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Wednesday, Jun 19, 2002

  

Gore Patch

This patchy evening is rounded off with the release of the first Gore patch, bringing the new first-person shooter by 4D Rulers to version 1.47. This patch adds some new features, applies a variety of gameplay improvements and other changes, and fixes a handful of bugs as listed on the page, and it requires a 1.6 MB download. Thanks Donald Tuttle for the tip.

Neverwinter Nights Patch

Hot on the heels of the game's release, a patch for Neverwinter Nights is now available to upgrade BioWare's 3D role-playing game to version 1.18 (thanks Shacknews). The patch is currently only available through the auto-updater in the game launcher, and this release fixes the "server filter crash" and "the issue with plot items being dragged directly into an inventory bag," as well as improving client and server stability.

Spider-Man: the Movie Demo

There is a playable demo of Spider-Man: the Movie on AusGamers, offering the opportunity to try out this third-person web-slinging action adventure by LTI Gray Matter (thanks HomeLan Fed). Going by its massive 175.5 MB download size, it was likely uploaded from a magazine cover disk, but there is no information on its contents. Update: There's a US-based mirror on 3D Gamers.

Earth & Beyond Media

PC.IGN.com serves up a new movie of Earth & Beyond, the space-based MMORPG being beta tested at Westwood Studios. The movie comes as a 16.2 MB download in high-res DivX format and features close to a minute and a half of in-game footage. Further, there is an update on the new camera view and formation features, describing the advantages of ganging up in the game in more detail, and the update is rounded off by a pair of new screenshots.

Die Hard: Nakatomi Plaza Patch

Piranha Games has released a new patch for Die Hard: Nakatomi Plaza, available for download from Sierra's ftp server, to upgrade this recent first-person shooter to version 1.02.3. The modest 1.3 MB download addresses one more graphics problem as described in the included Readme.txt file: "Fixed Powel in police car problem with the ATI Radeon 8500 video card."

Wednesday Screenshots

  • Xenus
    The Deep Shadows website has been updated with three new screenshots of Xenus, their first-person action RPG in early development.
  • Homeplanet
    Revolt Games has added seven new screenshots atop their Homeplanet gallery, offering more galactic scenes in their upcoming space combat title.
  • Soldiers of Anarchy
    There are five new screenshots on the re-opened official Soldiers of Anarchy site that was briefly online in January as the site for Natural Freedom (story), one of the previous titles for this 3D tactical RTS by Silver Style Entertainment.
  • American Conquest
    CDV has posted eight new American Conquest screenshots atop their product page for this isometric RTS with 3D terrain under construction at GSC Game World.
  • Adam Blaster
    The official Adam Blaster: Atomic Enforcer site sports 30 screenshots of this third-person action adventure by Creative Capers Entertainment that used to be known as Intergalactic Bounty Hunter (story). Thanks Gamer's Hell.

Lionheart Q&A

RPG Vault's Lionheart Q&A Part 1 offers the fruits of their conversation with Black Isle's Chris Parker and Reflexive Entertainment's Ion Hardie to discuss Lionheart, their upcoming RPG. Topics include an intro to the game, the origins of this project, the role of Richard the Lionheart, the extensive backstory, the SPECIAL system adapted from Fallout, skills, perks, traits, and more.

Conflict: Desert Storm Site

Pivotal Games and SCi have opened the official Conflict: Desert Storm site, showing more from their squad-based tactical shooter in development that's based on the 1991 Gulf War (thanks ToTheGame). The site requires Flash and offers an intro clip, a couple of brief developer Q&As, three new screenshots for the PC, Xbox and PS2 versions each, some wallpapers, and more.

Crouching Tiger, Online Dragon

Crouching Tiger, Hidden Dragon heads online on GameSpot is the report that Phantagram Interactive is working on an MMORPG based on the Oscar-winning wire-fu flick slated for release sometime in 2004. There aren't any further details about this, or how this relates to Ubi Soft's announcement last year that they had obtained the license for games based on this movie (story), but they say a website with more info will arrive in the coming months.

Morrowind Patch

The Morrowind Website now offers downloads of the first official patch for the PC version of Elder Scrolls III: Morrowind bringing Bethesda Softworks' RPG up to version 1.1.0605 as a 3.41 MB download. Here is what they sent along about this patch:

We've released a patch for North American version of The Elder Scrolls III: Morrowind. This patch is NOT for the European version. We will release a European version of the patch shortly. You can get the North American patch through www.elderscrolls.com, or directly at http://www.bethsoft.com/downloads/patches/Morrowind_v1.1.0605.exe

The patch includes a number of fixes and added features. Here's a short list of some of the added features:

  • An auto run feature has been added. You can now continue to run forward when you press the Q key on your keyboard once. This will cause you to run forward until you press the autorun key a second time or the back or forward movement keys.
  • A Health Bar for NPCs and creatures has been added for when you are in combat. An orange health bar for the creature or NPC you are currently in combat with will now appear above your own health bar on the lower left part of the screen. This health bar will only appear when you are attacking a creature or NPC and will slowly fade out if you stop attacking. It will also update to a different creature or NPC's health if you switch targets in the middle of combat.
  • Added Difficulty slider to Preference menu under Options. The Difficulty slider has 200 different settings that will either increase the amount of damage you deal and receive or reduce the amount of damage you deal or receive, depending on where you set the slider.
  • The user can now load multiple plug-ins without losing references when both plug-ins affect the same cell. This means that if you have 2 or more plug-ins that add or remove references from, for example, Fort Moonmoth, you will be able to keep all of the additions or removals from all the loaded plug-ins.
We'll have several new official plugins coming out shortly, as well as the Exporter that will allow users to export 3D Studio Max models for use in Morrowind mods, etc.

