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Thursday, Aug 07, 2003

  

Full Throttle Brakes

This LucasArts Press has the announcement that plans for Full Throttle: Hell On Wheels, the sequel to Full Throttle, LucasArts' freewheeling adventure game, have been cancelled. The announcement is accompanied by the following, slightly vague, quote from LucasArts president Simon Jeffery: "We do not want to disappoint the many fans of Full Throttle, and hope everyone can understand how committed we are to delivering the best quality gaming experience that we possibly can."

Will Rock Patch

The Will Rock Website now offers up a new patches for the various language versions of Will Rock, updating the hectic shooter to version 1.2. The updates have been mirrored on 3D Gamers and Gamer's Hell. Details on the patch can be found on this page.

Evening Q&As

Dear Diaries

There's a Lords of the Realm III Designer Diary on the Vivendi Universal Games Forums written by David "Zeb" Cook to fill us in on the "final leg here, coming around the final curve, in the last inning (let's see how many more metaphors I can mutilate), on the last lap, down to the 2-minute warning, and going into the final round" of development of their upcoming medieval simulation sequel. Also, there's a Middle-Earth Online Diary on the official website written by marc_taro production designer on the upcoming MMO Lord of the Rings game. There is also a team letter with another glimpse at how development is progressing. Thanks Frans.

Ryzom Chat Log

The World of Ryzom now offers a chat log recapping an IRC session with the developers of this upcoming MMORPG. This chat is with Mathieu Mauduit, lead level designer at Nevrax, and the plan is to hold a couple of such sessions per month going forward.

Evening Previews

More Unreal Contest Results

The Unreal Technology Website now offers links to the finalists as well as a considerable number of honorable mentions for the mutator category of the Make Something Unreal contest.

Evening Screenshots

Space Colony Website

The official Space Colony Website is now open for business, dedicated to this upcoming sci-fi colony construction strategy game. Thanks David Laprad.

Evening Tech Bits

Thanks Mike Martinez.

Northland Demo Returns

After being pulled shortly after it was posted online (story), the Northland demo has returned, offering a two level sample of the game also known as Cultures 3. The demo is an 80 MB download, available from the official site, Computer Games Online, and Gamer's Hell.

Half-Life 2 Q&A - Delay Follow-up

Videogames Italian Center's Half-Life 2 Q&A is the English version of their Q&A with Valve's Gabe Newell, also available in the site's native Italian. The conversation includes details about the upcoming game, an effort at tricking him out of a Half-Life 3 announcement, and the following, which makes it clear that previous attempts at determining whether the game is delayed or not have been for naught:

Can you finally confirm that the release date will be 9/30 to put an end to all the rumors of the last few days?

No comment.

English XIII Demo

The English-language single player demo for XIII is now available, offering a sample of Ubi Soft's upcoming cel-shaded Unreal-engine shooter, a bit earlier than the "middle of August" that was recently predicted (story). The demo offers two levels for an 80 MB download, which is available from 3D Gamers, FileFront, FileShack (registration required), GameCenter, Gamer's Hell, and Loadedinc (registration required). Update: Some of these links were to a passworded version of the demo, so some of these mirrors are unavailable while this is being sorted out.

Conflict: Desert Storm II Demo

A playable demo for Conflict: Desert Storm II: Back to Baghdad is now available, offering a sample of Pivotal Games' and SCI's Gulf War combat sequel. The demo is a 216 MB download, offering one mission from the game. The demo has been mirrored on 3D Gamers, FileFront, Gamer's Hell, Loadedinc (registration required), and Tiscali Games.

MoH Pacific Assault Announced

Fight the Japanese Imperial Army in EA's Medal of Honor Pacific Assault for PC is the press release officially announcing Medal of Honor Pacific Assault, a follow-up to MoH: Allied Assault that was first teased about six months ago (story). Likewise, the first screenshots from the project have been released, which can be seen on ToTheGame. Here's a bit on the game, slated for release "in the winter of 2004."

Medal of Honor Pacific Assault gives players a sense of the courage it took to fight the Imperial Japanese Army from the shock of Pearl Harbor to triumph on the shores of the Tarawa Atoll. Set in the Pacific Theatre of Operations from 1941-1944, players will assume the role of Marine recruit Tom Conlin as he survives the attack on Pearl Harbor, leads the assault on Guadalcanal, and finally charges up the beaches for the climatic battle at Tarawa. Armed with their wits and a variety of authentic weapons, it's up to players to stop the Japanese war machine in its tracks.

