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Archived News:
A demo version of Vietnam Medevac is now available, offering the chance to check
out InterActive Vision's military chopper rescue game. The 81 MB file can be
downloaded from the official website, 3D Gamers
and Gamer's
Hell. Also, the demo of Search and Rescue: Coastal Heroes, this game's
civilian counterpart has appeared on Gigex.
Finally, a 221 MB demo of RalliSport Challenge is now available, strapping you
in the five-point restraint of a rally car driver. The demo is available from Microsoft Game Studios
and Gamer's
Hell.
Platoon makes its PC premiere
is the press release with word that Digital Reality's Vietnam War strategy game
that bears the license of the movie of the same name has shipped to stores in
North America. Here's a portion: "Platoon lets you follow the career of
newlywed Martin Lionsdale of the 1st Airborne Cavalry Division, and take part in
some of the most thrilling moments of the conflict, controlling an entire
platoon through missions based on historical events. Platoon covers the Vietnam
War from the early days of the conflict (late 1965) to the height of battle in
1968 and recreates some of the most tragic moments of the War: Operation 'Shiny
Bayonet', the Pleiku Campaign and Operation 'Pershing'."
There's a Wolfenstein
Enemy Territory Q&A on GameSpy.com talking with id software's Kevin
Cloud, Mad Doc Software's Ian Davis, and Splash Damage's Paul Wedgwood about the
upcoming Enemy Territory follow-up to Return to Castle Wolfenstein, the Quake
III-engine WW2 shooter. Topics include how things are shaping up, how this is an
entirely new game rather than an add-on, the single-player storyline, new
content, maps, joining campaigns in-progress, coordinating the multiple
development teams involved in this project, engine enhancements, and more.
Westwood's
C&C Renegade Website now offers downloads of a new version of the
Command & Conquer Renegade Linux "FDS," which our best guess is
stands for 'full dedicated server.' This is actually a prerelease in
anticipation of the next client patch for the C&C FPS, so rather than for
operating an updated server at this point, the file is being offered to allow
server administrators to test it out to make sure it runs properly.
EA Deploys Highly Anticipated James Bond 007 NightFire
is the press release announcing that the cross-platform James Bond game is now
infiltrating stores, probably not a coincidence with the new Bond movie debuting
in theaters this week. The versions currently shipping are the Xbox, PS2, and
GameCube console releases, and word on the PC version is to expect it in stores
on Monday, November 25. Here's the deal on the various versions: "Each of
the platforms contains unique features catering to that platform's audience. For
example, the console versions feature exclusive driving levels -- developed by
the award winning team behind the Need For Speed racing games -- that feature an
array of 007-inspired exotic vehicles, including the Aston Martin Vanquish(TM),
equipped with weapons and gadgets. The PC game offers exclusive single player
levels for extended excitement and robust multi-player support online."
The Impossible Creatures
Development Diary on PC.IGN.Com features some thoughts from Drew Dunlop,
lead technical programmer on Relic's upcoming game of diving headfirst into the
gene pool. He discusses the working of the "Combiner engine,"
the technology that allows for the game's namesake mix-and-match critters,
going into the requirements they had for the technology, why they did things the
way they did, the flexibility required to make the graphics succeed, how they
feel the engine turned out, and more.
- Blitzkrieg
HomeLan
Fed's Blitzkrieg Q&A chats with Dmitry "Zarus" Devishev
about their upcoming WW2 RTS game. They discuss research, gameplay, UGEs,
the game engine, and more.
- Besieger
HomeLan
Fed's Besieger Q&A catches up with the team at Primal Software to
discuss progress on Besieger, their upcoming RTS game. They discuss the
story, competing in the RTS genre, resources, units, missions, UGEs, and
more.
- Paradise Cracked
Buka-mania continues on Gamer's Hell where
they look at Paradise Cracked, MISTland's upcoming cyberpunk RPG. They have
posted a Paradise
Cracked Q&A talking with designer Vitaly Shutov, a Paradise
Cracked Preview, Paradise
Cracked CGI Movie and Trailer local downloads, and 28 Paradise
Cracked Exclusive Screenshots.
- Panzers
The Panzers
Q&A on Gamer's Hell talks with Attila Banki-Horvath and Janos
Ibranyi (who worked on S.W.I.N.E.) about progress on their tank-oriented WW2
RTS game. Accompanying the interview are a pair of Panzers
Exclusive Screens.
- Zanzarah
Seven
Questions with Leonard Kohs about Zanzarah on The Gamers Press is their
conversation with Xicat Interactive about their upcoming cuddly RPG. As is
their irrepressible way, the seven question Q&A actually contains nine
questions.
