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Thursday, Mar 27, 2003

  

Tron 2.0 Preview

The Tron 2.0 Updated Preview on GameSpot offers a look at Monolith's upcoming computer game follow-up to the computer game-based 1982 film. They offer positive impressions of the game in spite of its still pre-beta status, describe the intricate plot, and outline what's to be expected from the game's first-person shooter combat and light-cycle racing. The article is accompanied by some screenshots and a subscriber-only movie.

Black9 Preview

There's a Black9 Preview on GameSpot with a look at this science fiction RPG in the works at Taldren after a visiting them to check on its progress. They offer impressions the game, and describe the ambitious plans for how multiplayer play in the cross platform game will play out: "Black9 is fundamentally an action RPG backed up by a flexible skill-based system for developing your high-tech mercenary character. And not only will Black9 have a complex, conspiracy-laden story for the single-player campaign, but Taldren's multiplayer plans for all three platforms--PC, Xbox, and PlayStation 2--will also include full cooperative play through the campaign and competitive modes that will let players develop persistent characters." Accompanying the article are some new screenshots.

Atari to Publish Horizons

Atari to Publish Artifact Entertainment's Horizons is a press release with word that Infogrames will publish Horizons under their Atari label. More information about the MMORPG can be found on the official website, and here's a bit from the release about Horizons: "Horizons takes place within the world of Istaria -- filled with cities and towns, castles and strongholds, villages and mystical structures, in environments ranging from tropical jungle and arctic tundra to windswept plains and mountainous wilderness. Whether adventuring by themselves or questing with a group of friends, players are free to choose their own path and encouraged to create their own stories. Fierce warriors, arcane spell casters and challenging combat will rule the frontier lands, but skilled craftspeople will play an absolutely critical role in overall character and world development." Similarly, CITY interactive posted word (nearly three weeks ago now) that they will publish Nina: Agent Chronicles. Word is the game will reach U.S. store shelves this April under the title Codename Nina: Global Terrorism Strike Force.

Lionheart in August

A post to the Interplay Entertainment Forums by Black Isle's Jessica Urquhart (thanks GameSpyDaily and HomeLan Fed) has an updated release day for Lionheart, indicating that Reflexive's RPG has suffered another delay. The game is now expected to be released on August 12.

Nexagon Site

Strategy First sends news that a new Nexagon Deathmatch Official Website is online, offering a Flash-heavy homepage for their upcoming tactical arena combat game. The site offers all manner of information about the game, screenshots, wallpapers, a forum, tunes from the game in .mp3 format, and more.

Pirates of the Caribbean Announced

This press release announces an upcoming pirate-themed RPG called Pirates of the Caribbean that will be released in conjunction with the upcoming Jerry Bruckheimer film Pirates of the Caribbean: The Curse of the Black Pearl, starring Johnny Depp. Word is: "the game will bring swashbuckling adventures and rich worlds to Xbox and PC this June, and to PlayStation 2 at a later date," and the announcement is accompanied by three screenshots. We have confirmed that the developer on this project is Akella, and must engage in a little uncharacteristic speculation that there is a reluctance to admit that rather than being a movie tie-in from the start, that this game is Sea Dogs II with a new name, as all traces of that project seem to have vanished. Besides the coincidental theme, developer, and publisher of the two titles, the former Sea Dogs II site at http://seadogs2.bethsoft.com/ now redirects to the PotC site, and, most compelling of all, comparing this Pirates of the Caribbean shot to this Sea Dogs II shot doesn't leave much room for doubt that these two projects are one in the same. Big thanks to Frans for helping piece through all of this.

Raven Shield Map

Raven Shield Platoon is offering downloads of a new Raven Shield map called Close Quarters, described simply as a "Small Close Quarters Combat multiplayer map." The map was created by David "ArGh" Massicotte of the Raven Shield development team, and they list the IPs of a couple of servers already running the map in their rotations.

Legion Gold Gold

Strategy First, Paradox Entertainment, and Slitherine Strategies announce that Legion Gold, has gone, well, gold. "Legion Gold is a revolutionary, high-level strategy game that incorporates both strategic and tactical elements in a unique Roman Empire adventure. At the strategic level, players control vast armies and attempt to carve an Empire, and at the tactical level, they position their armies and make use of the best formations to achieve victory." New features in the gold edition include three new campaigns, new units, new races, new structures, improved strategic and tactical elements in battle, improved diplomatic; economic; and management elements, and more. No release date is offered.