Medal of Honor Pacific Assault follows the tradition of previous Medal of Honor products with a brand new arsenal of weapons, new enemies, and new storyline. In addition, Pacific Assault features new multiplayer modes in which up to 32 players can choose soldiers from American, British, Japanese, and other armies. Medal of Honor Pacific Assault will also debut a new 3D technology built specifically for Medal of Honor.

UT 2004 Preview, Q&A

Accompanying the Unreal Tournament 2004 preview on GameSpy.com based on seeing Epic's upcoming shooter sequel at the CPL event, is a Q&A with Cliff Bleszinski to interrogate the Epic designer on the topic. Here's a bit on the oft-discussed plan to add vehicles to the next iteration of the UT franchise:

If I listed every last vehicle, then there'd be nothing to look forward to! We just got in the updated three-person Hellbender. (It needed a makeover, the first design was too similar to another huge franchise's buggy that everyone knows and loves.) It now looks like a Humvee on crack/steroid cocktail with both passengers manning their own weaponry.

Vehicles are a lot of fun, but they can change a game dynamic significantly, and it requires a bit of finessing to keep things fun and balanced. We don't want the gamer to feel useless if he doesn't have a tank, so balancing each vehicle's strengths and weakness is an ongoing challenge (especially when you insert vehicles into a game dynamic that already has 12 or so established and well-balanced weapons).

Morning Q&As

Comcast Eying Vivendi?

Comcast shows its intent on Vivendi (thanks Shawn Wallace) has word that another suitor is calling at Vivendi Universal's door, going so far as to call this rumor "serious." Here's a bit: "Comcast, the largest cable company in the US, has underlined its serious intent to bid for the entertainment assets of Vivendi Universal by reportedly hiring former Universal Studios boss Frank Biondi as a consultant."

New Lo MAC Movie

Another Thursday, another flick on the Lock On Modern Air Combat Website (thanks Frans) Here's a bit on the 6.4 MB clip, shown entirely from the Russian perspective: "This week, we created a land battle with tanks, infantry fighting vehicles, artillery, multiple rocket launchers, SAMS, AAA. The two sides were then left to duke it out."

Morning Previews

Consolidation

Nintendo Plans New Game Product, Coy on Details (thanks Peter Binazeski) reports Game Boy creator Nintendo (news - web sites) Co Ltd said on Thursday it will reveal details of a new game product next year but was coy on details, only saying it will be a surprise. 'We are preparing a new product which will be surprising and unique,' President Satoru Iwata told a news conference on the videogame maker's business strategy." Also, The XGameStation Website offers the chance to speculate about the credibility of another new upcoming system described as: "the world's first video game system development kit, designed from the ground up to be tweaked, hacked, modded, coded, and defaced to your heart's content by Computer Scientist and best-selling game development author Andre' LaMothe." Thanks Boomtown. And, Nintendo to begin mileage points scheme to reward software buyers (thanks Peter Binazeski).

Morning Tech Bits

Competitions

The United Cyber Games Association (UCGA) announces that the Samsung World Cyber Games 2003 USA Finals will be held from August 19th – August 20th at the Irvine Spectrum in Irvine, CA.

Help Wanted

Day1Studios, LLC has posted some job openings the Chicago-based developer (Mechassault) is looking to fill, including a Game Code Software Engineer, a Visual Effects Software Engineer, a Concept Artist, a 3D Artist/Level Designer, a Senior Game Designer, and a Game Designer.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I've gotten further complaints about the noisy Telco ad some Canadian readers are receiving, and got some form of wonky noisy ad myself yesterday... I will dust off the cone of silence and try and get these shut up today.

Link of the Day: You're In Control. Thanks Stevion4000.
Stories of the Day: Coffee icon hit in S.F. - Fake flyers, glue put on storefronts at 8 Starbucks shops.
Spoof site offers chimps as programmers. And the primates are offended.
Tacos to trannies: Craigslist has it all.
Wild Science: Printers produce copies in 3D.
Close-up: Best view of Mars in 60,000 years.
World's first cloned horse born to its genetic twin.
Weird Science: Dial-a-dolphin on your mobile. Uh-huh.
Locusts plunge town into darkness.
Beady-Eyed Stinkers Feast on Urban Fringes (registration required). I'm told the majority of the large birds you see in this area are turkey vultures too (I always thought they were some sort of hawk or eagle).
Follow-ups: Suit Challenges Climate Change Report by U.S. Bush accused of being too green?
New Security Woes for E-Vote Firm.
Fans Battle TV Over Galactica.
Fork With Your Tongue.
Thanks Mike Martinez.



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