- Lords of the Realm III
Lords
of the Realm III Q&A on Gamersclick talks with Dathanielsz and Zeb
from Impressions Games about their upcoming RTS game. They introduce the
game, development challenges, their game engine, plans for testing, and
more.
- Asheron's Call 2
RPG
Vault Asheron's Call 2 Q&A #2 asks six members of the development
team at Turbine Entertainment the following question: "Without asking
to give away any major secrets, what is your favorite combination of race
and skills? What play style does this combination fit particularly well, and
why does it hold special appeal for you?"
- One Must Fall Battlegrounds
Action
Vault's One Must Fall Battlegrounds Q&A, Part 1 talks with Rob Elam
about progress on Diversions Entertainment's upcoming robot fighting game.
They discuss the concept, how this relates to the original OMF: 2097,
arenas, robots, super moves, and more.
Even as the Xbox version of Tom Clancy's Splinter Cell is finding its way into
stores, PC Perfect Splinter Cell?
on PC.IGN.Com is a story with word that the graphics in the upcoming PC port
of the game will be an exact recreation of those found in the Xbox version. This
contradicts an earlier understanding that the PC graphics would be dumbed down
to support lesser 3D accelerators, and word is that the game's graphical
goodness will be supported on all "next-generation" video cards
("Radeon, GeForce, Parhelia, Xabre even").
- Highland Warriors
There's a Highland
Warriors Preview on B-F Total Gaming Network with a look at Data
Becker's upcoming RTS game set in the rugged hills of Scotland. They discuss
the focus on combat and strategy, economics, experience, the interface,
missions, competing in the crowded RTS market, and more.
- Galactic Civilizations
The Galactic
Civilizations Preview on Worthplaying discusses Stardock Software's
upcoming space strategy remake. They describe the story, the perspective,
ships, combat, trade, graphics, audio, AI, and more.
What's being referred to as a "recruiting demo" for Enigma Rising
Tide, Tesseraction Games' Naval MMORPG, is now available (thanks HomeLan Fed).
The 82 MB file can be obtained from FileShack
(registration required), FilePlanet
(registration required), and Computer Games Online.
Here's all it says about this on FilePlanet: "Here is the first recruiting
demo that was released to promote the single-player portion of naval simulation
title, Enigma: Rising Tide."
The Mafia European Demo
on Gamer's Hell is available for the price of a 210 MB download. There's no
word on what is different in this version compared with the slightly larger U.S.
version of the demo ( story) of Illusion Softworks organized crime
game (though fewer strip malls and a more liberal attitude towards sex come to
mind as possibilities).
Ubi Soft sends word that Tom Clancy's Splinter Cell for the Xbox is now
available in stores. Also, Game
Boy Goes Totally Cube on GameSpy.com reports: "Nintendo has finally
unveiled the long-rumored Game Boy peripheral for its GameCube console. Named
"Game Boy Player," the new device attaches to the bottom of GameCube,
enabling it to read Game Boy Advance cartridges. A Game Boy Advance is not
needed."
The day of the GeForce FX:
- NVIDIA's GeForce FX
is announced,
ushering "in a new era of graphics and gaming." Thanks Oliver
Schulze L.
- GeForce FX Previews on Beyond3D,
bit-tech,
Bjorn3d.com, Digit-Life,
FiringSquad, GameSpot,
Gear.IGN.Com, Guru3D.com,
HotHardware,
Spode's Abode,
The Tech Report, UK Gamer,
and Viper's Lair.
- Gates unveils new 'intelligent' products.
Thanks Mike Martinez.
- AMD opens Windows for Opteron.
Thanks Mike Martinez.
- SiS
Launches SiS655; First Intel® Pentium® 4 Core Logic Chipset.
- Comdex 2002 Day One report on Sudhian
Media.
- Tech companies ask for unfiltered Net.
Thanks Mike Martinez.
LANParty.com's Sponsorship How-to!
offers suggestions on how to acquire swag for your soiree. Also, there's a Johnathan
"Fatal1ty" Wendel Q&A on PlanetQuake3.net talking with the
prominent professional gamer about his mad skills, how cashing in on his fame is
working out, and stuff like that.
Making Machinima Part 2 on Machinima.com
continues their series dedicated to introducing the art of making movies with
game technology, which is their site's main focus.
Anyone around these parts who went out in the wee hours to see the meteor shower
was disappointed, unless they regard a rain shower as an adequate substitute.
That's okay, I'm pretty sure they'll have figured out how to overcome the
climate in time for the next shower of such noteworthy intensity, which may be
several hundred years off (though it may be as early as 2099). Of course I'll be
a Futurama-style brain in a jar by that time at best, so I guess I'd
better start regarding the rain shower as an adequate substitute, too....
R.I.P.: Oscar-Winning Actor James Coburn Dead at 74.
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