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Archived News:
HomeLAN Fed has word
that Desert Rats vs Afrika Korps is
gold, and Digital Jesters' World War II tactical combat game is expected in
stores on March 23. A new multiplayer demo of the game was just released ( story)
for those interested in a sample.
Enlight send word that Nemesis of the Roman Empire is gold, and expected in
North America on March 24: Enlight, a leading entertainment software
developer and publisher, announced today that the upcoming PC title Nemesis of
the Roman Empire has gone gold. Based on the award-winning original Celtic
Kings: Rage of War, Nemesis of the Roman Empire will allow players to experience
the most brutal battles of the Punic Wars, including the infamous campaigns of
Hannibal the Great.
Nemesis of the Roman Empire has already received high remarks for its unique
approach to combining military tactics and real time strategy. The online
gaming site AVault called the game "an innovative simulation… one of the first
strategy games to truly embrace that concept on a level of realism higher than
Age of Empires." In addition, the game has been praised for its portrayal of
the historic Punic Wars. "Any game where I'm in control of thousands of men in a
pitched battle for survival is ok in my book," said Juan Castro of IGN.com.
"(The engine) really shines handling the immense amount of troop movement
onscreen."
Featuring epic missions, Nemesis of the Roman Empire casts players as one of
four races; the Romans, Carthaginians, Gauls or Iberians. Inspired by the
historical Punic Wars (264-146 B.C.), Nemesis of the Roman Empire also features
the famous campaigns of Hannibal and Scipio Africanus. In addition, the game
will contain two distinctive single-player campaigns, new terrain types, custom
maps and special enhancements to the Celtic King engine. While remaining true to
the game's original concept, Nemesis of the Roman Empire incorporates real-time
strategy and role-playing elements, offering players a unique experience in
discovering a conflict that occurred over 2000 years ago.
"Haemimont created a game that incorporates elements of the original while at
the same time, improved on the formula," said Trevor Chan, chief executive
officer of Enlight Software LTD. "Gamers that enjoyed the original game
will be thrilled. Players looking for something unique and different in the RTS
genre will be ecstatic."
Nemesis of the Roman Empire is being published by Enlight Interactive in North
America and will be available at $29.95 for the PC on March 24, 2004. For
additional information on features for this title as well as future updates,
please visit the game's official website
www.enlight.com/nemesis.
A revamp to the official Hitman
Contracts Website offers a bunch of content, including a new trailer, "The
Psychology of the Assassin," Part 1, a 3.8 MB movie that "spans the globe,
introducing the international scum that have warranted the title of "TARGET".
The contracts are in, and they are signed in blood..." Also, two new The Egyptian
Prophecy trailers are now available, showing off the upcoming adventure game,
available on 3D Gamers
and
Gamer's Hell.
This Object Software
Downloads Page (thanks Frans) offers a demo for Seal of Evil, an upcoming
RPG from Object Software. Word is: "In the demo, players will control Lan Wei
and Liang Hu to take a fascinating journey in several locations such as
Rosy-Cloud Village, dense forests, mysterious caves and so on."
The SÖLDNER:
Secret Wars Website has news, in German (here's a rough
Babel Fish
translation), of a delay to SÖLDNER: Secret Wars, Wings Simulations' upcoming
mercenary-themed first-person shooter. Word is that the game's beta testing
phase has been extended, and the game is now expected in Europe on April 30,
2004, and in North America on May 4, 2004. Thanks BlueSteel.
A post by Ascaron to the
Ascaron Community Forums (thanks Tiscali Games) refutes an erroneous release date by
announcing that the English version of Sacred is gold, and with some exceptions
the RPG should be shipping worldwide over the course of this month:
SACRED English has gone gold and as I type cd's are coming off the line,
printers are running off the beautiful 68 page manual, and retailers are placing
orders for a street date of March 19th UK and Nordic and Benelux and South
Africa
Australasia and US~Canada remain March 23rd, although shipping distances in
US~Canada and Aus may make this a week later.
