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Archived News:
NovaLogic has issued a new version 1.00.42 patch for Delta Force: Land Warrior,
which is a "maintenance release incorporating fixes to various
cheats." English, French, Italian and Spanish version of the patch are
available from NovaLogic.
There's an IL-2
Sturmovik: Forgotten Battles Trailer on Worthplaying showing off over four
minutes of gameplay from the upcoming IL2 follow-up taped at the European
Computer Flight Simulation Show. The movie features commentary from flight sim
expert Ian Boys and 1C:Maddox Games lead developer Oleg Maddox.
Bombardiers.org's UT2003 Bombing Run
Q&A (thanks HomeLan Fed)
chats with Digital Extremes' lead designer, Juan Pancho Eekels about UT2003, the
upcoming Digital Extremes Bonus Pack for UT2003, and their favored game mode,
Bombing Run. They discuss whether the bonus pack will be out by Christmas, what
goes into a great bombing run map, his favorite Bombing Run maps, self-passing,
the public reaction to the mode, and more.
The Battlefield 1942 Linux
dedicated server beta (direct FTP link) is now available as a 51 MB
download. The
accompanying read me describes how to run a server, known issues with the
beta, where to find more info, and how to report bugs. Thanks BF
Nation. The file is mirrored on 3D Gamers,
FileShack (registration required), and Worthplaying.
Ultimate Gamers Expo has been announced
(thanks HomeLan),
offering a chance to check out upcoming games. Here's the deal: Ultimate
Gamers Expo, LLC (UGE) is proud to announce the Ultimate Gamers Expo, a
high-profile consumer event launching at the Los Angeles Convention Center,
August 15-17, 2003. UGE promises three days of Next Generation gaming
demonstrations and competitions, allowing gamers of all ages to test-drive the
latest games and platforms, participate in tournaments, attend game design
workshops and enjoy live entertainment.
Project Entropia Goes
Gold is the press release from MindArk announcing that Project Entropia,
their MMORPG where the game economy will be based on real-world currency, is now
complete. Here's a bit of the description from the release: "Project
Entropia is an entertainment product aimed for global usage across culture, age
and sex barriers. The main focus in the development has been to cater to the
features desired by online gamers as well as for users engaged in society and
community building - those with an interest in meeting other people for social
interaction and adventure. Millions of users will be able to interact in the
Project Entropia universe." As for availability, here's the deal: "Even
though the release date has been set for January 30th, 2003, it is possible for
anyone who wants a head start to immediately enter the Project Entropia universe
after downloading the software at www.project-entropia.com."
A new Team Factor patch is now available, updating 7FX's teamplay shooter to
version 1.25. There are no details on what's new or different after applying the
update. The file is available from 3D Gamers
and Worthplaying.
GameSpy.com's
Second Life Preview introduces us to a new MMORPG project in the works at
Linden Labs. The article describes plans to populate the game world with
user-created content, how this new material will be distributed to clients via
real-time streaming, the "infinite" possible ways to demonstrate your
avatar's individuality via his appearance, the ability to create whatever the
player pleases, plans for testing and release, and more.
- Garage Games
HomeLan Fed's
Garage Games Q&A talks with GG's Mark Frohnmayer, discussing their
recent independent games conference, their plans for a dedicated players
site, the response their Realm Wars project met with, the future of Realm
wars and the Torque engine, and more.
- Iron Storm
Iron
Storm Q&A on Tiscali Games talks with Wanadoo's Edouard Lussan
about 4X's recently released WWI FPS. Topics include their alternate
history, their interest in WWI, comparisons with other shooters, AI, the
possibilities of a sequel, and more.
- Korea: Forgotten Conflict
Korea:
Forgotten Conflict Q&A on Loadedinc.com talks with Plastic Reality's
Petr Smilek about their upcoming Korean War strategy game. Topics include
research, comparisons with other titles, specialties of your troops, vehicles,
the game engine, and more.
- C&C Generals
The Harvard
Bonin Q&A on CNC Universe talks with the producer of Generals to discuss
progress on the upcoming C&C RTS. Topics include testing, the train,
path-finding, gaining experience, engine tweaking, and more.
- The Sims Online
The WomenGamers.Com's
Sims Online Preview offers a look at the upcoming MMO Sims game, and is
accompanied by a Q&A with Gordon Walton to discuss progress on
development.
