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Wednesday, Jun 04, 2003

  

Vietcong Patch Plans

The Vietcong Website (thanks Unrealik) has word on plans to release a new patch tomorrow to update the Vietnam War game to version 1.2. The read me file for the multi-region patch offers details on the large number of changes and fixes in the update, including some elements to hinder cheating.

Game Movies

3D Gamer's discovered some unplumbed game movies from E3, having posted trailers for Vivisector: Beast Inside, Perimeter, Star Wolves, and MechMinds. There's also a page with various trailers on Worthplaying including the second and third parts of the recently released Men of Valor: Vietnam movie (there is apparently a problem clearing the rights to the music in the first part), with the Men of Valor movies also mirrored on Gamer's Hell.

Space Colony Mini-Game

The Gathering Website now offers a new Space Colony mini-game based on this upcoming project from Firefly Studios that "is best described as a space-based People Sim meets a City Builder. Coming to a world near you this Fall!" The mini game is a 10 MB download.

System Shock Rebirth

The first beta of System Shock Rebirth is now available (thanks Rayme), a modification for System Shock 2 that requires the original game to play. The mod offers a couple of engine tweaks, but the primary change is the replacement of the game's models with newer versions with higher polygon counts.

Win2K3 Server Patch

Windows Server 2003 gets first patch (thanks Mike Martinez) is a story on a new patch to address security issues in the program, which suffered delays before its release to close other security holes. According to the report, MS reps "maintained that the patch did not mean the release had been a failure in its security practices."

PlanetSide Server Fix Plans

A new producer's letter has been added to the PlanetSide Website touching upon issues with server stability since the launch of the MMOFPS, saying "These are very close to resolved now," predicting that fixes will be implemented within the next day or so. The letter concludes by pointing out: "Just a day or two left now until that's completed. SOE is very committed to the life of PlanetSide and the dev team has been working every single day and night since launch to fix these issues. This team is here now and will be here for many, many months to come, so expect great things."

Console Mafia

Gathering Announces Mafia for PlayStation 2 and Xbox is the press release announcing that the game of this thing of ours is muscling in on some new territory, as PS2 and Xbox versions are slated for release this fall. No mention is made of any differences between the console releases and the PC game, which was developed by Illusion Softworks.

Tropico 2 Patch

This Take 2 Interactive Downloads Page offers a new patch for Tropico 2: Pirate Cove, updating the buccaneer simulator to version 1.2. The U.S. site isn't carrying it yet, but the game's German website has a post about it, obviously in their native tongue. The patch has been mirrored by Gamer's Hell and Worthplaying. Update: Turns out the patch listed above is the European patch, while a slightly different sized version of the patch for the North American edition of the game has been released on Take 2 Games US Website (thanks Frans).

Jedi Academy Q&A

There's a Jedi Academy Q&A on Galactic Hunter.com talking with Raven Software project administrator Kenn Hoekstra about the upcoming installment in the Dark Forces/Jedi Knight series. Here's a bit on the improvements planned for light saber combat: "The saber combat model has been vastly expanded both at an aesthetic level and at the combat level. From an aesthetics standpoint, the player will be able to choose from different saber handles and blade colors. From a combat standpoint, we’ve pretty well doubled the number of moves (attacks/defenses/jumps/acrobatics) that were available in Jedi Outcast. The saber combat has been greatly enhanced to make it the true focal point of Jedi Academy." In other Raven-related news, the Raven Jobs Page has word of an opening the Wisconsin-based developer is looking to fill for a high polygon count modeler to work on Quake IV.

Metallica Game Announced

Following the initial indications that such a project is in the works (story), Vivendi Universal Games Signs Exclusive Worldwide Development Agreement With Legendary Rock Band Metallica is the press release with more details, along with the official announcement, of plans for a game involving the heavy metal band (thanks Frans). Here's the deal:

Vivendi Universal Games (VU Games) today announced that it has signed an exclusive multi-year agreement with renowned rock band Metallica. The contract grants VU Games the worldwide rights to publish and distribute a multi-platform vehicle combat action game featuring music, voice-overs and inspiration from the band. Scheduled for release in 2005, the game will be produced in collaboration with Segnana, Inc. ( www.segnana.com ), a company that partners with Metallica on interactive and online endeavors.

The new title -- a high action, third person vehicle combat game packed with fully customized vehicles and weaponry, endless terrain and desperate, murderous opponents -- will include voice-overs from band members, incidental background music and other exclusive content from Metallica. Under terms of the contract, Metallica will also record an original song exclusively for the game along with a music video featuring elements from the interactive experience. A sneak-peek trailer of the title will appear on Metallica's new album, St. Anger, which hits store shelves on June 5, 2003, and will also be featured during the band's "Summer Sanitarium Tour" kicking-off July 4th in Detroit, Michigan.

Colin McRae Rally 3 Demo Patch

This Codemasters Downloads Page has the promised (story) patch for the Colin McRae Rally 3 Demo. The 20 MB patch brings the code in the demo in line with the final version of the game. Mirrors can be found on 3D Gamers, FileShack (registration required), Gameplex, and Gamer's Hell. On a semi-related note, there's a Colin McRae Rally 3 preview on Gamers Pulse.

Warcraft III Patch

This Blizzard Entertainment Technical Support Site (thanks Frans) now offers manual versions in various languages of the new version 1.06 patch for Warcraft III that was released yesterday through the in-game auto-updater (story).