Greece should also be March 19th
Russian (Akella) and Polish and Czech (Cenega) are scheduled mid April
Italian and Spanish versions are scheduled May from FX Interactive. Spanish for
South America is also May.
Japanese is signed but has no forecast date as of today
France remains April in French
China is negotiating and should close for end March on sales 12 weeks later in
Chinese
remaining gaps I want to find partners for are
Israel
Portugal
Turkey
Korea
Mid East
Parts of Asia
The Official
Codemasters Soldiers Heroes Of World War II Website now offers a new
gameplay movie showing off the upcoming third-person World War II
tactical/strategy game in the works at Ukrainian developer Best Way. Downloading
the clip from the official site requires registration, but the movie is also
mirrored on 3D Gamers.
A new version 1.00.02 RC7 Universal Combat patch is now available on the
BATTLECRUISER Online Website
as well as a new version 1.01.03 patch for Battlecruiser Millennium Gold
Edition, updating each of these space simulations from 300AD Software. Here are
the accompanying version control files for
Universal Combat and
for BCM Gold Edition.
GameSurf by Tiscali
Games has speculation that the next installment in the popular Need for
Speed racing series is to be titled Need for Speed: Most Wanted, citing how
Electronic Arts has registered the domain to support this premise.
The Academy of Interactive Arts and Sciences (AIAS) Announces
Winners of 7th Annual Interactive Achievement Awards (thanks
Frictionless Insight), including the Hall of Fame for Molyneux, a
show-topping eight awards for Prince of Persia: Sands of Time, and Call of Duty
taking Computer Game of the Year and Overall Game of the Year honors.
- No Hard Drive in
Xbox 2 Confirmed. Nothing like cutting your best feature. Update:
GameSpot (thanks Randall Kiessig)
quotes MS as calling this "speculation."
- Doom
developer 'confirms' N-Gage 2 has The Romero confirming the inevitable
reworking of Nokia's disappointing handheld system. Thanks nin.
- "Take-Two Interactive Software, Inc. (NASDAQ: TTWO) announced today that
its Global Star publishing division will release Serious Sam: Next Encounter
for the PlayStation®2 computer entertainment system and Nintendo
GameCube(tm). Developed by Climax, the all new alien-blasting adventure will
feature online play for up to eight players and two-player split screen
action on the PlayStation 2, a four-player deathmatch option on the Nintendo
GameCube, and two-player cooperative mode for both platforms. In addition,
Global Star will also release Serious Sam Advance for the Game Boy® Advance,
the first Serious Sam title for the system. Serious Sam: Next Encounter will
be available this spring on both the PlayStation 2 and Nintendo GameCubeÔ
for £19.99, while Serious Sam Advance will also debut this spring for
£19.99."
- Activision announces the release of MTX: Mototrax, the fastest, most
complete motocross game, and the first to ever take the intense racing
action online. MTX: Mototrax is available in retail stores nationwide for
the PlayStation®2 computer entertainment system and the Xbox® video game
system for a suggested retail price of $49.99 and has been rated “E” –
(Everyone – with mild lyrics) by the ESRB.
The D.I.C.E. Summit 2004
Coverage on GameSpy offers a look at the "Design, Innovate, Communicate,
Entertain" conference sponsored by the Academy of Interactive Arts and Sciences.
It looks like escaping season is on again here at the BlueTower, as letting
Hudson the wonder dog out into the backyard today resulted in her mysterious
reappearance at the front door. Actually not that mysterious... she must have
hopped or climbed the fence, which means areas of our fencing that were
previously suspected of being too short, are now confirmed as such. I'm going to
take a look at how best to secure things for the time being, but I'm beginning
to fear that this is a problem that's not going to be solved until a taller
fence is built... or maybe a dome.
Hey!
The odds on 'Sopranos' whackings (thanks Mike Martinez) offers the lines.
For amusement only, please, no wagering. Spoiler warning (from last
season).
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