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Thursday, Feb 06, 2003 Happy Waitangi Day (New Zealand)

  

Chat-O-Rama

SWG Stratics' Star Wars Galaxies Dev Chat 8 Log is online featuring the results of the most recent online confab discussing the upcoming Star Wars MMORPG, and there are other logs of the festivities on SWGalaxies.Net and SWG Warcry edited into Q&A formats. Likewise, there is a The Sims Online Dev Chat Log on UnknownPlayer.com recapping an IRC session with the developers of the online virtual life game discussing plans for future features and changes. Also, the QuakeNet DevChat Log on The QuakeNet IRC network website recaps the session with Nicely Crafted Entertainment discussing Time of Defiance. Finally, here's a reminder about tomorrow's Eve Online Developer Chat, which is scheduled for 5:00 PM EST on the servers stratics.frws.com or irc.glowfish.de in the channel #eveonlinehoc. Guests will be Crowd Control Productions, developers on this upcoming MMO space game.

Blitzkrieg Demo Next Week

CDV sends word that a demo for Blitzkrieg, Nival Interactive's upcoming RTS game, will be available next week. Here's the deal: "The upcoming demo to our strategy hit Blitzkrieg consists of three Singleplayer Missions: one from the Germans, Allies and Russians. The first Mission is a German counterstrike against Russian forces. First you have to get rid of two Russian IS-II tanks. The easiest way is to outflank them, and hit them from behind, where the plates are quite weak. Use a sniper to destroy the local air defense, and clear the way for the heavy bombers which are taking care of the heavy artillery afterwards. After that, you're ready to utilize the giant mortar „Karl" to destroy an important bunker in the north of the map. And these were only 3 of many mission objectives in the first mission! You will spend some thrilling hours for sure! The demo will be available from the official homepage as of Feb the 14th."

SimCity 4 Patch

There's a link on the SimCity 4 Website for this page with an ActiveX dealie that will download and install an update for SimCity 4. Thanks Quboid, who sends along info from the read me, here's a bit of that: "Fixed crash related to conflict between MySim and Transportation Pack. Fixed crash related to SIS video chipsets. Fixed several broken links in advisor messages. Fixed car zots to display properly. Fixed bug where the catalog was showing the incorrect capacity for the Recycling Center. Fixed bug where industry development would occur even when commuters could not reach the zone. Added support for ATI Radeon R300 series that add backing store capability..."

Ultimate Baseball Online Alpha

Netamin sends word that this page is where those interested in participating in the alpha testing of Ultimate Baseball Online, their upcoming MMO sports game. It looks like sign-ups for the test require already being registered as well, which can be done on this page.

Enter the Matrix Interviews

There are some Enter the Matrix video interviews on Lights Out Entertainment that were shot during the recent press event celebrating the two upcoming Matrix movies, the Animatrix DVD release, and the Enter the Matrix video game. In addition to passing written impressions of the PS2 version of the game, the page features video interviews about the game with reps of Atari and Shiny, Keanu Reeves, and Joel Silver. Thanks Ant.

Star Wars Galaxies Contracts

Star Wars Galaxies features delayed on GameSpot (thanks Ant) is an article revealing that some of the features planned for the upcoming Star Wars MMORPG will not be included when the game launches, currently scheduled for April 15 (story). The delayed features include "player-owned cities, drivable vehicles, player-generated missions, and the Dark Jedi character class." The story is based on a forum post by LucasArts producer Haden Blackman, who explains there's "a plan for implementing the postponed systems within the first seven or eight months after launch." The report also points out that "many of the delayed features are not immediately critical because it will take some time for players to attain the necessary levels in order to use them." There is no word on how this impacts the plan to ship an expansion about six months after the game's launch to add space flight and combat to the mix (story).

Spearhead SDK

Though its exact content is unclear, the software developers kit for creating modifications for the Spearhead expansion for Medal of Honor: Allied Assault is now available. The SDK is an 8 MB download, and it can be downloaded from 3D Gamers and FileShack (registration required).

Jurassic Park: Operation Genesis Demo

This Sierra FTP directory contains a demo for Jurassic Park: Operation Genesis, the upcoming management sim that places the player in the role of the manager of an island dinosaur attraction. The demo is a 78 MB download, and is mirrored on 3D Downloads, 3D Gamers, FileShack (registration required), Gamer's Hell, Tiscali Games, and Worthplaying. According to the read me: "This demo version of 'Jurassic Park: Operation Genesis' provides you with both missions and open ended sim gameplay. 'Welcome to Jurassic Park' provides a brief overview of the basic controls and gives you a glimpse of the kind of park that you can create in the full simulation. 'When Carnivores Attack' is a ranger action mission where you can practice your shooting skills by targeting rampaging carnivores... 'Danger Club Photo Safari' is a photo safari mission where your job is to drive out into Jurassic Park and take photos of dangerous carnivores... Site B is where we give you access to your own private dinosaur park: no visitors allowed!"

