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Thursday, Oct 31, 2002 Boo! Happy Halloween

  

Battle Realms & Settlers IV Add-ons Gold

The gold rush continues, as Battle Realms: Winter of the Wolf Goes Gold is the press release with news that Liquid Entertainment's RTS expansion is being duplicated for retail distribution. The add-on, which will include the original Battle Realms game, is slated to be in stores November 5. Here is how the release describes this: "Winter of the Wolf is the prequel to the critically-acclaimed, Battle Realms. The story recounts the history of the proud Wolf Clan and their rise from slavery under the tyrannical Lotus Clan. The Wolf Clan has suffered for decades in the brutal depths of the shale mines. Now, heroic Wolf Leader, Grayback must unite the fragmented Wolves leading them in their struggle for freedom, and saving their land from a fierce, magical winter. Players will journey through dark mines and snowbound forests in 12 all-new missions." Also, the German Ubi Soft Website (here's a Babel Fish translation) has word that Settlers IV: The New World has gone gold, though it's not clear if this is just the German version of the upcoming Settlers IV add-on. November 28 is offered as the in-store date for this release.

Half-Life Natural Selection

The debut release of the Natural Selection modification for Half-Life is now available. Here is how the mod is described: "Multiplayer-only Half-life mod where one team plays marines and the other plays aliens. The humans must keep their cool and work together to assault an alien-infested spacecraft or colony. Marines vs. marines and aliens vs. aliens scenarios will also be supported in the near future." They have posted a complete list of mirrors for the mod as well as the dedicated server software.

Platoon Demo

The Platoon Download Page now offers the playable demo of this upcoming Vietnam war game for the price of a 100 MB download. Here's the accompanying description: "The moment has come for you to try out Platoon for yourself. Take command of more than a dozen soldiers throughout an entire mission from the game. It will be up to you to secure a road for a passing convoy. You'll have to run a sweep-op to clear any mines laid on the road as well as confront any Vietnamese troops lying in wait to ambush you!"

Age of Mythology Dawns

The Dawn of a New Age 'Age of Mythology' Available Now is the press release with word that Ensemble Studios' latest RTS game is now in stores. Here's their thumbnail sketch of the game: "'Age of Mythology' envelops players in a world where heroes battle mythological creatures and gods meddle in the lives of mortal men. Survival is ensured by harnessing the powers of Greek, Norse and Egyptian gods and more than 40 mythological creatures, such as Cyclopes and Minotaurs. Lush cinematic scenes take 'Age of Mythology' players on an epic journey of heroism, action and excitement as they delve into an immense 3-D world that features realistic sunlight shimmering across beautiful oceans and verdant forests. Varied game modes and settings suit fans of all ages and experience levels."

Freelancer Preview

The Freelancer Preview on PC.IGN.Com offers hands-on impressions of Digital Anvil's upcoming outer-space action game after having it shown off for them by producer Phil Wattenbarger. They start with the cinematic introduction that sets the story, the accessible controls, weapons, the interface, the types of enemy encounters featured in the missions they sampled, planets, missions, plans for persistent player-run servers, and more.

James Bond 007: NightFire Log

There's a James Bond 007: NightFire Chat Transcript on GameSpyDaily recapping an online session with Gearbox Software's Randy Pitchford and John Vifian of Electronic Arts to discuss the upcoming James Bond game. The extensive log covers a variety of topics, and is fairly easy to follow, though it is in a fairly unedited format.

City of Heroes Diary

RPG Vault's City of Heroes Design Journal #10 is written by Cryptic's Rick Dakan discussing suspension of disbelief in their upcoming superhero game. He discusses the ever-present understanding that games are not real, creating realism in a computer environment, playing upon the players' willingness to suspend their disbelief, factors that can harm believability, and more.

Dragon's Lair 3D Preview

The Dragon's Lair 3D Preview on GameSpy.com looks at the upcoming remake of the laserdisc arcade adventures of Dirk the Daring. They discuss the original game's "pseudo-interactive cartoon bliss," how the update will offer areas familiar to players of the original, how movement is less limited than the original, weapon upgrades, items, controls, the inclusion of a "making of..." video for the original game, and more.

Game Movies

There are three new Mistmare Movies on the official site for Arxel Tribe's upcoming RPG, showing off an offensive spell, a defensive spell, and combat school. Also, Esprit STR V4.0 has a new gameplay movie showing off capital ship combat in O.R.B.. There are three new Heath movies on Gamer's Hell showing off gameplay from GMX Media's upcoming RPG, demonstrating "different aspects of the game." Finally, the Medal of Honor Allied Assault has another four movies showing off the now-gold Spearhead expansion for the World War II shooter, these taken from the Causeway level.

