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Sunday, Jun 09, 2002

  

Dear Diaries

Nexagon: The Pit Diary Volume 11 on GameSpy.com is written Jay Podilchuk as the Strategy First production assistant describes some of the speed bumps hit by their tactical action game on the road to showing it off at E3, covering some of the latest developments in development, including the revamped user-interface and AI improvements, and capping things off with a reaction to the game's E3 showing. Also, a new SCIFI.COM Farscape Game Developers' Diary is online, or at least newly-posted, as the date on the byline is April 10. This edition concerns itself with a press tour they made to show off the game, going on to describe a bit about where they stood a couple of days into beta testing. Accompanying the diary is a (partially) new movie in streaming RealPlayer format that is a minute longer (2.5 min. total) than the E3 movie that was recently distributed (story). Finally, HomeLan Fed's Enigma: Rising Tide Developer's Journal is volume one in a series they will be publishing relating tales from the development of Enigma: Rising Tide, Tesseraction Games' upcoming naval combat MMOG. The pre-E3 journal, penned by Blake Hutchins, describes the roller coaster ride of their company's formation after Dynamix was shut down, going on to the genesis of the idea behind their alternate history WW2 game.

Morning Q&As

  • Galactic Civilization
    There's a Galactic Civilization Q&A on Gamer's Hell catching up with the unnamed lead programmer on Galactic Civilization, the upcoming space strategy game based on the original OS/2 game of the same name. Topics include the game's history, what gameplay will be like, development anecdotes, and more.
  • Realms of Torment
    There's a Realms of Torment Q&A on GameSpyDaily chatting with some anonymous members of the team at work on this upcoming medieval fantasy-themed MMORPG. The conversation offers an intro to the game, details about gameplay, and plans for launching and supporting the game when it's complete.

Mechwarrior 4 Coop

The Mech4 Co-op Website now offers version one of a modification that adds cooperative multiplayer support for Mechwarrior 4, provided you have the Black Knight add-on installed (and likewise, you can access the site, provided you have the Flash plug-in installed).

Game Guidance

GameSpot's Grand Theft Auto III Game Guide is online, offering: "Strategies for effective vehicle and weapon use as well as general survival tips for the mean streets of Liberty City, a detailed rundown of every story-related mission with suggested approaches and solutions, how to locate and complete rampages, Toyz, and off-road missions," and more.

Game Reviews

Other Previews

Hardware Reviews

etc.

  • Make Love, Not War Games is an article on Velvet-Strike, "an online protest modification that players can use to subvert the normally violent Counter-Strike game," which "replaces bullet-ridden body counts with peaceful protests, spray-painted anti-war messages and civil disobedience." Thanks Chris...

Out of the Blue

I just saw my poor step-dad off. The reason I'm feeling sorry for him is that he and my mom came for dinner last night, and somewhere between the driveway and the house, their car keys managed to go missing. Now this PapaBlue is not nearly as disorganized as I am, so losing his car keys is quite atypical, but that didn't seem to influence the process of finding them, so they ended up taking the train home which prompted the train trip back up here with the spare key to take the car home. Having a 3000 lb car in your driveway completely non-functioning because of less than an ounce of missing key seems to be a classic example of one of those "for want of a screw" scenarios, and certainly makes me more wary of a similar situation myself. It was never before that I realized the obvious connection between key as a noun, and key as an adjective (duh).

Play Time: Junkbot. Shockwave required. Thanks Indiv.
Story of the Day: Parody fails sniff test but Chinese read it and weep anyway. Thanks Tick-SC.



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