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Thursday, Oct 17, 2002

  

Cossacks: Enemy of the Crown

CDV Releases Cossacks Free is the press release announcing that this Cossacks downloads page features the "Cossacks: Enemy of the Crown Campaign," a free campaign for use with the English version of Cossacks: The Art of War. Here's the description of the 13 MB download: "The campaign is different from the Euro/Arabic Campaigns that came with the Cossacks titles - particularly with a view to graphical scenery, using Winter-snow and Spring-mud based maps." In a related note, The Wargamer (thanks AVault) has word that the North American version of the Back to War Cossacks add-on on "is delayed until no later than 2003." citing "marketing reasons."

G.I. Combat Demo

The G.I. Combat Downloads Page now offers downloads of the promised demo of G.I. Combat, the World War II RTS game from Freedom Games that just went gold (story). There is no indication of exactly what the 94 MB demo contains.

City of Heroes Diary

RPG Vault's City of Heroes Design Journal #9 is online, in which "Lead Designer Rick Dakan discusses the pros and cons of character classes plus Cryptic's solution." He discusses the roots of how computer games handle character classes in pen-and-paper RPGs, more flexible methods that have been pioneered in the table-top realm, flexibility and other benefits for moving away from strict use of classes, the limitations of classes and level limitations, good reasons for retaining a class system, why a classless system is desirable for their upcoming superhero MMORPG, how their emphasis on super-powers creates "individual character classes," and more.

Platoon Preview

The Platoon Preview on PC.IGN.Com offers a look at Digital Reality's upcoming game based on the Vietnam War movie of the same name. They describe the game's use of the tradition RTS perspective, the resource-free tactical style of gameplay, the inclusion of characters from the movie, the 3D environments, the role of foliage for defense, the enemy, units, and more.

Morning Q&As

  • The Sims Online
    HomeLan Fed's The Sims Online Q&A chats with Maxis' Chris Trottier about the upcoming MMO installment in the best-selling Sims series. They discuss the idea behind this project, customizing your character, starting resources, professions, in-game communication, response to criticisms that this will not actually constitute a game, how testing is progressing, avoiding launch difficulties, that they are still on track for a 2002 launch, and more.
  • Civilization III: Play The World
    HomeLAN Fed's Jeff Morris Q&A chats with the Firaxis designer about Play The World, the upcoming Civilization III multiplayer expansion. Topics include difficulties presented by implementing multiplayer support in a single-player game, multiplayer modes, the "turnless" mode, support for the creation of custom MP scenarios, NGEs, and more.
  • Extinction
    The Extinction Q&A on Worthplaying talks with Jim Omer from Rival Interactive about Extinction, their upcoming "Real Time Strategy Game of Adventure and Survival" set in prehistoric times. Topics include the game engine, how far along in development they are, plans for a demo, system requirements, resources, the story, tribes, units, and more.

Europa 1400 – The Guild Soon

JoWood’s Europa 1400 – The Guild Puts Your Life Skills to the Test is a press release announcing Europa 1400 – The Guild, the "life-simulation game," is due in North America on October 30. Here's a bit on the game from the release, which also describes how players can seek public office, pursue their love life, and more, all set in Europe during the middle ages: "Europa 1400 – The Guild opens with players deciding which of the 12 varied careers they wish to pursue. The rate at which their career develops and the amount of attention they give their career is then entirely the choice of the player. Some players may look to hire a manager to handle their business affairs, allowing them to concentrate on other aspects of their life. Others may want to take greater control and run all aspects of their business themselves."

Tech Bits

Game Development & Mods

A new version of Cube is now available, a "Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL."

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Some minor follow-ups on yesterday's ramble about roadkill prevention. Several folks recommend those deer whistle dealies that sit in your grill and apparently frighten them out of your path. I figure this comes under the heading of couldn't hurt, but I do wonder if they actually work... is there real science behind those, or is this just snake oil? Also, just for the record (and to satisfy theAntiELVIS' question), in none of the incidents I described was I even remotely speeding. I take the possibility of hitting something very seriously, and am pretty darn careful where that potential exists. I daresay that if excessive speed were involved in any of the cases I described, I imagine a couple of accidents would have ensued... in the case of the driver cutting me off, it would almost certainly have been a collision, it was way too close as it was (and no, I never got any indication that the other driver, who was on the far side of their car from my point of view, was even aware of what almost happened).

Link of the Day: Fireworks. Thanks SlayerAODsk.
Stories of the Day: Man hit while chasing half-full beer can across freeway. Thanks Chris Johnson.
Aibo gets a skateboard. Thanks Mike Martinez. A toy for your toy. Oddly, Hudson loves other dogs, but hates the robot kind.
Milk protest turns sour. Thanks Lurch.
Wild Science: Milky Way's giant black hole pinned down. Thanks [MP] Wolverine [MP].
Translating a baby's cries. Thanks muff. Life continuing to relentlessly imitate The Simpsons.
Weird Science: Flying crabs probe zero-G secrets. Thanks Mike Martinez. I want a photo of a cyber-crab.
Media of the Day: Monkey Dance. Thanks Mj[OT]. Time to find a free coworker's computer.
Image of the Day: APOD 2002 October 16 - Oklo Ancient African Nuclear Reactors. Thanks Ripcord.
Auctions of the Day: BMW 3-Series. Thanks Katto. Extra-creepy.
Professional Wait. Thanks Brad.



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