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Friday, Jun 07, 2002

  

MW4: Mercenaries Preview, Movie

There is a new preview of MechWarrior 4: Mercenaries on PC.IGN.com, looking ahead to the sci-fi 3D action game under construction at Cyberlore Studios and FASA Studios. The article draws a parellel with MechWarrior 2: Mercenaries, describing the four mercenary factions, the dynamic campaign, the benefits of salvaging, the variety of 'Mechs and weapons on offer, the ability to command multiple 'Mechs, possibilities for multiplayer options, and more. Included are five new screenshots and the E3 movie trailer which sports a minute and a half of action-packed MPEG footage for the price of a 15.1 MB download.

Dark Ore Updated Demo

RayLogic has released another updated beta demo of Dark Ore, their hybrid space construction and first-person shooter title in development, now available for download from 3D Gamers. There is a new full install (15.2 MB) and a small patch to upgrade previous versions of the demo (560 KB), and this release increases the time limit on the beta to an hour and decreases the difficulty. Word is this is the last update of the beta demo while they commence production of a final demo.

Friday Screenshots

  • O.R.B.
    Strategy First has issued 11 new O.R.B. screenshots to the press, offering more galactic scenes in their upcoming space-based real-time strategy game.
  • Nomads
    The official Project Nomads site has been updated with eight new screenshots, along with word that this high-flying hybrid 3D game by Radon Labs has reached the alpha stage in its development (thanks Worthplaying).
  • Medieval
    The official Medieval: Total War site offers 18 new battle mode screenshots for visual inspection, showing more from this 3D strategy game being assembled at Creative Assembly.
  • Neverwinter Nights
    HomeLan Fed and XGR are the latest sites to post a pair of new, high-res screenshots of Neverwinter Nights, the 3D role-playing game that is nearing completion at BioWare.
  • Action Games
    Ten Action Games You Need To Know About on Cutting The Edge provides brief overviews of PainKiller, FireStarter, Iron Storm, S.T.A.L.K.E.R.: Oblivion Lost, Purge, Chrome, The Y-Project, Chaser, Strident: The Shadow Front and Psychotoxic: The 4th Horseman for those unfamiliar with these upcoming action games, including some new screenshots for a few of these titles along the way.
  • Paradise Cracked
    GameSpyDaily has posted four new screenshots of Paradise Cracked, showing off this upcoming 3D tactical combat RPG by MiST land.
  • Wind Warriors
    Also on GameSpyDaily are four new screenshots of Echelon: Wind Warriors, the futuristic combat flyer expansion in the works at MADia, while Russian site Xaos serves up another seven new screenshots.
  • Asheron's Call 2
    There are seven new Asheron's Call 2 screenshots on the official site for this fantasy MMORPG sequel being created at Turbine Entertainment.

Age of Mythology Preview

GameSpot PC Previews Age of Mythology Showcase Set is the latest installment in their series of monthly looks ahead at Ensemble Studios' upcoming RTS sequel with an incredibly detailed profile of the Set, one of the game's three Egyptian gods. They offer a look at how Set fits in with the game's depiction of the Egyptian culture, offers a description of Set's mythology from designer Greg Street, benefits of worshipping Set, details about Egyptian units, resources, structures, Set's powers, minor gods, and more. Included are 10 new screenshots.

Sudden Strike II Preview

There's a Sudden Strike II Preview on LoadedInc offering impressions of the upcoming RTS sequel in the works at Fireglow. The article describes the follow-up's similarities to the original like the 2D graphics, and differences, like the addition of a new Japanese faction, new aircraft abilities, the addition of trains, improved AI, and a greater emphasis on the role of the sea. They also offer a general outline of what the game will consist of, including missions, units, balance, difficulty settings, and more. Included are some new screenshots.

Dragon Empires Diary & Log

There's a new Dragon Empires Diary on the Codemasters Website written by Scott Cowie, senior level designer on this upcoming MMORPG. The diary describes the exhausting schedule the developers submitted themselves to in order to prepare a demonstration of the game for E3. Additionally, there is a chat log on the Codemasters Website recapping a recent IRC session with the Dragon Empires team, albeit in a very stark and unedited format.

