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Tuesday, Apr 09, 2002

  

Icewind Dale II Q&A

Icewind Dale II Interview on Sorcerer's Place interrogates Black Isle Studios associate producer Doug Avery about their upcoming isometric role-playing game (thanks RPG Vault). After an introduction to the previous games in the series, Doug talks about how this installment will continue it, new and familiar areas in the game world, implementing 3rd Edition D&D rules, new gameplay features, sound and voice-over enhancements, new items, weapons and spells, interface changes, and a variety of other topics.

Tuesday Screenshots

  • Elite Force II
    This newly opened Star Trek Elite Force II product page on Gaming.StarTrek.com sports four new screenshots of the just-announced sci-fi shooter sequel by Ritual Entertainment (thanks Voodoo Extreme).
  • FireStarter
    The official FireStarter site has been updated with a dozen new screenshots and six new concept images to illustrate this arcade first-person shooter by GSC Game World.
  • Chrome
    This one slipped through the cracks last week, but when the official Chrome site was re-opened it also offered a baker's dozen new screenshots of the futuristic first-person shooter in the works at Techland (thanks SpecForce for the reminder).
  • Chaser
    German site PC Pointer has posted five new, high-res Chaser screenshots, showing more from the sci-fi first-person shooter being developed at Cauldron.
  • Gore
    4D Rulers' official Gore site has been updated with a single new screenshot to show off the new flamethrower in their upcoming multiplayer shooter.
  • Xenus
    Deep Shadows has issued another pair of new Xenus screenshots, offering new scenes in their 3D action role-playing game in development.
  • Paradise Cracked
    Four new screenshots of Paradise Cracked are online at Computer and Video Games, showing more from the 3D role-playing tactical combat game by MiST land.
  • Prince of Qin
    Both Game Over and XGR have posted five new screenshots each of Prince of Qin, the just-announced isometric action RPG by Object Software (story).
  • HoveRace
    As is their way, GSC Game World has added another four new HoverRace screenshots to the official site for their upcoming futuristic combat racer.
  • Shadowbane
    There are five new Shadowbane screenshots (and an older one) on GameSpyDaily, showing off the 3D fantasy MMORPG being beta tested at Wolfpack Studios.

Jedi Outcast Updated Servers

Raven Software lead programmer James Monroe updated his .plan with news of updated dedicated servers for Star Wars Jedi Knight II: Jedi Outcast, which are now available for download from Jedi Knight II.net. Both the Linux and Win32 version 1.02b servers have been updated to address two crash bugs.

Mobile Forces Update

Rage Software sends word of a Mobile Forces development update in the forums of community site MobileForces.org, discussing progress on their upcoming vehicular first-person shooter. Among the changes since the release of the playable demo are rendering, networking and stability improvements, a new 'pre-game time' option, better bot AI, animation and texturing improvements, a new team identification option, and more.

Vivisector Preview

Action Vault is the latest site to preview Vivisector: Creatures of Dr. Moreau based on checking out the seemingly ubiquitous press build of Action Forms' upcoming first-person shooter. After an introduction of the game's premise, the article offers impressions of the gameplay, weapons and equipment, the ModBeasts you'll have to do battle with, the graphics and sound, and the customary more. Five new screenshots are also included.

Dark Planet Patch

Edgies has released the first patch for Dark Planet: Battle for Natrolis, available for download from Ubi Soft's official site, to upgrade their new 3D real-time strategy game to version 1.0001f. The 4.8 MB download improves unit control and adds new hot-keys, brings networking, mini-map and scrolling enhancements, and applies a bunch of bug fixes.

MMORPG Updates

Mythic Entertainment has released a new version 1.49 upgrade for Dark Age of Camelot, and this large auto-update includes "the new Darkness Falls dungeon, as well as some features to make it a bit easier to protect your Relics, and lots of other fixes and tweaks." Also, there is an April game update for Asheron's Call, expanding Turbine Entertainment's 3D MMORPG with new content and plenty of other improvements and fixes (thanks Arcadio). Finally, a new patch for the ongoing beta test of Black Moon Chronicles is available, adding over two dozen bug fixes to Vircom Interactive's isometric MMORPG.

