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Saturday, Sep 06, 2003

  

Game Movies

There's an America's Army Trailer said to show off America's Army: Special Forces upcoming version (thanks Tiscali Games). Another new Commandos III: Destination Berlin trailer has been released on the Eidos Interactive Website showing off "Death From The Deep" courtesy of the game's Navy SEAL. There's a batch of Thief III movies on IGN. Also, the dizzying collection of Call of Duty movies in IGN continues to grow, as they have four new clips online. There's also a Knights of the Temple: Infernal Crusade movie that was released recently showing off Starbreeze Studios' upcoming game that at one time carried the working title Templar. 3D Gamers, FileFront, and Gamer's Hell. Speaking of knights, A new KnightShift movie is online, taken from Reality Pump's RTS/RPG also known as Once Upon A Knight. The movie can be found on 3D Gamers and FilePlanet (registration required). A new Beach King Stunt Racer movie can be found on 3D Gamers. Finally, a Hunting Unlimited 2 trailer is up on FileFront and Gamer's Hell.

Pirates of the Burning Sea Delay

The Pirates of the Burning Sea Frequently Asked Questions (thanks Frans) has a release date change for this seafaring MMORPG in the works at Flying Labs Software, as the old date of Fall 2003 has been replaced with the updated target of Quarter One 2004. There are more details on the delay in this Captain's Log on the game's official website saying that one of the goals of this move is to ensure that the game's performance and stability meet their expectations. Finally, three new screenshots from the game have been posted.

Desert Rats vs. Afrika Korps Announced

Monte Cristo Announces Desert Rats is the press release announcing a new real-time tactical game in the works at Digital Reality that's scheduled for release this winter. Here's a bit from the announcement, which is accompanied by some screenshots: "Highly realistic graphics, full 3D game-play and stunning sound effects allow for the highest level of combat realism and varied combat tactics. The fully flexible AI system, which can be controlled manually, allows the player to set his army units to hold position in defense mode or to patrol large zones and canyons when on the attack. A pause feature gives the player time to think tactics over before setting them in motion. - more - Desert Rats vs. Afrika Korps is developed by Hungary-based Digital Reality, famed for Imperium Galactica, Haegemonia and Platoon. Music is provided by BAFTA (British Academy of Film and Television Arts) award winner Tamas Kreiner." A new trailer showing off the game is now available from 3D Gamers, FileFront, and Gamer's Hell.

Saturday Q&As

  • Vampire: The Masquerade - Bloodlines
    The Vampire: The Masquerade - Bloodlines Q&A on Computer and Video Games (thanks Frans) converses with an unnamed party at Troika about their upcoming Source-engine action RPG in the setting of the popular pen-and-paper Vampire: The Masquerade series.
  • EverQuest II
    EverQuest Vault's Ask SOE #3 is the continuation of their bi-weekly series that keeps up with development of Sony Online Entertainment's upcoming EverQuest II. This installment discusses races, classes, and zones.
  • Time of Defiance
    There's a Time of Defiance Q&A on Warcry News Network talking with Mark Ashton, producer on Nicely Crafted Entertainment's persistent-world real-time strategy game. They discuss how gameplay is currently handled and some hints are dropped about how the game will be evolving.
  • Dark Age of Camelot
    Camelot Warcry's Dark Age of Camelot Q&A talks with Sanya from Mythic Entertainment in quite a bit of detail about DAoC, expansion, the competition, and more.
  • EVE Online
    There's an EVE Online Q&A on EveGate focusing on the bug-fixing and patching process in CCP's MMORPG.
  • RPG Roundtable
    RPG Vault's RPG Roundtable #2, Part 1 is online, in which: "Five experienced developers start a very interesting exchange of opinions on the topic of character development."

Dear Diaries

The latest Restricted Area Diary on MGW offers the fifth installment in this series written by master creating's Jan Beuck about Restricted Area, their upcoming action RPG. The diary is in German, to the services of Babel Fish may be of help to you. Also, a new The Return of the King Diary on the Game's Official Website is actually an in-house Q&A with EA's Bret Robbins, lead designer on The Return of the King. Finally, there's a Worms 3D update on the official website from Team17 where they discuss the spiffiness of their new front-end (which is illustrated by some new screenshots), a new ShakyCam clip (including a commentary on the bastardization of the spelling of the phrase, which modesty prevents me from pointing out was coined here), and a bit on box art. Thanks Frans.

Saturday Previews

Halo Mania

There's a Halo Weekly update on Halo Truth and Reconciliation has a status report on development from Michel Bastien. Also, there's a new editor screenshot on the Gearbox Website (where the listing of items remaining to be completed before the PC version can be released is down to 29), and another five new screenshots on Microsoft's Halo: Combat Evolved for the PC Website (thanks Frans). Finally, there are new Halo previews on both FiringSquad and Gamers Depot.

Saturday Screenshots

Tech Bits

The Mod Squads

HomeLAN Fed's Desert Combat Q&A chats with Frank DeLise of the Desert Combat modification for Battlefield 1942 talking about the success of the mod, plans for future versions, the possibility of a Battlefield Vietnam version of the mod, retail aspirations, and more. Also, HomeLAN Fed's Battlefield 1982 Q&A talks briefly with L_etranger of the Battlefield 1982 mod for BF1942 about its Interstate '82-inspired driving combat gameplay.

Game Development & Mods

The ATI Developer Tools Page offers downloads of RenderMonkey version 1.0, the first non-beta release of this "suite of open, extensible shader development tools for both current and future hardware that allows programmers and artists to collaborate on creating realtime shader effects."

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Thanks for all the sympathy and condolences sent along about GrandmaBlue... in contemplating the fact that she was being discussed in such an unfamiliar forum to her, I recalled that in her own way she was a proto-geek. Long before most of us were born, she actually worked on computers, back when the input methodology was punch cards(!). So while she would clearly have felt working a PC was beyond her, fact is the simple-minded computers she worked on were far more complicated to operate than anything most (if not all) of us use today.

Thanks must be given again to Bagpuss for more forum help. Thanks Richard... you da man.

Links of the Day: Global Rich List.
Stories of the Day: Keepers of the Magic Kingdom.
Turtles lured to disco death in Greece.
The brazen airport computer theft that has Australia's anti-terror fighters up in arms.
Science!: The Futile Pursuit of Happiness (registration required).
Are raw-food diets enlightened or inane?
Good carb, bad carb? Experts debate labels.
Auction of the Day: Autographed PS2 Games, Jacket, More 4 Charity.
Thanks Mike Martinez.



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