

Consolidation

Morning Tech Bits

RtCW DeGeneration

The Tram Design Website now offers the release of beta 411 of the DeGeneration modification for Return to Castle Wolfenstein. Thanks modDB.com.

Competitions

The Unreal Tournament Website announces a schedule change for the Make something Unreal contest (thanks Frans): "In order to allow the dedicated individuals of the Unreal Tournament 2004 mod community extra time to polish their work, the cutoff dates for the Phase 4, Educational and Grand Finals categories have been moved back! Phase 4 and Educational category cut offs have been moved to September 10th. Additionally, the cutoff for the Grand Finals is now November 15th." Also, U.S. Soldiers Share Their `Stories From The Front' in KumaWar Online Contest (thanks Frans) announces: "Kuma is accepting submissions from military personnel and their families who have stories to share from recent action. The promotion is open to legal residents of the United States who are active duty or retired United States military personnel and their immediate families. The winner will also get a high-end video camera to help gather background video for the game, and a free online game subscription to Kuma\War."

Game Reviews

Hardware Reviews

etc.

Out of the Blue

With DOOM 3 just around the corner, my concerns grow that my rig will not be up to the task of adequately running the game. As much as I hate to be a cliché, I'm guessing I'll end up falling into the category of people who will have to upgrade for the game, though I think I will see how things work on my current machine before making any decisons in this regard, but I'm thinking I'm gonna be in the sub 25 FPS range.

Play Time: Kings of Chaos. Thanks Lord Ed.
LogoGames. Thanks Ant.
Link of the Day: Subversive Cross Stitch. Thanks David Webber.
Stories of the Day: Brosnan Finished With Bond. Thanks Ant.
Motorized wheelchair ties up highway traffic. Thanks Devicer.
Skunk Gel Repels Drug Users, Prostitutes.
Science!: Hologram Makes Fast Laser Tweezer.
Amazon fires alter climate, rainforest.
Spacewalk preps for 'Jules Verne' craft.
Media of the Day: Batman Begins Teaser Trailer. Thanks Ant.
Creep (acoustic). Thanks Tom Brocken.
Follow-ups: Scientists: Scrutinize Biofoods.
Next space race: Private craft prepare to launch.
Sue You: This Song Is Our Song.
Thanks Mike Martinez



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