Morning Q&As

  • Xenus
    There's a Xenus Q&A on Gamersclick talking with Deep Shadows' Alexander Khrutsky about their upcoming first-person shooter. Topics include the idea behind the game, the engine, environments, role-playing elements, weapons, vehicles, factions, mission objectives, AI, and more.
  • Robin Hood: The Legend of Sherwood
    The Robin Hood: The Legend of Sherwood Q&A on Worthplaying talks with Martin Kuppe, one of the designers on the now-gold game based on the legendary exploits of Robin Hood. They discuss the game's inspirations, the size of parties, robbery, fatigue, the game world, the 2D graphics, player progress, enemies, and more.
  • Elder Scrolls III: Tribunal
    There's an Elder Scrolls III: Tribunal on Gamers Pulse talking with Ken Rolston, producer on Bethesda's upcoming Morrowind add-on. They discuss this project's origins, new locations, integration with the original game, and more.
  • Homeplanet
    The Homeplanet on PC-Gaming.com talks with Revolt Games' Michael Rakhaevand about their upcoming space simulator. They discuss his role in development, influences, the story, clans, enemies, weapons, combat, missions, how far along the project is, and more.
  • Republic
    HomeLan Fed's Republic The Revolution Q&A talks with Elixir about their upcoming insurgency simulation. They discuss the idea behind the game, research, characters, factions, AI, OGEs, the absence of multiplayer support, post-release plans, and more.
  • O.R.B.
    The O.R.B. Q&A on Esprit ORB talks with Paul Thibault about their now-gold space strategy game. They discuss base strategies of the game's races, downplaying micromanagement, game balance, team modes, resources, ship crews, and more.
  • Sphere
    There's a Sphere Q&A on RPGDot talking with Stepan Zotov, producer on Nikita's upcoming MMORPG. They discuss the GUI, helping newbies, player models, NPCs, reputation, combat, and more.
  • Hitman 2
    The Hitman 2 Developer Q&A on GDXBOX.COM talks with IO Interactive's Jacob Anderson, discussing the assassination sequel's reception, difficulty, the mature subject matter, locations, their moment of fame on the Howard Stern show, and more.
  • UFO Aftermath
    Gamer.nl's UFO Aftermath Q&A is a conversation with ALTAR Interactive's Martin Klima and Jiri Rydl about the UFO-fighting strategy game. They discuss all the comparisons this project inspires, the audience for turn-based games, the story, replayability, and more.
  • World War II: Panzer Claws
    The World War II: Panzer Claws Q&A on Gamersclick talks with Mike Orenich about ZUXXEZ' upcoming WW2 RTS game. They discuss mod support, research, the reason for separating the Russians from the Allies, music, missions, and more.
  • Devastation
    HomeLan Fed's Devastation 3D Artist Q&A continues their series discussing Digitalo's upcoming Unreal-engine game by cornering Milton Cadogan. They discuss his role in production, influences, teamwork, his feelings about this project, and more.

Star Wars Galaxies Beta 2 Begins

The Weekly Wednesday Beta Report #18 on the Star Wars Galaxies Forums (thanks Weas) has word they are "slowly ramping up" beta 2 of Star Wars Galaxies, the upcoming Star Wars MMORPG. The article offers some words of discouragement for those who would participate expecting "fun," a "cup of tea," getting out from under the NDA, and similar stuff. There is also a description of what a significant milestone this beta phase represents.

Morning Screenshots

Consolidation

Playstation 2 is 'console champion'. Thanks Mike Martinez. Nintendo edges into online gaming. Thanks again Mike Martinez.

Tech Bits

The Mod Squads

Deviant PC's Unreal Tournament 2003 Mapping Guide Part 2 is now online, offering further mapping tutorial madness.

Help Wanted

We've received the following help wanted: "Tyka Interactive is looking for commercial quality talent for hire. Our organization is working on a new commercial game that will be built on the UT2K3 engine. We want to hire the best in the industry and only the best. If you have experience with UT2K3 and you have worked on/with prior commercial teams or projects please contact us. At this time we want to hire our freelance (at home) team. Departments: Code, model, texture, animation/import, maps, meshes. Serious inquires only with commercial talent and expertise please contact: tyka_jobs@hotmail.com - send any sample work along with your resume."

The Mod Squads

There's a Natural Selection Q&A on Gamer's Hell talking with Ned ‘MonsieurEvil’ Pyle about the Natural Selection modification for Half-Life. On a related note, they are also hosting downloads of a Natural Selection Windows Server.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Boo! sorry, if I scared you... anyway happy Halloween!

In spite of having the proverbial fool for a lawyer, I managed to pretty much slide on my speeding ticket yesterday. In fact, I slid so well that it can no longer even be described as a speeding ticket, as, in exchange for my guilty plea, the charge was reduced to driving with a broken speedometer. As has been my previous experience, the N.Y.S. Trooper involved was very courteous, albeit still quite intimidating. The most interesting part was just how small a town court this was in, though the court was quite elaborate compared with the town offices, which are literally the tiny back portion of a strip mall pizzeria/travel agency. Opie? Aunt Bea?

Links of the Day: Levitating Hover Scooter at Hammacher Schlemmer. Thanks Eric.
The case of the 40,000 coat hangers part one and part two. Thanks amygdala.
Stories of the Day: Rhode Island Jack-O-Lantern Spectacular. Thanks Dax.
Canada issues U.S. travel warning. Thanks Jeremiah J. Parranto.
Wild Science: Scientists brew new antimatter batch. Thanks Mike Martinez.
Antimatter Power: Reaching for Deep Space. On a related note. Thanks [MP] Wolverine [MP].
Image of the Day: FoxTrot. Thanks WarPig[doh].
Follow-up: Cosmonauts blast off, without Lance Bass. Thanks Mike Martinez.
Auction of the Day: RARE!--MR. T CHIA PET A-TEAM MINT IN BOX. Thanks sock.



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