- Indiana Jones and the Emperor's Tomb
Action Vault's
Indiana Jones and the Emperor's Tomb Q&A catches up with Jim Tso to
ask about their upcoming Indy adventure, touching on subjects like the
game's premise, weapons, enemies, NPCs,. cinematics, where development
currently stands, and more.
- Tri Synergy
HomeLan Fed's
Tri Synergy Q&A talks with Tamra Nestler of this one-time
"developer's advocacy company" that has become a "turnkey
publishing alternative for developers to gain direct access to retail."
RPG Vault's Horizons Journal #8
is online, in which Artifact Entertainment's David "HAL" Bowman discuses
spells and magic in Horizons, their upcoming MMORPG. The specific topic at hand
is spellcrafting, which allows players to create a magical scroll that can be
exchanged between characters or transferred to a spell book. He describes the
training and resources required for such an undertaking, as well as how the
spell formulae themselves are acquired.
A new Enclave Trailer
has been released, offering examples of the hack-and-slash gameplay in the PC
port of Starbreeze Studios' fantasy RPG. There are both a smaller and a larger
version of the trailer, which runs for about 1:46. The file is also available
from 3D Gamers and Worthplaying.
There's a PlanetSide Preview
on GameSpot with a look at Sony Online Entertainment's upcoming science
fiction MMO FPS game. Based on getting to check out a recent build of the game
first-hand, the article describes the process of creating a new character, the importance
of the game's certification points, skills and abilities, weapons, ammo, being
part of a squad, vehicles, returning to the action after being shot, strategies
and tactics, and more. Included is a huge batch of new screenshots.
UGO's
Tomb Raider: The Angel of Darkness Preview offers very brief impressions of
the next installment of Core Design's mega-franchise featuring the adventures of
Lara Croft. They discuss the make-over the busty protagonist has undergone, new
camera technology, the addition of a sidekick, and more.
The fourth in the ongoing series of recruiting demos for Enigma: Rising Tide,
Tesseraction Games' MMO naval combat game is now available, offering a further
opportunity to check out gameplay in a single-player environment. The new demo
features an updated version 1.0.41 codebase and two submarine missions played
from the USA side. The demo is an 83 MB download, which is mirrored on 3D Gamers
and FileShack (registration required).
A new version 0.3.15 of the America's Army: Forward Observer server browsing utility
is now available from militarySIM.com.
This program provides an alternative to the in-game browser and other
third-party utilities for finding multiplayer servers playing America's Army:
Operations. The new version offers America's Army version 1.40 support,
performance improvements via configurable multi-socket server querying, a fully-searchable
player list, an improved buddy list, and more.
The Team Freeze 2003
website now offers a new beta 0.16 of the TeamFreeze 2003 modification that
brings the gamepay of FreezeTag to UT2003. The new release features the implementation
of the original Freeze Tag scoring system, a fixed GameObjective problem with
SquadAI where bots would sit idle, new freezing code for bots and players, and
more.
The debut release of Quake II Evolved
is now available, offering updated graphical goodness including Quake III
shaders, 32/24-bit Targa and JPEG support, cinematics on map surfaces, Quake III
skies, stencil buffered shadows, anisotropic filtering, and more. Thanks Gamer's
Hell, where they have the file mirrored. There are some issues with this
beta 1, including HUD problems and missing sounds, so an update is in the works.
Today is DOOM's birthday! Brace yourself: the grand old game is nine(!!) years
old today. Wowser!
I managed to knock myself offline for a good bit yesterday when simply
rewiring the LAN here at the Blue Tower... I think I may have some flakiness in
my hub, there doesn't seem to be any other explanation consistent with
what's been happening (basically I can't figure out why I was offline then but
am back online now).
While I was acquiring some new cables for this rewiring project (if only I'd
been prescient enough to pick up a new hub), I happened through a Target
(pronounced, of course, tar-jay) and found the most amazing thing. They are
selling a product called the "electrostorm," which is one of those
globes that you plug in and the interior fills with little visible electric
beams which will focus towards any portion of the globe that is touched from the
outside. I'm not doing a great job of describing this, but if you saw it you'd
recognize it from science class and science fiction movies as a pretty familiar
sort of exotic prop. Anyway, the amazing thing here is just how much the prices
have changed on some things over time, because this item, which assuredly would
have cost hundreds of dollars in the not-too-distant past, was all of $19.99!!
This is definitely worthwhile for those of us who can't seem to get the
technique down for Creating a Plasma Ball
with our hands (thanks Fletch).
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