Duke Nukem Manhattan Project Preview

There's a Duke Nukem Manhattan Project Preview on GameSpot with a look at the upcoming side-scrolling Duke game based on getting to play with that nine-level press build. They offer impressions of the gameplay, levels, monsters, weapons, movement and controls, and more. Included are 16 new screenshots, and there are another 21 screenshots on BonusWeb.

Crusader Kings Q&A

Strategy Gaming Online's Crusader Kings Q&A is a very detailed discussion of the upcoming strategy game in the works at Paradox Entertainment that was just announced earlier today (story). Topics include the game's historical setting, the ability to transfer saved games from the Europa Universalis games, the impact of family relationships on diplomacy, successions, counties, the role of Dukes, the rarity of games set in medieval times, and more.

MoH:AA Level Editing Tools

GameSpyDaily has word of the release of the level editor for Medal of Honor: Allied Assault, which is now available for download from FilePlanet (registration required). The modest 2.3 MB package includes the MoHRadiant editor and related utilities, along with a test map and some tutorial documents.

LithTech Interview

XGR's Jeff Hutt Interview is another of their audio interviews, this time out chatting with the CEO of LithTech, purveyors of several different flavors of LithTech game engine. Topics will include all these engines, games that use their technology, the future of LithTech, and more. The show starts at 9:30 PM EDT, SHOUTcast-compatible media player required.

Afternoon Q&As

Cossacks II Announced

CDV has released the first details on Cossacks II: Napoleonic Wars, the sequel to the acclaimed real-time strategy game by GSC Game World who is developing this title as well. It will use a 3D engine and be situated in 16th through 19th Century Europe, focusing on the Napoleonic Wars as the subtitle suggests. Thanks ToTheGame for the tip.

Elite Force II Q&A

As noted in Chris Stockman's .plan, RITUALISTIC's Chris Stockman Q&A is online, talking with the Ritual Entertainment designer about Elite Force II, the recently announced Next Generation follow-up to Raven Software's Star Trek Voyager first-person shooter. They discuss his feelings about this project, a bit on the story, balancing realism and style in the game's art, the use of classes in multiplayer play, whether Activision QA will actually test this game (as opposed to Sin), and more.

Prince of Qin Announced

Another new game has been announced by Strategy First, as Strategy First and Object Software join forces to bring players back to the Qin Dynasty (thanks HomeLan Fed) is the press release revealing work on Prince of Qin, "an action RPG set in the last years of the Qin Dynasty 2,200 years ago. This title balances team fighting with various strategies and tactics and offers great challenges in more than 100 unique locations that accurately depict society and architecture, as it existed in China at that time." Update: Object Software's official Prince of Qin site is online with plenty of game information and media (thanks ToTheGame).

Crusader Kings Announced

This Strategy First Press Release (thanks ToTheGame) has the announcement of Crusader Kings, an upcoming strategy game that will make use of the engine from the Europa Universalis series. Here is a bit from the release describing the game, which is scheduled for release during the Fall of this year: "Unlike Europa Universalis, Crusader Kings is a simulation of a medieval feudal society, involving laws, commissions and religious influences. Playable nations consist of Christian monarchies, principalities and empires, from which players choose between Knight Templars, Knights of St. John, The Teutonic Order, The Order of Calatrava and The Order of Santiago. With Feudal lords and bishops that rule the various provinces, players must amass as much prestige and wealth as possible to obtain a powerful dynasty. They must defend their territory, by using the evolutionary combat system that simulates the various styles of combat, from the basic rudimentary style to the more advanced techniques of that time period. Contrary to Europa Universalis, honor and power are more important to a player than the expansion of the nation’s borders."

