|
|
 |
Archived News:
Delta Force:
Black Hawk Down Delayed is the press release with word from NovaLogic that
Delta Force: Black Hawk Down, the next installment in their series of Delta
Force shooters, has a new release date of Q1 2003. Here's the quote on the delay
from the release: "We feel that we need to invest some additional
time in 'polishing' the title to make sure that when it does hit the streets, it
will be a benchmark for the genre," stated Lee Milligan, President of
NovaLogic. "We know that a number of fans will be disappointed with the
delay, but they can be sure that the game will be worth the wait."
The
Battlefield 1942 Website has a new sitrep on the upcoming patch for
Battlefield 1942 that will update the WW2 combat game to version 1.2. Saying if
all goes well we should see the patch soon, the update offers a detailed list of
network/server fixes and client fixes. The update goes on to describe a nasty
bug they are combating in the Linux server, saying once that gets cleared up
they can begin its full beta testing. Thansk John Coke.
Publisher Strategy First sends word that the official Etherlords II
Website has opened its virtual doors. Dedicated to Nival Interactive's
upcoming turn-based strategy sequel, the site offers the latest news on the
game, forums, downloads of artwork and music, and more.
The Asheron's Call 2 Preview
on PC.IGN.Com is the latest look at the upcoming sequel to Turbine Entertainment's
MMORPG after a visitation from the developers to show a bit of it off. They
discuss the races to which player can belong as well as the kingdoms they can
ally themselves with, the plans for expanded post release content (the live team
has doubled in size since the original game), enhanced visuals, balance issues
presented by adding content, the addition of player-owned mounts, enhanced
crafting skills, and more.
The Blizzard developers at work on World of Warcraft, the upcoming MMORPG based
on their Warcraft RTS series, attended a "semi-private" chat session
yesterday to discuss progress on the game. There are now logs of the session on PlanetWarcraft,
WorldofWar.net,
and GamersAsylum.com.
Each of the three logs is in an edited Q&A format.
HomeLan Fed's Rise Of Nations Preview
offers brief impressions of Rise of Nations, the RTS game in the works at Big
Huge Games based on playing with a limited preview build. They describe how the
game begins, rapid advancement, the graphics and interface, and a bit more.
The Steve
Snow Development Diary #3 on Gamers Pulse continues this series on
development of Horizons, Artifact's upcoming MMORPG. This new installment
focuses on how difficult it is to have a unique appearance within most MMO
games, and how this is compounded by the temptation to wield items regardless of
how they suit your suit and appearance. He goes on to outline the efforts they
are making with the design of horizons to allow players to select the textures
embossed on items they own, and how part of this system will be reserved for
advanced players, but that even the lowliest newbies can make like Robert DeNiro
in Casino and coordinate their look.
- Paradise Cracked
RPG Vault's Paradise Cracked
Q&A chats with Vitaly Shutov and Olesia Tokarenko of MISTland about
Paradise Cracked, their upcoming tactical/RPG. They discuss the game's
premise, structure, the size of the game world, character attributes,
weapons and armor, enemies, NPCs, and more.
- Pillage
HomeLan Fed's Pillage
Q&A talks with John Pickford of Zed Two about Pillage, their
upcoming cross-platform action/strategy game. Topics include the idea behind
the game, gameplay, units and characters, environments and missions,
multiplayer support, differences between the various version, and more.
- Deadly Dozen 2: Pacific Theater
The Deadly
Dozen 2: Pacific Theater Q&A on SpecForce.Net talks with Jason Zisk
about nFusions' WW2 tactical shooter sequel. Topics include the story, the addition of
multiplayer play, vehicles, missions, the game engine, mod support,
memorable development anecdotes, and more.
There's a Robin Hood: The Legend of Sherwood Preview
on GameSpot with a look at the upcoming strategy game that puts players in
the green tights of Robin of Loxley. They describe the game's familiar
characters and settings, the story, the "clever nonlinear mission
structure," the types of activities your merry men can engage in, Sherwood,
castles, missions, combat, special abilities of your men, and more.
There's a Homeplanet
preview on Gamersclick based on playing with an early beta build of the upcoming
space combat game in the works at Russian developer Revolt Games. They describe
the game's story and setting, comparisons with similar games like Elite and
Freelancer, missions, ship controls, and more. The article is accompanied by
some new screenshots, and there are also some new
Homeplanet screenshots on ToTheGame.
A bit earlier than expected, Electronic Arts has released a playable demo of
Gearbox Software's James Bond: Nightfire. The 147 MB demo is mirrored on Worthplaying,
Computer Games Online,
FilePlanet
(registration required), FileShack (registration required).
"Demo players will be able to play the Japanese Estate level, which finds
Bond trying to defend the turncoat Alexander Mayhew from the evil Raphael
Drake's Japanese henchmen." On a related note, GameSpy.com
Previews James Bond: Nightfire is based on a visit to EA to check out both
the console and PC versions of the game. They describe the separate development
being conducted for the different versions, the story and how it's introduced,
stealth, controls on the PC version, the inclusion of Pierce Brosnan's likeness,
authentic 007 touches, and more.
There's an Unreal
Tournament 2003 Tweak Guide on TweakTown offering tips on
installation, troubleshooting, optimization, as well as console commands,
special moves, etc. Also, a new Infogrames
Deadly Dozen: Pacific Theater Support Page is open with both gameplay tips
and technical support for nFusion's WW2 tactical game.
Win A UT2K3 Match With Tony 'Ono' Pilger
on XGR offers a chance at deathmatching with one of the developers from
Digital Extremes. Speaking of Digital Extremes, the organizers of Fragapalooza 2002
send word a large contingent of 15 Digital Extremists are planning on attending
their upcoming LAN extravaganza. Also, Conquest Panel
has started a new eight-versus-eight Battlefield 1942 conquest ladder for those
having trouble fielding larger teams. Finally, there's a
s69|Daler Q&A on PlanetQuake3.net talking with this competitive gamer as
he gears up for a trip to Korea to participate in the World Cyber Games.
The Blizzard Entertainment Employment Opportunities
Page has word they are looking for an "experienced Unix administrator
to join a group of system administrators, all with the goal of supporting,
maintaining, and optimizing Unix servers."
Direct marketers endorse anti-spam laws
(thanks Doug K. Nehring) is the latest on the ongoing efforts to diminish the
flood of crap that flows daily into each of our mailboxes. Word here is that man is biting dog, and the
Direct Marketing Association is now actually behind this action, and the article
describes this by saying "a sizable obstacle to federal legislation has
vanished." The depressing thing about this is that it describes
this DMA as having 4700 participating members, showing how a small minority can
overwhelm the will of the vast majority if they lobby well enough, though
perhaps even more depressing is reading how the ACLU also feels anti-spam
regulation would be a violation of first-amendment rights. Sending me 300 emails
a day about penis enlargement and kiddie porn may represent liberty, but it
doesn't seem all that civil.
|