Archived News:
There's a John Carmack
Q&A on GameSpy.com and a Tim Willits
Q&A on HomeLAN Fed catching up with the id mainstays during QuakeCon.
The Q&A with Willits is an article-format conversation with the id lead
programmer covering various aspects of DOOM 3 development, while also touching
briefly on Quake IV. Quake IV also comes up in the John Carmack Q&A, as id's
lead programmer makes it perfectly clear that their next project will not be
another sequel: John Carmack: Wolfenstein worked out so
spectacularly well. Inside id there is a group that really, really does not want
to do another sequel. Our next game is not going to be a DOOM, Quake,
or Wolfenstein sequel, it's going to be something new and that is a
foregone conclusion.
We knew that we were going to license that out and let someone do it.
The work that was done with Wolfenstein, in the end it turned out
great, of course, everybody loves it, but it was painful during the development.
At one point we had every programmer at id working, trying to stabilize the code
base to make things okay for shipping.
But still, we looked at that as a success and we are hoping to replicate that
success with Raven doing Quake IV. Raven has always been our lead
engine adopter. It was a foregone conclusion that Raven would get the Doom
engine early, the only question was what they were going to work on.
XIII
Characters: Volume I on GameSpy.com kicks off a series introducing
the characters in Ubi Soft's upcoming conspiracy-laden shooter, written by the
design team. The debut installment discusses the history of Major Jones and her
role as the player's guardian angel, and the titular XIII the game's hero (and
player character).
GameSpy's
Space Colony Preview is online, taking a look at Firefly Studios' upcoming project that they call "Sims ... in ... space." They discuss the space station management the game offers,
and the personalities of your little people, and how that impacts gameplay:
"The real challenge, though, will be managing your workers. Unlike the
passionless automatons that populate most management simulations, the twenty
characters that man Space Colony come complete with their own likes,
dislikes, and desires. Tami LaBelle, for example, the country-western cowgirl
and serial monogamist, is addicted to small talk. She gets lonely quite easily
and needs frequent companionship."
HomeLAN Fed's Everquest Lost Dungeons Of Norrath
Q&A chats with Robert Pfister of Sony Online Entertainment about the upcoming
expansion for their MMORPG. They discuss the story, new environments, new items,
monsters, and more.
A new version 1.20 of the Forward Observer
server browser for America's Army: Operations is now available. The update adds
America's Army 1.9 support, enhanced master server support, new filters,
interface enhancements, and more.
The debut release of the HydroRacers
modification for Battlefield 1942 is now available. The mod features
water-racing, but also retains the combat and teamplay of the original game, as
well as player (or boat, rather) classes. Included are five conquest maps for
multiplayer, and one solo map (albeit with fairly busted AI). As this
screenshot demonstrates, you can even race under the colors (or color, in
our case) of some gaming websites.
Game Menu Headquarters now
offers a new version 1.16 of Quake 3 Menu for Quake III Arena. Quake 3 Menu is
described as "a huge script program, that uses an easy to use in-game menu
via echo, that allows you to set virtually any command known to man, from the
console." More than 1000(!) commands are supported.
Video
to play in the sun (thanks Mike Martinez): "Boktai: The Sun is in Your
Hand, available in September, is the first video game to incorporate sunlight
into the game plan, according to its maker, Konami of America Inc."
Being under the gun to get caught up after the blackout yesterday, I didn't take
the time I normally would to scrutinize all of yesterday's Links of the Day, and one of the links in particular was a little (a lot) stronger
politically that I like to let things get here on this gaming site. I just want
to acknowledge the unhappy reaction from a some readers on the topic, and
apologize for pushing anyone's buttons, as it was not really intentional (though
it certainly is understandable how it would).
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