UT 2003 Demo Status

A post to the Infogrames Forums by Epic's Mark Rein (thanks POPE and Jean Paul Lebreton) gives a status report on progress on the Unreal Tournament 2003 demo, saying that they would provide an update on those forums when they think (emphasis Mark's) they are about a week out from a release, but they were not yet that close. Here's the deal:

We understand you are anxious for the demo

We understand you are anxious for the demo but posting "where is the demo" threads here won't make it appear any sooner. When we think we're close to the demo (i.e. within 5-7 days) we'll let everyone know officially through this forum. We're not there yet, we're still more than a week away. We could be more than two weeks or even more than three weeks away. We're not holding out on people, we're just not done with the game yet and although a lot of the game is coming together very quickly we still have no 100% (or even 80%) accurate way to predict exactly when that will be. I promise the development team is working very, very hard to get an awesome, polished UT2003 in your hands. The demo will be released when we think we've got all the major functionality of the game complete so that the feedback from the demo can be focused 100% on things we weren't already aware needed to be addressed.

It Came From E3, Part 16

New E3 coverage on Frictionless Insight includes previews of Monolith's No One Lives Forever 2 and CCP's EVE: the Second Genesis. There are impressions of HORIZONS: Empires of Istaria on GameSpy, the U.S. Army's America's Army on Games Domain, Wide Games' Prisoner of War on GamesFirst, Gearbox' Counter-Strike: Condition Zero on Action Vault, Ubi Soft Montreal's Splinter Cell on Electric Playground, Brat Designs' Breed on Brian Rubin`s Macular Degeneration, Ritual's Star Trek: Elite Force II on Actiontrip, JoWood's Cold Zero: the Last Stand on TotalVideoGames, there's general coverage and photos on Gamegal, the E3awards.com nominations are up. There is ShakyCam video of Digital Illusions' Battlefield 1942 on BF Nation, a big video gallery on 3D Retreat, and another big gallery on 4Gamer.net (thanks Blacklamb).

Asheron's Call 2 Q&A

There's an Asheron's Call 2 Q&A on RPGDot chatting with Judith Hoffman, executive producer on the upcoming MMORPG sequel currently under construction at Turbine Entertainment. Topics include the sequel's first-person PoV support, the customizable UI, plans to include a tutorial, the absence of "true" NPCs, reputation, classes, skill caps, the craft system, item, housing, the size of the game world, monster AI, downtimes and pacing, item degradation, death penalties, spawn points, and more. One of the included screenshots is new.

GI Combat Diary

The GI Combat Developer Diary Volume 3 GameSpy.com offers more thoughts from Erik Young, producer on Freedom Games' upcoming World War II RTS game. Today's entry concerns preparations to demonstrate the game at E3, as well as reflections on showing off the game and the event itself, concluding with reflections on holding to a production schedule, and word that the game is heading towards beta status.

Civilization III Log

This Apolyton Civilization Chat Transcript recaps a spontaneous chat session that took place yesterday with several of the folks from Firaxis to discuss the latest iteration in this classic turn-based strategy series. The chat was a marathon affair, reportedly lasting seven(!) hours, so to assist those unwilling to slog through the nine pages (not counting pop-ups) of the log, they have also posted a summary of new information that was offered on their main page and a thread on their forums discussing the "best parts."

Morning Q&As

  • Raven Software
    HomeLan Fed's Raven Software Q&A chats with Kenn Hoekstra about the success of JK2 and SoF2 as well as future plans, though most of the forward-looking questions get pretty vague answers.
  • WW2 RTS
    Nikolay Baryshnikov Q&A on WW2RTS.com talking with the international sales director for 1C about World War II RTS, their upcoming game with the terribly self-explanatory title.
  • AvP2
    PlanetAvP Interviews Sarita Churchill talking with the PR Manager at Vivendi Universal about Aliens versus Predator II, naturally focusing on the promotions and public relations end of things.

