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Thursday, Jun 20, 2002

  

Thursday Screenshots

UT2003 Update

Epic Games' Mark Rein has posted a status update on Unreal Tournament 2003 in the official forums for the multiplayer first-person shooter that is nearing completion at Digital Extremes. Topics include graphics performance and optimization, getting the game to work on Voodoo3 and Voodoo5 cards, Dolby Digital 5.1 sound support, network performance, and a new estimate of when the playable demo will be released.

DX2: Invisible War Preview

Gamesradar has reproduced the DX2: Invisible War preview from the July issue of PC Gamer UK, an unusual move since that issue has been available for only a week (thanks Shacknews). After an introduction that reminisces the achievements of Deus Ex, the article goes into more detail about the goals for and features of the sequel, including the realistic physics, dynamic lighting system, new sound propagation system, realism in gameplay, enhanced graphics and character detail, what little they learned about the plot, the different game structure, the AI, and lots more, all highlighted with numerous quotes from the developers. Update: Not surprising considering the aforementioned circumstances, the article has been taken down.

Neverwinter Nights Manual Patch

In case last night's auto-update posed a problem (story), then BioWare has now released the manual patch for Neverwinter Nights, as before upgrading this 3D role-playing game to version 1.18. The patch requires installing an up-to-date NWUpdate utility (505 KB) before running it on the 2.5 MB patch data, and besides the issues mentioned last night this release also addresses some chat room, Journal Entry, general sound, dedicated server, and other problems.

Icewind Dale II Diary

Icewind Dale II Designer Diary #10 on RPG Vault is the latest and, repeating their expectations from the previous installment, possibly final entry in this series covering the development of the isometric RPG sequel at Black Isle Studios. Penned by designer John Deiley, this edition covers the game's playtesting and balancing phase, the difficulty settings, some of the new features like the hit point bar and help screen, and more. Five new screenshots are included.

Evening Q&As

  • Splinter Cell
    There's a Splinter Cell Q&A on Belgisch Gaming Nieuws with an English conversation with lead animator Steve Dupont about the motion capture used in Ubi Soft Montreal's upcoming Tom Clancy game. Included are some shots of models from the game.
  • Purge
    The Purge Q&A on Gamer's Hell features Richard "Hap" Cheung of Freeform Interactive discussing Purge, their upcoming LithTech-engine online cyberpunk FPS/RPG. Included are some new screenshots.
  • Brenda Brathwaite
    There's a Brenda Brathwaite Q&A on the Stratos Group talking with the designer who worked in some form or another on the entire Wizardry series, the Jagged Alliance series, and more for the PC, as well as the upcoming Dungeons & Dragons Heroes console game about her extensive history in gaming and Wizardry 8 in particular.

Tropico 2 Q&A

GameSpot's Tropico 2: Pirate Cove Q&A talks with Bill Spieth, designer at Frog City, the folks at work on the upcoming pirate-themed follow-up to PopTop Software's tropical island dictator sim. Topics include how the franchise's change in direction game about, how the two games are connected, the departure from previous Frog City titles, the role of ships, recruiting and training pirates, structures, combat, edicts, how the project is progressing, and more. Accompanying the piece are four new screenshots.

Gladiators Preview

Do you like movies about gladiators Joey? How about games? Well too bad, as GameSpot's Gladiators: The Galactic Circus Games Preview is a look at a game that's not about the gladiatorial exhibitions of the past, but rather in a stylized future setting. The article describes the extensive backstory that justifies these games, and goes on to describe conflicts that will "see small armies of heavily armed futuristic troops fighting to the death," along with some detail on the factions, heroes, strategic styles, units, environments, and more from the game. Included are a dozen new screenshots.

Earth & Beyond Interview

XGR's Doug Chiang Interview is their conversation with the artist that is designing all of the spacecraft in Earth & Beyond, Westwood's upcoming MMORPG. Topics include his contribution to this game, as well as the Star wars movies. The audio program is scheduled for broadcast this evening at 9:30 PM EDT, SHOUTcast-compatible media player required.

Chat-A-Tat

Chat with Your Favorite Asheron's Call Developers on MSN Gaming Zone is word of a chat with the Asheron's Call developers at Turbine slated for this evening at 8:00 PM EDT in their online chat room (thanks WDWGuide). Also, Tom Clancy's Rainbow Six Raven Shield Website now has a log of the recent official Raven Shield Developers Chat edited into a Q&A format. Finally, UnknownPlayer.com is conducting an IRC session asking their panel of developers how they got into the industry and for tips and tricks on how to follow in their footsteps. This chat will also be at 8:00 PM EDT tonight in Irc.Sorcery.Net in #up.com.

Freelancer Movie

German fansite Station-Network serves up a new Freelancer movie that was previously available on the cover disk of likewise German magazine PC Action. The movie runs for a bit over a minute in AVI format, mixing both in-game and ShakyCam footage from E3 to show more from Digital Anvil's upcoming space epic, complete with some German commentary. The site's download system seems aimed at making it difficult to download the movie, but there's a mirror on Lancer's Reactor.