Unreal Engine Exploit & Patch Plans

A recently posted BugTraq listing (thanks 3DGPU) outlines a vulnerability in Epic's Unreal engine that's susceptible to DoS, DDoS and bounce attacks with spoofed UDP packets. The report outlines the problem, which affects dozens of games from Unreal through UT2003, and describes how the author of the report held off on publicizing this for almost three months to give time for Epic to devise a fix. I contacted Epic's Mark Rein to ask about this and he was very frank about how this had indeed been brought to their attention, but had unfortunately fallen through the cracks. He sent along a list of changes for the next planned UT2003 patch which will now address these vulnerabilities, and says it's likely that a small patch will be issued to address these in the original version of Unreal Tournament as well. As for other games using the Unreal engine, he says that fixes like this are always made available to licensees, who will then be able to issue patches of their own should they so choose. Here is Mark's no-holds-barred assessment of why this went unaddressed after being brought to their attention:

I won't sugar coat this. We f***ed up on this. Yes this is real and yes this was brought to our attention and yes we should have fixed it by now. We are working on fixing this now and we will have this fixed in an upcoming patch before too long.

Dear Diaries

Action Vault - Xenus Development Report #2 is penned by Deep Shadows' scriptwriter Alexander Khrytsky who discusses another faction in their upcoming shooter, the powerful and dangerous Columbian guerrillas. Also, RPG Vaults' Iritor Online Development Report #5 features Wootsoft's Markus Fuhrmann discussing the animation and collision system in their upcoming online world, and how important the proper operation of such a system is to creating a realistic gameplay experience. Finally, the Tropico 2 Designer Diary on PC.IGN.Com is written by Bill Spieth who discusses the importance of entertainment in the upcoming pirate-themed Tropico sequel, describing the sorts of attractions that can be created, and how these will influence the pirates under your control.

Enter the Matrix Movies

The Matrix Movies on PC.IGN.Com offers impressions of getting to see an unveiling of the upcoming Matrix game tie-in along with three movies showing off hand-to-hand combat from the game. On a related note, subscribers to their "complete" service can download another three Matrix gameplay movies on Enter the Matrix Media Index on GameSpot, while there's a fourth movie that's freely available, accompanying their impressions of the game, and there is also an article with Matrix impressions on GameSpy.com.

Morning Q&As

SCRAPLAND Unveiled

The SCRAPLAND Website is now online, revealing the debut project from Mercury Steam Entertainment, the company formed by former members of Rebel Act Studios. The Flash site offers a bunch of concept images from the game, and the accompanying press release offers the following description:

SCRAPLAND is a 3D sci-fi game with action, speed and air combat that takes place in Chimera, a gigantic city inhabited by robots. The player assumes the role of D-Tritus, an extraordinary robot –and very nice guy- who has made himself in a distant space junk dump and gambles on finding work in Chimera.

SCRAPLAND features a huge variety of characters and spaceships that the player can use and built the way he/she wants; A funny storyline of intriguing plot twists, very bad guys and incredible high-speed air combats in single and multiplayer modes –LAN and Internet-. SCRAPLAND is also an open ended design game, deploying all the possibilities and all the fun from the very beginning of the action.

SCRAPLAND is scheduled to be released in 2004 worldwide.

Morning Screenshots

New H-L Frontline Force

A new version 1.7b of the Frontline Force modification for Half-Life is now available (thanks Gamer's Hell), the small patch includes all the features of the 1.7a patch as well as a fix for an exploit.

New H-L Vampire Slayer

A new version of the Vampire Slayer Half-Life Mod is now available (thanks HomeLan Fed), adding a new slayer, new weapons, new maps, and more to this bloodthirsty Half-Life modification. New versions are available for both Windows and Linux.

Tech Bits

Game Development & Mods

Havok 2 launches next generation of physics middleware is the press release announcing that the Game Developers Conference 2003 will see the debut of Havok 2, the second generation version of their physics engine, which boasts up to a 10 times speed increase over its predescessor.

Game Reviews

Hardware Reviews

etc.

  • The POSTAL Dude Takes Aim, Shoots — AND SCORES is the press release announcing that Postal 2 is going to go gold at some point this quarter, while reveling in all the naughtiness associated with strippers, automatic weapons, and Gary Coleman. There is a video showing off the ensuing carnage...
  • This press release announces that Warthog has acquired Austin-based developer Fever Pitch Studios...
  • The Nokia N-Gage hand-held gaming system has been unveiled. Thanks Mike Martinez...
  • Slashdot: Sim-Dud? Thanks Mike Martinez...

Out of the Blue

Well I'm glad I mentioned that unsolicited pop-up dealie yesterday, because a forum comment made it clear that what I was suffering from was not a scumware situation, but rather a method for exploiting an internal Windows service. Thankfully indiv posted a link to the Stop Messenger Spam website, which clearly explained the problem, and how to solve it. Whew!

Wild Science: Japanese scientist invents 'invisibility cloak'. Thanks Christine Albers.
Tadpoles take blame for human hiccups. Thanks shafty.
Weird Science: Nuke Plants Aging Disgracefully. Thanks Mike Martinez.
Corn-Based Duds Future of Chic. Thanks Mike Martinez.
Auction of the Day: Cray Mainframe (S-MP). Thanks W.Sean Harrison. How the mighty have fallen.



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