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Sunday, Jan 19, 2003

  

BF1942: The Road To Rome Preview

HomeLan Fed's Battlefield 1942 The Road To Rome Preview is online, offering impressions of the upcoming Italy-based expansion for DICE's World War II shooter. They describe how development of the add-on actually predates the release of the original game, the Sicilian setting of gameplay, features of the new maps, new vehicles, and more.

Splinter Cell Preview

There's a Splinter Cell Preview on Ferrago.co.uk based on the chance to check out the upcoming PC version of the stealthy Tom Clancy shooter that's already available for the Xbox. They describe how the game's graphical goodness has withstood the transition to the PC, controlling the third-person gameplay with the mouse and keyboard, the retention of the Xbox interface, and more.

Trash Talking

There's a Trash Q&A on Do It Yourself Games talking with Mark Currie of Inhuman Games about Trash, their upcoming RTS game based on the joys of garbage-picking. They discuss how long the project has been in development, how the team is funding their independent project, plans for beta testing, hunting for a publisher, multiplayer support, competing in the IGF, and more.

Evolver Q&A

There's a Q&A with Neil Wise on GamesFirst talking with the president & founder of the UltraPrime Network, about The Evolvers, the upcoming MMOG that will integrate with a television program. They discuss the RPG gameplay planned that will include some FPS elements, how the TV show and game will mesh, which part of the equation that will influence the project's direction, and more.

G.I. Combat Patch

The GI Combat News Page has word on a new version 1.04 patch for Freedom Games' WW2 game. The update ambush is enhanced for short defend orders and cover effect is tuned up. The 13 MB file is mirrored on 3D Gamers and Worthplaying.

Sunday Screenshots

Epic Launches New Developer

'Unreal' game company sires studio (thanks BeyondUnreal) has word of Scion Studios, a new start-up developer being backed by Epic Games, to be headed up by Michael Capps, who led development of the Unreal-engine America's Army: Operations. Word is: "Mark Rein, Raleigh-based Epic Games' vice president, said he's prepared to put several million dollars into Scion. The plan is to own it outright until Scion has developed two games and has one more under way, Rein said. Then Epic will turn over ownership to Scion's employees."

Tech Bits

Game Guidance

BoltGames.net has posted a guide to using the new beta 2.0 version of the Steam broadband content delivery system for those who speak Spanish.

Game Development & Mods

Games of infinite possibilities (thanks BeyondUnreal) is a Q&A with R. Michael Young, an assistant professor of computer science at N.C. State University, who "is studying ways to build artificial intelligence -- the ability of computers to act like humans -- into games so that users get movielike stories. With such technology, for example, a game could adjust to a player's actions and provide a different experience every time it is played." The Q&A discusses work already being done with UT2003 on this topic, and a bit on the possible application in future game.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

A note to the manufacturers of the "pasta pot." I know perfectly well how to use a colander for draining pasta, so you can stop showing all those commercials for your product. Okay, keep showing the commercials, those cost you money, but please stop sending me email about it. Yeesh.

R.I.P.: Veteran Actor Richard Crenna Dies at 76. Thanks Weas.

Play Time: I Can't Believe It's Not The Advertising Slogan Generator! Thanks jeremyD.
Story of the Day: Music Exec ISPs Must Pay Up for Music-Swapping. Thanks Mike Martinez.
Wild Science: Harvester Ants in Space. Thanks (who else?) Ant...
Weird Science: Dinosaurs' flapping led to flight. Thanks Mike Martinez.
Image of the Day: Dragon Tails. Thanks Geoff Finger.



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