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Friday, Jul 05, 2002

  

Platoon Site

Monte Cristo has opened its official Platoon: The 1st Airborne Cavalry Division in Vietnam site for business, showcasing this 3D action real-time strategy game under construction at Digital Reality. The site offers an introduction of the game's premise, some fictional journals by the game's lead character, an overview of the features, four new screenshots (and a familiar pair), and some concept art.

Friday Screenshots

Age of Mythology Preview

GameSpot's Age of Mythology Odin Showcase continues their era-spanning preview of the upcoming era-spanning RTS game in the works at Ensemble Studios. In this sixth installment in their preview series they focus on the father of Thor and hump-day, Odin, ruler of the Norse gods. They offer a description from designer Greg Street of the origins of Odin's great powers, benefits bestowed upon followers of Odin including resource influences and unit bonuses, Norse units, Norse naval advantages, other residents of Asgard, and more. Included are 10 new screenshots and four new pieces of concept art.

Evening Q&As

  • Condition Zero
    Action Vault's Counter-Strike: Condition Zero Q&A talking with Randy Pitchford of Gearbox Software about their upcoming single-player-oriented Counter-Strike game. Topics include the basics about the game and its goals, gameplay locations, weapons, enemies, missions, the game engine, and more.
  • Lionheart
    There's a Lionheart Q&A on Gamersclick with another conversation with Reflexive Entertainment's Ion Hardie about this upcoming RPG. Topics include the alternate history setting, the story, development challenges, the game engine, their PvP-free multiplayer environment, and more.
  • Priston Tale
    There's a Priston Tale Q&A on GameSpyDaily introducing us to this MMORPG in the works at Triglow Pictures.

AvP2: Primal Hunt Q&A

PlanetAvP's Paul Pawlicki Q&A is online talking with Fox about the Aliens versus Predator II: Primal Hunt expansion for AvP 2. Topics include changes the Primal Hunt expansion will introduce to AvP gameplay, plans to introduce things like a multiplayer Predator self-destruct feature and dual pistols, the continued lack of outdoor levels, missions, returning characters, working with Monolith, plans for AvP3, as well as some miscellaneous questions about the future of the AvP franchise.

Dedicated to Serving the Army

This thread in the TribalWar forums (of all places) offers a work-around for setting up a dedicated server for America's Army: Operations Recon, the just released first-person shooter by the U.S. Army. The details involve creating and editing a separate .ini file to run the server from, and further posts in the thread provide information for optionally listing the server with the GameSpy master server, setting the correct port, the maximum client rate, and other configuration options. Thanks Shacknews. Update: On this subject, HomeLan Fed has posted an update saying that a "community server patch" for the game is on the way, and may be available as early as Monday.

UT 2003 Movies, Preview

German site GIGA Games serves up nine new Unreal Tournament 2003 movies, showing the imminent multiplayer shooter by Digital Extremes in motion (thanks Voodoo Extreme). The movies require between 8.6 and 29.0 MB to download, and sport a grand total of around 25 minutes of gameplay footage in soundless DivX format from a variety of maps and game modes. Update: In related news, there's a brief but hands-on preview of Unreal Tournament 2003 on ActionTrip, offering impressions of some of the maps they tried, the bots that allow offline play, the weapons in the preview build, the graphics, sound effects and music, and more. Included are 11 new screenshots.

Icewind Dale II Diary

RPG Vault's Icewind Dale II Designer Diary #11 goes the third time is the charm, as it is no fewer than three times now that they've presented what they claim to be the "final" journal entry relating development of Black Isle Studio's imminent RPG sequel. Offering a bizarre account of being nominated to pen this diary entry, designer Chris Avellone proceeds in describing the overtime quality assurance is putting in testing the game, goes on to offer a discussion of replayability (describing some specific choices players can make that will change the way the game plays out), and goes on to provide an item description, some play hints, and other stuff.

Morning Q&As

  • Lionheart
    HomeLan Fed's Lionheart Q&A chats with Ion Hardie, lead designer and co-producer on this upcoming alternate-history RPG in the works at Reflexive Entertainment and Black Isle Studios. Topics include the idea for the game, the collaboration between the two developers, research, the story, and more.
  • Deadly Dozen 2
    HomeLan Fed's Deadly Dozen: Pacific Theater Q&A discusses the World War II shooter follow-up with "Birns, Zisk, And Vitiell" of nFusion Interactive. Topics include the original game, goals for the sequel, new weapons, planned improvements, and more.
  • Iritor Online
    RPG Vault's Iritor Online Interview, Part 1 talks with Roman Kremlicka and Benjamin Prucha of Wootsoft about their upcoming action-oriented MMORPG. Topics include goals for gameplay, locations, transportation, the storyline, player characters, and more.

Consolidation

There's a Turok Evolution Preview on Computer and Video Games offering "UK exclusive information and shots" from the upcoming installment in Turok's ongoing efforts to ensure the extinction of the dinosaurs. Also, there is a The Thing Preview on Gamersclick looking at Computer Artworks' upcoming game based on the movie of the same name.

Console Reviews

Tech Bits

  • 128-Bit Color?
    Radeon 10 000 (R300) to implement 128-bit colour on the Inquirer is a semi-recent article predicting that ATI's next-gen products will have 128-bit color (if you can trust a tabloid called the "Inquirer" or an article that misspells Carmack's name two out of the three times they use it). In the wrap-up they add: "This leads us to the conclusion that Nvidia NV30 will also have support for 128-bit floating point precision." Thanks snek_one.

Game Guidance

The usual weekly update to the Star Wars Galaxies Official FAQ adds questions and answers about the Bounty Hunter and Politician professions.

Game Reviews

Other Previews

etc.

Out of the Blue

Well we managed to survive the triple-digit heat yesterday, and did not manage to notice a single car backfiring, much less any fireworks. I did however, lose my mind and get caught up in a project that turned out a lot sweatier than I imagined: I was changing a lock on the front door when I learned that one aspect of locksmithing is to add what are called "tap screws" to the ends of the screws that hold the whole deal together (presumably to make them less prone to disassembly, a bad quality for a lock). The thing is that I could not figure out or find anywhere exactly how one removes one of these taps screws. So I had to escalate and bust out the sawz-all, which made extremely quick work of the lock, as it would of any other material short of Captain America's shield. Now if only I could figure out a way to make all the little projects around here incorporate this wonder tool, I'd be a lot more willing to play handyman.

Unfortunately it looks like the holiday weekend is preventing our mail hamster from its emergency feeding, so for the time being please continue to use our bluesnews@abydos.com address to contact us.

Links of the Day: Breaking down doublewide mobile homes. Another fun project for your sawz-all.
CIA Using American CEOs to Infiltrate Al Qaeda. Thanks Zdim.
Supreme Court Rules Earnings Should Be Protected As Art. Thanks again Zdim.
Story of the Day: Tampa Couple Put Baby's Name Up On EBay. Thanks GinRummy.
Auction of the Day: NAME our CHILD - (College Fund). From the above, so thanks again GinRummy.
Wild Science: Are Holograms Finally for Real? Thanks Tony Fabris.
Image of the Day: Adventures in beer.. w- a sawz-all. Continuing a theme.



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