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Thursday, Feb 14, 2002 Happy Saint Valentine's Day

  

Star Wars Starfighter Demo Soon

LoadedInc reports that a playable demo of Star Wars Starfighter, the recently released flying shooter by Secret Level and LucasArts, is expected "later today," which, considering the site is located in the UK, probably means it should be out tomorrow, February 15.

Evening Screenshots

  • Freedom Force
    XGR has posted more than two dozen new, high-res Freedom Force screenshots, snapped off a press build of the 3D tactical RPG in the works at Irrational Games.
  • Bridge Commander
    Bridge Commander Universe has added another batch of Star Trek: Bridge Commander screenshots which they captured from the preview build of Totally Games' space-combat sim that went gold yesterday (story).
  • Spells of Gold
    There are nine new Spells of Gold screenshots on BonusWeb, offering more scenes in the isometric role-playing game being crafted at Jonquin Software.
  • MegaRace 3
    A dozen new MegaRace 3 screenshots can be viewed at Worthplaying, showing off the imminent futuristic arcade racer developed by Websquad.

Bridge Commander Demo

As promised, Totally Games has released a playable demo of Star Trek: Bridge Commander, their imminent capital ship space combat sim, available from the official site and FilePlanet (registration required). The demo requires a hefty 109.8 MB download, and includes the introductory cinematics and the first three missions from the full game, as well as the Quick Battle mode. Update: More mirrors are online at 3D Gamers, BCFiles.com and Games Domain.

Jedi Outcast Preview

There is a new preview of Star Wars Jedi Knight II: Jedi Outcast on Computer and Video Games, looking ahead to the 3D action game of lightsabers and force powers that is nearing completion at Raven Software. The preview is hands-off but describes how the game follows up on Dark Forces and Jedi Knight, the first- and third-person view modes, the Force powers system, the single-player gameplay, the multiplayer features and more, and it's accompanied by a few quotes from publisher Activision and a couple of new screenshots (mixed in with familiar ones).

Curse Q&A

Ferrago.co.uk has conducted a brief interview on Curse: the Eye of Isis, the third-person horror action adventure in the works at Asylum Entertainment. David Brickley is on the stand to talk about the game's premise, its setting and environments, the balance between action and puzzle-solving, their camera system, and more.

Dungeon Siege Mania

There is another game generating its share of attention on the web, as reports on Gas Powered Games' upcoming RPG continue to surface based on a widely-distributed press build. GameSpot Previews Dungeon Siege with their look ahead at the game offering some quick impressions, accompanied by a staggering 56 new screenshots. Also, there's a Dungeon Siege Preview on GameBanshee, which, along with their impressions, is likewise accompanied by a batch of 36 new screenshots. Rounding out our mania for the day, there are also a whopping 66 new Dungeon Siege screenshots on De Spelletjesgarnaal and another 28 new shots on GameSpyDaily. That's 186 total screenshots if you're scoring at home (and after all, it is Valentine's Day).

Morrowind Q&A

There's a Morrowind Developer Q&A #18 on RPG Vault continuing their seemingly endless series of one question many answer Q&A's with the development team at Bethesda Softworks who are working on Elder Scrolls III: Morrowind, the upcoming RPG sequel. Today's question is: "Morrowind is known to include three competing Great Houses - House Telvanni, House Hlaalu and House Redoran. Based on your personal preferences, which do you find the most interesting and why?" The respondents are: project leader Todd Howard, lead designer Ken Rolston, artist/lead dungeon design GT Noonan, artist Mark Bullock, designers Mark Nelson and Brian Chapin, associate producer Ashley Cheng, and programmer Steve Meister.

Warcraft III Mania

The wildfire caused by the Warcraft III beta continues to burn out of control: GameSpot Warcraft III Beta Report: The Undead Scourge is the penultimate installment in their four-part look at the various factions in Blizzard's upcoming RTS sequel based on getting to participate in the ongoing multiplayer beta test. Today they take a look at the army of darkness made up of the game's undead, describing the influence of Blizzard's Diablo and StarCraft franchises, among other things. Meanwhile, GameSpot Australia Previews Warcraft 3, a Warcraft III: Reign of Chaos Preview on Games Domain, and WarCraft III Beta First Impressions on FiringSquad each offer their own hands-on impressions from playing with the beta. Finally, CG Online's "The Transformation of The Horde" specifically discusses things about the game they previously haven't touched upon, and offers a bonus Age of Mythology screenshot amid their Warcraft III shots.

Civilization III Patch

A day early, the promised Civilization III patch is now available for download from Infogrames, bringing the turn-based strategy game by Firaxis to version 1.17f. Clocking in at 7.3 MB, it includes a massive list of additions, changes and fixes as noted on the download page. Update: Firaxis has released a newer patch that includes the correct editor.

Galactic Battlegrounds to Expand

It's time to send in the clones, as LucasArts Escalates the Conflict With All-New Star Wars Galactic Battlegrounds Clone Campaigns Expansion is the announcement of plans for an add-on for the Galactic Battlegrounds RTS game set in the Star Wars universe. The add-on for the Age of Kings engine game will be based on the upcoming Star Wars: Episode II: Attack of the Clones. Word is: "Expected to release in May on the PC, Clone Campaigns is inspired by the large-scale battles in Star Wars: Episode II Attack of the Clones, as well as the classic and expanded Star Wars universe."