Raven Shield Q&A

There's a new Rainbow Six: Raven Shield Q&A on PC Arena where they chat with UbiSoft Montreal's Chadi Lebbos and Eric Begin, producer and lead programmer, respectively, on the upcoming installment in the ongoing series of Tom Clancy-inspired tactical action games. Topics include their reasons for selecting the Unreal engine for this project, which revision of the engine they are using, their AI improvements, the HUD and interface, navigation, mission types, and more.

Battlefield 1942 Preview

HomeLan Fed's Battlefield 1942 Preview offers first-hand impressions of Battlefield: 1942 after getting to try out the latest beta build of Digital Illusion's upcoming World War II multiplayer action game. They describe the beta's two missions (one in each of the European and Pacific theaters), the included "Conquest" mode, player classes, the emphasis on operational vehicles, graphics, the in-game server browser, and more. Included are seven new screenshots.

Celtic Kings Preview

The Adrenaline Vault Previews Celtic Kings: Rage of War offering a look at this 2D RTS game in the works at Haemimont Software based on getting to play with a beta version. The article offers comparisons to similar titles, a rundown on the several different types of gameplay offered, the individualized playable factions, how the game foregoes traditional RTS base-building, keeping your subjects happy, unit creation, the role of hero units, and more. Accompanying the article are 10 new screenshots.

Cthulhu Publishing Status

Andrew Brazier of Headfirst Productions sends along a press release with a clarification about what's going on with the rights to Call of Cthulhu: Dark Corners of the Earth, their upcoming horror/survival game. The following is the statement on the subject from Headfirst Managing Director Mike Woodroffe:

"The publishing contract between Ravensburger Interactive and Headfirst Productions Limited for the development and publication of "Call of Cthulhu : Dark Corners of the Earth" has been terminated by Headfirst Productions Limited for breach of contract by Ravensburger Interactive. The game's development continues unabated and is now scheduled for release early in 2003. A further statement will be issued when a new publisher for this title has been found."

Call of Cthulhu : Dark Corners of the Earth is an eagerly anticipated first-person horror adventure based on the writings of H.P. Lovecraft. All publishing enquiries should be directed to Mike Woodroffe.

Consolidation

There's a Baldur’s Gate: Dark Alliance Q&A on X-Boxed.com discussing the Xbox Baldur's Gate game. GameSpot's Enclave Preview offers a look at Starbreeze Studios' upcoming hack-and-slash action game. Team Xbox' MechAssault Interview Part One and Part Two on DropShipCommand.Com are the bookend Q&As where they teamed up to interrogate the team at work on the upcoming Xbox Mech game.

Console Reviews

Half-Life Mod Expo

Valve Software's fourth annual Half-Life mod (or MOD as they like to shout) expo is planned for will be held at the CPL Summer event Pentium 4 Summer Championship Event in Dallas on July 22. "Those interested in showing their MOD at this year's Expo should send mail to modexpo@valvesoftware.com with information on their project."

New Q3Bench

A new beta version of the Q3Bench benchmarking utility is now available, which automates the process of running a repeated battery of benchmarks using Quake III Arena or Return to Castle Wolfenstein. This version should work with all versions of Q3A and RtCW.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

We've updated the Submit News link to our permanent temporary bluesnews@abydos.com email address as our "normal" news address is having a pedicure or some such thing, and has gone AWOL again. We're hopeful that this will be cleared up quickly, but in the meantime if you really need to contact us, the alternative address is your most reliable avenue. We do have some progress towards creating a more fail-safe mail-safe, so hopefully this is one of the last times we'll need to play this silly game. While I'm on the subject of glitches, I'll work on another one. For the past couple of days, I am not able to see the second day's worth of news here using Internet Explorer, as the page ceases loading after the "eighth of a billion visitors" message unless I hit "escape." This problem is not reproducible by Frans or by me on different machines, so I can't figure this out. I've cleared my cache, uninstalled and reinstalled the last IE service pack, and even upgraded to version 6.0 with equal non-results, so I just want to make sure no one else is experiencing this before I go to the next extreme trying to address this. Update: In a rare fit of compound luck, both of these problems have now been cleared up.

Story of the Day: Rumsfeld Sold Up to $91M in Assets (thanks Luka). "The report showed Rumsfeld also owned millions of dollars worth of stock in computer graphics chip maker Nvidia, where he had been a business adviser before his Defense Department appointment." And of course now the U.S. Army is at work on a first-person shooter...
Story of the Day II: The Federation and the Governor's Race. Thanks Jamie Fullerton.
Story of the Day III: Larger Passengers to Pay Double on Southwest Air.
Follow-up: Thong-checking administrator demoted. Thanks SKLUZ.



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