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Archived News:

Monday, Sep 09, 2002

  

Shadowbane Delayed

The Shadowbane Website (thanks Robert Parker) has word that in order to allow sufficient time to implement and beta test improvements to Wolfpack Studios' upcoming MMORPG, its release will be delayed from their originally planned release this November to sometime next year (confirming a report on Shadowbane Warcry based on retailer schedule changes). The update goes on to offer thanks to those who have pre-ordered the game and give details about what's next for beta testing. Here's a bit more from the update on the game's release date:

We understand that this delay may be frustrating for you, and we apologize for not being in a position to launch the game sooner. However, we firmly believe that in order to provide the best possible game and service experience, Shadowbane must release when it is ready and not sooner. The moment we are confident with a new release date, we will give you the news. Meanwhile, we will continue to keep you posted through Shadowbane.com and the Shadowbane newsletter.

Blizzard's Next Announcement

Blizzard Entertainment sends word that their next product announcement will take place Friday, September 20 during this year's Tokyo Game Show. There are no further details about the planned announcement other that it will involve back-to-back press conferences, but this should provide fuel for some interesting speculation, since the TGS is primarily focused on console games, though Blizzard has shown off PC offerings at the show in the past.

New NWN Patch

The Neverwinter Nights Patches Page has a new patch for the English language version of Neverwinter Nights, updating BioWare's RPG to version 1.24, now out of beta. The new release applies a variety of enhancements and bug fixes. In concert with the new patch, an accompanying version 1.24 Neverwinter Nights Linux Dedicated Server has also been released.

Black Hawk Down MP Demo Date

NovaLogic sends along the latest updated release date for the multiplayer demo for Delta Force: Black Hawk Down, their upcoming installment in the DF series set in Somalia. Word is to expect the demo at 3:00 PM EDT this Thursday (September 12). At that time download locations will be listed on the NovaLogic Website.

UT2003 Server Q&A

The Unreal Admin Page's DrSin Q&A (thanks GameSpyDaily) catches up with Joe "DrSin" Wilcox to specifically discuss server questions about UT2003, the upcoming Unreal Tournament follow-up. Topics in the extensive, detailed conversation include plans for an admin GUI, resources for server admins, overhauling web-based administration, what sort of bandwidth requirements they anticipate, whether servers will require a CD key, the built-in stats system, platforms, banning cheaters, and more.

Lost Continents Q&A

The Travis McGeathy Q&A on Massivemultiplayer.org talking with the community manager at VR1 about Lost Continents, the MMORPG that was thought to be lost itself (story) until it was announced that the project was still alive after a bit of continental drift (story). They discuss the motivations for keeping the spark of this project alive after so many months without funding, what sort of drug abuse inspired the attempt at competing in the MMO marketplace to start with, plans to market the game, what other games they expect converts to migrate from, addictiveness, comparisons to other games, the impact of zones on gameplay, plans for testing, and more.

Darkfall Q&A

There's a Darkfall Q&A on Gamer.no talking with Claus Grovdal of Razorwax about their upcoming MMORPG. Topics include how they got started on the project, competing with the big dogs in this marketplace, clans, building houses, the story, quests, atmosphere, the level treadmill, combat, reputation, PvP, magic, combating cheating, and more.

Earth & Beyond Q&A & Downloads

Earth & Beyond Week: Day I on GameSpy.com kicks off their week long promotion of Westwood's upcoming MMORPG with a Q&A with senior producer Eric Wang as the game gears up to go live. They discuss a bit of what happened during production, difficulties encountered, their confidence that they will have a smooth launch, the number of servers they are running, how they feel about how E&B is turning out, what will go on after launch, and more. On a related note, this Gigex Link now offers another alternative way to receive the beta client for Earth & Beyond. This provides the usual Gigex functionality of resumable downloads, helpful for folks on dial up connections. If this still proves problematic, the Gigex pop-up also has a button to order the beta on a CD for the cost of shipping and handling ($5.99).

U.S. Team Factor Date

Introducing Xicat’s U.S. Special Forces Team Factor is the press release announcing the ship date for U.S. Special Forces: Team Factor, the North American version of Team Factor, the three team teamplay shooter game from Czech developer 7FX (who fail to rate a mention within). According to the release, this enhanced version of the game will be available September 24, and here is a bit of the description it offers: "USSF requires a combination of strategy, stealth and firepower to accomplish and survive the lethal missions. Teams must work as one, think as one and become one to annihilate the opposition and get to the extraction point."