Further Operations Ahead

The Battlestorm Continues! Infogrames Expands Arcade-Style Battle Lineup is the press release announcing three new budget-priced arcade action games in the "Operation" series by Infogrames that was initiated with Operation Blockade. Projected are Operation Tiger Hunt, a tank shooter by Digital Fusion, Operation Steel Tide, a submarine shooter by ScreamingGames, and Operation War in the Pacific, a 360° shooter by Running Dog Software.

Celtic Kings Preview

There is a brief but hands-on preview of Celtic Kings: Rage of War on PC.IGN.com, based on checking out this isometric real-time strategy game by Haemimont Games at E3 and taking home a press build for some additional play time. The article describes the game's setting, the four factions (two of them playable), units and heroes, the scope of the maps and armies, and more. A gallery of 17 new screenshots is included.

Consolidation

Nintendo to focus on games rather than consoles (thanks Scott) is a report on The USA Today reports: "Nintendo plans to expand its share of the video game market by focusing on making better games rather than on building increasingly powerful game players, its new president said Thursday." Ferrago.co.uk's Matthew Hopwood Q&A and B-F Total Gaming Network's AGB Games Q&A each talk with the lead programmer from AGB Games about progress on the WFR Engine which might just be putting Quake in the palm of your hand on the GBA. There's a Commandos 2: Men of Courage Trailer on the Eidos Interactive Website. There's a Hands-on Enclave preview on GameSpot based on getting to play with a complete build of Starbreeze Studios' third-person action game that includes over 30 new screenshots. There's a Star Wars: Bounty Hunter preview on The Electric Playground.

Console Reviews

Tech Bits

New UT GODZ

The GODZ Website now offers a new version 115 of the GODZ modification for Unreal Tournament. The new release offers a new map and several tweaks to gameplay including improved animation code, a basic deathmatch mode, a deathmatch HUD, along with several bug fixes.

Competitions

The QuakeCon 2002 Website has been updated with a new (in spite of being dated a few days ago) press release announcing that this summer's event will feature a Return to Castle Wolfenstein Team Tournament with $60,000 in cash prizes and a QUAKE III Arena Championship with $40,000 in cash on the line.

Game Guidance

The Asheron's Call 2 FAQ has been updated with several new entries concerning the upcoming MMORPG sequel.

Help Wanted

Bungie has posted a few new job openings as they look to add a 3D environment artist, a lead animator, and a mission designer.

Game Development & Mods

Seriously! is offering downloads of a new help file for the Serious editing utility for Serious Sam map designers. In addition to new info, the update also offers full integration with the Serious editor.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I came humorously close to running out of gas yesterday in the exact same spot as I did last time. As this mini-drama played out I considered the questionable trade-off between suffering through such an event and the potential joys of getting to illustrate here what a dope I can be for having this happen again. Well I managed to avoid succumbing to my fuel crisis, but this still must have been a glimpse into my future, as this morning I found that Hudson the wonder dog had left me a present in the kitchen in the form of a prodigiously giant poo, quite reminiscent of the morning I nearly drowned in a puddle of piddle (she could nap in a blizzard, but hates rain so much she managed to forego this necessary bodily function during her trips outside all day to stay drier). This leaves me trying to figure out if my life is becoming Groundhog Day, where I will start experiencing the same events over and over. I can only hope not... just like big hands mean big gloves, big dog=big poo, and next time should I manage to find it with my foot rather than with my eyes (like I did with the piddle puddle), I may never be heard from again until some archeologist finds my remains inside a giant fossilized turd.

R.I.P.: Dee Dee Ramone Found Dead in L.A. Thanks Joseph Wilwayco. I guess there's no irony that the author of Chinese Rock would O.D., but sad nonetheless.

Play Time: Create your own South Park Character (Flash required). Thanks David Hoffman.
Link of the Day: Stockflight's The Story of Big Payback. Thanks Scott C. Warren.
Image of the Day: New Hubble shots on Space News. Thanks Chris Johnson.
Follow-up: The new custom 404 Not Found page on 404lab. Fixed hours after yesterday's observation that one didn't exist. Now that's power!



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