Dear Diary II

The Korea: Forgotten Conflict Developer Diary #1 on The Wargamer kicks off a series written by Plastic Reality's Michael Lekovski detailing development of Korea: Forgotten Conflict, their upcoming RTS game. He discusses the history of the Korean War, the development team, and offers a gameplay/bug-fixing anecdote. Included is a batch of new screenshots.

Afternoon Q&As

  • Mortyr 2
    There's a Mortyr 2 Q&A on Computer and Video Games talking with Andrej Wilewski from Polish developer Mirage Interactive about their upcoming World War II shooter sequel. Among the topics covered is what they hope to improve upon over the original: "It's basically everything - the engine is made from scratch to cover the latest in hardware and software and avoid carrying tons of useless code. The graphics approach is different, since the engine allows a lot more complicated geometry to be displayed with real-time shadows. The scenario is complex - although this is mainly an action game. We mean to preserve the good feeling of the original only."
  • LucasArts Games
    Player Of Games' LucasArts Q&A talks with Sean Clark about the heyday of the adventure game genre (1988-1994) and the LucasArts releases that were such a big part of it. The Q&A concludes with hopes that a return to prominence in this genre is coming: "Well, we're kind of finding out. Full Throttle 2 is deep in production, and we've got a new Sam and Max percolating."
  • WW2 Frontline Command
    Publisher Koch Media has released a Q&A they conducted with the Bitmap Brothers to discuss World War II: Frontline Command, their upcoming RTS game. Worthplaying is the first site to post a copy, which is accompanied by a batch of new screenshots.
  • Broken Sword
    There's a Dave Isherwood Q&A on the Broken Sword 3 The Sleeping Dragon Unofficial Site discussing his role as a tester and vocal sample editor on the first two Broken Sword games.

The Sydney Mystery Trailer

There's a The Sydney Mystery trailer on Gamer's Hell showing off a couple of minutes from the upcoming FMV adventure game in the works at independent aussie developer Twilight Software. The trailer is a 6.3 MB download.

Afternoon Screenshots

New NVIDIA Detonator Drivers

NVIDIA has released new version 43.45 Detonator reference drivers for WinXP/2K and Win95/98/ME. Among the listed release highlights is: "The industry’s best Microsoft® DirectX® 9 support." Thanks Aaron.

Neocron Patch

The Neocron Homepage features Patches #173 and 174 Notes (thanks Jolene Brumbaugh) on the latest updates to this science fiction MMOG. The notes describe balance tweaks, inventory changes, a reworked apartment system, a new area for newbies to start off, the introduction of "epic runs," numerous bug-fixes, and more.

Updated Mistmare Demo

An updated version 1.2 of the Mistmare demo is now available on the game's official website (thanks RPGDot and YiYas), tweaking the sample version of Sinister Systems' LithTech-engine alternate-history adventure/RPG. The update changes how input is handled during combat. In addition to the new 277 MB full demo, they have also released a 3 MB patch to update the earlier demo, as well as a manual for download in Adobe Acrobat format.

OMF: Battlegrounds Preview

GameSpy.com's One Must Fall: Battlegrounds Preview examining the prospects for the upcoming OMF: 2097 sequel in the works at Diversions Entertainment. They focus on how unusual fighting games are for the PC, and go into ways the game will try to put this to its advantage by offering significant multiplayer gameplay and support for user-created modifications. They also provide impressions of gameplay talking about moves and attacks, arenas, controlling your robot, and more.

Morning Q&As

  • HomeWorld 2
    There's a HomeWorld 2 Q&A on The Adrenaline Vault discussing the upcoming space strategy sequel with Relic's Dan Irish and Josh Mosqueira. They discuss what the sequel will include, how familiar players should be with the earlier HW games, specifics about units, and more.
  • Horizons
    HomeLan Fed's Horizons Special Effects Q&A talks with Casey Robinson and Ryan Mitchell of Artifact Entertainment about their upcoming MMORPG, focusing on the pair's role in the creation of the game's special effects, discussing the art and the programming behind the game's eye-candy.
  • Disciples II Expansions
    HomeLan Fed's Disciples II Expansions Q&A tracks down Strategy First producer Ariel Gauthier to discuss the two Disciples II expansions in the works, learning the reasons for creating a pair of stand-alone expansions rather than a single larger one.
  • Tomb Raider
    The Adrenaline Vault's Tomb Raider: Angel of Darkness Q&A chats with Eidos producer Mike Schmitt about the "Darker. Tougher. Edgier." Lara Croft that will star in the upcoming installment in the long-running Tomb Raider series.

Dear Diary

Action Vault's X² - The Threat Beta Report #2 is written by Egosoft writer Darren Astles who narrates some of his experiences in playing the upcoming space game sequel, describing a mission that ultimately ends in a pretty unsuccessful attack upon a larger ship.

