Archived News:
PlanetSide Expansion Coming
on IGN has word of plans to expand Sony Online Entertainment's MMOFPS. They
do not offer a source for their report, which consists basically of a title:
"Core Combat." No details are yet available.
The Desert Combat
Website now offers downloads of the new version 0.39k patch for the Desert
Combat mod for Battlefield 1942. The update requires version 0.38d, and while it
adds some new features and vehicles, it is said to be aimed primarily towards
maintaining compatibility with BF1942 after the upcoming version 1.4.5 update.
HomeLAN Fed's QuakeCon Doom III Keynote Panel Highlights
is a snapshot of the panel discussion at the gaming extravaganza. Here's a bit
of the discussion of the primary topic of DOOM 3: Much was made on the
planned support for mods in Doom III. Duffy said that nearly everything in Doom
III was text file based so that should make it easy for mod makers to pretty
much do whatever they want in the game. The game’s development tools will be
included in Doom III’s release and Willits said he expected that there will be
a ton of mods made for the game in a short period of time.
Willits said that the physics engine for Doom III is a unique id Software engine
and is not a licensed engine like other games have. Willits described a Doom III
test map where 100 boxes are stacked up and one shot can bring the entire stack
down. Willits claimed such a scene would bring other game physics engines down
to their knees.
This Eidos Interactive
Downloads Page now offers downloads of a new Commandos 3: Destination Berlin movie,
mirrored on 3D Gamers and Gamer's Hell. Also,
there's a Worms 3 movie on the official site showing off gameplay from Team17's
upcoming Worms game, mirrored on 3D Gamers, Computer and Video Games and Jucaushii.ro. Team17 also announces plans for several demos.
Meant to post this yesterday (sorry): This JoWooD
Forum Post points the way to downloads of the Russian version of the Silent
Storm demo (the English version is expected in a couple of weeks). A mirror can
be found on 3D Gamers.
Egosoft announces plans for a rolling (non-playable) X² demo next week (thanks
Frans). Here's the deal: "BASINGSTOKE, England (August 15th, 2003) - As the
anticipation surrounding EGOSOFT's upcoming space trading / combat sim, X²: THE
THREAT reaches supernova proportions, UK software publisher KOCH MEDIA are
pleased to announce the release of the X²: THE THREAT ROLLING DEMO. Using
actual game code, this non-playable rolling 'movie' shows many of the game's key
features. The demo will be released to an eager worldwide audience on FRIDAY
AUGUST 22nd 2003, via EGOSOFT's website www.x2thethreat.com.
From here it will become available to all good gaming websites and portals."
Update: I was working on this update, but the power that returned here
last night just cut out again, so if it does not come back, I will use the
time being provided by my UPSs to post what I have, and apologize for the
downtime.
As far as I can tell, the fact that my power came back after just a few hours
yesterday put me in the minority of those originally impacted by the big
blackout here in the northeast. MrsBlue spent the night in the city with her
sister, my step-Grandma in Brooklyn is still blacked-out, friends just north of
here were without power when last I heard... I'm not sure if its our ominous
proximity to a nuclear power plant that's helped get us back online, but right
now I'm not complaining. Seems UGO's data center is nicely powered, as is my
Telco-provided DSL, but the local ISP where my mail resides does not get such
high marks for preparedness, as my mail has been dead since the first outage,
meaning some mailed-in links are going to pile up for the moment.
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