War Commander Q&A

There's a War Commander Interview on MGON talking with Friis Torben Tappert of CDV about War Commander, their upcoming tactical RTS game. Topics include what makes an RTS "tactical," the game's storyline, historical scenarios, cool features, aspects of development presenting difficulties, AI, unit strengths, technology upgrades, the two scenarios, buildings, the popularity of WW2 games, and more. Included are several new screenshots, and there are also another nine new shots on Computer and Video Games.

Global Ops Q&A

As promised, Computer and Video Games serves up the second part of their Global Operations interview, again querying lead designer Chris Mair about Barking Dog's upcoming team-based shooter. Today's topics include the choice of the LithTech engine, the variety of missions that will be on offer, the seven player classes and the different weapons they can acquire, how they're handling friendly fire, the editing tools that will be included, and more. Twenty new screenshots are also on display.

Necrocide Rises from the Dead

Also on CVG is word that Necrocide: The Dead Must Die, the first-person horror shooter by NovaLogic, is now slated for a September release. This comes after previous delays until this March (story), and some doubts whether the game was still in development at all. Thus not abiding by its own subtitle, word is that the game "has apparently been subject to graphical and gameplay changes, though precise details are unavailable at this time."

Afternoon Screenshots

  • Kreed
    Russian site Xaos has posted three new screenshots of Kreed, the sci-fi first-person shooter under construction at likewise Russian developer Burut.
  • Chaser
    There are four new screenshots of Chaser on German site PC Pointer.de, showing more from the futuristic first-person shooter in the works at Slovakian developer Cauldron.
  • Desert Siege
    A brief but hands-on preview of Ghost Recon: Desert Siege on Games Domain illustrates some impressions of Red Storm's tactical expansion pack with eleven new screenshots.
  • Another War
    Likewise, half a dozen new Another War screenshots on ToTheGame accompany some impressions from a beta build of this isometric RPG by Polish developer Mirage.
  • Homeplanet
    Russian studio Revolt Games sends word of two new Homeplanet screenshots and an update to the ships gallery for their upcoming space combat sim.
  • Lost Continents
    RPG Vault has posted the first two screenshots of Lost Continents, the 3D MMORPG set in 1930's pulp fiction that's being created at VR1 Entertainment.
  • Grand Prix 4
    On ToTheGame you can also find the first six Grand Prix 4 screenshots, the Formula 1 racing sequel by Geoff Crammond, while GPxRacer.de has the same shots but also three new renders.

Neocron Q&A

There's a Neocron Interview on RPGDot discussing Reakktor Media's upcoming MMORPG with Jens "Nemesis" Bremmekamp, its community manager. Topics for the Q&A, which originally appeared on a smaller site, include the intelligence of mobs, some intriguing gameplay elements, his favorite aspect of the game, the possibilities of a bounty system, what they will do to avoid the "leveling treadmill" of other MMOGs, the impact of players' levels on PvP encounters, NPCs, housing, guilds, the subway, how they will try to ensure a smooth launch, and more.

Battlefield: 1942 Q&A

There's a Battlefield: 1942 Q&A on GameSpyDaily talking with Lars Gustavsson, Romain de Waubert de Genlis, and Johan Persson of Digital Illusions about their upcoming World War II tactical shooter Battlefield: 1942. Topics include all the different operable vehicles they keep adding to the game, the line-up of five classes they are creating (down from the original planned six), single-player play, multiplayer, graphics, the reason they dropped deformable terrain from their design, expandability, competing with the recent rush of World War II action games, and more.

CmdrTaco To Go... To Altar

This is off topic, but experience has taught that the flood of mail we're already seeing on this will not abate until this is addressed, so best wishes to CmdrTaco over at Slashdot who proposed online in what he describes as the "most potentially (embarrassing) way possible." His fears aside, she accepted, in what is the first online proposal we can recall (oops, no, here's the first). Congrats and best luck to the happy couple, and thanks to Maarten Edgar, first of many to send this along.

MMORPG Patches

A patch was applied to EverQuest last night, these Patch Notes detail what's changed in Sony's MMORPG, including fixes for sound choppiness and a couple of zoning bugs as well as an extensive list of other specific changes and fixes. Along the same lines, this MSN Gaming Zone Asheron's Call Article has word that this MMORPG has likewise been patched (thanks Ibn Schachabo), the changes here include the addition of many new dungeons, new recipes for cooks, new creatures, new items, the return of Greater Shadow Armor and Hoary Mattekar robes, and more housing.

Robin Hood Q&A

German site Krawall serves up an interview on Robin Hood, the recently announced tactical combat game by Spellbound Studios that's not to be confused with Cinemaware's Robin Hood: Defender of the Crown. As usual, an approximate English translation can be obtained through Babel Fish, and Spellbound's Mischa Strecker talks about the reception of their previous title Desperados, their inspirations for Robin Hood, the kind of gameplay you can expect, what should distinguish the game from similar offerings, why they switched publishers to Wanadoo, the absence of a multiplayer mode, and more.