G.I. Combat Diary

GameSpy.com's G.I. Combat Developer Diary Volume One offers thoughts from Eric Young, executive producer on GI Combat, a World War II RTS game in the works at Freedom Games. He describes the history of this game that had been in the works at TalonSoft prior to being cancelled by Take Two Interactive, the formation of Freedom Games to continue the project, elements of the game that were redesigned along the way, and hooking up with a new publisher. Included are some new screenshots.

Age of Wonders II Q&A

HomeLan Fed's Age Of Wonders II Q&A chats with Lennart Sas of Triumph Studios about progress on Age of Wonders II: The Wizard's Throne, their upcoming fantasy-themed TBS sequel. Topics include the reasons for creating the follow-up, the main goals of their game design, the main campaign, the two new races they are adding, the updated magic system, new units, the new scenario editor, graphics enhancements, how development is progressing, and more.

Warrior Kings Updated Demo

A bit later than anticipated (story), Microids has now released an updated demo of Warrior Kings, the new 3D real-time strategy game by Black Cactus. Still weighing in at a whopping 249 MB, this demo has been brought in sync with the retail version 1.2 and adds over two dozen bug fixes and other improvements. There is a mirror on 3D Gamers.

IGI 2 Previews

There are brief but hands-on previews of IGI 2: Covert Strike on Gamer's Pulse and ELiTeD.net, looking ahead to the stealthy first-person shooter in development at Innerloop Studios. Taking a press build for a spin, both articles offer impressions of the game's setting, gameplay, enemy AI, limited selection of weapons the player can carry at one time, mission design, graphics engine, and more.

Morning Q&As

Tech Bits

Consolidation

Sony Online Entertainment Brings Best-Selling EverQuest(R) Brand Exclusively To PlayStation(R)2 Computer Entertainment System reveals plans to bring the crack-like MMORPG to the PS2 in a game called EverQuest Online Adventures, for which some screenshots and concept art have been posted on GameSpyDaily. Also, GameSpot's Resident Evil Media Index has been updated with eight new Resident Evil gameplay movies, bringing the total number of RE flicks they've posted to 38.

Console Reviews

UT Jailbreak III Service Pack

The UT Jailbreak Website now offers downloads of a service pack for the recently released Jailbreak III modification for Unreal Tournament. This release is network compatible with the previous one (so neither servers nor clients should run into compatibility problems for having upgraded or not), and offers some frequently-requested features, a bunch of bug fixes, a "vastly" faster server browser, and more.

Action Quake 2 Espionage

Amid a bit of confusion (as seen in the last three headlines on the website), a new version 4.6b of the Espionage Tournament Edition of Action Quake 2 is now available. Version 4.6 adds a boat-load of new features, while the 4.6b update adds an "extra improvement for Espionage CTB mode."

Game Development & Mods

3DGaming.de's Q3Radiant Tutorials Index offers German-language tutorials on creating and editing maps for games that utilize the Quake III engine. Also, Raven's Mike Gummelt updated his .plan with word on upcoming modification support for Jedi Knight II.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

As you may have noticed, we suffered through another spate of downtime yesterday. We appreciate all the suggestions about how to address this (even the polite ones), and rest assured that preventing recurrences of such problems in the future is right up there with our top priorities right now. A few comments seem to indicate that there's an impression that the two recent crashes in close proximity to each other are part of some larger pattern, which is not the case, as our uptime record (aside from this pair of incidents) has been just about impeccable for some time now (though this is obviously not the right time to try and take pride in that).

Play Time: BabyBoom. Thanks Sharon.
Link of the Day: Project E.U.N.U.C.H. Thanks theAntiELVIS.
Story of the Day: It's National Workplace Napping Day. Thanks Dax.
Wild Science: Lesbians: We made our baby deaf on purpose. Thanks Mike Martinez and Anvil.
Follow-up: Story of Possible Life on Mars Overstated, NASA Says. Thanks zombie69. "Oh no, look at those cavemen go..."



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