Rise of Nations Preview

The Rise of Nations: Nation Profile #3 on GameSpy.com is the third installment in their series that will eventually profile the 18 states featured in Big Huge Games' Rise of Nations. Today's entry looks at the French and the Chinese, discussing their role in the game, all the more prominent because these are two of the game's featured nations that still exist today.

Enigma Diary

HomeLan Fed's Enigma Rising Tide Developer's Journal - Part 9 offers the latest from Tesseraction Games about their upcoming naval combat game. This time out writer Blake Hutchins turns over the reins to Jeff Herne, the naval and aviation history consultant for the game. He discusses the role of accuracy in military games in general, the balance between reality and fantasy necessitated by the game's alternate history, his role in production, and more.

Iron Storm Preview

There's an Iron Storm preview on PCShooter.com with a look at 4X Studios' upcoming shooter. They discuss the game's alternate history that sets the action in a World War I that's still ongoing in 1964, the mix of new and older weapons and equipment this scenario makes for, the necessity of making use of both the first- and third-person perspectives offered, the solo campaign, enemy AI, system requirements, and more.

Tac Ops Q&A

ToWorld's Tac Ops Q&A (thanks HomeLan Fed) talks with "Shag" lead programmer on this Unreal-engine combat game, discussing plans for the upcoming version 3.30 patch. Topics include how close this is to release, how it will be "more than a patch," addressing cheating, the removal of footsteps, the biggest problem encountered in creating the patch, the progress this project has made since its days as a modification, and more.

Realms of Torment Log

There's a Realms of Torment Chat Log on Computer Games Online recapping what was apparently a nine hour(?!) IRC session with some of the folks at Quad Software and Maxim Software at work on this upcoming MMORPG. The extensive log goes into great detail about the project, and has been edited into a fairly orderly Q&A format, and the log is also available as a separate download.

AC2 Beta Impressions

HomeLan Fed's Asheron's Call 2 Beta Impressions are online, offering brief thought on the upcoming expansion for Turbine's MMORPG. They describe the process of selecting a new character, running through the training level, combat, beta glitches, and a bit more.

Tech Bits

Amiga Quake II

A story on GFX-BASE (you'll have to scroll down), has information and a link to download a port of Quake II for Amiga OS 3.9. The information is a bit sketchy (the German language homepage of the author does not offer information about the release), but they have translated the included release notes, and there is a subsequent post from one of their readers outlining his experience with the report, included bugs encountered along the way. Thanks Peter Eriksson.

Game Reviews

Hardware Reviews

etc.

  • The GameMore Website has a questionnaire relating to their plans to run gaming events in the UK, promising free entry and other enticements to those who take the time to fill it out...

Out of the Blue

Had a nice little weekend: I put together a few sets of shelves to finally get the several tons of books out of the boxes that they've been living in since MrsBlue and I moved. It was probably all that tinkering around that got me in the tinkering mood, because this lead to me getting embroiled in a couple of hours of tinkering with options in Outlook. This was not completely by choice... I managed to find a few options complex enough that I'm not sure what they are even really intended for, but I can say for sure that they were a lot easier to enable than to disable. I eventually got everything back in order, sparing all of you for a plaintive cry for help in undoing my mess this morning (whew!).

I certainly am not yet mentally prepared for the football season yet, but that's okay, I'm a Giants fan, and they obviously weren't quite ready Thursday night when the season began for them either. Then again, it could be worse... I could be a Cowboys fan.

Finally, another priceless link to share in today's image of the day.

Stories of the Day: $20 million tab to defeat privacy bill - Among priciest lobbying efforts in state history. Thanks Mike Martinez. Democracy in action.
Weird Science: Nanotechnology May Aid Environment and Some Worried of Nanotechnology Risk (some being environmentalists).
Wild Science: Pet Food Developed to Relieve Dog Arthritis. Raw green mussels... yum!
Image of the Day: Microsoft Design Jobs Website. The third photo down, showing the use of a Mac in Xbox development!



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