Blitzkrieg Site

CDV has launched the official Blitzkrieg site, showcasing this isometric RTS by Nival Interactive set in World War II (thanks Gamer's Hell). The site comes in their usual choice of English and German, and offers a Flash intro, succinct info on the game's backstory and features, a batch of familiar screenshots, a fairly comprehensive FAQ, and the proverbial more.

Prince of Qin Preview

GameGenie's Prince of Qin Preview offers impressions of Strategy First's upcoming action-oriented RPG based on getting to play with a beta preview build. They offer a quick outline of the games features and impressions of the sound effects, innovations found in gameplay, the 2D isometric-view graphics, and more. Accompanying the preview are three new screenshots.

Savage Q&A

HomeLan Fed's Savage Q&A talks with S2 Games' Jesse Hayes about Savage, their upcoming multiplayer action/real-time strategy game. Topics include the origins of the idea for the game, how they will balance the game's RTS and FPS elements, the inspirations for the storyline and setting, locations, weapons, technology and resources, the game engine, avoiding massively multiplayer pitfalls, and more.

Celtic Kings Preview

There's a Celtic Kings Preview on Gamers Pulse offering a look at Celtic Kings: Rage of War, the RTS game in the works at Strategy First. The article describes the departure the game takes from the norms for this genre, with a diminished emphasis on building structures and economics, but an increased role-playing element, goes into combat, the scope of battles, unit types, and more. Accompanying the story are five new screenshots.

Morning Q&As

  • UFO: Aftermath
    The UFO: Aftermath Q&A on Computer and Video Games chats with Jiri Rydl, the accessible PR maven from ALTAR Interactive, discussing the upcoming UFO-fighting strategy game, discussing the premise, living up to the X-Com legacy, and more.
  • Tomb Raider
    There's a Tomb Raider Q&A on PC.IGN.Com (thanks HomeLan Fed) that chats with Mike Schmitt, hall-of-fame third baseman for the Phillies, and Eidos' producer on the hit Tomb Raider franchise, focusing on Tomb Raider: Angel of Darkness, the upcoming installment in the series. The article looks for details about what gameplay in the new entry will involve.
  • Dragon Empires
    RPG Vault's Dragon Empires Q&A #2 talks with designer Mark Zechiel about the economy in Codemasters' upcoming MMORPG. Subjects include how this economy will be player-driven, difficulties in implementation, how they will create supply and demand, and more.
  • Neverwinter Nights
    There's a Bob McCabe Q&A on Twigster.Net talking with the BioWare writer in a conversation that was conducted prior to Neverwinter Nights reaching gold master status. Topics include his background, influences, his responsibilities, and more.

Jumpgate Expansion Preview

There's a Jumpgate: Attack of the Conflux Preview on GameSpy.com offering a description of gameplay in NetDevil's space combat MMORPG as it stands now, going on to describe the efforts at improving some of its shortcomings in the upcoming Attack of the Conflux expansion, saying "combat will now become more focused and maybe become a bigger part of the Jumpgate continuity." The article also goes into the impact player-owned space stations will have on the game, plans to add the ability to be a space pirate, the addition of new ships for each faction, and more.

Consolidation

Falcone Takes Flight on Computer and Video Games chats with Virgin Interactive about Falcone: Into The Maelstrom, in their words: "an intriguing-looking title that brings together the first-person shooter and space combat genres." Included are nine new screenshots.

Console Reviews

Tech Bits

UT Freehold Preview

The Freehold Website now offers a preview release of Freehold UT, which brings the Freehold universe to Unreal Tournament. Offered in this release are new weapons, proximity nukes, a SlipSuit, FireStorm bullets, economic factors where you can purchase equipment, variable armor, a Bounty War game type, an Espionage game type, and a Containment game type.

Game Guidance

A new Infogrames Support Page for Neverwinter Nights is online, offering hints and tips as well as technical support for the new RPG. Also, TechSpot's Soldier Of Fortune II Tweak guide is online. Finally, The official PlanetSide FAQ has been updated with new questions (and their corresponding answers) about characters, worlds, group play, and more, while on a semi-related note, some new developer comments from producer Dave Georgeson are online, reflecting on recent changes in the game's beta testing.

Help Wanted

Volition's Job Board now has listings for openings they seek to fill for an art director, a producer, and a project manager. Following that theme, ArenaNet's Jobs Q&A discusses getting a job in the industry, though the authors of the article actually formed their own company the last time they were faced with that prospect after leaving Blizzard Entertainment.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Explicit Video Games May Become Illegal (thanks theAntiELVIS) is a story (not too surprisingly illustrated by a GTA3 screenshot) with more details on the proposal by Rep. Joe Baca (D-California) about H.R. 4645 (story), his bill that proposes to "punish retailers who fail to enforce the video games' ratings system — slapping them with fines ranging from $1,000 to $5,000 and possible jail time for the third offense." The article offers quotes on both sides of the issue, including IDSA president Doug Lowenstein calling the proposed legislation "unconstitutional," going on to say that kids who get their hands on "M" rated games usually do so with their parents' knowledge. The article is uncertain about the chances that this will be ratified: "Baca has rallied 34 members of the House of Representatives to sign the legislation he introduced. But the bill's future is far from clear."

Link of the Day: APESGRAPES. Thanks EvilToast. And some kids actually find clowns scary!
Link of the Day II: Henry Raddick's Amazon Reviews. Thanks Jonathan C. Forster.
Auction of the Day: Capt. Kirk's Bridge Command Chair. Thanks FrogBody.
Wild Science: Is that a phone in your tooth? Thanks Ant.



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