Generals Index Catch-up

Germany restricts game it says glorifies war is a New York Times article noted on Slashdot (thanks Ant) discussing the placement of C&C Generals on the list of indexed games that cannot be sold to minors or advertised in Germany. The Times article says: "But a representative for Electronic Arts said the company thought the German government was acting against the game because of the Baghdad element and the political dispute between the United States and Germany over invading Iraq." Trouble with that theory is the game was "permanently" indexed a few weeks ago (story) along with unrelated (to Iraq) titles like GTA: Vice City, Resident Evil: Code Veronica X, and Red Faction, and the game was first temporarily indexed more than a month ago (story). Likewise, Bets are on for online gamers on CNN (thanks flechette) shows the influence of Slashdot, who posted the three week old report (story) that YouPlayGames is planning to allow gambling on RtcW matches, which has now been picked up by the A.P.

Morning Screenshots

Consolidation

Ubi Soft sends word that: "You won't have to wait much longer for your Fisher fix: Tom Clancy's Splinter Cell on the GameCube and GBA will be released sooner than we anticipated! We will be releasing both the PS2 and GameCube games on April 8, and the GBA game will come out later in the month."

Tech Bits

TRIBES 2 Autodownloader

The debut public release of the Tribes2Maps.com AutoDownload System is now available (thanks Jason). Here's the deal: "This is a combination Tribes 2 script and Visual Basic application. The two pieces work together to enable your Tribes 2 client to automatically download maps from www.Tribes2Maps.com when you attempt to join a game server that is running a client-side map which you do not have installed."

New MotF for JK2

A thread on the LucasForums called Where Can I Find MotF is the place to do just that, find downloads of the latest version of the Master of the Force modification for Jedi Knight 2. The goal of this modification is to make the combat in the game closer to what's seen in the movies.

Competitions - Two Majors Planned

The CPL sends word that the CPL @ Gamefixx.com qualifiers for their Summer 2003 event have almost filled up. Meanwhile, a couple of other big tournaments are gearing up, though neither is accepting sign-ups just yet:

  • World Cyber Games
    World Cyber Games USA "will bring thrilling competitions closer to all of America’s 140 million gamers by holding its qualifying and semifinal competitions at 20 CompUSA locations across the country from April through July 2003. The U.S. competition will culminate in a national final in August; winners there will advance to the WCG 2003 Grand Final in Seoul, Korea October 12-18." Word is: "Online registration for the WCG 2003 U.S. Qualifiers will begin soon!"
  • Battle of the Beachhead II
    The Battle on the Beachhead II tournament, a sequel to this id Software-sponsored Return to Castle Wolfenstein tourney, is also gearing up. There are a bunch of prizes on tap, and: "To register for a chance to compete in the 'Battle on the Beachhead II' tournament, captains can sign-up their six-person team at http://bob2.worldogl.com between March 31 and April 5, 2003. The OGL will choose a total of 64 teams throughout the week."

The Mod Squads

The Desert Combat Website has links to download a 46 MB video showing off the upcoming version .3 of this Gulf War Battlefield 1942 modification. Also, the Natural Selection Website now offers details about what's planned for version 1.1 of this Half-Life modification.

Help Wanted

Digitalo is hiring... has word of their openings for an AI Programmer, a Gameplay Programmer, an Engine Programmer, a Level Designer/3D Artist, and a Sound Designer, saying: "Digitalo is looking to hire dedicated, industrious, and team-centric videogame industry professionals to work on their next Triple-A title. Applicants must have a minimum of two years industry experience, and be comfortable with the Unreal Engine."

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I suspect I suffer from the emergence of some sort of recessive dummy gene, as how poorly I can learn from my mistakes seems to contradict the laws of natural selection. I am currently suffering with a scalded roof of my mouth after not being patient enough with the cooling process of a just-microwaved Tombstone pizza. Trouble is this is like the eighth time I've done this. This recalls the low ceiling at the top of the stairs out of my office... I've ceased clunking my head on this, but there are still many skull-prints up there to serve as a reminder of just how slowly I can learn sometimes.

Stories of the Day: Man dies in sex toy shocker. Thanks Scott Wylie.
Watchdogs: Cable gouges broadband users.
Tech group cooks up wired kitchen.
Wild Science: Building the Nuke Wall.
On the Rebound
.
Face recognition gets lift, says U.S.
Weird Science: Neanderthals may have been as handy as modern man.
Follow-up: GPS, The War And You.
Auction of the Day: Lint of the Month Club. Thanks Vindictivess.
Thanks Mike Martinez.



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