Morning Q&As

  • Halo PC
    Shacknews' Halo PC Q&A chats with Randy Pitchford about progress on the upcoming PC version of the Xbox shooter. Here's a bit on the PC graphics: "The rendering pipeline is still Halo - which is good and solid. But, we’ve ported it to DirectX 9 - which is great because Shawn (Green) has been able to write Pixel Shader 2.0 effects for new, high-end video cards and implement a fixed function solution for older or lower end cards."
  • S.T.A.L.K.E.R.: Oblivion Lost
    The Adrenaline Vault's S.T.A.L.K.E.R.: Oblivion Lost Q&Atalks with Oleg Yavorsky of GSC Game World, learning more about plans for the upcoming shooter set in and around Chernobyl, among other places.
  • PlanetSide
    There's a PlanetSide Q&A on Quadract talking with Dave Georgeson about the MMOFPS, discussing the game's launch and pressing for details about future plans.
  • Dragon Empires
    RPG Vault's Dragon Empires Q&A #26 talks once again with Codemasters' tireless Peter Tyson, who manages his 26th Q&A without a single cry for mercy. They discuss the reception the game received at E3.
  • Bloodmoon
    The Bloodmoon Developer Q&A on Gamers Depot catches up with Ashley Cheng, project leader on the upcoming Morrowind add-on. They discuss new additions to gameplay, focusing on werewolves, one of the major components of the add-on.
  • Raven Shield
    gameDiva meets Rima on Ubisoft.com is a Q&A with Rima Brek, discussing her contribution as a programmer on Tom Clancy's Rainbow Six 3 : Raven Shield.
  • Trainz 2004
    HomeLan Fed's Trainz 2004 Q&A talks with Greg Lane of Auran about Trainz Railroad Simulator 2004, the upcoming sequel to their railroading sim.

Morning Previews

  • Painkiller
    There's a Painkiller preview on PC Gameworld offering impressions of an early beta version of People Can Fly's upcoming shooter. Here's a bit on the game's graphical goodness: "The game uses a proprietary engine known as PAIN that, according to DreamCatcher, is able to pump out 100 times the polygons of the latest shooters. I don’t know exactly how the claims hold water, but I will admit that the game looks absolutely fantastic. Textures are sharp and detailed, and the use of lighting and shadows adds volumes to the overall mood of the game."
  • Will Rock
    Boomtown's Will Rock Preview offers another look at Saber Interactive's upcoming shooter. Here's more of that inevitable comparison: "Will Rock is a first person shooter that borrows heavily from the PC budget title Serious Sam. The player is dropped into a succession of richly lit and textured (albeit geometrically simple) levels with a very large amount of ammunition."
  • Call of Cthulhu
    The Call of Cthulhu Dark Corners of the Earth Preview on Games Domain (thanks Frans) discusses the upcoming horror game. Here's a bit on the scary aspect of not having a HUD: "there's currently no HUD whatsoever. COC aims to give the player the Cthulhu Mythos the way it should be experienced - atmospheric, immersive and paranoid. No HUD means no reassuring, artificial, techno-visual cues as to aiming, status, ammo or the presence of threats."
  • AO: Shadowlands
    The Wargamer Previews Anarchy Online: Shadowlands offering impressions of the upcoming MMO add-on. From their perspective, Shadowlands does not follow the typical expansion paradigm: "Shadowlands has forsaken the typical MMORPG expansion route of adding new content just to keep its subscribers. Shadowlands does offer new content, of course, but in a more constrained, some would say linear, manner. Shadowlands is an alternate dimension of sorts tied to Rubi-Ka-the original setting for Anarchy Online - in a mysterious way."
  • The Hobbit
    There's a Hands-On a Hobbit Preview on PC.IGN.Com with a look at the upcoming Middle Earth game, though it's possible you'll have to share the author's medications to follow some of what is being conveyed here.
  • Half-Life 2
    There's a Half-Life 2 Preview on Gamehelper with a look at Valve's upcoming shooter sequel as reports continue to trickle out of this year's E3.
  • BF 1942: Secret Weapons Of WWII
    The Battlefield 1942: Secret Weapons Of WWII Preview on Active Reviews is another post-E3 preview.

Morning Screenshots

Tech Bits

Game Development & Mods

The second Christian Game Developers Conference is being organized, and is scheduled for July 25-27 on the campus of Cascade College in Portland, OR. Also, the IGDA has posted details on 25 student scholarships being awarded for the Game Developers Conference Europe.

Game Reviews

Hardware Reviews

etc.

  • Hobbits, hobbits everywhere is an editorial in which Sauron (AKA C.N.N. Money) "reflects on the gaming industry's struggles with innovation"...

Out of the Blue

Was off to Dr. Toothy for a cleaning yesterday afternoon... I have to admit to not minding the process when it's routine like this... I have that nice clean feeling in my mouth, and got to spend an hour set up like Dennis Hopper in Blue Velvet. I think more things in this life should be accompanied by laughing gas, if it can make having your teeth scraped tolerable, it should work for just about anything.

Link of the Day: The Credit Card Prank.
Stories of the Day: Spam Is in Eye of the Beholder.
Girls Teach Teen Cyber Gab To FBI Agents.
Nullsoft founder says he's had it with AOL.
Wild Science: The 'Matrix' Invented A World of Special Effects (NY Times free registration required). Thanks Jonathan C. Forster.
Smartcams Take Aim at Terrorists.
Imagine Machines That Can See.
Follow-up: New Jones 'feels like a go,' says Ford. Thanks Tony!!!
Image of the Day: Dr. Fun. Thanks Ant.
Auction of the Day: FOSSILIZED MALE GENITLES-APE-BABOON-MAN. Thanks AthlonSeven.
Thanks Mike Martinez.



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