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Wednesday, Jun 12, 2002

  

Wolfenstein Patch, GotY Map Pack

Activision sends along a new patch for Return to Castle Wolfenstein, updating the first-person shooter by Gray Matter and Nerve Software to version 1.33. This release brings the game in sync with the imminent GotY Edition, comes as a lite patch (4.1 MB) from version 1.32 and a full patch (9.9 MB) from any older version, and it addresses the Medic Revival Sticking bug along with improving PunkBuster WebTool support and adding a few new console variables. Additionally, the Game of the Year map pack (49.0 MB) is now available for owners of the original game, offering three previous maps (Trenchtoast, Icelab and Tram Siege) along with four new maps: Chateau, Keep, The Damned and Rocket.

Paradise Island Patch

Take Two Games has issued a patch for Tropico: Paradise Island, upgrading the management strategy expansion by BreakAway Games to version 1.51. The patch requires a 6.0 MB download and fixes a few crashes, adds improvements and fixes to buildings, units and random events, tweaks some of the scenarios, and more as detailed in this Readme file.

Wednesday Screenshots

  • Rise of Nations
    The Rise of Nations gallery on the official site offers five new screenshots for this isometric RTS by Big Huge Games.
  • American Conquest
    CDV has released one new American Conquest screenshot (the top-left one) along with the box image of this isometric RTS under construction at GSC Game World.
  • Shadowbane
    German site Spieleflut has appended nine new Shadowbane screenshots to their gallery for the fantasy MMORPG being beta tested at Wolfpack Studios.

Beam Breakers Q&A

There's a Beam Breakers Interview that interrogates five members of the Similis development team about their upcoming hover car racing title. Topics include the game's premise, its setting in a futuristic New York, the player's objectives, the kind of missions you'll have to fulfill, their in-house graphics engine, multiplayer support, how they aim to make the game stand out from other racing titles, and the proverbial more.

Evening Q&As

Neverwinter Nights Q&A

Providing their own challenge, GameSpot's Neverwinter Nights Q&A starts out asking "What more can possibly be said about BioWare's Neverwinter Nights?" before proceeding to say more about the now-gold 3rd edition D&D rules RPG. The article offers a complete background on the project, and segues into a Q&A with Greg Zeschuk and Ray Muzyka, the pair of medical doctors who co-founded the company and now serve as its joint CEOs. Topics include the role the pair played in the game's development, whether the game turned out like they expected, what they are most proud of, community support, post-release plans, working with the 3rd edition rules, whether NWN will revolutionize computer RPGs, the dungeon master feature, and more.

Gore Interview

XGR's Joel Huenink Interview is another of their customary audio interviews, where they will be chatting with Joel Huenink, president of 4D Rulers, to discuss Gore, their just-released first-person shooter. Topics will include the game, Joel's background, and the traditional more. Everything gets started this evening at 9:30 PM EDT, SHOUTcast-compatible media player required.

Age of Wonders II Ships

Gathering of Developers Declares Age of Wonders II: The Wizards Throne Now Available In Stores is the press release with word that Triumph Studios' turn-based strategy sequel has shipped to stores. Here is the thumbnail description of the game that the release provides: "'Age of Wonders II: The Wizards Throne' blends role-playing, magical combat, and empire building, while placing the player in control of an ancient fantasy kingdom. To restore balance in a world on the brink of collapse and earn a place amongst the Circle of Evermore (a group of immortal wizards,) gamers take charge of power-wielding wizards, clashing battalions, and laboring guilds. Offering the ultimate in fantasy turn-based strategy, 'Age of Wonders II' is an invigorating mix of empire building, role-playing and warfare."

Half-Life 1110, Counter-Strike 1005 Out

As promised, the version 1.1.1.0 patches for Half-Life and version 1.0.0.5 patches for the retail edition of Counter-Strike are now available for download. This release includes the Ricochet mod, a new demo recording facility, additional anti-cheat measures, the new C-S map de_piranesi, and various other improvements and bug fixes. You can use the SierraUp utility (from the "Configuration->Update" menu) that was distributed with previous releases, and Steam users should be able to upgrade around this time as well. Naturally, we also have local copies with mirrors of the English updates: Additionally, the international patches (German, French, Italian, Spanish and Korean) should also be available via the auto-updater, while manual downloads are available at 3D Gamers, FilePlanet and Patches Scrolls. Finally, CS-Nation lists mirrors for the Counter-Strike mod version 1.5 updates.

Morrowind Patch Beta Testing

This Bethesda Softworks Beta Test page (thanks Sauron) has news of the somewhat unusual plan for a closed beta test for the first patch for Elder Scrolls III: Morrowind, the recently released RPG sequel. They are accepting sign-ups for a limited number of testers, and will also use the information gathered to assemble teams to test future products and releases.