Dungeon Siege Movie

A new movie trailer of Dungeon Siege is available for download from FilePlanet (registration required), showing off the 3D role-playing game that is nearing completion at Gas Powered Games. It's a modest 3.1 MB download featuring a minute of Windows Media Player footage that introduces the game's setting, backstory and features.

Project Earth Preview

HomeLan Fed's Project Earth Preview is online, offering impressions of a beta build of Project Earth, the upcoming 3D science fiction RTS game that will be released in Europe under the title Starmageddon. Along the way they share impressions of the game's two "separate but connected" (huh?) single-player plots, the user interface, the HUD, the graphics, resource management, units, and more, though no impressions of multiplayer play are included, as this aspect of gameplay was not present in their beta build. Included are some new Project Earth screenshots.

Warrior Kings Q&A & Preview

GameSpy.com Previews Warrior Kings with a look at the upcoming RTS game in the works at Black Cactus. The article offers reflections on the huge maps the game will include, the detailed landscapes, the support for hundreds of units in simultaneous battle, the three factions, the three-in-one campaign, resource management, unit recruiting, the authentic military strategy behind the gameplay, formations, morale, multiplayer play, and more. The article includes quotes from project manager Steve Bristow, and 10 of the 14 included screenshots are new. On the same topic, Voodoo Extreme's Warrior Kings Interview talks with an unspecified member of Black Cactus about progress on the game, including the setting, creatures, the massive armies players will control, resource management, tactics, the game engine, and more.

C&C Renegade Movie

Westwood has released another movie of Command & Conquer Renegade, available for download from their ftp server, showing more action from their imminent first- and third-person shooter. The 10.9 MB download in MPEG format demonstrates "Tank Battles - C&C Mode" and sports a generous (for this movie series) 40 seconds of gameplay footage.

Freedom Force Preview

There are Freedom Force Hands-On Impressions on PC.IGN.Com giving impressions of this upcoming superhero tactical RPG from Irrational Games. Topics include the playability of the current beta, the game's blend of RTS gameplay and RPG elements, the 1960s comic book nature of the art and design, controlling you superheroes, combat and strategies, interacting with the environment, specifics on playing a mission, the profile of the author's game character, and more.

Tech Bits

Consolidation

There's a Halo Interview on Halo Truth and Reconciliation peppering Bungie's Robert McLees with questions submitted by their readership for the artist. Also, Computer and Video Games Interviews Mike Gallo talking with the LucasArts producer about Obi-Wan and Knights of the Old Republic for the Xbox. There are new Tomb Raider Next Generation screenshots on PS2.IGN.Com showing off Lara's upcoming PS2 adventure. Eurocom Develops Next James Bond Title is word on plans for another first- and third-person 007 game tentatively dubbed 'James Bond in...Phoenix Rising.' There's a Jedi Starfighter Preview on GameSpot including 47 new screenshots of the upcoming PS2 game. Sony unveils PlayStation 2 broadband service on GameSpot and this Gamers.com Article offer details on Sony's planned broadband service. There's a Games preview of the new Star Wars movie on CNN Money discussing the various console offerings based on Attack of the Clones. ActiveXbox' Xbox FAQ has been updated.

Console Reviews:

Game Reviews

Other Previews

Hardware Reviews

etc.

Out of the Blue

Happy Valentine's Day!

There are many aspects of life one can only experience from behind the wheel of a car. One negative such experience that I am yet to experience is being responsible for any of the road kill that decorates our highways (unless you count insects, which are notoriously hard to avoid). This came close to changing two nights ago, as while driving along on a deserted road I found myself on a collision course with a doe. I came to a tire screeching stop leaving me practically face-to-face with Bambi, who had not moved from the spot where I first saw her (directly in my path). Of course, on this occasion I happened to be in MrsBlue's little car, rather than my own somewhat more substantial truck, so I have a feeling the car would have ended up worse for the encounter than the deer had it come to that. So I sat there staring at the beast. She blinked... I blinked. Repeat. No movement. More waiting. No movement. Around this time I started to get nervous, since I wasn't far past a blind turn, and was beginning to picture the carnage that would occur if someone rounded the corner behind me. I put on my hazards, and tried honking the horn. This had the opposite of the desired effect, as the spooked doe now seemed even more rooted to her spot, so I just had to wait it out. I'm sure that it was less than 30 seconds before she made her way off, but as you might imagine it seemed like an hour. Anyway, this whole experience makes it that much clearer why so many deer get hit... with the way their instincts work against them in these cases, I'm surprised it doesn't happen more often.

R.I.P.: Country Music Rebel Waylon Jennings Dead at 64. Legendary C&W artist, and the man who gave up his fateful airplane seat to the Big Bopper.

Link of the Day: Spellcasting 101: Don't Try This At Home. Thanks Zdim and Steve Jackson.
Story of the Day: The Jesus Action Figure … And Other Toy Stories. Thanks Jamie Fullerton.
Weird Science: Laser Diagnostics. Thanks Shane.



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