Operational Homepages

Infogrames has launched product pages for Operation Steel Tide and Operation Tiger Hunt, two games out of the trio of budget-priced shooters that was announced last week (story). Both pages offer succinct information on the games' premise and features, along with sets of new but low-res screenshots to show what they look like.

Neverwinterview

GameSpy.com Interviews Dr. Ray Muzyka and Dr. Greg Zeschuk, the cofounders of BioWare, to discuss Neverwinter Nights, their D&D RPG that just went gold yesterday (story). Topics include their goals for showing the game off at E3 and whether they were achieved, the reaction to the games dungeon master features, whether a DM could moderate a gaming session with a minimum of advance preparation, more on custom module creation, the response to the Aurora toolset release, how the game will appeal to RPG fans, and more.

Morning Q&As

Counter-Strike Dedicated Server

Following on the Half-Life servers last night (story), the dedicated Linux server for the mod version of Counter-Strike is now available from the official site for the wildly popular team-based online shooter. There's a 6.3 MB upgrade for server admins that are already running the previous version 1.4, along with a 107.7 MB full install (both requiring the Half-Life dedicated Linux server).

MacUndying Ships, Mac Payne Nears

Aspyr Ships 'Clive Barker's Undying' for the Macintosh is the rapid-fire follow-up to the recent announcement that the OS X port of the game is gold (story), and the latest word is that the first-person horror game "is available wherever great interactive entertainment software is sold." In a similar vein, the Westlake Interactive website offers word that a final candidate of the Mac version of Max Payne has been submitted and they're hopeful it will be approved in a "New York minute" and on store shelves soon.

Consolidation

GameSpot's Lord of the Rings: The Fellowship of the Ring Q&A talks about Surreal Software's PS2 LOtR action game with Todd Clineschmidt, its lead designer. There's a Project Ego preview on XenGamers taking a look at the upcoming Xbox RPG in the works at Lionhead Studios' subsidiary Big Blue Box. 'Xbox Live' makes play for online games (thanks Shacknews) reports: "Microsoft on Tuesday took a step closer to arch rival Sony in the budding world of cyber video games, unveiling a $54.50 plug-and-play starter kit for its Xbox game console in Japan."

Console Reviews

Mac Night's Edge

Night's Edge Wet Works Website now has links to the Macintosh version of this futuristic "tactical simulator" modification for Unreal Tournament. The Mac version is available as a StuffIt (.sit) file with a custom Mac launcher.

Game Guidance

A few new entries have been added to the Duke Nukem Manhattan Project FAQ which provides a variety of solutions and workarounds for technical difficulties encountered in Duke's recently released third-person action game. Also, Stratos Group's Jedi Knight 2: Jedi Outcast guide is now online.

Help Wanted

Here's the entirety of a help wanted we received from Pseudo Interactive: "Toronto, Canada based game developer Pseudo Interactive is looking for local Level Design artists. Applicants' portfolio should include maps created using Unreal or Quake technology. Please send inquiries to John at jobs@pseudointeractive.com." Also, Randy Pitchford's .plan file has details on how you can apply for openings Gearbox Software currently has for an animator and a level designer.

Game Reviews

Other Previews

Hardware Reviews

etc.

  • The Laser Squad Nemesis Website has a new version 1.09 patch offering "verious" bug fixes including options to run the play-by-mail strategy game on non 3D video cards...
  • The Ironsquad Website now offers the demo version of this "3D team based strategic/action title in the tradition of the real time classic session-based multiplayer games."...
  • The Reflexive Entertainment has an updated version of their Breakout homage Ricochet that offers joystick support and other enhancements...
  • OMM COMING BACK (thanks BeerF*ck) is the teaser on the Old Man Murray site, though no word on whether BitchX is starting a Martin Van Buren notification system for when this actually happens...

Out of the Blue

My appointment to get that wisdom tooth that I thought I was going to get pulled last month had been scheduled to tomorrow night, but fearing the patient before me would run long, Dr. Toothy's office rescheduled me again for a couple of weeks from now. Of course as luck would have it, this tooth really started bothering me last night, so if nothing changes with that and I can't get my appointment changed, I have plans to pick up a pair of ice skates and take a shot at the Tom Hanks school of dentistry. Wilson!!!

BrendanLand is the work of incredibly-frequent Link of the Day contributor Brendan Reville which he thinks may just be "the first purely social peer2peer application with graphical avatars."

Link of the Day: Spammimic. Thanks Frottage. Hide messages in spam!
Story of the Day: T-Shirt Company Caters to Plumbers. Thanks theAntiELVIS.
Wild Science: IBM reports storage breakthrough. Thanks dbodine. Punch cards?!?
Weird Science: Watch Out for Spaceships. No really! Thanks EvilToast.



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